[QUOTE="Jd1680a"][QUOTE="Kevin-V"]As far as I know, Assassin's Creed is the first game to require a dual-core CPU. My Dell XPS laptop, a gaming PC capable of running Crysis at medium-high settings quite respectably, does not meet the minimum system requirements for Assassin's Creed. Relatively speaking, when you behold a game like Crysis at highest settings, it's technical achievements are quite marvelous. AC is a gorgeous game, but one that does not meet the visual standards of Crysis, which remains in a class on its own. In light of that, it makes little sense for a console-to-pc port to sport such a requirement. In other words, it is "remarkably high." As the poster above mentions, "2.6 C2D? That's a bit much."
Kevin-V
The system requirements I listed requires a Pentium D 2.6 ghz or Athlon 4400+ CPU. This is technology that have been avaliable for a little under 3 years now. Its inevitable for games that do require for require a dual core CPU. If Assassin's Creed didnt come out, someone else will require a dual core CPU.
Someone who doesnt have a dual core CPU by now, should buy or build a whole new computer. Other games in the future will require the same requirements as Assassin's Creed.
I agree that it is inevitable. I don't agree, however, that the technology behind Assassin's Creed should require such stringent system needs, when more technologically impressive games require less. I felt the same way about, for example, Lost Planet, which required a beefy system--but wasn't a standard-setter (and in DX10, the performance hit wasn't worth the practically imperceptible quality increase). And in that case, we noted such in the review.
To the above poster, Crysis does not require a dual-core CPU. Its minimum requirements list a 2.8 GHz P4, or a 2.0 GHz Core Duo. The video card and memory requirements are practically identical; I am now looking at the official list of supported cards for Assassin's Creed, and minimum nVidia card is a 6800; minimum ATI card is an x1600. That means that AC has a slightly higher requirement for ATI card owners, since Crysis supports the X800 series, while AC does not.
I think for most reasonable people, the fact that Assassin's Creed requires (rather than recommends) specs more advanced than the current visual standard-setter on the platform requires, without delivering a product that is superior in visual quality to that standard-setter, makes those requirements steep.
I am not trying to be argumentative here; but I do want you to understand that these things were considered, and that I stand behind the claim that the system requirements for Assassin's Creed are a bit excessive. I think, however, that by focusing on that one aspect, that you miss the bigger picture, which is that it is an excellent game worth playing. If you have a system that meets the requirements, in the end there is simply no need to be concerned with the subject. For those that don't have a box as impressive as yours or mine, it's information worth considering.
Lets just put it this way, if you are able to play Crysis no matter what kind of specs you have, then you could play Assassins Creed. Crysis is the most hardware demanding game in the world right now. Ubisoft most likely tested a variety of hardware including single core and multicore processors. They probably decided it would best for the consumer to at least have a dual core cpu to have a more enjoyable experience playing the game. I wouldnt doubt a Pentium 4 3.0 ghz and higher CPU can run Assassins Creed.
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