Batman Arkham City to use Improved PhysX and support DirectX11 and 3D

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topgunmv

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#51 topgunmv
Member since 2003 • 10880 Posts



[QUOTE="topgunmv"]

That's because physx is coded terribly for processors. It's x87 based, and until just a few months ago wasn't even multithreaded.

DanielDust
It's not about being coded, even the most powerful processor is insignificant compared to an average GPU. Turning the GPU into a CPU is more of solution to the frustration of the IT world, but an extremely complex with lots of problems solution, sad the CPU can't evolve like the GPUs, they reached their limit quite a while ago now they're just adding more cores and enhancing the materials used, only the next step will make GPUs a joke in terms of processing power, but it'll be quite a while till nanotechnology will be a common thing.



Here's what a mod who works in the games industry had to say about it:



The problem is that PhysX's CPU implementation is categorically worse than Havok's. So that option of running some extra eye candy physics on the GPU costs you overall performance.

There's too much latency involved, making it useless for any physics that affects gameplay (which is why PhysX generally only runs non-interactive things like particle systems on the GPU)

Teufelhuhn

In other words you'll never see a game like red faction using physx.

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Ben-Buja

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#52 Ben-Buja
Member since 2011 • 2809 Posts

Very cool, I look forward to it. I'll be playing with all the features enabled. Possibly even 3d, depending on the type of support. If I can use my VT25 Plasma and the glasses that came with it, I'll be in business. Crysis 2 is kinda cool with 3d on.

hartsickdiscipl

You should try Just Cause 2 with the 3DTV nvidia drivers, the 3D is just amazing on my VT30. Best i've seen in a game so far.

@topic: Sounds good, i liked the physx in Batman AA, didn't feel tacked on at all.

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Lach0121

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#53 Lach0121
Member since 2007 • 11815 Posts

I have to say, Batman has some of the best use of Physx I have seen so far... But even then I didn't play with it on. The smooth gameplay was more important to me. (I mean the game looked phenomenal anway maxed out without the physx on)

Who knows, I might try it with physx on for AC. (if the WiiU version doesn't seem to be more interesting, to me) If I don't like the framerate with it on, I will just turn it back off.

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Zubinen

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#54 Zubinen
Member since 2011 • 2555 Posts

In other words you'll never see a game like red faction using physx.topgunmv

Of course not, GPUs cannot handle sequential computations but they were never meant to, they're just there for the visuals, and what they do with Physx is just to improve visuals so it's not like we're being completely mislead by Nvidea :lol: I consider Physx as a graphics option, max settings + Physx vs without is like high vs ultra.

I like the way Batman AA and Mafia II implemented Physx, even though Mafia II was really buggy half the time.

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topgunmv

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#55 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]In other words you'll never see a game like red faction using physx.Zubinen

Of course not, GPUs cannot handle sequential computations but they were never meant to, they're just there for the visuals, and what they do with Physx is just to improve visuals so it's not like we're being completely mislead by Nvidea :lol: I consider Physx as a graphics option, max settings + Physx vs without is like high vs ultra.

I like the way Batman AA and Mafia II implemented Physx, even though Mafia II was really buggy half the time.

Tell that to everyone who says physx should supplant systems like havok.

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Baranga

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#56 Baranga
Member since 2005 • 14217 Posts

3D was a huge help in Batman AA's detective mode. You are able to appreciate distance and the various objects between you and the targets much better.

PhysX effects like papers, leaves, sparks and especially smoke add a lot to the atmosphere. Same goes for cloth, water or particles in other games. I've yet to see a CPU-based physics engine capable of handling so many little details.

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merigoldsass

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#57 merigoldsass
Member since 2011 • 575 Posts

to all of you who say phys-x and nvidia 3d vision are all gimmick and are "tacked on" please shut up already. physx is not a game changer however it does add saome nice effects. i played arkham asylam on ps3 and then on pc and i noticed physx added a good amount of environmental effects. not major yet still cool. as far a s3d vision you have to just try it to see if you like it. i think batman aa is one of the best looking 3d vision enabled games ever made.

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Zubinen

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#58 Zubinen
Member since 2011 • 2555 Posts

Tell that to everyone who says physx should supplant systems like havok.

topgunmv

I don't see what's so hard to understand, Havok affects gameplay and is a fully functioning physics engine, Physx enhances visuals and is for purely aesthetic purposes.

3D was a huge help in Batman AA's detective mode. You are able to appreciate distance and the various objects between you and the targets much better.

PhysX effects like papers, leaves, sparks and especially smoke add a lot to the atmosphere. Same goes for cloth, water or particles in other games. I've yet to see a CPU-based physics engine capable of handling so many little details.

Baranga

Yes, turning Physx on in some games does improve the game visually in the same way texture mods do. Of course considering the biggest focus of a game for the average player is the graphics, it can be a pretty big deal for most people. I've played pretty much every game that has Physx and from those, the only notable ones are Batman Arkham Asylum, Metro 2033, Mafia II, and Alice: Madness Returns. I liked the Physx in Alice: Madness Returns the most, that game is fantastic and has the best looking visuals of any Physx game, a real work of art. Although I'd rather have CUDA water in Just Cause 2 over Physx existing at all, that's how much I like the water simulation :P

Still, Batman Arkham City looks like an excellent release to show off the best of Physx.

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deactivated-5cf4b2c19c4ab

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#59 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

I don't see what's so hard to understand, Havok affects gameplay and is a fully functioning physics engine, Physx enhances visuals and is for purely aesthetic purposes.

Zubinen

Physx is a fully functioning physics engine as well, it just has the capablity to utilize GPU acceleration. Physx isn't just a bunch of special effects, it is as much a physics engine as Havok

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DanielDust

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#60 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="Zubinen"]

I don't see what's so hard to understand, Havok affects gameplay and is a fully functioning physics engine, Physx enhances visuals and is for purely aesthetic purposes.

ferret-gamer

Physx is a fully functioning physics engine as well, it just has the capablity to utilize GPU acceleration. Physx isn't just a bunch of special effects, it is as much a physics engine as Havok

Havok is almost the same as having it scripted besides there are no actual simulations unlike PhysX where everything is variable and acts according to laws, but even Havok is substantially better than nothing, yet nobody uses it lately. So it's exactly the opposite PhysX fully functional, Havok aesthetic without expecting people to believe it's actually a dedicated physics simulator (yet it happened it seems).

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deactivated-5cf4b2c19c4ab

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#61 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"]

[QUOTE="Zubinen"]

I don't see what's so hard to understand, Havok affects gameplay and is a fully functioning physics engine, Physx enhances visuals and is for purely aesthetic purposes.

DanielDust

Physx is a fully functioning physics engine as well, it just has the capablity to utilize GPU acceleration. Physx isn't just a bunch of special effects, it is as much a physics engine as Havok

Havok is almost the same as having it scripted besides there are no actual simulations unlike PhysX where everything is variable and acts according to laws, but even Havok is substantially better than nothing, yet nobody uses it lately. So it's exactly the opposite PhysX fully functional, Havok aesthetic without expecting people to believe it's actually a dedicated physics simulator (yet it happened it seems).

uhh.... Havok is far from scripted physics, sure it's simulations aren't always as physically accurate as you might see with Physx stuff, but it is far from fake.
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Zubinen

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#62 Zubinen
Member since 2011 • 2555 Posts

Oh and what I meant was that the GPU accelerated Physx is purely aesthetic, which is what people are generally talking about when it comes to Physx.

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STOCKMAN22

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#63 STOCKMAN22
Member since 2010 • 415 Posts

i want so much to buy a dx11 gpu for this game. but GTX 590 costs 720 euros and gtx 580 costs 500 euros in my country so i can not afford them yet. I want to buy a gpu that will be able to run all games in dx11 mode at max settings . that means gtx 590 or gtx 580. i have to wait months before price drop:cry::x GRRRRRR.......

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YoshiYogurt

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#64 YoshiYogurt
Member since 2010 • 6008 Posts
Um Doesn't every game support 3D? Anyway can't wait for this.
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deactivated-5cf4b2c19c4ab

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#65 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

i want so much to buy a dx11 gpu for this game. but GTX 590 costs 720 euros and gtx 580 costs 500 euros in my country so i can not afford them yet. I want to buy a gpu that will be able to run all games in dx11 mode at max settings . that means gtx 590 or gtx 580. i have to wait months before price drop:cry::x GRRRRRR.......

STOCKMAN22
YOu could always get something like a gtx 560ti now and then a second one later, and then overclock them, and it would be about on par with a gtx 590.
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Kinthalis

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#66 Kinthalis
Member since 2002 • 5503 Posts

The only difference between Physx and havock is that Physx can take advanatage of GPU accelleration. GPU's are great at runnign a ton of repetative tasks, something physics simulations require a lot of.

As a result of being able to tap into the GPU, Physx also features more accurate physics simulations, and can be used to do a lot more on more objects than somehting runnign purely on the CPU.

Now, the criticism has been made against Nvidia, that they purposely gimped the performance of Physx on the CPU. This is almost certianly true. No doubt tapping into CPU extensions and optimizing for modern processors would mean a significant performance boost, but if the engine ran even at 50% efficiency on the PCU alone, that's less insentive for people to go out and buy their GPU's, since they can get a decent enough improvement runing Physx on their CPU's.

The optimal solution is a physics simulation package either built in to the engine or sold seperately that usises DX 11 hardware to run Physics accelleration...

And I'm sure we'll see that.. eventually. Probably once the next xbox comes out and DX 11 GPU's on the PC become more mainstream.

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#67 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

The only difference between Physx and havock is that Physx can take advanatage of GPU accelleration. GPU's are great at runnign a ton of repetative tasks, something physics simulations require a lot of.

As a result of being able to tap into the GPU, Physx also features more accurate physics simulations, and can be used to do a lot more on more objects than somehting runnign purely on the CPU.

Now, the criticism has been made against Nvidia, that they purposely gimped the performance of Physx on the CPU. This is almost certianly true. No doubt tapping into CPU extensions and optimizing for modern processors would mean a significant performance boost, but if the engine ran even at 50% efficiency on the PCU alone, that's less insentive for people to go out and buy their GPU's, since they can get a decent enough improvement runing Physx on their CPU's.

The optimal solution is a physics simulation package either built in to the engine or sold seperately that usises DX 11 hardware to run Physics accelleration...

And I'm sure we'll see that.. eventually. Probably once the next xbox comes out and DX 11 GPU's on the PC become more mainstream.

Kinthalis
DX11 offers the capabilities for someone to create a GPU physics engine based off of that API, but no one has bothered doing it as of yet.
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STOCKMAN22

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#68 STOCKMAN22
Member since 2010 • 415 Posts

[QUOTE="STOCKMAN22"]

i want so much to buy a dx11 gpu for this game. but GTX 590 costs 720 euros and gtx 580 costs 500 euros in my country so i can not afford them yet. I want to buy a gpu that will be able to run all games in dx11 mode at max settings . that means gtx 590 or gtx 580. i have to wait months before price drop:cry::x GRRRRRR.......

ferret-gamer

YOu could always get something like a gtx 560ti now and then a second one later, and then overclock them, and it would be about on par with a gtx 590.

i will wait for gtx 590 to drop price. Yesterday i went to my local shop the shop that i bought new motherboard cpu an ram 2 months ago, he told me that gpu prices will drop from september because then pc sales will rise he said that now because it is summer, pc sales are not so strong like in winter so he expects the price to drop in september. i will wait and see what happens. I still have a monster pc as you can see, very good cpu ram and motherboard, only gpu is old so it is still a monster pc.

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DanielDust

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#69 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="ferret-gamer"][QUOTE="STOCKMAN22"]

i want so much to buy a dx11 gpu for this game. but GTX 590 costs 720 euros and gtx 580 costs 500 euros in my country so i can not afford them yet. I want to buy a gpu that will be able to run all games in dx11 mode at max settings . that means gtx 590 or gtx 580. i have to wait months before price drop:cry::x GRRRRRR.......

STOCKMAN22

YOu could always get something like a gtx 560ti now and then a second one later, and then overclock them, and it would be about on par with a gtx 590.

i will wait for gtx 590 to drop price. Yesterday i went to my local shop the shop that i bought new motherboard cpu an ram 2 months ago, he told me that gpu prices will drop from september because then pc sales will rise he said that now because it is summer, pc sales are not so strong like in winter so he expects the price to drop in september. i will wait and see what happens. I still have a monster pc as you can see, very good cpu ram and motherboard, only gpu is old so it is still a monster pc.

That guy had no idea what he was talking about, GPUs don't go down in price in September because they sell more during the Winter, is because that's usually when the high end cards of the next generation get released, from September to around March when they release all the cards, high end, mainstream and low end, they'll drop significantly.
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kaealy

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#70 kaealy
Member since 2004 • 2179 Posts

Wow, this is going to be awesome. My Nvidia 3D vision will come in handy.

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merigoldsass

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#71 merigoldsass
Member since 2011 • 575 Posts

Wow, this is going to be awesome. My Nvidia 3D vision will come in handy.

kaealy

you are correct if you haven't yet, play the first batman game with 3d vision , it is incredible.

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YoshiYogurt

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#72 YoshiYogurt
Member since 2010 • 6008 Posts

[QUOTE="kaealy"]

Wow, this is going to be awesome. My Nvidia 3D vision will come in handy.

merigoldsass

you are correct if you haven't yet, play the first batman game with 3d vision , it is incredible.

Yea, I second this, I must own game if you have 3D vision.