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I think GUN had quite a good storyline. Not a lot of reply value, but it played out like a good Western film should. So it was enjoyable and thinking of games storylines which are like films, Quake 4 had a pretty fun story line. Not very memorable but fun to listen too and keep you going as you blasted through the strogg.
Fable had a pretty good story line, nicely told through cut scenes and pictures, but it was painfully short. I haven't completed Dreamfall but its been fun so far... Oh and being the Games Workshop fan I am I loved the Campain for Dawn of War. And it had good voice acting to go with it.
Also I suppose I liked the plot to Timesplitters: Future Perfect. It was funny and worth paying attention to. It had a good villain and a hero, and plenty of time paradoxes. Tales of Symphonia was pretty cliched but it had a nice cast and anime cuit scenes, which were apreciated by me.Â
However, dispite all those mentioned none of them leapt out at me to start with. I dont think I've played a game which since I have said "That's it, thats the best story line I've seen." But the above were all good.Â
KOTOR 1 and KOTOR 2 after that Warcraft 3+Frozen Throne and last but not least the C&C series.
EDIT: :P forgot Advent rising that is one of the best storylines ever...and it leaves a cliff-hanger at the end too...too bad nobody played it though.
EDIT2 : :P damn i keep forgeting.Anyway another great storylined game is Jade EmpireÂ
[QUOTE="Dracunos"]Anyone who isn't somehow saying that Planescape: Torment isn't the absolutely most fantastic and brilliant and deep storyline (and moreso setting) ever in any game on the planet.. Is currently believing an incorrect opinion! Or they haven't played it :p
Also, I loved the story behind Diver Down, which is an indie game some guy made with the Verge RPG creater engine. And Arcanum had a fun, interesting story that kept me surprised at the mysterious facts behind all the beliefs of the characters.. Fun stories and such, but not really engrossing with that special depth that Planescape has.
inoperativeRS
I've played Torment and really love it's story but I still think Marathons story is better. It's such an amazing blend of Vonnegut, religion and more traditional sci fi.
Never heard of itÂ
Almost every games thats been mention have excellent storylines, no doubt about it. But Planescape: Torment storyline is more than excellent! Its been what, like 10 years since the first time i played it and i remember the characters, their hidden secrets, the levels , the music... that whole game is an unreal experience. Truly a masterpiece. Like i said previously, if you are an rpg fan and never played Planescape: Torment, you HAVE to find a copy and play it =)
All of you forgot the most obvious one: chrono trigger + chrono cross, they had by far the best storylines ever conceived. I guess all of you are just too young to remember great games like those and instead you think Halo had a good storyline...GenRob
I loved Chrono Trigger, and was my favorite story until I played PlanescapeÂ
you are officaly the biggest pc fanboy I have ever met. Cant even think up an argument.ForlornHopeThis is the PC forum you moron. The idea is to talk about PC games...
The Baldur's Gate series had the best storyline of any game ever. Even better than Torment. I mean, I heard people talking about how Torment had a better storyline, but I mean, I play the game and the setting is just absurd.
I mean, my party consists of a flaming man, a talking skull, a tiefling, a suit of talking armor and a robot that consists of a TV and legs. WTF? There might not be as much dialogue, but at least the BG storyline was sem-coherent.
The FF series and Chrono Trigger had far-fetched stories, but they still captivated me every time. Â
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The Baldur's Gate series had the best storyline of any game ever. Even better than Torment. I mean, I heard people talking about how Torment had a better storyline, but I mean, I play the game and the setting is just absurd.
I mean, my party consists of a flaming man, a talking skull, a tiefling, a suit of talking armor and a robot that consists of a TV and legs. WTF? There might not be as much dialogue, but at least the BG storyline was sem-coherent.
OMGTEHGRUKWTF
That's certainly a point of view, but the entire setting is fantasy.. Considering Elves, Dwarves, Dragons.. All these things can be considered just as absurd, the only difference is you see them all the time in fantasy games so it becomes more normal.. Magic.. All this stuff is just completely absurd, yes.. It just feels rediculous because it's less common, but! They did it, and they didn't go crazy with it, they made a deep and engaging storyline and made each character have some pretty unique outlooks and capabilities. And actually, much of those characters, and most of that setting is strait out of some of the D&D books, much like Elves and Dwarves and such (although I'm not going to attempt to argue with people over where they originated from before D&D- it doesn't matter :p). I suppose something that far from the norm that you're used to could potentially keep you from getting immersed, but I've just always found that any sort of story in the fantasy, and especially (my favorite) the futuristic setting, you have to be pretty open-minded and take everything with a grain of salt.
Not only that, but this story, although serious and very deep and sad (I almost cried sometimes!) it is saturated in a decent amount of humor, and some people just can't enjoy stuff.. For some people it's either it's a deep storyline, OR it's funny, not both :pÂ
[QUOTE="inoperativeRS"][QUOTE="Dracunos"]Anyone who isn't somehow saying that Planescape: Torment isn't the absolutely most fantastic and brilliant and deep storyline (and moreso setting) ever in any game on the planet.. Is currently believing an incorrect opinion! Or they haven't played it :p
Also, I loved the story behind Diver Down, which is an indie game some guy made with the Verge RPG creater engine. And Arcanum had a fun, interesting story that kept me surprised at the mysterious facts behind all the beliefs of the characters.. Fun stories and such, but not really engrossing with that special depth that Planescape has.
Dracunos
I've played Torment and really love it's story but I still think Marathons story is better. It's such an amazing blend of Vonnegut, religion and more traditional sci fi.
Never heard of it
http://en.wikipedia.org/wiki/Marathon_TrilogyÂ
All of you forgot the most obvious one: chrono trigger + chrono cross, they had by far the best storylines ever conceived. I guess all of you are just too young to remember great games like those and instead you think Halo had a good storyline...GenRob
 On the other hand, people tend to not go farther than what's on Halo:CE and maybe HALO2, there's also the supportive books (4 of 'em and 3 more up and coming) and the graphic novel. I think Halo's got quite the story, head to tail.
I haven't experienced many game "stories" but definately Max Payne stunned me. Warcraft has a great fantasy story (WC3 is what I'm talking about. But my gaming history doesn't go further than that...
BG2 (to ToB) is my all-time favorite game, but considering "storyline" -- I'd have to go with Planescape: Torment.
The "Searching/known thy self" theme has been with us since forever, and PT does it perfectly through an astonishing "game" narrative -- most of the best plot-lines are to be discovered, rather than being handed (presented directly) to gamers. like meeting the old lover outside the civic festhall and the blind archer as Zombie.
to me personally, the whole Ravel and Nameless One thing is the single best storyline ever realized in PC games -- not just the Ravel Maze sequence, but their interrelatedness throughout the whole game, from you wake up in the Mortuary to your last return to the Hive (there's one last meeting after she's killed by the Transcendent One).
and the single best line in PC games: "Time is not our enemy; forever is." -- Fall-from-Grace.
Â
BG2 (to ToB) is my all-time favorite game, but considering "storyline" -- I'd have to go with Planescape: Torment.
The "Searching/known thy self" theme has been with us since forever, and PT does it perfectly through an astonishing "game" narrative -- most of the best plot-lines are to be discovered, rather than being handed (presented directly) to gamers. like meeting the old lover outside the civic festhall and the blind archer as Zombie.
to me personally, the whole Ravel and Nameless One thing is the single best storyline ever realized in PC games -- not just the Ravel Maze sequence, but their interrelatedness throughout the whole game, from you wake up in the Mortuary to your last return to the Hive (there's one last meeting after she's killed by the Transcendent One).
and the single best line in PC games: "Time is not our enemy; forever is." -- Fall-from-Grace.
Â
teardropmina
Oooh, dude.. That game has so many BRILLIANT quotes... One of my favorites is the fact that you have amnesia throughout the whole game, and your whole purpose is trying to find what the hell is going on! And someone tells you this story about this man, who doesn't remember anything, and the first thing he sees is the wicked hag who asks him what his THIRD wish is, and the man asks "Third wish? What about my first and second?"Â and the hag says "Your second wish was to forget your first", and he says oh well, and makes his wish, and the hag replies before granting it: "Funny; that was your first wish".
That story sent such a chill down my spine when they told it, I hope I didn't butcher it too bad :pÂ
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