Big flaws in otherwise great games?

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csftar

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#51 csftar
Member since 2009 • 937 Posts
Off the top of my head... Half Life 2: Pacing Issues Witcher 1: ^ (then again, the game was more about immersing you in a mature and heavily political fantasy world more than the plot, so i'm not sure if it counts) Witcher 2: Too short compared to the first one Planescape Torment: overly simplified in it's combat system compared to other games of the same time Dragon Age Origins: at times, the difficulty spikes go extremely up.... or down. Deus Ex: abnormal re use of character design STALKER: Really hard to follow storyline Fallout New Vegas: Excesivelly continuistic, with very little evolution. Dark Souls: a storyline(yes, i'm not high, there is one) that is so annoyingl cryptic , that it borderlines the incomprehensible.
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Am_Confucius

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#52 Am_Confucius
Member since 2011 • 3229 Posts

Oh, VTM: Bloodlines had like 2 human-male faces.

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csftar

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#53 csftar
Member since 2009 • 937 Posts
[QUOTE="Prexxus"]

[QUOTE="DanielDust"] Witcher 1 - slow and random first actDanielDust

Could not agree any less. The first act in The Witcher was one of my favorites. Everything about it was awesome.

There's nothing awesome about a vague and pointless introduction, it's generally disliked by Witcher fans and hated by everyone else that tried Witcher and never got far. If one of the worst parts in more than one decade of games, was awesome, I don't know what to say about your taste in games.

I liked that act D: but i will admit it felt random, but again, i think the game is more about getting you into its cynical and heavily political fantasy world more than the plot(which i still think was excellent). Although... i did got tired of Geralt un ending jugging marathon with nothing else to look at :p
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Lach0121

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#54 Lach0121
Member since 2007 • 11815 Posts

Duke Nukem Forever's Multiplayer would of actually been pretty good if it wasn't for the massive amount of LAG.

COD is still great in my opinion, but the main problem with it (no more user made maps) and a community filled with morons with keyboards, and hackers.

Red Alert 3, if it wasn't so damn cheesy.

Silent Hill homecoming had a sound issue on pc that keeps me from playing it, all the sound is offset to one speaker.

COD:BO could of been a great game if it wasn't optimized like pure garbage compared to all other COD games.

Borderlands had a bad problem with its advanced shadows system, (destoryed performance)

Diablo III not having Matt Uelmen do the composing of the soundtrack, although I have hopes that their current composers do a great job.

Act of War, restricted resolutions, and have to virtually limit system memory to a max of 3gb, (including VRAM)

The Witcher, lacky optimization.