CnC 3 dumbed down for the console.

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speed1

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#51 speed1
Member since 2005 • 655 Posts
[QUOTE="Platearmor_6"][QUOTE="Phabiuo3"]first Oblivion, now this. Sorry, but I disagree. ARGSmith

Well I thought Oblivion was dumbed down but definately not this, did the topic creator play Generals.

Generals may have had a crappy setting and single player, but Generals had a billion times more depth then this game buddy, I know many CnC fans hate Generals, but the fact is it was by far and large the deepest most skilled based of all the CnC games, honestly every other CnC is just a spam game next to Generals. Yes the story and setting sucked, but the multiplayer was deep.

Hahahahaha...Good joke lol.
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ARGSmith

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#52 ARGSmith
Member since 2007 • 106 Posts
Whats so funny speed? Generals had a massive amount of depth, it really puts this game to shame and I even gave you reasons why, if you want to try to counter those reasons instead of laughing saying good joke then go right ahead.

Here it is, if you have anything intelligent to post go for it just don't spam with hahaha because you didn't like Generals because it wasn't in a proper CnC setting, the game was the deepest of the CnC games their really is no arguing about that.

There's nothing like tunnel popping, vee micro, buggy micro, scattering units when migs approach, ECM dancing/disabling, tech/rpg usage, laser lock etc.

There's a certain finesse to CCG that C&C 3 just doesn't have. It's really just about making as many tanks as you can, and then reversing them when you get into trouble or need to retreat to repair. It's pretty simple micro tbh.

You will see what I mean when the novelty wears off.


picture a nuke mirror with no helixes, no outposts and no ECMs. All you do is the same kind of basic micro for all three factions. Unlike in CCG where controlling a technical is different from controlling a humvee, which is different from controlling a battlebus which is different from using units in conjunction with tunnels, which is different from microing an OL/ECM combo.

The specific things you do in ZH are all quite different when compared to the repetitive forbidden>And I also think it has something to do with the Xbox 360 version. Special abilities like laser lock and others are more difficult to do on the 360. Imagine trying to micro a tech/rpg to hunt dozers and supply trucks with a 360 controller? Yeah, impossible. So you'll find nothing like tech/rpg micro in C&C 3.


And actually havic no it doesn't have just as much depth as any other RTS, actually it's not even close! EA made this game shallow to appeal to the lowest common denominator and they pulled that off rather well. All the most recent RTS games like DoW, CoH, etc have much more depth then this game which is essentially about spamming the games later units as since you get the final tech in like 3 minutes your really do pretty much eliminate the need of over half of the games units. The only recent game that is as shallow as this game is BFME 2 and that's made by the same studio, sorry this is a shallow console RTS on the pc nothing more.
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Vorlin

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#53 Vorlin
Member since 2002 • 579 Posts
I find it funny that consoles are even getting RTS games...everyone knows that certain genres like fighting and sports games go better on consoles due to the whole gamepad issue as well as FPS and RTS games are better on the pc due to the management via a keyboard. The only reason C&C3 will hit the consoles is because of marketing.
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Makari

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#54 Makari
Member since 2003 • 15250 Posts
Like I was saying in the other thread, the sort of 'depth' that you're talking about is not what C&C games have been about, ARG. I'm willing to bet that's why so many hated it. You can take a Duke Nukem game and create a FPS with a the best tactical GeoW/Rainbow Six gunplay ever implemented into a game, a great game by any measure - but people will roast it because that's not what Duke Nukem is about. Bethesda can make Elder Scrolls V a beautiful linear story with deep characters and lots of dialogue in the same vein as a FF game, and it can be the best game of its kind... and people will hate the game because that's not what Elder Scrolls games are about. HL3 could be a third-person shooter with hours of high-quality dialogue and cutscenes, and... the same thing would happen. Same goes for Generals. C&C (1&2, RA1&2) has been about relatively simple, straightforward fun RTSs with lots and lots (and lots) of tanks and action. And stupid FMVs that are so bad they're good. :D So it sounds like you just don't like the 'traditional' C&C gameplay, from the way you've talked about Generals. Generals was an anomaly in the series, and one that EA rightly took a lot of flak for making the way they did. It could be considered a good game, but not a good C&C game, you know? By doing things in the style they have with C&C3, it sounds like they've pleased the C&C fanbase. Not everybody. Just fans of the original games.
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speed1

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#55 speed1
Member since 2005 • 655 Posts
Umm lets see generals was all about rush first or be rushed. And I never said I didn't like Generals. I play that game a lot [online and offline] and also I play a lot of mods for the game. I just laughed at your comment on it being a game with depth for online play. If you want depth you play Act of War not Generals.
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Sir_Graham

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#56 Sir_Graham
Member since 2002 • 3983 Posts

It's actually more complex than it's earlier brethren. Otherwise, it barely changed, it's still old C&C.
It wasn't "dumbed down" it's actually smarter compared to the rest, problem is, it's still C&C in the purest sense, which is unit spamming chaos.
EyeNixon

That's because C&C and C&C: Red Alert were dumbed down for the Playstation 1! Just kidding but this isn't the first time the series has appeared on console, so I don't see why people are making a big deal out of it.

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d_agra

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#57 d_agra
Member since 2003 • 1777 Posts

first Oblivion, now this.  Sorry, but I disagree. Phabiuo3

but Oblivion was dumbed down

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Makari

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#58 Makari
Member since 2003 • 15250 Posts

[QUOTE="Phabiuo3"]first Oblivion, now this. Sorry, but I disagree. d_agra

but Oblivion was dumbed down

if oblivion was dumbed down, morrowind was especially dumbed down. :) nasty prospect, no? just take each game as it stands.
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EyeNixon

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#59 EyeNixon
Member since 2004 • 1412 Posts
I find it funny that consoles are even getting RTS games...everyone knows that certain genres like fighting and sports games go better on consoles due to the whole gamepad issue as well as FPS and RTS games are better on the pc due to the management via a keyboard. The only reason C&C3 will hit the consoles is because of marketing.Vorlin


Actually Battle For Middle Earth 2 worked exceptionally well on the 360 with a gamepad, it still isn't a mouse and keyboard, but it can be done, and it's still very easy and fluid to control.
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ARGSmith

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#60 ARGSmith
Member since 2007 • 106 Posts
Well it was part of Generals..the thing is though Makari the game not only lacks micro depth, but all depth in general, it really boils down to being a shallow spam high unit game, the pacing is pure trash, getting the uber units in 3 minutes eliminates the point of most of the games units and the game only has about 10 attack units a faction to begin with :(
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ARGSmith

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#61 ARGSmith
Member since 2007 • 106 Posts
[QUOTE="Vorlin"]I find it funny that consoles are even getting RTS games...everyone knows that certain genres like fighting and sports games go better on consoles due to the whole gamepad issue as well as FPS and RTS games are better on the pc due to the management via a keyboard. The only reason C&C3 will hit the consoles is because of marketing.EyeNixon


Actually Battle For Middle Earth 2 worked exceptionally well on the 360 with a gamepad, it still isn't a mouse and keyboard, but it can be done, and it's still very easy and fluid to control.

I find it funny that consoles are even getting RTS games...everyone knows that certain genres like fighting and sports games go better on consoles due to the whole gamepad issue as well as FPS and RTS games are better on the pc due to the management via a keyboard. The only reason C&C3 will hit the consoles is because of marketing.Vorlin
RTS games can work fine on a gamepad, but it means dumbing down the gameplay like they did in CNC 3. Marketing? CnC 3 to consoles is just EA's love for money. It will be interesting to see how it does seeing BFME 2 was a massive failure, it didn't even sell a quarter of a million on 360.
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Ramp4nt

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#62 Ramp4nt
Member since 2007 • 25 Posts

Its not dumbed down, far from it. It takes a lot of micro and skill to manage everything. Its like RA2 on steriods. No limts on building structures or units at the same time, man it gets crazy. I am in love with this game. After playing RA2 for years i think ive finally found the game i have been looking for. The excellent AI is also a massive bonus, the Brutal AI is a serious challenge, and one i am yet to overcome.

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DuaneDog

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#63 DuaneDog
Member since 2006 • 999 Posts

[QUOTE="Vorlin"]I find it funny that consoles are even getting RTS games...everyone knows that certain genres like fighting and sports games go better on consoles due to the whole gamepad issue as well as FPS and RTS games are better on the pc due to the management via a keyboard. The only reason C&C3 will hit the consoles is because of marketing.EyeNixon


Actually Battle For Middle Earth 2 worked exceptionally well on the 360 with a gamepad, it still isn't a mouse and keyboard, but it can be done, and it's still very easy and fluid to control.

I agree with this 100%. Yes, mouse and keyboard give more ccontrol but the way Battle for Middle Earth 2 interface was designed made it fun and playable on the 360. I personally had it from GameFly for about 3 weeks and absolutely loved it. That's also a BIG thing that many 'PC only' types don't get. You can't walk into a video store and rent a full PC game for $3. Gamefly is also an awesome service as you can keep games you like for weeks or send back one you don't care for the same day. Only wish that the turnaround was a bit faster.  MOST games I get sick of after playing them 10 hours or so. Many games can be completed in 10-20 hours. C&C 3 isn't exactly the best game for consoles but the fact you can rent it and play it on a 360 is a good thing. If it plays as good as Battle for Middle Earth 2 it's definitely not just a 'marketing' tactic and opens the game up to 10 million more players.  Not everyone has a PC that has the beef to run these games. Consoles are 90% of the game market, like it or not.   

BTW, Oblivian I certainly don't think was sacraficed seriously so it could be on a console. It's a great game on both PC and 360. To be honest, I usually use PC for RTS and will for C&C 3 as well. IF however I wasnt sure I wanted to buy it, which I am sure I will buy it, then I would almost certainly rent it for Xbox 360 instead. For many people, because of either weak PC or not wantning to shell out $50-60 for a game they only want to play for 10-20 hours, that is a nice option.