COMPLAINTS about ToR....

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wis3boi

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#101 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="airshocker"]

[QUOTE="N30F3N1X"]

Irrelevant ;)

Whiteblade999

Not really. He spoke about how he thought the game was, he was wrong and I corrected him. That sounds pretty relevant.

;)

I was wrong on the companions since both you and the original poster brought it up. I'll give you that because I had heard nothing about that up until this thread and that is good to know because I'm more interested now.

On the other point every story mission that they have shown is either a low level where most MMOs let you solo or a high level with a group. Given that they only show high level story content with a group what is one going to assume? If you can find something that confirms you can solo the story from level 1 until max then I will concede and shut up.

Everything they have put out that I have saw points towards the opposite and is a valid complaint given what they have shown and my information (i.e googling and watching whatever videos or interviews pop up on major MMO sites).

The game is designed to allow a player to go through the entire story line, solo, and reach max level if they wish. Is that the only way to reach max? Of course not. Are group missions only at the end? Of course not, you can bring friends with you on story quests if you want. Companions also have their own stories and they may love you or leave you depending on decisions you make in your questing. They can even collect crafting materials for you while you go out and fight, and they can be told to craft an item for you back at your ship (even while you are logged out)
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FelipeInside

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#102 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="airshocker"]

[QUOTE="N30F3N1X"]

Irrelevant ;)

Whiteblade999

Not really. He spoke about how he thought the game was, he was wrong and I corrected him. That sounds pretty relevant.

;)

I was wrong on the companions since both you and the original poster brought it up. I'll give you that because I had heard nothing about that up until this thread and that is good to know because I'm more interested now.

On the other point every story mission that they have shown is either a low level where most MMOs let you solo or a high level with a group.Everything they have put out that I have saw points towards the opposite and is a valid complaint given what they have shown and my information (i.e googling and watching videos or reading whatever interviews pop up on major MMO sites).If you can find something that confirms you can solo the story from level 1 until max then I will concede and shut up.

But MOST MMOs require you (at one stage or another) to use a group.... what's wrong with that, there is a REASON it's called a MMO.
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deactivated-6243ee9902175

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#103 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

I'll do this without edits next time so Gamespot won't eat half of what I type...

But MOST MMOs require you (at one stage or another) to use a group.... what's wrong with that, there is a REASON it's called a MMO.FelipeInside

Because when it was announced they pretty much said they wanted to marry a singleplayer RPG narrative with the scope of an MMO? That tells me it is pretty much an extention of their singleplayer games with some bones thrown to the usual MMO crowd. Of course I could be wrong for the third time in this thread.

The game is designed to allow a player to go through the entire story line, solo, and reach max level if they wish. Is that the only way to reach max? Of course not. Are group missions only at the end? Of course not, you can bring friends with you on story quests if you want. Companions also have their own stories and they may love you or leave you depending on decisions you make in your questing. They can even collect crafting materials for you while you go out and fight, and they can be told to craft an item for you back at your ship (even while you are logged out)wis3boi

God I look like an idiot sometimes :?, when did they announce these things... When the other guy brought up the companions I pretty much expected the usual Bioware romances and story quests.

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wis3boi

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#104 wis3boi
Member since 2005 • 32507 Posts

I'll do this without edits next time so Gamespot won't eat half of what I type...

[QUOTE="FelipeInside"]

But MOST MMOs require you (at one stage or another) to use a group.... what's wrong with that, there is a REASON it's called a MMO.Whiteblade999

Because when it was announced they pretty much said they wanted to marry a singleplayer RPG narrative with the scope of an MMO? That tells me it is pretty much an extention of their singleplayer games with some bones thrown to the usual MMO crowd. Of course I could be wrong for the third time in this thread.

The game is designed to allow a player to go through the entire story line, solo, and reach max level if they wish. Is that the only way to reach max? Of course not. Are group missions only at the end? Of course not, you can bring friends with you on story quests if you want. Companions also have their own stories and they may love you or leave you depending on decisions you make in your questing. They can even collect crafting materials for you while you go out and fight, and they can be told to craft an item for you back at your ship (even while you are logged out)wis3boi

God I look like an idiot sometimes :?, when did they announce these things... When the other guy brought up the companions I pretty much expected the usual Bioware romances and story quests.

I saw it mostly from the devs themselves on the ToR forums, they regularly posted in with the fans. I signed up and followed that forum for years, since it opened, but i stopped recently...too much hype = bad
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FelipeInside

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#105 FelipeInside
Member since 2003 • 28548 Posts

I'll do this without edits next time so Gamespot won't eat half of what I type...

[QUOTE="FelipeInside"]

But MOST MMOs require you (at one stage or another) to use a group.... what's wrong with that, there is a REASON it's called a MMO.Whiteblade999

Because when it was announced they pretty much said they wanted to marry a singleplayer RPG narrative with the scope of an MMO? That tells me it is pretty much an extention of their singleplayer games with some bones thrown to the usual MMO crowd. Of course I could be wrong for the third time in this thread.

The game is designed to allow a player to go through the entire story line, solo, and reach max level if they wish. Is that the only way to reach max? Of course not. Are group missions only at the end? Of course not, you can bring friends with you on story quests if you want. Companions also have their own stories and they may love you or leave you depending on decisions you make in your questing. They can even collect crafting materials for you while you go out and fight, and they can be told to craft an item for you back at your ship (even while you are logged out)wis3boi

God I look like an idiot sometimes :?, when did they announce these things... When the other guy brought up the companions I pretty much expected the usual Bioware romances and story quests.

There's actually a video that explains the companions and what they can do etc... just youtube something like "ToR companions"
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deactivated-6243ee9902175

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#106 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

I saw it mostly from the devs themselves on the ToR forums, they regularly posted in with the fans. I signed up and followed that forum for years, since it opened, but i stopped recently...too much hype = badwis3boi

Oh that explains a lot. I know they were active on their forums before DA: O but I steer very clear of the newer games forums now since the fans who post there really like Bioware to the point that you can't bring up a problem without getting a bunch of white knights. Same with a particular Guild Wars 2 fansite that shall forever remain unnamed.

Yeah too much hype sucks. I learned my lesson with Hellgate London to never get truly excited about a game. Despite how amazing Guild Wars 2 looks I'm still partially expecting it to completely fail just because its how my luck tends to go when I'm excited for something :P.

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FelipeInside

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#107 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="wis3boi"]I saw it mostly from the devs themselves on the ToR forums, they regularly posted in with the fans. I signed up and followed that forum for years, since it opened, but i stopped recently...too much hype = badWhiteblade999

Oh that explains a lot. I know they were active on their forums before DA: O but I steer very clear of the newer games forums now since the fans who post there really like Bioware to the point that you can't bring up a problem without getting a bunch of white knights. Same with a particular Guild Wars 2 fansite that shall forever remain unnamed.

Yeah too much hype sucks. I learned my lesson with Hellgate London to never get truly excited about a game. Despite how amazing Guild Wars 2 looks I'm still partially expecting it to completely fail just because its how my luck tends to go when I'm excited for something :P.

Ohhhhh you hurt me hard.... reminding me of AION and how I defended that game saying it was the next big thing.... sad sad day for me....

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masterdrat

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#108 masterdrat
Member since 2006 • 1075 Posts

Ohhhhh you hurt me hard.... reminding me of AION and how I defended that game saying it was the next big thing.... sad sad day for me....

FelipeInside
You should have known better, stiletto heels and plate armor doesn't mix too well.
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deactivated-6243ee9902175

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#109 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

[QUOTE="FelipeInside"]

Ohhhhh you hurt me hard.... reminding me of AION and how I defended that game saying it was the next big thing.... sad sad day for me....

masterdrat

You should have known better, stiletto heels and plate armor doesn't mix too well.

Tera Online didn't get the memo.

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wis3boi

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#110 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="FelipeInside"]

Ohhhhh you hurt me hard.... reminding me of AION and how I defended that game saying it was the next big thing.... sad sad day for me....

masterdrat
You should have known better, stiletto heels and plate armor doesn't mix too well.

it makes nice avatars and wallpaper :P
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Steameffekt

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#111 Steameffekt
Member since 2008 • 4950 Posts
[QUOTE="masterdrat"][QUOTE="FelipeInside"]

Ohhhhh you hurt me hard.... reminding me of AION and how I defended that game saying it was the next big thing.... sad sad day for me....

wis3boi
You should have known better, stiletto heels and plate armor doesn't mix too well.

it makes nice avatars and wallpaper :P

Heh, one of the reasons I bought the game. :oops:
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Pvt_r3d

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#112 Pvt_r3d
Member since 2006 • 7901 Posts
I don't know about you guys but the graphics in the game are fine. I was myself very skeptical at first but now, I'm perfectly fine with it.
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Steameffekt

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#113 Steameffekt
Member since 2008 • 4950 Posts
I don't know about you guys but the graphics in the game are fine. I was myself very skeptical at first but now, I'm perfectly fine with it.Pvt_r3d
I agree. It's perfect for an MMO, imo. They don't want to go all out or it could hurt potential customers.
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Sta1k4r

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#114 Sta1k4r
Member since 2010 • 157 Posts

ToR's graphic honestly reminds me of the Clone wars TV show. I have no problem with cartoon grapihcs (WoW, LotRO. Borderlands, etc),, but it looks over the top, and light hearted. Kotor has simple graphics (Age, my friends does that) in comparison to say Crysis, but Kotor wasn't made to be light hearted. No it was serious.

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ArchonOver

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#115 ArchonOver
Member since 2010 • 1103 Posts

ToR's graphic honestly reminds me of the Clone wars TV show. I have no problem with cartoon grapihcs (WoW, LotRO. Borderlands, etc),, but it looks over the top, and light hearted. Kotor has simple graphics (Age, my friends does that) in comparison to say Crysis, but Kotor wasn't made to be light hearted. No it was serious.

Sta1k4r

But the simpler the graphics are, the more people that can play the game, which means more potential money for BioWare. It's one of the reasons why WoW and Blizzard games in general are so popular. They can run on a variety of PCs.

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deactivated-6127ced9bcba0

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#116 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

I was wrong on the companions since both you and the original poster brought it up. I'll give you that because I had heard nothing about that up until this thread and that is good to know because I'm more interested now.

On the other point every story mission that they have shown is either a low level where most MMOs let you solo or a high level with a group.Everything they have put out that I have saw points towards needing a group past a certain level and is a valid complaint given what they have shown and my information (i.e googling and watching videos or reading whatever interviews pop up on major MMO sites).If you can find something that confirms you can solo the story from level 1 until max then I will concede and shut up.

Whiteblade999

You're confusing regular quests and flashpoints with story quests. Your class has a specific quest line that doesn't require a group.

I can't get you the videos you want, you'll just have to take my word as a beta tester on it.

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Inconsistancy

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#117 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Sta1k4r"]

ToR's graphic honestly reminds me of the Clone wars TV show. I have no problem with cartoon grapihcs (WoW, LotRO. Borderlands, etc),, but it looks over the top, and light hearted. Kotor has simple graphics (Age, my friends does that) in comparison to say Crysis, but Kotor wasn't made to be light hearted. No it was serious.

ArchonOver

But the simpler the graphics are, the more people that can play the game, which means more potential money for BioWare. It's one of the reasons why WoW and Blizzard games in general are so popular. They can run on a variety of PCs.

Graphics options = accessibility imo, and WoW doesn't look like crap for a 2004 game, unlike this for a 2011 game (just an uglyness to it's art style)
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Maroxad

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#118 Maroxad
Member since 2007 • 25263 Posts

Another reason why it has been recieving a lot of hate is because it is an mmo and people wanted a SP game. The very disappointing selection of races is another reason, I still want to be a wookie, I wouldnt mind sacrificing the cinematic experience to get to play as a wookie.

Oh and the fact that several things that were promised/hyped ended up being changed or removed.

  • Alignment has no effect on what lightsaber crystals you can use anymore. This means a Good aligned Jedi can use a blood red lightsaber.
  • Companions can no longer be killed permanently
  • There are only 2 real stories, 1 for republic and 1 for empire. Each of the 4 classes have their starting story but then all the starting stories meet up.
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masterdrat

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#119 masterdrat
Member since 2006 • 1075 Posts

Another reason why it has been recieving a lot of hate is because it is an mmo and people wanted a SP game. The very disappointing selection of races is another reason, I still want to be a wookie, I wouldnt mind sacrificing the cinematic experience to get to play as a wookie.

Oh and the fact that several things that were promised/hyped ended up being changed or removed.

  • Alignment has no effect on what lightsaber crystals you can use anymore. This means a Good aligned Jedi can use a blood red lightsaber.
  • Companions can no longer be killed permanently
  • There are only 2 real stories, 1 for republic and 1 for empire. Each of the 4 classes have their starting story but then all the starting stories meet up.
Maroxad
Aren't there already tons of SW singleplayer games?
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kozzy1234

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#120 kozzy1234
Member since 2005 • 35966 Posts

I really hope the The Old Republic is good, I enjoy Star Wars but to be honest I have only really ever ONCE truely loved a MMO which was Ultima Online. All others just dont have a fun factor that lasts more then a few months for me. I REALLY hope TOR changes that for me and I do love a good story so hopefully this ends up being as good as it shoudl be being in the KOTOR universe!

I have heard some good and some bad about TOR from people who have played some of the beta, will be interesting to see how it turns out. But if its more of the usual "boring after a few months" like most mmos are for me Ill Ill be a sad panda

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deactivated-6127ced9bcba0

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#121 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

Another reason why it has been recieving a lot of hate is because it is an mmo and people wanted a SP game. The very disappointing selection of races is another reason, I still want to be a wookie, I wouldnt mind sacrificing the cinematic experience to get to play as a wookie.

Oh and the fact that several things that were promised/hyped ended up being changed or removed.

  • Alignment has no effect on what lightsaber crystals you can use anymore. This means a Good aligned Jedi can use a blood red lightsaber.
  • Companions can no longer be killed permanently
  • There are only 2 real stories, 1 for republic and 1 for empire. Each of the 4 classes have their starting story but then all the starting stories meet up.

Maroxad

It takes a pretty long time for the stories to meet up. I mean, you're always playing on the same planets, but your story quests are completely different.

But I have to agree, I would have preferred a single player game.

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Kreone

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#122 Kreone
Member since 2011 • 25 Posts
These are some of the major criticisms I picked up on the official forums.

- Largely unevolved endgame, leveling, crafting and combat mechanics - Still no collision detection - No day/night cycle - Extremely limited environmental interaction (can't swim, sit in chairs, open doors, etc) - [AFAIK:] no Pazaak, Sabacc, Dejarik, Pod/Swoop racing, casino, etc. - Same old primitive MMORPG mob AI - Stiff character animations - Dated visuals - [Mostly] generic-looking environments - No crafting customization - Starship implementation seems unimaginative and gimmicky - Restriction in choice of starship - No ship decoration options - Dumbed down space combat - No multiplayer space combat - Uninspired character creation system - Limited race selections - No non-combat/civilian classes - No outfit system - No housing - No GM events - No RP/sandbox tools - As of now, no RP-PvP servers

And, just to throw them in here, these are some of the minor or obscure criticisms I don't particularly agree with or care about:

- Restriction of planets by faction (capitals and starting planets) - No racial bonuses - Removal of choice to kill companion - Less planets than announced (19 vs at least 24) - Removal of permanent advance class choice - Removal of possibility to talk to other faction at all times - Planets rated by levels (won't ever need to go back to a previous planet) - No faction change/neutrality

Regardless of whether this game will succeed or not, it seems that The MMORPG industry's dedication to preserving the status quo stays unwavering.
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Cataclism

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#123 Cataclism
Member since 2007 • 1537 Posts

No non-combat/civilian classesKreone

I haven't seen this complaint anywhere yet. And what's the point of those classes anyway?

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#124 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="Kreone"]No non-combat/civilian classesCataclism

I haven't seen this complaint anywhere yet. And what's the point of those classes anyway?

Probably to avoid ganking for people that just want to enjoy the quests, but it's a pointless limitation/class imo just to avoid the occasional enemy faction attacks.
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wis3boi

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#125 wis3boi
Member since 2005 • 32507 Posts

Found some neat screens on their facebook page, looks fine for an MMO in terms of visuals

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#126 Lach0121
Member since 2007 • 11815 Posts

TOR and Diablo III, are the two games I am looking forward to most!

Sure I will have personal complaints about the games, I have for ever game I have ever played, but for the most part, it doesn't stop me from enjoying the game. (that is unless they are real bad, to the point of un-interest, or what I consider to be unplayable performance)

But I Don't really see TOR or Diablo III to be disappointing to me as a whole (maybe in some ways, of course, but we will have to wait and see). Though to be fair, The only one I might pre-order or get day one would be Diablo III.

With D III, I won't have much time to give to TOR at first anyway. (gives them time to work out the initial MMO kinks at launch, especially for one as ambitious as this one)

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#127 Kreone
Member since 2011 • 25 Posts

[QUOTE="Kreone"]No non-combat/civilian classesCataclism

I haven't seen this complaint anywhere yet. And what's the point of those classes anyway?

There was a thread about this on the official forums. Some people are getting tired of constant fighting, I guess. Basically, these are specialized [mini]classes dedicated to trade, crafting, exploration, policing, etc., with little or no emphasis on leveling through regular questing methods. Obviously, we're not simply talking about auction house junkies here. The game would require more development in these areas to make these choices viable. As a completely offhand example, high level traders could be given exclusive access to setting up personal shops, caravans, and so on. I assume there were some features of this sort in Star War Galaxies, but I haven't played it so I wouldn't know.



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deactivated-6127ced9bcba0

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#128 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

There was a thread about this on the official forums. Some people are getting tired of constant fighting, I guess. Basically, these are specialized [mini-]classes dedicated to trade, crafting, exploration, policing, etc., with little or no emphasis on leveling through regular questing methods. Obviously, we're not simply talking about auction house junkies here. The game would require more development in these areas to make these choices viable. As a completely offhand example, high level traders could be given exclusive access to setting up personal shops, caravans, and so on. I assume there was some features on this sort this in Star War Galaxies, but I haven't played it so I wouldn't know.Kreone

This is a complaint brought forth mainly by SWG vets. I see no chance of anything of the sort getting in-game.

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#129 planetjumper
Member since 2010 • 638 Posts

Yeah too much hype sucks. I learned my lesson with Hellgate London to never get truly excited about a game. Despite how amazing Guild Wars 2 looks I'm still partially expecting it to completely fail just because its how my luck tends to go when I'm excited for something :P.

Whiteblade999

Gah dont say that after seeing things like who can't help but get excited

http://www.youtube.com/watch?v=xBC_ig73aMs

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Maroxad

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#130 Maroxad
Member since 2007 • 25263 Posts

Masterdrat, there are plenty of single player Star Wars game, but some people think there are too many mmos on the market and dont feel Star Wars needs more than one mmo. I am not one of these people.

According to some of these people, mmos are a blight on the industry and not real games.

[QUOTE="Maroxad"]

Another reason why it has been recieving a lot of hate is because it is an mmo and people wanted a SP game. The very disappointing selection of races is another reason, I still want to be a wookie, I wouldnt mind sacrificing the cinematic experience to get to play as a wookie.

Oh and the fact that several things that were promised/hyped ended up being changed or removed.

  • Alignment has no effect on what lightsaber crystals you can use anymore. This means a Good aligned Jedi can use a blood red lightsaber.
  • Companions can no longer be killed permanently
  • There are only 2 real stories, 1 for republic and 1 for empire. Each of the 4 classes have their starting story but then all the starting stories meet up.

airshocker

It takes a pretty long time for the stories to meet up. I mean, you're always playing on the same planets, but your story quests are completely different.

But I have to agree, I would have preferred a single player game.

From what I hear 75% of the story is shared.

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FelipeInside

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#131 FelipeInside
Member since 2003 • 28548 Posts

Another reason why it has been recieving a lot of hate is because it is an mmo and people wanted a SP game. The very disappointing selection of races is another reason, I still want to be a wookie, I wouldnt mind sacrificing the cinematic experience to get to play as a wookie.

Oh and the fact that several things that were promised/hyped ended up being changed or removed.

  • Alignment has no effect on what lightsaber crystals you can use anymore. This means a Good aligned Jedi can use a blood red lightsaber.
  • Companions can no longer be killed permanently
  • There are only 2 real stories, 1 for republic and 1 for empire. Each of the 4 ****s have their starting story but then all the starting stories meet up.

Maroxad

I'm sure they will put more races on a future expansion, like WoW does...

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deactivated-6243ee9902175

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#132 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

[QUOTE="Whiteblade999"]

I was wrong on the companions since both you and the original poster brought it up. I'll give you that because I had heard nothing about that up until this thread and that is good to know because I'm more interested now.

On the other point every story mission that they have shown is either a low level where most MMOs let you solo or a high level with a group.Everything they have put out that I have saw points towards needing a group past a certain level and is a valid complaint given what they have shown and my information (i.e googling and watching videos or reading whatever interviews pop up on major MMO sites).If you can find something that confirms you can solo the story from level 1 until max then I will concede and shut up.

airshocker

You're confusing regular quests and flashpoints with story quests. Your class has a specific quest line that doesn't require a group.

I can't get you the videos you want, you'll just have to take my word as a beta tester on it.

Fair enough then I guess.

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FelipeInside

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#133 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="airshocker"]

[QUOTE="Whiteblade999"]

I was wrong on the companions since both you and the original poster brought it up. I'll give you that because I had heard nothing about that up until this thread and that is good to know because I'm more interested now.

On the other point every story mission that they have shown is either a low level where most MMOs let you solo or a high level with a group.Everything they have put out that I have saw points towards needing a group past a certain level and is a valid complaint given what they have shown and my information (i.e googling and watching videos or reading whatever interviews pop up on major MMO sites).If you can find something that confirms you can solo the story from level 1 until max then I will concede and shut up.

Whiteblade999

You're confusing regular quests and flashpoints with story quests. Your class has a specific quest line that doesn't require a group.

I can't get you the videos you want, you'll just have to take my word as a beta tester on it.

Fair enough then I guess.

Here's a bit more info for you if you want WhiteBlade: http://www.gametrailers.com/video/gc-11-star-wars/720186
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heatfanman101

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#134 heatfanman101
Member since 2008 • 2877 Posts

[QUOTE="Maroxad"]

The complaints are the the following


Bioware: People like to complain about pretty much anything Bioware makes these days, me included. I guess some of us are just disappointed that this is what the once mighty giant fell into. Fell into what? Apart from DA2 which was clearly rushed...what other game has BioWare "failed" at? It was just natural to take KOTOR to the online world. I bet most of you thought when playing KOTOR, "wouldn't it be cool if the area to explore was bigger" or "it would be cool to play with my friends"

FelipeInside

This... Bioware makes one dissapointing game and now people suddenly hate them? They've made some of the best games ever and are still making great games.

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N30F3N1X

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#135 N30F3N1X
Member since 2009 • 8923 Posts

This... Bioware makes one dissapointing game and now people suddenly hate them? They've made some of the best games ever and are still making great games.

heatfanman101

They started a franchise hinting at a possible return of D&D-style RPGs and making a framework similar to D&D's, then made a game that while still not as good as the decade-old RPGs showed a huge amount of potential could be put to use in its evolutions, it was almost universally praised as one of the best RPGs of this generation especially from the PC RPG fanbase, then BioWare decided to do a full 180° from the original's (no pun intended) direction and made an action-RPG hybrid with neither head nor tail trying to cater the CoD fanbase and pushing the "Well, you press a button, and something cool happens!" bs completely defiling everything that made the first one great. The reasoning behind this? "DAO sold more on consoles so we're making an RPG for people who doesn't even know what the acronym RPG means".

Despicable, despicable, despicable. They haven't "made one disappointing game", they stepped on every RPG fan's hopes for a return of D&D-style RPGs for the sake of cash. The only redeeming light in all of this is that DA2 was a parallel story to Origins and we could pass it as a spin off, meaning the backbone of the franchise (its story) is still intact.

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#136 Kreone
Member since 2011 • 25 Posts
Bioware makes one dissapointing game and now people suddenly hate them? They've made some of the best games ever and are still making great games.heatfanman101
Is 'Bioware hate' really the issue here? Sure, people like to grumble now and then, but the only relevant Bioware criticism that comes to mind is that this developer has no experience with MMOs whatsoever. And it's not like the game doesn't have quite a few deficiencies of its own, is it? From what I see, the only thing this game is trying to achieve is to stand out as a serious competitor to...an eight-year-old game. Aside from the full voice acting gimmick (SP games have had this 'revolutionary feature' for ages), does it try to bring anything new to the genre at all?
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#137 wizdom
Member since 2003 • 10111 Posts

they want it to look like Crysis and they want a complete rewrite of the MMO formula (both of which are too much to ask for at this point)

wis3boi
I agree sadly, pc gamers out of all gamers expect every game to look like crysis, run a 200 fps and to rewrite the gen. they are in, standards are too high imo.
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deactivated-6243ee9902175

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#138 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

[QUOTE="heatfanman101"]

This... Bioware makes one dissapointing game and now people suddenly hate them? They've made some of the best games ever and are still making great games.

N30F3N1X

They started a franchise hinting at a possible return of D&D-style RPGs and making a framework similar to D&D's, then made a game that while still not as good as the decade-old RPGs showed a huge amount of potential could be put to use in its evolutions, it was almost universally praised as one of the best RPGs of this generation especially from the PC RPG fanbase, then BioWare decided to do a full 180° from the original's (no pun intended) direction and made an action-RPG hybrid with neither head nor tail trying to cater the CoD fanbase and pushing the "Well, you press a button, and something cool happens!" bs completely defiling everything that made the first one great. The reasoning behind this? "DAO sold more on consoles so we're making an RPG for people who doesn't even know what the acronym RPG means".

Despicable, despicable, despicable. They haven't "made one disappointing game", they stepped on every RPG fan's hopes for a return of D&D-style RPGs for the sake of cash. The only redeeming light in all of this is that DA2 was a parallel story to Origins and we could pass it as a spin off, meaning the backbone of the franchise (its story) is still intact.

You took the words right out my mouth and then some.

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FelipeInside

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#139 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="N30F3N1X"]

[QUOTE="heatfanman101"]

This... Bioware makes one dissapointing game and now people suddenly hate them? They've made some of the best games ever and are still making great games.

Whiteblade999

They started a franchise hinting at a possible return of D&D-style RPGs and making a framework similar to D&D's, then made a game that while still not as good as the decade-old RPGs showed a huge amount of potential could be put to use in its evolutions, it was almost universally praised as one of the best RPGs of this generation especially from the PC RPG fanbase, then BioWare decided to do a full 180° from the original's (no pun intended) direction and made an action-RPG hybrid with neither head nor tail trying to cater the CoD fanbase and pushing the "Well, you press a button, and something cool happens!" bs completely defiling everything that made the first one great. The reasoning behind this? "DAO sold more on consoles so we're making an RPG for people who doesn't even know what the acronym RPG means".

Despicable, despicable, despicable. They haven't "made one disappointing game", they stepped on every RPG fan's hopes for a return of D&D-style RPGs for the sake of cash. The only redeeming light in all of this is that DA2 was a parallel story to Origins and we could pass it as a spin off, meaning the backbone of the franchise (its story) is still intact.

You took the words right out my mouth and then some.

Yeah but is it really FAIR to bring the whole company down and get to the point of HATE just because they made a wrong turn ON ONLY ONE OF THEIR GAMES??? Cmon, give the guys a break. The devs even ADMITTED that DA2 was rushed and that they made mistakes. (probably cause of EA). God, you can't make a single mistake with u guys can you....
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N30F3N1X

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#140 N30F3N1X
Member since 2009 • 8923 Posts

Yeah but is it really FAIR to bring the whole company down and get to the point of HATE just because they made a wrong turn ON ONLY ONE OF THEIR GAMES??? Cmon, give the guys a break. The devs even ADMITTED that DA2 was rushed and that they made mistakes. (probably cause of EA). God, you can't make a single mistake with u guys can you....FelipeInside

Bullfeces.

They didn't just "make a wrong turn".

They completely discarded everything that franchise was meant to represent for a marginal improvement in monetary returns. They've shown they won't have second thoughts in scratching their previous (actually good) work and replace it with something worse as long as it brings in more $. They even completely ignored the feedback that has been raging over in their forums since the first signs of negative changes started to be shown (and that happened more than a year before the game released, there was plenty of time to change what was done wrong), meaning they didn't give a flying **** about what their fanbase thought either, and didn't bother doing anything to make the game better even after they released it. As if all of this wasn't enough to make BioWare supporters sorry for their position, they even released paid DLC.

This is irrefutable evidence that they will whore out ethics without second thoughts as long as the profits at stake increase. As marginal as that increase might be.

I'm not a big BioWare fan myself so I don't really care about what BioWare does, but if I were one of their supporters I'd feel like they spat in my face while counting the banknotes and laughing at me. And yes, that's enough to make someone want to hope bad things happen to them.

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#141 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"] Yeah but is it really FAIR to bring the whole company down and get to the point of HATE just because they made a wrong turn ON ONLY ONE OF THEIR GAMES??? Cmon, give the guys a break. The devs even ADMITTED that DA2 was rushed and that they made mistakes. (probably cause of EA). God, you can't make a single mistake with u guys can you....N30F3N1X

Bullfeces.

They didn't just "make a wrong turn".

They completely discarded everything that franchise was meant to represent for a marginal improvement in monetary returns. They've shown they won't have second thoughts in scratching their previous (actually good) work and replace it with something worse as long as it brings in more $. They even completely ignored the feedback that has been raging over in their forums since the first signs of negative changes started to be shown (and that happened more than a year before the game released, there was plenty of time to change what was done wrong), meaning they didn't give a flying **** about what their fanbase thought either, and didn't bother doing anything to make the game better even after they released it. As if all of this wasn't enough to make BioWare supporters sorry for their position, they even released paid DLC.

This is irrefutable evidence that they will whore out ethics without second thoughts as long as the profits at stake increase. As marginal as that increase might be.

I'm not a big BioWare fan myself so I don't really care about what BioWare does, but if I were one of their supporters I'd feel like they spat in my face while counting the banknotes and laughing at me. And yes, that's enough to make someone want to hope bad things happen to them.

That's cause your comments are coming from YOU who obviously hates BioWare. To me, yes...DA2 was a disappointment, but I'm willing to give them another chance before going down the Hate-Wagon like little kids who didn't get the lollies they wanted... They have made countless awesome games, I'm not going to change 180degrees just because one wasn't as good as the others (and as it stands, is still better than lots of RPGs out there anyway)
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N30F3N1X

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#142 N30F3N1X
Member since 2009 • 8923 Posts

[QUOTE="N30F3N1X"]

I'm not a big BioWare fan myself so I don't really care about what BioWare does, but if I were one of their supporters I'd feel like they spat in my face while counting the banknotes and laughing at me. And yes, that's enough to make someone want to hope bad things happen to them.

FelipeInside

That's cause your comments are coming from YOU who obviously hates BioWare. To me, yes...DA2 was a disappointment, but I'm willing to give them another chance before going down the Hate-Wagon like little kids who didn't get the lollies they wanted... They have made countless awesome games, I'm not going to change 180degrees just because one wasn't as good as the others (and as it stands, is still better than lots of RPGs out there anyway)

Hurr durr.

I surely hate them with a passion considering I also have every single DAO and ME2 achievement except the DAO DLC and ME2's Arrival ;)

Perhaps I'm expressing myself wrong or something...so I'll try to make things a bit clearer and shorter in case it's your attention span that's giving up.

The matter is not that they made a bad game. The matter is that they COMPLETELY DEFLORATED EVERYTHING THAT GAME WAS SUPPOSED TO BE openly admitting they did it because of $ and they DIDN'T GIVE A DAMN ABOUT WHAT THEIR FANBASE (you know, the people they supposedly make games for) THOUGHT despite the fact that they had plenty of time to fix everything (they DIDN'T EVEN HAVE TO CHANGE ANYTHING FROM DA:O and it would have still been fine goddamnit).

At least they could've called DA2 a spinoff so the DAO fanbase wouldn't have even bothered.

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FelipeInside

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#143 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"][QUOTE="N30F3N1X"]

I'm not a big BioWare fan myself so I don't really care about what BioWare does, but if I were one of their supporters I'd feel like they spat in my face while counting the banknotes and laughing at me. And yes, that's enough to make someone want to hope bad things happen to them.

N30F3N1X

That's cause your comments are coming from YOU who obviously hates BioWare. To me, yes...DA2 was a disappointment, but I'm willing to give them another chance before going down the Hate-Wagon like little kids who didn't get the lollies they wanted... They have made countless awesome games, I'm not going to change 180degrees just because one wasn't as good as the others (and as it stands, is still better than lots of RPGs out there anyway)

Hurr durr.

surely hate them with a passion considering I also have every single DAO and ME2 achievement except the DAO DLC and ME2's Arrival ;)

Perhaps I'm expressing myself wrong or something...so I'll try to make things a bit clearer and shorter in case it's your attention span that's giving up.

The matter is not that they made a bad game. The matter is that they COMPLETELY DEFLORATED EVERYTHING THAT GAME WAS SUPPOSED TO BE openly admitting they did it because of $ and they DIDN'T GIVE A DAMN ABOUT WHAT THEIR FANBASE (you know, the people they supposedly make games for) THOUGHT despite the fact that they had plenty of time to fix everything (they DIDN'T EVEN HAVE TO CHANGE ANYTHING FROM DA:O and it would have still been fine goddamnit).

At least they could've called DA2 a spinoff so the DAO fanbase wouldn't have even bothered.

I think EA had A LOT to do with DA2.... How long did the first one take to make compared to the second one?

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#144 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="N30F3N1X"]

[QUOTE="FelipeInside"] That's cause your comments are coming from YOU who obviously hates BioWare. To me, yes...DA2 was a disappointment, but I'm willing to give them another chance before going down the Hate-Wagon like little kids who didn't get the lollies they wanted... They have made countless awesome games, I'm not going to change 180degrees just because one wasn't as good as the others (and as it stands, is still better than lots of RPGs out there anyway)FelipeInside

Hurr durr.

surely hate them with a passion considering I also have every single DAO and ME2 achievement except the DAO DLC and ME2's Arrival ;)

Perhaps I'm expressing myself wrong or something...so I'll try to make things a bit clearer and shorter in case it's your attention span that's giving up.

The matter is not that they made a bad game. The matter is that they COMPLETELY DEFLORATED EVERYTHING THAT GAME WAS SUPPOSED TO BE openly admitting they did it because of $ and they DIDN'T GIVE A DAMN ABOUT WHAT THEIR FANBASE (you know, the people they supposedly make games for) THOUGHT despite the fact that they had plenty of time to fix everything (they DIDN'T EVEN HAVE TO CHANGE ANYTHING FROM DA:O and it would have still been fine goddamnit).

At least they could've called DA2 a spinoff so the DAO fanbase wouldn't have even bothered.

I think EA had A LOT to do with DA2.... How long did the first one take to make compared to the second one?

plus you look at that fact DA and ME are made by completely separate dev teams inside bioware (different location too, i think), and you can see the ME team cares more, the DA team...I dunno, they seem a little meh
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deactivated-6127ced9bcba0

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#145 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

From what I hear 75% of the story is shared.

Maroxad

If you count regular quests as being part of the story, then you may be right. The class quests aren't shared, however.

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xWoW_Rougex

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#146 xWoW_Rougex
Member since 2009 • 2793 Posts

All I can say is from what I've seen and also read, the game looks bland and boring graphic wise and gameplay wise. The animations looked boring in the videos. But the worst part is how it seems to be WoW with Star Wars theme with some story in it. I mean, theyv'e even said themselves that they have borrowed a lot from WoW, which is horrible because if I want to play WoW I play WoW. Not Rift, Warhammer, ToR whatever, no, if I want a game like WoW I go to WoW. I am very sad to see that this is not a sandbox mmorpg, such Tibia, Runescape and some other older mmorpgs. I am just not finding it impressive at all. But then again, I will probably try it out anyway...

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PC360Wii

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#147 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="MadCat46"]

My issue is the fact they're trying to separate themselves in areas which this mold of MMO's don't really mesh with for a plethora of reasons. Rather than trying to break the traditional gameplay mold, the social mold, the class and leveling system molds, anything that brings us something new and innovating to the genre, they instead opted for story and voice acting, neither of which really adds to a game centered around longevity and social gaming.

FelipeInside
But didn't WoW do the SAME thing....just grab things that were in the MMO World and make them better?

Problem being ToR hasnt made the core gameplay or mechanics better, sure theyve added alot of audio and cutscene fluff.... but from what im gathering from beta tester's opinions is the game is really nothing special. Even as a fan of Kotor Games.... it isnt a kotor game. its an mmo resembeling one, the feeling wont be the same.,
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#148 Kreone
Member since 2011 • 25 Posts
[QUOTE="FelipeInside"]But didn't WoW do the SAME thing....just grab things that were in the MMO World and make them better?PC360Wii
Problem being ToR hasnt made the core gameplay or mechanics better, sure theyve added alot of audio and cutscene fluff.... but from what im gathering from beta tester's opinions is the game is really nothing special.

And again, WoW did this to 1999's Everquest and 2001's Dark Age of Camelot back in 2004. Should we really applaud SWTOR for doing the same thing to WoW in the year 2011, more than 7 years since the original game hit the shelves?
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#149 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="FelipeInside"][QUOTE="MadCat46"]

My issue is the fact they're trying to separate themselves in areas which this mold of MMO's don't really mesh with for a plethora of reasons. Rather than trying to break the traditional gameplay mold, the social mold, the class and leveling system molds, anything that brings us something new and innovating to the genre, they instead opted for story and voice acting, neither of which really adds to a game centered around longevity and social gaming.

PC360Wii
But didn't WoW do the SAME thing....just grab things that were in the MMO World and make them better?

Problem being ToR hasnt made the core gameplay or mechanics better, sure theyve added alot of audio and cutscene fluff.... but from what im gathering from beta tester's opinions is the game is really nothing special. Even as a fan of Kotor Games.... it isnt a kotor game. its an mmo resembeling one, the feeling wont be the same.,

But why isn't it like KOTOR3? Just because it's online? Cmon mate, it looks and plays exactly the same as KOTOR.
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#150 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="PC360Wii"][QUOTE="FelipeInside"]But didn't WoW do the SAME thing....just grab things that were in the MMO World and make them better?Kreone
Problem being ToR hasnt made the core gameplay or mechanics better, sure theyve added alot of audio and cutscene fluff.... but from what im gathering from beta tester's opinions is the game is really nothing special.

And again, WoW did this to 1999's Everquest and 2001's Dark Age of Camelot back in 2004. Should we really applaud SWTOR for doing the same thing to WoW in the year 2011, more than 7 years since the original game hit the shelves?

So if a game isn't innovative or brings new things to the table then we AUTOMATICALLY write it off as a **** game?