Counter-Strike: What's Your Style?

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darkwolf1982

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#1 darkwolf1982
Member since 2005 • 189 Posts

I've played Counter-Strike for a while and I noticed there are three main profiles which can describe player's combat styles (a combination of weapons and tactics).

To elucidate on that here are the profiles I am referring to:

Assault

Players who lean towards assault tend to take the opposition "Head-On" and mostly favour using Carbines (AK47, Colt, Bullpup, Commando, FAMAS & Galil), Shotguns (M3 Super 90 & XM1014) and Machineguns (M249). Assaulters are specialists in both Firefights and Skirmishes. The ultimate skill in Assault would more or less involve taking out opponents with knife-kills (Front on) while recieving little damage if none at all.

Marksmanship

Players who lean toward marksmanship tend to eliminate opponents from affar and favour (Primarily) Rifles (SiG, G3/SG-1, Scout & AWP) and Carbines. Marksmen are known for "Deadly" Accuracy, excel in Long Range Combat and can also act as "Spotters". For Snipers the ultimate skill would be to eliminate opponents with a "Snapshot" (Single Round Headshot Kill without aiming) using any firearm.

Reconnaissance

Players who lean toward Reconnaissance tend to take on opponents up close while trying to draw little attention and generally favour Sub-Machineguns (MP5, UMP, P90, TMP & MAC-10). Recons are masters of both "Close Quarters Combat" (CQC) and above all Stealth, they too can also act as "Spotters". A Recon's ultimate skill involves elimination all opposition with knife-kills whilst maintaining the "Element of Surprise".

Then of course you have players who can lean toward various combinations of these profiles.

For example:

25% Marksmanship, 30% Reconnaissance and 45% Assault.

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darkwolf1982

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#2 darkwolf1982
Member since 2005 • 189 Posts
For those who wanted to know I am combination of Recon and Assault (60 / 40).
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ElArab

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#3 ElArab
Member since 2007 • 5754 Posts
I've always used the Assault style, I just fit that description almost perfectly. I do like to use SMG's when I'm low on cash though, I can always rely on the P90 or at long ranges, the UMP.
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mrbojangles25

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#4 mrbojangles25
Member since 2005 • 60723 Posts

recon

my combo is benelli M3 shotty, and the FN57 pistol for long range. I am more of a lurker...I will stay on the fringes of where the action is, mop up and dart in and out, then when everyone is dead and its like 2vs2 i crouch walk everywhere...its slow, but nothing is better than hearing an enemy's footsteps, waiting, then giving them a chest full of shot when they walk around.

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chewie1125

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#5 chewie1125
Member since 2007 • 470 Posts
Marksmanship using AK47 ::D
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Jinroh_basic

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#6 Jinroh_basic
Member since 2002 • 6413 Posts

....i don't think CS is deep enough for you to actually have different styles. don't take me wrong, it's a superb game, but there really isn't enough depth to accommodate the diversity. take my mate's brother Matt for example. he's10 years old, he plays alot of CS ( kinda feel sorry for the kid ), and he's really and i mean REALLY good -- so good that desert eagle is often the only weapon he carries and he's popping headshots like crazy.

it really goes to show that the game doesn't really need all those classifications you mentioned. you're either good and owning everybody with anything, or you ain't nobody. so, there's no style in CS. if you really had to have style, then there's only 2: the winner style, or the corpse style.

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ElectricNZ

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#7 ElectricNZ
Member since 2007 • 2457 Posts

....i don't think CS is deep enough for you to actually have different styles. don't take me wrong, it's a superb game, but there really isn't enough depth to accommodate the diversity. take my mate's brother Matt for example. he's10 years old, he plays alot of CS ( kinda feel sorry for the kid ), and he's really and i mean REALLY good -- so good that desert eagle is often the only weapon he carries and he's popping headshots like crazy.

it really goes to show that the game doesn't really need all those classifications you mentioned. you're either good and owning everybody with anything, or you ain't nobody. so, there's no style in CS. if you really had to have style, then there's only 2: the winner style, or the corpse style.

Jinroh_basic

This is true.

Not because CS isn't deep enough, it is. It's just that there is the winner style or the corpse style.

There is no such thing as a recon style, there are only a handful of reliable weapons people use in CS.

The AK, the M4, the AWP, the Famas, the Galil and the Deagle.

In a scrim situation, the Famas and Galil are pretty much used only on the second round for the winning team, rifles which high damage and accuracy = huge advantage.

After that it's all AK and M4, with the few awps.

But back to styles, there are no real styles. There is only one best solution to every situation. If you don't comply you will die.

There are times you must wait, there are times you must rush, there are times when you should run away, there are times you should spam. If people follow a set of rules, they don't know how to adapt and become a good player.

If you watch professional frag videos, you will notice that everyone more or less plays in the same "style"

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DrEru

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#8 DrEru
Member since 2005 • 284 Posts
I very much favour the corpse style. I am afraid I came to CS (and FPS's) too late to have any other option.
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Verbal_Kint

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#9 Verbal_Kint
Member since 2003 • 37 Posts

I'd classify myself as a stealthy assault player. Unfortunately, the most popular maps are the really crappy maps that are way overplayed. Dust and Dust2 get way to much playtime and both are pretty much pointless with more than 5 or 6 person teams. Every round turns into a massacre at choke points. I love the more open maps like militia (of which the remake is just not as good) or compound, but you never see anyone play those anymore. I honestly don't know why servers allow more than 20 people at a time playing. Even 20 is pushing it for the size of most maps. They simply aren't made to have that many people trying to squeeze through the 1 or 2 points of entry they give you.

My skill at CS came not from aiming and clicking faster, but getting the drop on enemies and doing unexpected things. With "chokepoint" maps there's basically no room for that kind of thing, other than a total bum rush, which is hard enough to coordinate.

I can play like a god on compound, and then totally suck at the dust maps. It's weird. I guess it also doesn't help that I always join the team that looks like it needs help, which is generally the terrorists on a de map and the cts on a cs map. I'll say once more that dust is an inredibly broken map when all the CTs have to do is sit back and wait, aiming down small corridors. Playing CT on those maps is like shooting fish in a barrel. Good for your score, but boring as hell. It irritates the hell out of me to see people that are obviously good players refuse to join the assaulting team and help out just because it's a bit harder.

I think the problem with the maps I like to play is that you actually have to think about your next move, rather than just running to the same area every round because you know there's going to be a mess of people there to shoot. Sniping can get a little out of hand on my maps sometimes, but if you put a little thought into where a sniper might be hiding and shooting from, you can take another path to avoid it. Sooner or later they stop sniping when they realize you're getting closer than is good for them.

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raptor_au

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#10 raptor_au
Member since 2007 • 25 Posts
Riflemen.
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V4LENT1NE

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#11 V4LENT1NE
Member since 2006 • 12901 Posts
I usually just sit in the corner with a knife while playing techno music through Teamspeak to be honest.
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BlackAlpha666

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#12 BlackAlpha666
Member since 2005 • 2614 Posts
[QUOTE="Jinroh_basic"]

....i don't think CS is deep enough for you to actually have different styles. don't take me wrong, it's a superb game, but there really isn't enough depth to accommodate the diversity. take my mate's brother Matt for example. he's10 years old, he plays alot of CS ( kinda feel sorry for the kid ), and he's really and i mean REALLY good -- so good that desert eagle is often the only weapon he carries and he's popping headshots like crazy.

it really goes to show that the game doesn't really need all those classifications you mentioned. you're either good and owning everybody with anything, or you ain't nobody. so, there's no style in CS. if you really had to have style, then there's only 2: the winner style, or the corpse style.

ElectricNZ

This is true.

Not because CS isn't deep enough, it is. It's just that there is the winner style or the corpse style.

There is no such thing as a recon style, there are only a handful of reliable weapons people use in CS.

The AK, the M4, the AWP, the Famas, the Galil and the Deagle.

In a scrim situation, the Famas and Galil are pretty much used only on the second round for the winning team, rifles which high damage and accuracy = huge advantage.

After that it's all AK and M4, with the few awps.

But back to styles, there are no real styles. There is only one best solution to every situation. If you don't comply you will die.

There are times you must wait, there are times you must rush, there are times when you should run away, there are times you should spam. If people follow a set of rules, they don't know how to adapt and become a good player.

If you watch professional frag videos, you will notice that everyone more or less plays in the same "style"

That is so true. One of the reasons why I got bored with the game.

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ShotGunBunny

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#13 ShotGunBunny
Member since 2004 • 2184 Posts
I mostly just take an AK or an M4 and either go for close combat or medium range sniping.
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Grantelicious

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#14 Grantelicious
Member since 2007 • 1541 Posts
The game is just all about teamwork without a good team then your not going to win, simple as.
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BLKR4330

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#15 BLKR4330
Member since 2006 • 1698 Posts
I chose assault, or run and gun is more like it :D I'm usually more or less forced into this role as too many people take the game too seriously imo and worry about their scores too much. On the servers I play at, when I spectate the good (or good scoring) players, they usually go for a surprise attack (mostly ranged) right from the start and then retreat and sort of hang back until someone like me breaks a hole in the other teams defenses (or gets badly owned while trying, buying them enough time to get their kills in). The assault style is simply the most effective way to take the initiative and break those boring stand offs at the already mentiond choke points.
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Rigges

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#16 Rigges
Member since 2003 • 191 Posts

I love my m4a1, I gotta say I was a massive fan of CS, played from the very beginning all the way to source but it just hasn't progressed enough for me to keep playing. I hadn't really found anything that got me as interested in FPS online games as CS, but I gotta admit I would rank COD4 right up there with it (but in next gen style), and once again, I love my M4 in there too and my knife of course.

I always say my fighting style is "up close and personal..."

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JJ_1

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#17 JJ_1
Member since 2004 • 911 Posts
I do Surf and Zombie maps more then normal C:SS unfortunately.