[QUOTE="GameFan1983"][QUOTE="skrat_01"] That's astoundingly dumb. I can go download UDK right now and modify with a far better toolset then Crytek has ever produced, for free - or purchase a UDK title - one of the huge variety - that supports SDK development, same goes for any other Unreal 3 Engine title. Or hell, why not Crysis 1 with its far stronger modding scene, a huge multitude of Source games or waiting for the Cryengine 3 sandbox stand alone client. Or why not Unity for actually creating custom titles with easy scripting. Of all bad ways to pitch a game, let alone a godamn toolset for anyone interested in mods, modding or games development you've taken the cake, hurled it in the air and let it let it hit the ceiling.skrat_01
UDK is a "better" toolset than crytek ever produced?? ROFL!!! let's first put that idiocy aside, I want thank you for making it clear that you have little moding knowledge/experience over either engine if any at all. it's easy to putdown something you don't understand. first in case you don't know, crytek has a stand along version CE3 SDK too, v3.39 for FREE. with the capability that is far superior to CE2 and UDK combined.
without hating on UDK, I myself using it and love it, it's an engine only suited for small scale games (the memory optimization on texture draw is terrible) also most visual function and material came from UDK are static, and if you want make them dynamic, well you may, unless you are a professional artist versed in maya or 3ds max, but in SDK everything is dynamic and volumetric. for example, UDK doesn't even have a TOD function, you just select a sun direction template and then have to modify the skydom and cloud moving pattern yourself. it's an engine encourage modder to build/draw martial and assets of their own. it's a good engine for small scale games, and the ability to craft and sculpted thing are nothing come close to what CE3 SDK has to offer.
and in case if you haven't walked into 2010 already, most CE2 modding projects were jumped to CE3. Crysis1's modding community is no way bigger than crysis2's, it took crysis1 5 years to have less than 5 good looking decent mods/maps out of 200+, which can't hold a candle to crysis2 low-mid setting.
Also CE2's SDK was fun and straight forward and all, but severely lacking in flexibility and assets storage, it's only suited for one or two style of rendering, beach and sun, tropical environment, change TOD and all over again, .that's why you don't see many CE2 licensed game. CE3 however already got at least 30 licensed games in develop or soon to release, it has a bigger and richer modding community than CE2 can ever dream to have in its 5 years life cycle, again, asset storage, pixel quality, polygon unit handling and the optimization of CE3 far above and beyond CE2 and UDK combined.
if you perfer to live in the past and moaning how good looking CE2 was compare to titles before 2010, stay there. if you have a strong DX11 rig and can't wait to see what's out there in 2012 and beyond, get crysis2 and CE3
Don't make assumptions, it only makes you look like an idiot. I use these toolsets, yes I develop and yes I'm actually involved in the damn games industry and had exposure to a nice volume of toolsets. The Unreal Engine maintains its popularity for a reason, and that boils down to how excellent its toolset is, the versatility of the engine and ease of licensing; and as a result it has by a huge margin, the most developer support, community support and a massive community. CryEngine 3 does not. You're using a horrible straw man argument; did I say that it didn't have technical advantages, that it was a worse engine than the UDK? No. What I did say is that your idea of buying a game for prefabs, of a toolset that does have a free release is outstandingly stupid, especially considering there are games with SDKs supporting a far better variety of prefabs out there. The toolset is not as good, that's absolutely glaring, which isn't to say Crytek aren't making an effort. Crysis 2 modding is a small microcosm in general; there have been no large moves of creative surges. Theres' no Call of the Fireflies or MechWarrior Living Legends, and while porting is certainly good, it's impossible for modifications like Living Legends, forcing developers to back massive concessions backtracking years of progress. It doesn't have nearly the community Crysis did, which itself petered out. Naturally I'm hoping stand alone CryEngine 2 will actually offer some competition to UDK, and gain a bit more support. That isn't the case at the moment, and the community is reflective of it, and of the SDK's and Crytek's own shortcomings. Which again comes around to. Using an SDK as a reason or justification to buy a video game; particularly this example, unless they're wanting it for prefabs is astoundingly stupid, and when you use a outright avoid my points with a straw man argument and try to counterpoint and make dumb claims about people you're only digging yourself a hole of bad logic.right~~ I'm the one making assumption, why keep bringing more idiotic arguments to the table after I schooled all your old ones? BTW,Please stop abusing the word logic as if you had any in that rubbish post of yours.
UDK wins in " popularity"? lol! elementary school math anymore? how many years UDK has been around? and commercial version CE3 wasn't available till 2011 Q2, even though, in less than half year it's licensed games and mod projects reached a global scale, more massive than UE3 generated in 2 years of time.
Saying CE3's popularity is lower than CE2 only made it more obvious how clueless you are, in less than 11 month, CE3 licensed games almost doubled what CE2 had from 5 years combined. ->
http://en.wikipedia.org/wiki/CryEngine
as for Crysis2's modding community size(I myself am a part of crysis1-2 modding community just so you know)wow, grats, you made yourself sound even dumber. in case you still haven't pull your head out from sand since 2007, most serious big modding projects were shifted from CE2 to CE3 due to better flexibility, better visual asset and pretty much everything else, many CE2 modders are modding for CE3 now and still learning, to this date, there areno less than 100 announced mod projects and other couple hundred working in process, and in my PC along there are 2 dozen finished mods. CE2 had more junk mods, ture due to its 5 years existence vs CE3's 11 month, but following the growing speed of CE3's modding community it shall surpass CE2's mods count in less than 2 years.
more over, I NEVER said CE3 and modding tool is the only reason to buy cryiss2,you put the words in my month and tried to call it a day to save the amzing dumb point you started from begining, sure it's one of the many reasons to buy crysis2 and I even clearly stated, if you are too lazy to learn to mod, you can still enjoy the work from others.
Now, look at who's the onemake dumb assumtpions on everything he doesn't know jack about.
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