I think that Warhead has some nice improvements over Crysis campaign, as the more aggressive A.I, the more intense pace (more enemies per area and a lot more weapons and ammunition) but overall Crysis campaign still has better production values -much better cinematics-, better sense of story and more variety of environments and endurance.
I thinks that none of them are the best fps sp campaign ever, since the boss battle are a bit poor (main tactic repetitive: shot some rockets/gauss, evade lethal attacks covering yourself, kill a few drones, repeat... ) and some shooters has better screenplay (Undying, Riddick, Deus Ex... ) or atmosphere (S.T.A.L.K.E.R., System Shock... ) but overall experience is one of the best to me, together with Far Cry, RTCW and Quake 4. I really love the weapon customization on fly -a lot more than the nanosuit powers themselves-.
What Warhead improves a lot was also the multiplayer, now Crysis Wars, doubling the amount of maps, including a autodownloading and reworking in the balance. Sopme people like more the old one because it was harder: more hits to kill and more recoil, but imo now is a bit more accessible to rookies without changing the usual pro-players dominance.
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