[QUOTE="fatshodan"][QUOTE="gamer082009"]Face the fact that the System Requirements is what killed the sales of Crysis. Piracy obviously contributed somewhat to the not so well sales of Crysis. You need to realize most of those people pirating never had any intentions on purchasing the game anyways so it's still 50/50. This is what heppens when you create a game for 5-10% of the PC gaming market. I mean most people couldn't even run the demo so what-do-ya expect??leper-messiahs
You're right that system requirements were more of a hit to actual potential sales than piracy, but killedthey were not. Crysis is pushing on two million unit sales in under twelve months. Half Life 2 sold around four million in two years, so Crytek's sales are pretty damn strong so far.
In fact, given that there are so many people who want to play Crysis but can't because of hardware costs, it's semi-probable that Crysis' sales will pick up as hardware prices drop, so Crysis could end up outselling Half Life 2 by the two year mark.
I think 5-10% is a huge underestimate, too. It's closer to 20%, I think - and that percentage is just getting higher with time.
Exactly, requirements did NOT hurt Crysis sales much at all, the game is incredibly scalable, and has lower reqs then msot Pc games, it is now nearing 2 million in sales, Pc games sell slower but over a lobger period of time. This Bs about High requirement sis a myth spread by the crysis hate machine. Crysis NEVER sold bad, it sold well.
It IS NOT Bs that the System Requirements hurt Crysis. I was playing Crysis wayyy back in the beta days and when all the buzz was around how well IF at all the game would be optimized right and lemme tell you, they did NOT do a good job at optimizing that game. I stand by my and manyother peoples beliefs that the system requirements hurt Crysis more than anything else.If Crysis is doing so well then why would Crytek President Cevat Yerli say "we are suffering currently from the huge piracy that is encompassing Crysis." I do believe Crysis is doing better then where it started out at. They had a crap start with Crysis which sold about 87,000 copies or so in it's first coming which is not so good, but now it has better sales. There's no "Crysis hate machine" as you like to put it.
There are some people who disagreed with some directions Crytek took with Crysis, such as the high system requirements (which WAS a problem at the time in the first 6 months or so when the game was first released), plus the not so good story, very short campaign, lacking multiplayer etc. I think those are all VALID points that people have a right to (and should NOT be disregarded as part of some "Crysis hate machine"). Honestly I enjoyed Crysis like no other game in a while, UNTIL I got to the middle-end of the game and they threw in all those aliens and it kinda felt unbalanced and took the whole realizm/fun factor out, which I really didn't like.
Crysis is not a bad game but it does have some instances where they took it down the wrong road. "leper-messiahs" from most of the comments you've made, you sound like a Crysis fanboy and will try to dispell anything people say regardless of it's known truths or not. You just seem to make stuff up as you go along that you think sounds good to yourself!
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