Crytek Announces Official Linux Support Ahead Of GDC

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Hexagon_777

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#1 Hexagon_777
Member since 2007 • 20348 Posts

Link. Most pleasing this is. What do the haters say?

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KHAndAnime

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#2 KHAndAnime
Member since 2009 • 17565 Posts

One small step in the wrong direction. Doesn't mean anything.

I kid, I kid.

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Hexagon_777

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#3  Edited By Hexagon_777
Member since 2007 • 20348 Posts

Has anybody else noticed that Mac OS was simply skipped? Or am I not seeing something?

@KHAndAnime said:

One small step in the wrong direction. Doesn't mean anything.

I kid, I kid.

That does sound like something that haters would say! Most endearing indeed.

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Arthas045

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#4 Arthas045
Member since 2005 • 5800 Posts

This will be something positive for the Steambox that's for usre.

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AlexKidd5000

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#5  Edited By AlexKidd5000
Member since 2005 • 3104 Posts

I was just about to post this. awesome news for Linux!

Haters gonna hate!

http://www.phoronix.com/scan.php?page=news_item&px=MTU4MjI

First Cryengine game for linux.

http://www.phoronix.com/scan.php?page=news_item&px=MTU5MDA

and another.

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Ribstaylor1

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#6  Edited By Ribstaylor1
Member since 2014 • 2186 Posts

I'd like to see more companies doing this. I'm going to stick with my windows 7 till I see how windows 9 works out but if I don't like the direction 9 takes I might very well move to linux and hold a partition just for windows running games.

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AlexKidd5000

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#7 AlexKidd5000
Member since 2005 • 3104 Posts

http://www.phoronix.com/scan.php?page=news_item&px=MTYyNjM

I predict a lot more games coming to linux. Valve has open sourced there GL translation layer.

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Hexagon_777

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#8 Hexagon_777
Member since 2007 • 20348 Posts

Microsoft may actually start paying attention. Steve Ballmer did say that Linux is communism and later he declared that Linux is a cancer as well. He also revealed that he would rather have people pirate Windows than use Linux.

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AlexKidd5000

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#9  Edited By AlexKidd5000
Member since 2005 • 3104 Posts
@Hexagon_777 said:

Microsoft may actually start paying attention. Steve Ballmer did say that Linux is communism and later he declared that Linux is a cancer as well. He also revealed that he would rather have people pirate Windows than use Linux.

Wow, what a douche bag

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osan0

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#10 osan0
Member since 2004 • 18275 Posts

nice. hopefully that puts more pressure on epic to get the unreal engine running on it too (if they havent already...have they?) and any other companies that still dont have a linux build of their middleware. its a nice extra selling point when competing for contracts (use our engine and itll run on everything) but hopefully it turns from a nice extra to an expected standard soon. thatll be another step forward in getting over the hill.

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amafi

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#11 amafi
Member since 2013 • 30 Posts

@Hexagon_777 said:

Microsoft may actually start paying attention. Steve Ballmer did say that Linux is communism and later he declared that Linux is a cancer as well. He also revealed that he would rather have people pirate Windows than use Linux.

Ballmer is such a nutjob. Kinda gotta love him.

Under him the open source division at MS did some cool stuff though. I'm not really a fan of their license and I don't care much for that fact that it got OSI certified, but I guess it's better than nothing. Kinda.

ToGL sounds nice, but I guess we'll have to see how useful it turns out to be for non-source engine projects. And Cryengine getting native linux support is fantastic. Just need UE and frostbyte now I guess. And whatever ubi's stuff is running on.

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AlexKidd5000

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#12 AlexKidd5000
Member since 2005 • 3104 Posts

@amafi said:

@Hexagon_777 said:

Microsoft may actually start paying attention. Steve Ballmer did say that Linux is communism and later he declared that Linux is a cancer as well. He also revealed that he would rather have people pirate Windows than use Linux.

Ballmer is such a nutjob. Kinda gotta love him.

Under him the open source division at MS did some cool stuff though. I'm not really a fan of their license and I don't care much for that fact that it got OSI certified, but I guess it's better than nothing. Kinda.

ToGL sounds nice, but I guess we'll have to see how useful it turns out to be for non-source engine projects. And Cryengine getting native linux support is fantastic. Just need UE and frostbyte now I guess. And whatever ubi's stuff is running on.

UE4, and I think 3, both support Linux already I believe.

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FelipeInside

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#13 FelipeInside
Member since 2003 • 28548 Posts

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#15 the_bi99man
Member since 2004 • 11465 Posts

@Hexagon_777 said:

Has anybody else noticed that Mac OS was simply skipped? Or am I not seeing something?

Don't see why they would bother with Mac. At least, not before Linux. Both Mac and Linux have been second thoughts to Windows, for gaming, for a long time. And now with SteamOS, and all the support that Valve/Steam is putting into Linux, it's clearly stepping out ahead of Mac. So, if companies are going to start supporting something besides Windows, it makes perfect sense that they'd go Linux first, and save Mac for later, if at all.

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wis3boi

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#16 wis3boi
Member since 2005 • 32507 Posts

great, now get a dev we actually care about :P

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Hexagon_777

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#17  Edited By Hexagon_777
Member since 2007 • 20348 Posts
@FelipeInside said:

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AlexKidd5000

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#18  Edited By AlexKidd5000
Member since 2005 • 3104 Posts

LOLOL

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Hexagon_777

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#20 Hexagon_777
Member since 2007 • 20348 Posts
@the_bi99man said:

@Hexagon_777 said:

Has anybody else noticed that Mac OS was simply skipped? Or am I not seeing something?

Don't see why they would bother with Mac. At least, not before Linux. Both Mac and Linux have been second thoughts to Windows, for gaming, for a long time. And now with SteamOS, and all the support that Valve/Steam is putting into Linux, it's clearly stepping out ahead of Mac. So, if companies are going to start supporting something besides Windows, it makes perfect sense that they'd go Linux first, and save Mac for later, if at all.

That, plus after doing some research, Mac OS is behind on OpenGL support while Linux is not. Even if Crytek wanted to bring CryEngine to Mac OS in all its glory, it couldn't.

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FelipeInside

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#21 FelipeInside
Member since 2003 • 28548 Posts

@Hexagon_777 said:
@FelipeInside said:

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Hexagon_777

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#22 Hexagon_777
Member since 2007 • 20348 Posts
@wis3boi said:

great, now get a dev we actually care about :P

Gamers care about Crytek in the sense that Star Citizen and Kingdom Come: Deliverance and other such successfully crowdfunded games use CryEngine and are pretty much confirmed for Linux. Gamers voted with their wallets for these games! :-D

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AlexKidd5000

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#23 AlexKidd5000
Member since 2005 • 3104 Posts
@FelipeInside said:

@Hexagon_777 said:
@FelipeInside said:

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#24 FelipeInside
Member since 2003 • 28548 Posts

@AlexKidd5000 said:
@FelipeInside said:

@Hexagon_777 said:
@FelipeInside said:

You just had to take it too far Alex didn't you.... ? :P

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AlexKidd5000

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#25  Edited By AlexKidd5000
Member since 2005 • 3104 Posts

@FelipeInside said:

@AlexKidd5000 said:
@FelipeInside said:

@Hexagon_777 said:
@FelipeInside said:

You just had to take it too far Alex didn't you.... ? :P

I like crossing the line man! lol

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#26  Edited By amafi
Member since 2013 • 30 Posts

@Hexagon_777: Mac os x open gl drivers are atrocious. Not a surprise, obviously, since every piece of software apple writes is poor. Still a shame though.

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Hexagon_777

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#27  Edited By Hexagon_777
Member since 2007 • 20348 Posts
@amafi said:

@Hexagon_777: Mac os x open gl drivers are atrocious. Not a surprise, obviously, since every piece of software apple writes is poor. Still a shame though.

I didn't know that. Apple being so gosh darn rich, I would have expected better from them. Apple's poor drivers affected the Linux version of Metro: Last Light as well:

Such a generalization has given Linux a bad reputation. See: Metro: Last Light. While the Windows version sported a Direct3D11 feature-set, the Linux version was a derivative of the OS X version. The Linux port was quite dumbed and wasn't even close to its full potential due to the feature gap between OpenGL drivers on Linux compared to OS X. The Tegra K1 demo shows nicely what modern OpenGL 4.4 is capable of, with compute shaders and loads of other features that Apple won't be adding to OS X's OpenGL drivers anytime soon. In any case I am hoping that the Android version is an offspring from a proper Linux version (which is not unlikely considering that they stuffed OpenGL 4.4 on top of Android).