DCUO Predictions Poll

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the_ChEeSe_mAn2

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#51 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

[QUOTE="FelipeInside"][QUOTE="Kaisos"]

love to see you get anywhere just double clicking in a competitive environment

Kaisos

I am talking about PvE....

OH... you're a baddie my bad ;)

Oh...you're one of those elitists who think that MMOs are good only for the competitive environment?
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Kaisos

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#52 Kaisos
Member since 2006 • 375 Posts

I'd love to see you progress through a normal dungeon in wow with only using 1 spell, i'd love to see you get to lvl 30 in DCUO only double clicking. PvE is competitive so is PvP if you don't think so well there's not much I can say. Calling me an Elitist for stating that is beyond me.

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Kaisos

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#53 Kaisos
Member since 2006 • 375 Posts

Oh...you're one of those elitists who think that MMOs are good only for the competitive environment?

People who play WoW to level alts or grind gold or achievements are scarce compared to those who compete. Sure I am an elitist i'm an elitist in arena i'm a two time gladiator but i'm not an elitist jerk, and i'm nothttp://theassemblyarea.com/wp-content/uploads/2010/11/southpark-wow-2.jpgI'm just a normal guy who doesn't want people who don't understand a game, change the game.

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FelipeInside

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#54 FelipeInside
Member since 2003 • 28548 Posts

@felipeinside, I like how you say things like:

"but what I am saying is that you can get through all the quests by just using the two mouse keys."

Thing is,you can't complete all the content that way, you haven't played past lvl 14 and game does get harder. You are required to use your skills/powers during boss fights and alerts, also teamwork is a must if you expect to survive the harder alerts.

"but as it is now, most people (whether u like it or not) will be bored of these quests after a few hours...."

A good number of players have been helping others with quests and alerts they are having a hard time on. I know myself and people in my league have been doing that. So yeah.... people seem to be enjoying the quests and combat more than you think.

"DC hasn't changed ANYTHING at all.... go here, kill 10 monsters, collect 10 items, collect reward"

Sure maybe it hasn't changed anything, but people don't really care because it makes sense. You're not killing baddies or collecting things for no reason, there's a purpose to those things and it makes sense in the story telling.

"made LOTS of people cancel pre-order"

I know you did, and others did as well, but a lot of people decided bought it after playing the beta and the majority of the community right now is enjoying the game. Even looking at most forums you hardly see any complaints. The only major concern that most of the community has is how well the developers will do with adding content.

and then you say

"Just because you like a game doesn't mean everybody has to...."

I could say the same thing to you, a lot of the points you were trying to make are no longer valid now that the game is released. In the beta I would have agreed with you on some points but things have changed. I mean, sure you said that the game could get better, but at this point in time the game is garbage. Okay, but you're not playing the game and you keep spouting stuff about the community that you have no clue about.

The majority of people I come across who dislike this game are veteran mmo players that want the game to be like some other mmo(not specifically WoW). Instead of just enjoying DCU for what it is. The best way I can put it, is that DCU was made to be accessible. The user interface, controller compatibility, and the fact that its on PS3 is some proof of that. Some people may have been expecting more, but from what I've gathered it was always intended to be accessible to both PS3 and PC gamers. More proof of that is you don't need a lot of time to feel like you've acomplished something. And thats great, if I have an hour to kill I can go play some pvp matches, an alerts, etc and be satisfied with that.

The game's not perfect, but its no where near as bad as the people on this board are making it out to be, which I'm pretty sure was the point Advid was trying to make.

dahwnpapaya
So the game has changed drastically from beta (a few weeks back) to launch? That's good to hear... Like I said a thousand times on this thread already, I was number one fan of dcuo I ain't bashing it, I just really feel the devs cut corners releasing it... How are the bugs in final?
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deactivated-5d78b683675c5

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#55 deactivated-5d78b683675c5
Member since 2007 • 3161 Posts

Woops, thats not what I meant, I posted that at 1am and could have worded that part much better. While they did change some things, most of it were just tweaks with the UI, and like I mentioned earlier a couple more comic cutscenes(unless I completely missed those). What I meant was the community had changed a lot based on my past experience in the beta and the type of comments you were making about the community. Of course we'll have to see what the community is like in a couple weeks once a lot of people make it to lvl 30 and start doing raids and the other endgame content.

As for glitches, I've encountered some while others said they haven't noticed anything. For me, I've had some sound issues they seem to have fixed already, and animation problems with my trenchcoat. One complaint I did forget to mention is the chat....It still sucks just as much as the beta and I think is the only problem everyone seems to agree on. When I played yesterday league chat was just broken and wouldn't work at all but I think they fixed it.

Sorry for the confusion there, should have waited till the morning to post that.

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FelipeInside

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#56 FelipeInside
Member since 2003 • 28548 Posts

Woops, thats not what I meant, I posted that at 1am and could have worded that part much better. While they did change some things, most of it were just tweaks with the UI, and like I mentioned earlier a couple more comic cutscenes(unless I completely missed those). What I meant was the community had changed a lot based on my past experience in the beta and the type of comments you were making about the community. Of course we'll have to see what the community is like in a couple weeks once a lot of people make it to lvl 30 and start doing raids and the other endgame content.

As for glitches, I've encountered some while others said they haven't noticed anything. For me, I've had some sound issues they seem to have fixed already, and animation problems with my trenchcoat. One complaint I did forget to mention is the chat....It still sucks just as much as the beta and I think is the only problem everyone seems to agree on. When I played yesterday league chat was just broken and wouldn't work at all but I think they fixed it.

Sorry for the confusion there, should have waited till the morning to post that.

dahwnpapaya
All good. I never made comments about the actual community mind you, just that most people that played the beta then cancelled pre-orders, which is not good at all. Of course NOW there is a NEW community, all those players who didn't get into the beta and want to try it out. HELL, even though I was expecting a lot more I still want to go out and buy it and play it (although here in AUS it comes out on the 20th, stupid...) I encountered game breaking bugs in beta, and that was only 3 weeks ago. Animation problems, quest problems, sound cutting....even dodging/blocking not working correctly and lots of lag. (all fixable but I don't know if in that time frame) Like you said, we now have to wait a few weeks and see how these new players take it all in.....
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deactivated-5e376fa88bd45

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#57 deactivated-5e376fa88bd45
Member since 2004 • 4403 Posts

Man, WoW killer shouldn't even be an option on this poll. Seriously man, the only thing that I can foresee killing WoW is a hypothetical WoW2 game.

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RamenLovingPand

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#58 RamenLovingPand
Member since 2006 • 85 Posts
[QUOTE="FelipeInside"]STOP being so defensive.... No one here is BASHING DC, or praising WoW as the perfect MMO. You have to understand that most people where expecting a lot more from DC and it has presented itself as just a basic MMO. You look at what GW2 is doing, even before open beta and it's trying to be different. To me both WoW PvE and DC PvE is fun, but for some reason DC bored be too quickly (maybe because I've seen it before in countless MMOs). You say people don't like change, well....DC hasn't changed ANYTHING at all.... go here, kill 10 monsters, collect 10 items, collect reward. I say yet again, this is just the start, so DC CAN get better....it's all up to the developers now. As for server going from medium to full, well obviously....since it's THE DC MMO and so lots of people are going to try it. But the situation is this: WoW Beta: everybody loved it and couldn't wait to play final product. GW2 Beta: everybody is loving it, saying good things and want to play final product. DC Beta: made LOTS of people cancel pre-order. Just because you like a game doesn't mean everybody has to....

Can you inform me on what GW2 is doing to change quests? I don't heavily follow games anymore due to getting my expectations up to high and having them brought back down to earth.
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FelipeInside

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#59 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="RamenLovingPand"][QUOTE="FelipeInside"]STOP being so defensive.... No one here is BASHING DC, or praising WoW as the perfect MMO. You have to understand that most people where expecting a lot more from DC and it has presented itself as just a basic MMO. You look at what GW2 is doing, even before open beta and it's trying to be different. To me both WoW PvE and DC PvE is fun, but for some reason DC bored be too quickly (maybe because I've seen it before in countless MMOs). You say people don't like change, well....DC hasn't changed ANYTHING at all.... go here, kill 10 monsters, collect 10 items, collect reward. I say yet again, this is just the start, so DC CAN get better....it's all up to the developers now. As for server going from medium to full, well obviously....since it's THE DC MMO and so lots of people are going to try it. But the situation is this: WoW Beta: everybody loved it and couldn't wait to play final product. GW2 Beta: everybody is loving it, saying good things and want to play final product. DC Beta: made LOTS of people cancel pre-order. Just because you like a game doesn't mean everybody has to....

Can you inform me on what GW2 is doing to change quests? I don't heavily follow games anymore due to getting my expectations up to high and having them brought back down to earth.

Yeah I know that feeling.... Hype and Back to Earth. GW2 is trying to do a lot of things differently in the MMO World. Whether it pulls it off or not is another question. One good example is World Events....you arrive at a place, and all of a sudden a big boss appears, and you can jump straight into the fight and get rewards. Then consistent world but with changing situations..... a bit hard to explain, just have a read through their latest news and quests info...
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Evilmeanie

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#60 Evilmeanie
Member since 2010 • 423 Posts
Ok, I played DCUO over the 3-day weekend. Got a hero to 15 and a villian to 14. First, you cannot survive solo with button mashing. You are actually going to need to pull off some combos to win fights against 3 tougher NPCs or a mini-boss fight. Your DPS is too slow to survive otherwise. It is really pretty cool to chain 3 or 4 different combos and to do it in a controlled fashion. For launch week, things went pretty smoothly until today. The server that I was on had instancing die and this started forcing people to log off and log back on which caused the queue to get ugly. It was over after 2-3 hours, so it was not horrible, just annoying. And that was the worst of it - everything was surprisingly stable and responsive otherwise. SOE should be pretty proud of the condition of the game at launch. Best part of the game - voice acting and cut scenes. Super-high production values here. Even if you play the game for a few months and quit, you are going to get your money's worth just in the plots, idle chatter, and speeches. Worst part of the game - the social tools are crap. MMO's should be about communication and this is akin to having an in-game telegraph.... Seriously lacking. Anyhow, I like the combat model quite a bit - it is breath of fresh air. It feels good to stick a clutch combo :) EM
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Dark_Adherent

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#61 Dark_Adherent
Member since 2005 • 25 Posts
I think it's pretty clear Felipe hasn't -really- played DCUO. The game has done a LOT of things differently than every other mmo out there. First of all, the combat isn't simple. You don't enter auto attack like every other game and and hit skills when you want to. Your combat style is just as important, if not moreso than the powers you're given from your super power set. You do not button mash. You use your combos, you chain those skills together to maximize dps, and keep your enemies off their feet so you keep the upper hand. And this isn't PvP. Button mashing, even early on will get you killed. Not learning to block and roll will get you killed. Once you get swarmed by enemies, if all you're doing is tap spamming your melee attack, you will go down, and fast. As for all those wonderful things you're claiming GW2 is doing that DCUO isn't, (which btw, GW2 is going to be the best mmo in my opinion, I can't wait for it) you definitely haven't played DC. Players can help each other out, whether they're heroes or villains, without so much as a nod in the others direction. A world boss appears where you're questing? Heroes and Villains will both swarm it, 10 people, not a single person grouped up, and everyone fighting said boss will get credit for it. Don't have the quest to down said boss? It doesn't matter, as soon as you engage it in combat, you're given the quest. In a major questing spot with lots of other players? That's good, because so long as you contribute, you'll get quest updates, even if someone stole your kill, or your clicky. The combat is fierce and is nowhere near as mundane as any other game out there. Every weapon type plays differently, as does the way they interact with powers. This game is much more about skill and involving the player than every other game out there, and it strikes a great balance of being not too devastating, nor god moding you through everything. As for all of the complaints about leveling too fast...You people need to grow up. If leveling is all you're interested in in an mmo, you need to go find yourself a nice, korean grindfest. There is a ton more to do than simply leveling up and that shouldn't be your one and only 'fun factor' in a game.
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FelipeInside

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#62 FelipeInside
Member since 2003 • 28548 Posts

Maybe I didn't play it enough..... but it just got too boring at the start and that's why I stopped....

That + the bad UI + the non-existent chat system + the boring quests made it too much for me. It looked unfinished...