Interresting games that has alot of the same bright points, and flaws.
Negatives: Both games are pretty horried in making memorable characters, and pretty much both falls into the stereotype crdboard cutout people.
Both fail at giving emotional reasons, or indeed wake emotiotions in the player to begin with (due to quite frankly apathic worlds).
Both end up giving a sense of fatigue in certain enviomental things.
The positives: Both games are really flexible, and tend to recognice the players actions and commenting on them (often help the gameworld feel morebelivable, or fun).
Both tailor gameplay fairly well (although punishes for the same kinds of playstyle, this is a negative side comment on a good thing).
Both settings are interresting.
Both games make you feel a certain sense of power and pride, without making you feel indestrutible (although in both cases, you really can be fairly quick).
The differences:
Deus Ex: HR does the better job of selling a belivable world, an odd thing, since they both does a good job at painting the problems and average persons problems fairly well, I suppose it is because you often wonder why security is so bad in dishonored). In some sense the scope of things in Dishonored is not put into clear view, but rather told.
Movement in Dishonored is FAR better, while it may seem odd how Corvo can move like he does (proneing almost makes him feel like liquid, but awesome that you can hide under a bed) for example). And the lack of cutting to third person helps ground the notion that you are Corvo, and not just controlling him (which the 3rd person snap In deus ex: HR made me feel quite often)
Dishonoreds world of gray and depression envioments may end up harming the impression of the game depending on the player, it is not the depressing in itself, but the odd lack of colors (in a game people tend to note for its color,s which I find orr or mildly amuzing)
I tend to find the music in Deus Ex: HR way better, while the NPC comments somewhat better in Dishonored.
The unlocked abilities in Deus ex, feels like more personal choices, with a greater sense of personality, while the ones in Dishonored feels more linier, and fulfills a very specific role of the game. And not a way to make players discern what may go well together. The abilities in Dishonored does not seam all that level either, found some abilities WAY more useful then others, while in Deus ExWhile I prefered some, I always found all of them viable (with a few of the hacking ones).
I prefer Deus Ex: Human Revolution, mainly due to setting and music, but I do think Dishonored is a good game. My main Critiques with it boils down to the color palette mostly, I seemed to be able to pick between gray and brown muddled colors, of the normal vision, or the nearly frustrating bluish ting of his supernatural vision.
And I liked the feeling of open living areas in DE:HR you'd often find odd surprises and such. While Dishonoreds felt more closed in, and Claustophobic. Often pretty much void of people (well there is a very good story reason for that).
So While I prefer DE:HR I am quite aware that the diciding factor in that, is my taste, not th games, someone might prefer Dishonored by the very same mindset.
But man somewhere in the middle of Dishonored I had to push myself to play it, when I playied it I had alot of fun with it, but when I did not play it, it was not the game I would start up if I did not feel I had to finish it, is hard to explain it really, a few games has givenme that feeling before, and never been able to express how exactly that could be (liking a game alot, but having no desire to play it)
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