Developers... STOP REMOVING LAN GAMEMODES!

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simardbrad

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#1 simardbrad
Member since 2004 • 2355 Posts

I just realized how many games don't offer true lan or just don't offer lan at all anymore.


Two notable ones are Company of Heroes and Dawn of War 2. My friends come over for an 8 player match at CoH (we all have legit copies). We try to connect to relic online and only 5 of us can be connected at the same time. Apparently relic online doesn't allow more than 5 connections per IP Address.

Also I usually have to move the router so we can all connect to it, so I have to unhook the i-net. With that we can't even play those games LAN.

When games don't have offline LAN (aka real LAN) then they instantly won't be played in LANs (cough starcraft 2 cough). I know some people will say yeah they'll still play starcraft 2 online... well playing online is way weaker than actually seeing the face of your opponent as you kick his ass.

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dnuggs40

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#2 dnuggs40
Member since 2003 • 10484 Posts
I'm sure once players stop pirating their games they might oblige with your request.
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deactivated-64ba3ebd35404

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#3 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts
That 5 players per-Ip address thing is kinda weird :S But lack of lan makes almost no difference anymore, assuming there isn't an IP limit on games (Which I'm pretty sure most games don't have) then you wouldn't get any lag or anything by all connecting to an online match via the same router.
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lucky326

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#4 lucky326
Member since 2006 • 3799 Posts

As Piracy rises, features such as these are dropped.

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redbaron3

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#5 redbaron3
Member since 2004 • 984 Posts

As Piracy rises, features such as these are dropped.

lucky326
and in turn people will think the game is worth less and then pirate it anyway, thus creating a never ending downward spiral in gaming :(
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dnuggs40

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#6 dnuggs40
Member since 2003 • 10484 Posts
Nah, by in large the people who would consider pirating would do so anyways. There's no principles...it's a matter of getting something for nothing with no threat of consequences. The difference now is pirates won't be playing "lan" online with hamachi, and maybe some will considering buying it instead of pirating if they feel multiplayer is worth it.
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tony2077ca

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#7 tony2077ca
Member since 2005 • 5242 Posts

i plan to buy it i like to support companies i like and games i like as well

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Fredrick2003x

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#8 Fredrick2003x
Member since 2005 • 2056 Posts

This is absolutely correct.

I was really dissapointed when I heard that Starcraft 2 would not have any LAN support. Playing Starcraft on a LAN is one of the primary reasons why the game was so successful, its stupid to remove the series' defining feature.

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aura_enchanted

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#9 aura_enchanted
Member since 2006 • 7942 Posts

how about someone remake the online play mod for warcraft 2 (non -bet edition) for them haha.. o wait thats right no one thinks of using 3rd party :P

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dakan45

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#10 dakan45
Member since 2009 • 18819 Posts

This is absolutely correct.

I was really dissapointed when I heard that Starcraft 2 would not have any LAN support. Playing Starcraft on a LAN is one of the primary reasons why the game was so successful, its stupid to remove the series' defining feature.

Fredrick2003x
Yeah game developers keep removing the best stuff from the games in every sequel they make :(
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dnuggs40

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#11 dnuggs40
Member since 2003 • 10484 Posts

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

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dakan45

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#12 dakan45
Member since 2009 • 18819 Posts

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

dnuggs40
The amount of people playing SC LAN on internet cafes 5 years ago proves you wrong
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DanielDust

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#13 DanielDust
Member since 2007 • 15402 Posts
[QUOTE="dnuggs40"]

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

dakan45
The amount of people playing SC LAN on internet cafes 5 years ago proves you wrong

5 years ago? is today 5 years ago? and togh luck they'll have to play on internet when they play at "internet" cafes.
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dnuggs40

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#14 dnuggs40
Member since 2003 • 10484 Posts
[QUOTE="dakan45"][QUOTE="dnuggs40"]

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

DanielDust
The amount of people playing SC LAN on internet cafes 5 years ago proves you wrong

5 years ago? is today 5 years ago? and togh luck they'll have to play on internet when they play at "internet" cafes.

Exactly. They will play it exactly like they play WoW or the myriad of other games like it in the cafe's.
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deactivated-64ba3ebd35404

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#15 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts

This is absolutely correct.

I was really dissapointed when I heard that Starcraft 2 would not have any LAN support. Playing Starcraft on a LAN is one of the primary reasons why the game was so successful, its stupid to remove the series' defining feature.

Fredrick2003x
Starcraft 2 has a type of LAN support. It isn't "Proper" LAN because everyone playing needs to be connected to Battle.net, but it'll be lagless and what not, just like actual LAN, so really, there isn't much reason to complain.
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dakan45

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#16 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="dnuggs40"]

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

DanielDust

The amount of people playing SC LAN on internet cafes 5 years ago proves you wrong

5 years ago? is today 5 years ago? and togh luck they'll have to play on internet when they play at "internet" cafes.

Yeah 5 years ago, what do you thought, to play sc even today? Many people play either line age or wow or counterstrike in internet cafes with friends instead of staying inside their home. But i guess that aint gonna happen with sc2.

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dnuggs40

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#17 dnuggs40
Member since 2003 • 10484 Posts

[QUOTE="Fredrick2003x"]

This is absolutely correct.

I was really dissapointed when I heard that Starcraft 2 would not have any LAN support. Playing Starcraft on a LAN is one of the primary reasons why the game was so successful, its stupid to remove the series' defining feature.

kieranb2000

Starcraft 2 has a type of LAN support. It isn't "Proper" LAN because everyone playing needs to be connected to Battle.net, but it'll be lagless and what not, just like actual LAN, so really, there isn't much reason to complain.

I think they actually scrapped that...but like said before the people who play in cafe's will still be able to play.


Yeah 5 years ago, what do accept, to play sc even today? Many people play either line age or wow or counterstrike in internet cafes with friends instead of staying inside their home. But i guess that aint gonna happen with sc2.dakan45

Why won't people be able to play SC2 in cafe's?

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dakan45

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#18 dakan45
Member since 2009 • 18819 Posts
[QUOTE="kieranb2000"][QUOTE="Fredrick2003x"]

This is absolutely correct.

I was really dissapointed when I heard that Starcraft 2 would not have any LAN support. Playing Starcraft on a LAN is one of the primary reasons why the game was so successful, its stupid to remove the series' defining feature.

dnuggs40
Starcraft 2 has a type of LAN support. It isn't "Proper" LAN because everyone playing needs to be connected to Battle.net, but it'll be lagless and what not, just like actual LAN, so really, there isn't much reason to complain.

I think they actually scrapped that...but like said before the people who play in cafe's will still be able to play.

Yeah but can i play a Lan battle with friends at an internet cafe or at our own lan room? If yes then its ok.
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dnuggs40

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#19 dnuggs40
Member since 2003 • 10484 Posts
[QUOTE="dakan45"][QUOTE="dnuggs40"][QUOTE="kieranb2000"] Starcraft 2 has a type of LAN support. It isn't "Proper" LAN because everyone playing needs to be connected to Battle.net, but it'll be lagless and what not, just like actual LAN, so really, there isn't much reason to complain.

I think they actually scrapped that...but like said before the people who play in cafe's will still be able to play.

Yeah but can i play a Lan battle with friends at an internet cafe or at our own lan room? If yes then its ok.

Yes, you will still be able to play with friends in cafe's...
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dakan45

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#20 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dnuggs40"][QUOTE="dakan45"][QUOTE="dnuggs40"] I think they actually scrapped that...but like said before the people who play in cafe's will still be able to play.

Yeah but can i play a Lan battle with friends at an internet cafe or at our own lan room? If yes then its ok.

Yes, you will still be able to play with friends in cafe's...

But not in our lan room without having enough original copies of sc2.
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dnuggs40

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#21 dnuggs40
Member since 2003 • 10484 Posts
[QUOTE="dakan45"][QUOTE="dnuggs40"][QUOTE="dakan45"] Yeah but can i play a Lan battle with friends at an internet cafe or at our own lan room? If yes then its ok.

Yes, you will still be able to play with friends in cafe's...

But not in our lan room without having enough original copies of sc2.

That's the whole bit about piracy lol... Now to be fair I do think that situation does kind of suck...I have two computers at home myself and have played LAN on other games similar to that situation. The problem is first off all that demographic is tiny compared to what SCII player base will be, and secondly the risk is huge now with things like hamachi. It's not just a few friends sitting in a basement playing one copy of the game over LAN (which is not exactly legit but at the same time not that big of a deal in Blizzards eyes)...people can now play "lan" over the internet which is a whole different can of worms.
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dakan45

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#22 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dnuggs40"][QUOTE="dakan45"][QUOTE="dnuggs40"] Yes, you will still be able to play with friends in cafe's...

But not in our lan room without having enough original copies of sc2.

That's the whole bit about piracy lol... Now to be fair I do think that situation does kind of suck...I have two computers at home myself and have played LAN on other games similar to that situation. The problem is first off all that demographic is tiny compared to what SCII player base will be, and secondly the risk is huge now with things like hamachi. It's not just a few friends sitting in a basement playing one copy of the game over LAN (which is not exactly legit but at the same time not that big of a deal in Blizzards eyes)...people can now play "lan" over the internet which is a whole different can of worms.

So me and ALL my friends have to buy sc2 and all 3 versions to enjoy a lan party anyway painfull for our pockets :(
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dnuggs40

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#23 dnuggs40
Member since 2003 • 10484 Posts

Yes, to play the game you will have to buy the game...which is exactly the intent of what Blizzard is doing. And it's smart...and don't be surprised as more and more companies stop supporting LAN due to things like Hamachi and rising rates of piracy.

Anyways, I think with your last statement what's clear is this has nothing to do with what "defined SC2" and everything to do with your purse/wallet/whatever.

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lucky326

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#24 lucky326
Member since 2006 • 3799 Posts

[QUOTE="dnuggs40"][QUOTE="dakan45"] Yeah but can i play a Lan battle with friends at an internet cafe or at our own lan room? If yes then its ok.dakan45
Yes, you will still be able to play with friends in cafe's...

But not in our lan room without having enough original copies of sc2.

And here we have the grand reason it has been taken out in the first place.

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dakan45

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#25 dakan45
Member since 2009 • 18819 Posts

Yes, to play the game you will have to buy the game...which is exactly the intent of what Blizzard is doing. And it's smart...and don't be surprised as more and more companies stop supporting LAN due to things like Hamachi and rising rates of piracy.

Anyways, I think with your last statement what's clear is this has nothing to do with what "defined SC2" and everything to do with your purse/wallet/whatever.

dnuggs40
Well we had fun with my friends, i guess now its gonna be a little more complicated to play with my friends due to piracy, nothing new that hasnt been done before in pc gaming in order to find piracy.
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dakan45

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#26 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="dnuggs40"] Yes, you will still be able to play with friends in cafe's...lucky326

But not in our lan room without having enough original copies of sc2.

And here we have the grand reason it has been taken out in the first place.

Yeah, now having the game doesnt mean that you can play with your brother in your home, you need 2 diffirent original copies to play the game, kinda defeats the purpuse of Coop games.
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dnuggs40

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#27 dnuggs40
Member since 2003 • 10484 Posts

[QUOTE="dnuggs40"]

Yes, to play the game you will have to buy the game...which is exactly the intent of what Blizzard is doing. And it's smart...and don't be surprised as more and more companies stop supporting LAN due to things like Hamachi and rising rates of piracy.

Anyways, I think with your last statement what's clear is this has nothing to do with what "defined SC2" and everything to do with your purse/wallet/whatever.

dakan45

Well we had fun with my friends, i guess now its gonna be a little more complicated to play with my friends due to piracy, nothing new that hasnt been done before in pc gaming in order to find piracy.

It's not more complicated at all...it's easy setting up games on B.Net. The only difference is that you will all have to buy the game (instead of share one copy...ie piracy).

What you're saying is EXACTLY why Blizzard is going this route.

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dakan45

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#28 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="dnuggs40"]

Yes, to play the game you will have to buy the game...which is exactly the intent of what Blizzard is doing. And it's smart...and don't be surprised as more and more companies stop supporting LAN due to things like Hamachi and rising rates of piracy.

Anyways, I think with your last statement what's clear is this has nothing to do with what "defined SC2" and everything to do with your purse/wallet/whatever.

dnuggs40

Well we had fun with my friends, i guess now its gonna be a little more complicated to play with my friends due to piracy, nothing new that hasnt been done before in pc gaming in order to find piracy.

It's not more complicated at all...it's easy setting up games on B.Net. The only difference is that you will all have to buy the game (instead of share one copy...ie piracy).

What you're saying is EXACTLY why Blizzard is going this route.

Ok me and my brother will buy the game twice to play together... it hurts :( but its the law so we got to do it :cry:
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lucky326

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#29 lucky326
Member since 2006 • 3799 Posts

[QUOTE="lucky326"]

[QUOTE="dakan45"] But not in our lan room without having enough original copies of sc2.dakan45

And here we have the grand reason it has been taken out in the first place.

Yeah, now having the game doesnt mean that you can play with your brother in your home, you need 2 diffirent original copies to play the game, kinda defeats the purpuse of Coop games.

Incorrect, a Co-op game would be a single game with an option for 2 players to play on the same screen together.

SC2 isn't an FPS or Action game, it's an RTS therefore meaning to have a 2 player on a single game would be infeasable and the only option is to have more than one copy. When you buy a copy of a game you legally buy the right to play on it yourself.

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simardbrad

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#30 simardbrad
Member since 2004 • 2355 Posts

I saw a couple of posts saying you can do the virtual lan thing by doing b.net and then joining each others game so your pings are all low.

There's a problem with that! Company of Heroes was supposed to be the same way. When you connect through Relic Online, B.net or one of those similar services, there is always an issue with IP limits or Port Forwarding. Trust me I've seen it all too much.

By the way blizzard is just being dumb. A rediculous amount of players were going to buy starcraft 2 and they knew this, but blizzard has become a cash cow since the WoW era and now they want to squeeze every penny out of our pockets. Only thing this causes is less people buying it and more pirating it out of anger.

Hackers can break through anything and it'll only be a matter of time before they have B.net server emulators and then everybody will be playing star craft 2 online easier than they would have via hamachi.

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dakan45

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#31 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="lucky326"]

And here we have the grand reason it has been taken out in the first place.

lucky326

Yeah, now having the game doesnt mean that you can play with your brother in your home, you need 2 diffirent original copies to play the game, kinda defeats the purpuse of Coop games.

Incorrect, a Co-op game would be a single game with an option for 2 players to play on the same screen together.

SC2 isn't an FPS or Action game, it's an RTS therefore meaning to have a 2 player on a single game would be infeasable and the only option is to have more than one copy. When you buy a copy of a game you legally buy the right to play on it yourself.

Sorry i was posing an example for games like gears of war, there cant be games like that on pc now.
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Mograine

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#32 Mograine
Member since 2006 • 3666 Posts

I saw a couple of posts saying you can do the virtual lan thing by doing b.net and then joining each others game so your pings are all low.

There's a problem with that! Company of Heroes was supposed to be the same way. When you connect through Relic Online, B.net or one of those similar services, there is always an issue with IP limits or Port Forwarding. Trust me I've seen it all too much.

By the way blizzard is just being dumb. A rediculous amount of players were going to buy starcraft 2 and they knew this, but blizzard has become a cash cow since the WoW era and now they want to squeeze every penny out of our pockets. Only thing this causes is less people buying it and more pirating it out of anger.

Hackers can break through anything and it'll only be a matter of time before they have B.net server emulators and then everybody will be playing star craft 2 online easier than they would have via hamachi.

simardbrad

I frankly can't see why do you say that they want to squeeze every penny out of our pockets, it seems more than right to me that every person must have his own copy in order to play the game.

And B.net emulators are illegal.

LAN emulators aren't.

I leave it up to you to guess what this implies.

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blade55555

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#33 blade55555
Member since 2005 • 1116 Posts
[QUOTE="dnuggs40"]

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

dakan45
The amount of people playing SC LAN on internet cafes 5 years ago proves you wrong

lol sigh just wow that post made me lol.
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simardbrad

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#34 simardbrad
Member since 2004 • 2355 Posts

once again its not the fact of owning your own legit copy... its the fact that you shouldn't have to be hooked up to the internet to play a LAN Game, like I said... I'm sick of port forwarding issues, they occur way too much.

COD 4 and COD 5 playing 2 legit coppies over the internet, one cannot connect but the other can.

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dakan45

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#35 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dakan45"][QUOTE="dnuggs40"]

Yeah...lan is really what defined SC :roll:

LAN was simply a popular multiplayer option for a great game during a time when the intranet and online gaming was young.

blade55555
The amount of people playing SC LAN on internet cafes 5 years ago proves you wrong

lol sigh just wow that post made me lol.

Well if people STILL played starcraft id laugh too....Thats why i said 5 years ago, Now there are many games that are played in internet cafes, sc is just too old for it, and sc2 is not gonna be its succesor.
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gameguy6700

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#36 gameguy6700
Member since 2004 • 12197 Posts

Nah, by in large the people who would consider pirating would do so anyways. There's no principles...it's a matter of getting something for nothing with no threat of consequences. The difference now is pirates won't be playing "lan" online with hamachi, and maybe some will considering buying it instead of pirating if they feel multiplayer is worth it.dnuggs40

Pirates don't need lan functions to play games online. Even Steam games can be hacked so that you can play them online. MMOs, games you would think you would need to have an authentic copy to do anything with, can be hacked such that a pirated copy can be played online.

Getting rid of LAN only hurts legit customers. The pirates will just use a variety of means to play the game online anyway.

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dnuggs40

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#37 dnuggs40
Member since 2003 • 10484 Posts

[QUOTE="dnuggs40"]Nah, by in large the people who would consider pirating would do so anyways. There's no principles...it's a matter of getting something for nothing with no threat of consequences. The difference now is pirates won't be playing "lan" online with hamachi, and maybe some will considering buying it instead of pirating if they feel multiplayer is worth it.gameguy6700

Pirates don't need lan functions to play games online. Even Steam games can be hacked so that you can play them online. MMOs, games you would think you would need to have an authentic copy to do anything with, can be hacked such that a pirated copy can be played online.

Getting rid of LAN only hurts legit customers. The pirates will just use a variety of means to play the game online anyway.

Playing steam games online and playing b.net game is different...and regardless playing steam games online illegitimately requires somewhat more knowledge than the average pirate has. It's possible...just not as wide spread. That's what you guys don't realize...this has nothing to do with making something impossible...it's simply about minimizing risk and impact. And I'd wager it's going to take pirates quite a while to be able to play online...WoW was eventually emulated but it wasn't right away...and that's all Blizzard is hoping for.
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Mograine

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#38 Mograine
Member since 2006 • 3666 Posts

Playing steam games online and playing b.net game is different...and regardless playing steam games online illegitimately requires somewhat more knowledge than the average pirate has. It's possible...just not as wide spread. That's what you guys don't realize...this has nothing to do with making something impossible...it's simply about minimizing risk and impact. And I'd wager it's going to take pirates quite a while to be able to play online...WoW was eventually emulated but it wasn't right away...and that's all Blizzard is hoping for.dnuggs40

Not only that, private WoW servers aren't against the law, emulating B.net, instead, IS illegal.

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KHAndAnime

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#39 KHAndAnime
Member since 2009 • 17565 Posts
Company of Heroes and Dawn of War 2 both have LAN.
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gameguy6700

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#40 gameguy6700
Member since 2004 • 12197 Posts

[QUOTE="gameguy6700"]

[QUOTE="dnuggs40"]Nah, by in large the people who would consider pirating would do so anyways. There's no principles...it's a matter of getting something for nothing with no threat of consequences. The difference now is pirates won't be playing "lan" online with hamachi, and maybe some will considering buying it instead of pirating if they feel multiplayer is worth it.dnuggs40

Pirates don't need lan functions to play games online. Even Steam games can be hacked so that you can play them online. MMOs, games you would think you would need to have an authentic copy to do anything with, can be hacked such that a pirated copy can be played online.

Getting rid of LAN only hurts legit customers. The pirates will just use a variety of means to play the game online anyway.

Playing steam games online and playing b.net game is different...and regardless playing steam games online illegitimately requires somewhat more knowledge than the average pirate has. It's possible...just not as wide spread. That's what you guys don't realize...this has nothing to do with making something impossible...it's simply about minimizing risk and impact. And I'd wager it's going to take pirates quite a while to be able to play online...WoW was eventually emulated but it wasn't right away...and that's all Blizzard is hoping for.

While it's true that it does help deter some pirates who don't have enough knowledge to get a pirated game online, one has to wonder if the cost is worth it. Pirating, patching, and cracking a game isn't a difficult task for the end user. Just about every pirated game these days come with detailed instructions and automated crack tools such that as long as you can read and follow directions, you can fully pirate any game. On the otherhand, getting rid of LAN turns off a large amount of the consumer base, especially in games like Starcraft 2 where much of the community revolves around LAN parties and competitions. IMO I really don't think that the amount of thwarted pirates comes close to approaching the number of lost customers.

And speaking of Starcraft 2, this thread has really reminded me of this video.

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blade55555

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#41 blade55555
Member since 2005 • 1116 Posts
While everyone complains about lack of lan. I wonder how long it will take pirates to create lan. If no one thinks its going to happen well you'll be surprised. So while right now people can cry about it not being officially supported (except when you connect to bnet first according to interviews with blizzard). It'll come by some pirates and guess what? All the anti pirates will probably download it just so they can lan. It'll be sooo cute.
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Tyson8earzz

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#43 Tyson8earzz
Member since 2004 • 885 Posts
Developers want to force players to use "Battlenet" or EA's form of player matchmaking or on Steam ect ect. These are the only ways for the devs to have their games officially validated as originals to possibly cut down on piracy. (which is a poor excuse i think)
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dnuggs40

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#44 dnuggs40
Member since 2003 • 10484 Posts

[QUOTE="dnuggs40"][QUOTE="gameguy6700"]

Pirates don't need lan functions to play games online. Even Steam games can be hacked so that you can play them online. MMOs, games you would think you would need to have an authentic copy to do anything with, can be hacked such that a pirated copy can be played online.

Getting rid of LAN only hurts legit customers. The pirates will just use a variety of means to play the game online anyway.

gameguy6700

Playing steam games online and playing b.net game is different...and regardless playing steam games online illegitimately requires somewhat more knowledge than the average pirate has. It's possible...just not as wide spread. That's what you guys don't realize...this has nothing to do with making something impossible...it's simply about minimizing risk and impact. And I'd wager it's going to take pirates quite a while to be able to play online...WoW was eventually emulated but it wasn't right away...and that's all Blizzard is hoping for.

While it's true that it does help deter some pirates who don't have enough knowledge to get a pirated game online, one has to wonder if the cost is worth it. Pirating, patching, and cracking a game isn't a difficult task for the end user. Just about every pirated game these days come with detailed instructions and automated crack tools such that as long as you can read and follow directions, you can fully pirate any game. On the otherhand, getting rid of LAN turns off a large amount of the consumer base, especially in games like Starcraft 2 where much of the community revolves around LAN parties and competitions. IMO I really don't think that the amount of thwarted pirates comes close to approaching the number of lost customers.

And speaking of Starcraft 2, this thread has really reminded me of this video.

Well Blizzard obviously does...and they are the ones who know more about their product and customer base. They know who buys their games...they know how people play their games...and they have a pretty good idea who is pirating their games. It's their money on the line, if anybody thinks they just made this decision willy-nilly without serious consideration, cost analysis, and research you would be wrong.
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Meejoe27

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#45 Meejoe27
Member since 2009 • 786 Posts

For Starcraft 2 i don't see it making a difference in sales.

Maybe some people will claim boycott but they will still buy it.

No one would claim boycott if they weren't a huge fan already.

Thats like me claiming boycott on sparkling water. i don't drink it, its gross,so why would my boycott matter?

it wouldn't. Blizzard won't lose fans over this LAN decision.