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Ondoval

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#51 Ondoval
Member since 2005 • 3103 Posts

If Diablo 3 looks like a War 3 mod...there is no hope for this world.DanielDust

CG pictures in Diablo II vs hand drawing pictures in both Warcraft III and Diablo III.

Slim designs in Diablo II vs super deformed, caricaturesque designs in Warcraft III and Diablo III.

Tons of gore and corpses and mutillated men and women in Daiblo III in a grim environments vs colorful environments in Warcraft III and Diablo III.

Looks like a mod to Disneyland to some of us. And all we known what all of this is about: Blizzard found a gold mine in WoW and tries to make Diablo III as close to WoW as possible, in order to attract the same population. I only expect that the damage dealer/tank/healer mechanics would be totally absent from Diablo III, because that is NOT like Diablo games works.

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Ondoval

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#53 Ondoval
Member since 2005 • 3103 Posts

2) We don't know the player cap. It could be 4, 5, 6, 7, or 8. I am guessing 6, but still we have no confirmation. And runewords, while cool, are a bad idea. They kind of broke the economy and made alot of stuff useless. And I like the visuals personally.

NaveedLife

We already known the Diablo III cahracter cap, is 4 for cooperative multiplayer campaign and 3 vs 3 for competitive multiplayer arena. And the fact that you will not be able to play PvP in the campaign maps is utterly LAME. If I want to play DotA I already have LoL, HoN and some other free games to play in a couple of maps.

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NaveedLife

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#54 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="NaveedLife"]

2) We don't know the player cap. It could be 4, 5, 6, 7, or 8. I am guessing 6, but still we have no confirmation. And runewords, while cool, are a bad idea. They kind of broke the economy and made alot of stuff useless. And I like the visuals personally.

Ondoval

We already known the Diablo III cahracter cap, is 4 for cooperative multiplayer campaign and 3 vs 3 for competitive multiplayer arena. And the fact that you will not be able to play PvP in the campaign maps is utterly LAME. If I want to play DotA I already have LoL, HoN and some other free games to play in a couple of maps.

Can you link me to that? I must have missed it if this is true, which is shocking cause i keep up on this stuff.

And WHY is it a big deal that world PVP is not in? What is better or different about it? I dont even get what fun people had with PVP in Diablo II honestly, it sucks and is not what Diablo is about.

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Ondoval

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#55 Ondoval
Member since 2005 • 3103 Posts

People will always hate on what's popular.

Even I do it, I hate on Bieber and that Friday song

999realthings

Sometimes people hate mainstream events, but there's no reason to be happy about a sequel if the sequel is worse than the previous game, or there is?

I supect that the reason behind some of the Daiblo III changes are due Blizzard is designing the game to be playable with pads, because they will try to port it to consoles. I think that Monolith, Epic and Crytek did a good work destroying the F.E.A.R., Unreal Tournament and Crysis franchises due the design decissions based on a development with the sequels based on console restrictions. Would you like to see Starcraft III designed to be played with the Wii Mote?

Funny thing is that some of those developers are in panic mode due their latest franchises in consoles are underperforming (Bulletstorm) and the console market of software is shrinking whereas free to play and social games in PC are in rampage mode.

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Ondoval

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#56 Ondoval
Member since 2005 • 3103 Posts

Can you link me to that? I must have missed it if this is true, which is shocking cause i keep up on this stuff.

And WHY is it a big deal that world PVP is not in? What is better or different about it? I dont even get what fun people had with PVP in Diablo II honestly, it sucks and is not what Diablo is about.

NaveedLife

Anything contrasted you want to known about the game is described here:

http://www.diablowiki.net/Diablo_3_Basics

http://www.diablowiki.net/Main_Page

By far the best guide that currently exists about the game.

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NaveedLife

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#57 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="999realthings"]

People will always hate on what's popular.

Even I do it, I hate on Bieber and that Friday song

Ondoval

Sometimes people hate mainstream events, but there's no reason to be happy about a sequel if the sequel is worse than the previous game, or there is?

I supect that the reason behind some of the Daiblo III changes are due Blizzard is designing the game to be playable with pads, because they will try to port it to consoles. I think that Monolith, Epic and Crytek did a good work destroying the F.E.A.R., Unreal Tournament and Crysis franchises due the design decissions based on a development with the sequels based on console restrictions. Would you like to see Starcraft III designed to be played with the Wii Mote?

Funny thing is that some of those developers are in panic mode due their latest franchises in consoles are underperforming (Bulletstorm) and the console market of software is shrinking whereas free to play and social games in PC are in rampage mode.

What in Diablo III, bsesides the supposed player limit (I still cant find official evidence, but you could be right), says that the game was built with consoles in mind? Everything I have heard about DIII seems better than DII, except POSSIBLY the player limit, which doesnt really bother me, although I think it should be more like 6 than 4.

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JigglyWiggly_

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#58 JigglyWiggly_
Member since 2009 • 24625 Posts
Looks so bad I played Diablo 1 for liek first time in 10 years, and I was like legimitely taken by the whole scarriness, not that I ever get scared, but you could feel teh tension rising. Diablo 2 was not scary. DIABLO 3 LOOKS LIKE WORLD OF WARCRAFT Game looks like poo
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NaveedLife

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#59 NaveedLife
Member since 2010 • 17179 Posts

Looks so bad I played Diablo 1 for liek first time in 10 years, and I was like legimitely taken by the whole scarriness, not that I ever get scared, but you could feel teh tension rising. Diablo 2 was not scary. DIABLO 3 LOOKS LIKE WORLD OF WARCRAFT Game looks like pooJigglyWiggly_

Diablo II > DIablo 1 in every way execpt maybe the scaryness. Diablo III looks to be upping the presentation from DII IMO, but who knows. We have not seen much yet.

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Nerkcon

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#60 Nerkcon
Member since 2006 • 4707 Posts
Am I the only one who remembers the complaints that the new Diablo novels written by Richard A. Knaak? Nearly everyone on the Blizzard forums (mainly the official WoW) simply HATED that guy's guts for the longest time. Apparently, he's a super terrible writing that got his job because he was best friends with some executive in Blizzard.
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Ondoval

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#61 Ondoval
Member since 2005 • 3103 Posts

What in Diablo III, bsesides the supposed player limit (I still cant find official evidence, but you could be right), says that the game was built with consoles in mind? Everything I have heard about DIII seems better than DII, except POSSIBLY the player limit, which doesnt really bother me, although I think it should be more like 6 than 4.

NaveedLife

Item inventory. They replaced the old grill for a folder system that lets you to take "x" amount of small onjects, "x" of medium size objects and "x" of large size objects. This is due a grill system management is complicatd with a pad, so the new system is a lot more simplistic.

They also said that currently you can play the entire game WITHOUT KEYBOARD if you want (only mouse), which means that probably the control is dumbed down to let a easy port to consoles.

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Nerkcon

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#62 Nerkcon
Member since 2006 • 4707 Posts
Also, I remember that there used to be hate for the lack of LAN support. EDIT: Is LAN support still cut out? I remember that Blizzard said they were cutting out LAN support because of piracy, but then turned around and said it wouldn't stop piracy, but I don't remember them saying they were going add it back in.
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DJ_Lae

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#63 DJ_Lae
Member since 2002 • 42748 Posts

They also said that currently you can play the entire game WITHOUT KEYBOARD is you want (only mouse), which means that probably the control is dumbed down to let a easy port to consoles.

Ondoval
To be fair, you can pretty much play Diablo 2 with just the mouse too. The only thing you'll miss will be a lack of run key.
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Mograine

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#64 Mograine
Member since 2006 • 3666 Posts

To be fair, you can pretty much play Diablo 2 with just the mouse too. The only thing you'll miss will be a lack of run key.DJ_Lae

And hotkeys in general.

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the_ChEeSe_mAn2

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#65 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
[QUOTE="JigglyWiggly_"]Looks so bad I played Diablo 1 for liek first time in 10 years, and I was like legimitely taken by the whole scarriness, not that I ever get scared, but you could feel teh tension rising. Diablo 2 was not scary. DIABLO 3 LOOKS LIKE WORLD OF WARCRAFT Game looks like poo

And once again Jiggly Wiggly shows up talking like a juvenile.
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DJ_Lae

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#66 DJ_Lae
Member since 2002 • 42748 Posts

[QUOTE="DJ_Lae"]To be fair, you can pretty much play Diablo 2 with just the mouse too. The only thing you'll miss will be a lack of run key.Mograine

And hotkeys in general.

Well, yes, but you can still click to change your active skill. It's not nearly as efficient, of course. I'd imagine Diablo 3 with just the mouse would be something similar.
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Bruin1986

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#67 Bruin1986
Member since 2007 • 1629 Posts

In terms of hate well I should hate Blizzard for feeding into a gaming community that wants to spend too much time per week in front of WoW and letting the community call the shots vs making a healthy game and therefore I really shouldn't buy this new game and I probably won't.

Ummm...what? So now you are complaining that a game developer caters TOO MUCH to what it's fan base actually wants? Lol, I guess it's true when people say they can't win. And what exactly is a "healthy game?"
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NaveedLife

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#68 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="Mograine"]

[QUOTE="DJ_Lae"]To be fair, you can pretty much play Diablo 2 with just the mouse too. The only thing you'll miss will be a lack of run key.DJ_Lae

And hotkeys in general.

Well, yes, but you can still click to change your active skill. It's not nearly as efficient, of course. I'd imagine Diablo 3 with just the mouse would be something similar.

exactly. Especially since they are trying to encourage the use of mutliple skills, requiring you to hit numbers or whatever. People act like DII had complex controls and it didnt. All i used was health pots (not in III and probably for the better) and the occasional F# key.

THe only thing I am a tad worried about is the player limit being 4, although it probably will never affect me. I never played with more than 4 people I knew in DII.

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DanielDust

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#69 DanielDust
Member since 2007 • 15402 Posts
Diablo 3 is too flashy, even 2 was, it'd be too hectic with more players, yes it's a hack and slash, yes you want carnage, but I personally want to also have a clue about what happened, even 4 was pushing it in D2 sometimes.
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JigglyWiggly_

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#70 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="JigglyWiggly_"]Looks so bad I played Diablo 1 for liek first time in 10 years, and I was like legimitely taken by the whole scarriness, not that I ever get scared, but you could feel teh tension rising. Diablo 2 was not scary. DIABLO 3 LOOKS LIKE WORLD OF WARCRAFT Game looks like poothe_ChEeSe_mAn2
And once again Jiggly Wiggly shows up talking like a juvenile.

I am pro at quake3, quakelive, and CSS, your argument is now irrelevent.

My point is valid though, I liked Diablo because it was scary atmosphere, this looks like playing world of warcraft with a top view angle.

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edinsftw

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#71 edinsftw
Member since 2009 • 4243 Posts

Played the demo at blizzcon a few times, its gonna be good.

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Elitro

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#72 Elitro
Member since 2009 • 578 Posts

Dude the game is going to be awsome... arenas!! :D

Seriously thou, the SP will prolly be great and immersive, then you add the multiplayer and i think i'll spend alot of time there, can't wait D:

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Elann2008

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#73 Elann2008
Member since 2007 • 33028 Posts
It will consume me... especially the online part.
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Ondoval

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#74 Ondoval
Member since 2005 • 3103 Posts

[QUOTE="Ondoval"]

They also said that currently you can play the entire game WITHOUT KEYBOARD if you want (only mouse), which means that probably the control is dumbed down to let a easy port to consoles.

DJ_Lae

To be fair, you can pretty much play Diablo 2 with just the mouse too. The only thing you'll miss will be a lack of run key.

Try it with a Martial Arts Assassin. There's a significative diference in theeffectiveness if you had all the keyboard to hotkey and chain the combos. Of course you still can do it, or even use a Razer Naga mice with 15+ buttons, but a only mouse interface isn't optimal for Daiblo II LOD gameplay.

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SoAmazingBaby

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#75 SoAmazingBaby
Member since 2009 • 3023 Posts
Diablo 3 will be epic.
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Planeforger

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#76 Planeforger
Member since 2004 • 20083 Posts

I might play it, but I wouldn't say that I'm excited for it.

I sunk a bunch of hours into Diablo 2 and I guess I enjoyed the experience (besides the massive numbers of cheating players, which sort of defeated the purpose of playing online)...but eh, it's just another hack'n'slash action RPG. Although I guess they are fun time-wasters.

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Lucianu

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#77 Lucianu
Member since 2007 • 10347 Posts

PC elitism at its finest. Did you know that Diablo 1 was also on the consoles, by any chance? And it is really not that hard to make an action RPG to work on consoles, apart from controls, camera view and certain gameplay mechanics.

the_ChEeSe_mAn2

Everyone knows that Diablo I was on the PS1, consolites such as yourself have ben mentioning that non-stop in every Diablo thread. What you failed to research (i know 99.9% of consolites, including yourself, never played it) is how horribly it sucked. It was clunky as all hell, ugly as a demon and factually dumbed to oblivion. It was forgotten by the pages of time.. until DIII was rumoured for consoles, and consolites dug up the ancient past regarding D1.

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Nerkcon

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#78 Nerkcon
Member since 2006 • 4707 Posts

[QUOTE="the_ChEeSe_mAn2"]

PC elitism at its finest. Did you know that Diablo 1 was also on the consoles, by any chance? And it is really not that hard to make an action RPG to work on consoles, apart from controls, camera view and certain gameplay mechanics.

Lucianu

Everyone knows that Diablo I was on the PS1, consolites such as yourself have ben mentioning that non-stop in every Diablo thread. What you failed to research (i know 99.9% of consolites, including yourself, never played it) is how horribly it sucked. It was clunky as all hell, ugly as a demon and factually dumbed to oblivion. It was forgotten by the pages of time.. until DIII was rumoured for consoles, and consolites dug up the ancient past regarding D1.

Errrr.... I agree but you're missing the point. Diablo 1 was a port after the game was already made by a second rate team of Blizzard (or even a completely different developer, too lazy to check) and it was just an after thought. Diablo 3 isn't out yet and Blizzard is talking about hiring a team to make Diablo 3 on consoles themselves. If they decide to do it this could mean they will not put certain things in Diablo 3 if it won't work on consoles.
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Postal_Guy

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#79 Postal_Guy
Member since 2006 • 2643 Posts

I cant wait for this game

this will keep me going forever together with Grim Dawn

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the_ChEeSe_mAn2

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#80 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

[QUOTE="the_ChEeSe_mAn2"][QUOTE="JigglyWiggly_"]Looks so bad I played Diablo 1 for liek first time in 10 years, and I was like legimitely taken by the whole scarriness, not that I ever get scared, but you could feel teh tension rising. Diablo 2 was not scary. DIABLO 3 LOOKS LIKE WORLD OF WARCRAFT Game looks like pooJigglyWiggly_

And once again Jiggly Wiggly shows up talking like a juvenile.

I am pro at quake3, quakelive, and CSS, your argument is now irrelevent.

My point is valid though, I liked Diablo because it was scary atmosphere, this looks like playing world of warcraft with a top view angle.

Pro at video games does not make you cool automatically. Atmosphere is a big deal in Diablo series, I will agree on that. That said we haven't seen enough D3 to comment on it.
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THGarrett

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#81 THGarrett
Member since 2003 • 2574 Posts

I cannot wait for the game. I had so many fond memories playing Diablo and Diablo 2. I can only hope this will be nothing short of amazing.

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pvtdonut54

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#82 pvtdonut54
Member since 2008 • 8554 Posts
I'll probably preorder it.
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Saw01

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#83 Saw01
Member since 2011 • 25 Posts

[QUOTE="NaveedLife"]

What in Diablo III, bsesides the supposed player limit (I still cant find official evidence, but you could be right), says that the game was built with consoles in mind? Everything I have heard about DIII seems better than DII, except POSSIBLY the player limit, which doesnt really bother me, although I think it should be more like 6 than 4.

Ondoval

Item inventory. They replaced the old grill for a folder system that lets you to take "x" amount of small onjects, "x" of medium size objects and "x" of large size objects. This is due a grill system management is complicatd with a pad, so the new system is a lot more simplistic.

They also said that currently you can play the entire game WITHOUT KEYBOARD if you want (only mouse), which means that probably the control is dumbed down to let a easy port to consoles.

If i am not mistaken the "old grill" in UI will be there, you prob watched old videos from 2007 which are outdated =)

In this video you can see how UI looks atm http://www.youtube.com/watch?v=t7KQyekHZWM

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cain006

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#84 cain006
Member since 2008 • 8625 Posts

It will eventually be ported on consoles so expect it to get dumbed down :roll:NerubianWeaver
Man people like you are so annoying. You do realize that Blizzard has put some of their games on consoles right?

Anyways, I'm looking forward to it a lot. I can wait, but I'll definitely get it.

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Walincas

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#85 Walincas
Member since 2006 • 511 Posts

[QUOTE="NerubianWeaver"]It will eventually be ported on consoles so expect it to get dumbed down :roll:cain006

Man people like you are so annoying. You do realize that Blizzard has put some of their games on consoles right?

Anyways, I'm looking forward to it a lot. I can wait, but I'll definitely get it.

well we are in the pc forum now, and some IP's that started on PC have been changed ALOT when they went to consoles as well.

I am a bit worried about it as well, but im hoping that blizz won't release on consoles and focus on PC, they got it going pretty good so far, there is no need for them to cater to the consoles as well..

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DanielDust

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#86 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="cain006"]

[QUOTE="NerubianWeaver"]It will eventually be ported on consoles so expect it to get dumbed down :roll:Walincas

Man people like you are so annoying. You do realize that Blizzard has put some of their games on consoles right?

Anyways, I'm looking forward to it a lot. I can wait, but I'll definitely get it.

well we are in the pc forum now, and some IP's that started on PC have been changed ALOT when they went to consoles as well.

I am a bit worried about it as well, but im hoping that blizz won't release on consoles and focus on PC, they got it going pretty good so far, there is no need for them to cater to the consoles as well..

There is also no need for you to be worried about such outrageous things, when did Blizzard make a bad game? all this whining is childish, somebody hears console then they go "OMG it gonna suck, expect it to be dumbed down".
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Ondoval

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#87 Ondoval
Member since 2005 • 3103 Posts

There is also no need for you to be worried about such outrageous things, when did Blizzard make a bad game? all this whining is childish, somebody hears console then they go "OMG it gonna suck, expect it to be dumbed down".DanielDust

Crytek screwed Crysis 2 designing it for consoles.

Electronic Arts screwed Dragon Age 2 designing it for consoles.

Monolith screwed F.E.A.R. 2 designing it for consoles.

Epic screwed Unreal Tournament III designing it for consoles.

How many games must be meshed due compromises in their the design in order to be portable to consoles to be recognized a pattern by the exceptics?

I really don't like some of the Diablo III changes in the gameplay design, as the reduction in the number of players, the lack of runewords, the turn of the PvP in a DotA arena game or the absence of some heavy-teamwork oriented abilities as the Paladin auras. Seems very rational concerns for me, and in the top of all of this is the suspicion that the game is changing his game play nature and avoiding the gorefest visuals of D II due is being designed to be ported to be played by 13- year old child. And I don't like it; if you want to sell games to consoles do your "gears of war" or "starcraft ghost" instead of downgrading UT or Diablo to the console standards.

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DanielDust

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#88 DanielDust
Member since 2007 • 15402 Posts
You're complaining but about what, did you play the game? all I saw there are some features that you liked in the previous games, features that did more harm to the game, and funny, you're complaining that PvP was actually considered as part of the game now, and whining yet again about the art style, the classic Diablo 3 complaint made by "grumpy" folks, because you clearly know how dark Diablo 3 is in the first levels where the world barely has "darkness" in it. What I find ironic is that you're complaining about certain abilities that somehow define the term team work for you, but at the same time you complain that it focuses more on team play (with the player limit). Crytek did, but they are a new, inexperienced company, DA 2 was fun in its own way, FEAR never was complex or some kind of definition for PC gaming, 2 was more fun than the first but not as serious, UT 3 didn't design anything for consoles that's why it failed on consoles and the PC crowd doesn't appreciate that type of game anymore.
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LordAinav

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#89 LordAinav
Member since 2007 • 227 Posts

Diablo 3 will be much better game than D2.

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VeNoM_JaCKaL

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#90 VeNoM_JaCKaL
Member since 2011 • 82 Posts
Never played Diablo 1, 2 or expansion and I personally am looking forward to the game. I can understand why there is so much disappointment towards it. Being a standard bearer for PC gaming as does the Doom Quake and many others Diablo 3. The possibility of being ported, toned down or not being in line with its heritage would cause many followers to be disillusioned with its forthcoming release. But I think Blizzard are clever enough and been around long enough to know that what they will produce will be as good as there recent releases and still be faithful to the originals.
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Mograine

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#91 Mograine
Member since 2006 • 3666 Posts

You're complaining but about what, did you play the game? all I saw there are some features that you liked in the previous games, features that did more harm to the game, and funny, you're complaining that PvP was actually considered as part of the game now, and whining yet again about the art style, the classic Diablo 3 complaint made by "grumpy" folks, because you clearly know how dark Diablo 3 is in the first levels where the world barely has "darkness" in it. What I find ironic is that you're complaining about certain abilities that somehow define the term team work for you, but at the same time you complain that it focuses more on team play (with the player limit). Crytek did, but they are a new, inexperienced company, DA 2 was fun in its own way, FEAR never was complex or some kind of definition for PC gaming, 2 was more fun than the first but not as serious, UT 3 didn't design anything for consoles that's why it failed on consoles and the PC crowd doesn't appreciate that type of game anymore.DanielDust

UT3 failed on consoles because it wasn't advertised at all, and it failed on PC because Epic refused to tweak the numbers to make it playable like UT2004 was.

It has nothing to do with PC crowd not appreciating arena shooters anymore.

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DanielDust

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#92 DanielDust
Member since 2007 • 15402 Posts
It has, because it was like 99, it didn't need any tweeking (after the patches).
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Mograine

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#93 Mograine
Member since 2006 • 3666 Posts

It has, because it was like 99, it didn't need any tweeking (after the patches).DanielDust

Nope, the game just plain sucked. Epic cut off support for it completely and the reception negatively blew up at that point.

People who was still playing UT2004 daily said that, not "the PC crowd".

And what the hell does "it was like 99" mean?

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Ondoval

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#94 Ondoval
Member since 2005 • 3103 Posts

you're complaining that PvP was actually considered as part of the game now, and whining yet again about the art style, the classic Diablo 3 complaint made by "grumpy" folks, because you clearly know how dark Diablo 3 is in the first levels where the world barely has "darkness" in it. What I find ironic is that you're complaining about certain abilities that somehow define the term team work for you, but at the same time you complain that it focuses more on team play (with the player limit). DanielDust

1) That part about "PvP is now part of the game" has low sense. Diablo II is all about PvP. People doesn't still play the game due the story, but due the most powerful items in the game are made with runes that are extremely rare to find, and you ned God Tier items to build a competent PvP character. The way I see the Diablo III PvP, they ereased the runewords to make top tier items as easy to obtain as in WoW, maybe expecting to put it on sale as in League Of Legends and other DotA kind of games, to increase their benefits through micropayments. Blizzard started to sell their soul when jumped from cosmetic item at sale in the Blizzard Store for WoW to sell "celestial mounts" and other items with effects in the gameplay. Instead of encouraging the people to play and earn they stuff through gameplay they are now encouraging the people TO PAY.

2) I don't known how a fall from EIGHT to FOUR players in the cooperative campaign can be considered a improve. Is like calling that Diablo II has a bad gameplay due supports up to 8 players? Then a no multiplayer support must be PERFECT, due is even LESS players!!

What I'm starting to think is that some people will always defend any decission his beloved company takes, no matter how absurd is. Like when Infinity Ward disabled dedicated servers in MNodern Warfare 2 and some people still liked the change. Ok, stay cool with the unconditional support, but imo Diablo III will face a very hard task trying to reach JUST HALF of the 15 million units that Diablo II sold, because some of the changes will not only discourage the old school players but will also reender the game with a much shorter life (why spent years building runewords as Grief, Breath Of The Dying or Last Wish when the top objects will be WAY more accesible or just you can pay to get it?).

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DanielDust

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#95 DanielDust
Member since 2007 • 15402 Posts

You don't need to be a genius to understand what something plain without any metaphores or anything means. And thanks for prooving my point, even the fans don't like 99, 2K4 is more popular even if almost dead and it plays differently, UT3 is that exact game only newer that had a very rough launch. 1+1, nothing more, nothing less.

1) PvP wasn't a big part, it had no PvP, PvP was simply getting the best items you can find in the game and fight people just because you could (and you even said that yourself), it had no special equipment developed especially for PvP and no fighting grounds for that (but the arenas are irrelevant, you can fight anywhere, even if an open field offers no variation in strategy or anything). The new runes are better, I don't care about stats and grinding millions of slightly different runes till I reach that last 1 million 1 rune with the best stats, the new type of runes in D3 are way better and they actually make a difference besides statistical enhancements, it also kills this obsession of yours of grinding that special uber mega awesome rune that has a 0.000001% chance of ever dropping in the entire game then going on that inexistent PvP and obliterating players that have only 500 hours not 1k on it just because you can. Yes you love exactly what is wrong about Diablo 2.

2) You talked about team work, 8 players were way too much for Diablo 2, if you enjoyed it, more power to you, but it was a flawed experience and it certainly did nothing to enforce the need of cooperation. Less players = higher difficulty = need of team work.

What I know, is that some people always complain if their obsession changes in the slightest then rage at that company because they wronged them even if they have absolutely no clue if they won't enjoy it even more with those changes. There's also those mindless small details, like assuming items will be sold.

There is only one thing I don't like about D3 and that is the change to potions, not having mana and health potions but getting them in fights, however I'm not going to complain about how awesome the grind was in D2 and rage at Blizz because they're not letting me grind for years for that single special item that I'd be cool enough to get then promote myself on God knows what websites because I AM THAT MAN that got it. I'll just wait and see how it plays.

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Lucianu

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#96 Lucianu
Member since 2007 • 10347 Posts

You don't need to be a genius to understand what something plain without any metaphores or anything means. And thanks for prooving my point, even the fans don't like 99, 2K4 is more popular even if almost dead and it plays differently, UT3 is that exact game only newer that had a very rough launch. 1+1, nothing more, nothing less.

DanielDust

The fact that UT '99 has more players on daily basis than both UT 2k4 & UT 3 combined kinda proves you wrong.

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XaosII

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#97 XaosII
Member since 2003 • 16705 Posts

1) PVP was an afterthought in Diablo 2. Anyone that says otherwise is fooling themselves. Its a broken, cheap mess of a system reliant on exploitation and min-maxing cheap abilities rather than any semblance of skill.

Your Blizzard store statement is pure speculation, and in all likelyhood, not going to happen. If Blizzard wanted to do so, they would've already done it for WoW and SC 2. But they havent. All the items sold for WoW are inconsequential.

2) For the same reason that 40 player raids going down to 25 were an improvement: Its easier to balance. An easier job for Blizzard to balance the game allows for a better game. More is not always better. Better is better.

For Blizzard i can see, and agree, with the game design choices that they've made. The no dedicated servers for MW2 was not a game design decision and has no merit in your argument.

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Cwagmire21

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#98 Cwagmire21
Member since 2007 • 5896 Posts

I've been waiting for this game for years and I cannot wait to buy it. Day one buy for me. For others that don't like how Diablo 3 is shaping up. That's fine, to each his/ her own.

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BLaZe462

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#99 BLaZe462
Member since 2002 • 1432 Posts

[QUOTE="DanielDust"]

You don't need to be a genius to understand what something plain without any metaphores or anything means. And thanks for prooving my point, even the fans don't like 99, 2K4 is more popular even if almost dead and it plays differently, UT3 is that exact game only newer that had a very rough launch. 1+1, nothing more, nothing less.

Lucianu

The fact that UT '99 has more players on daily basis than both UT 2k4 & UT 3 combined kinda proves you wrong.

I still play that game it kicks ass

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NaveedLife

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#100 NaveedLife
Member since 2010 • 17179 Posts

1) PVP was an afterthought in Diablo 2. Anyone that says otherwise is fooling themselves. Its a broken, cheap mess of a system reliant on exploitation and min-maxing cheap abilities rather than any semblance of skill.

Your Blizzard store statement is pure speculation, and in all likelyhood, not going to happen. If Blizzard wanted to do so, they would've already done it for WoW and SC 2. But they havent. All the items sold for WoW are inconsequential.

2) For the same reason that 40 player raids going down to 25 were an improvement: Its easier to balance. An easier job for Blizzard to balance the game allows for a better game. More is not always better. Better is better.

For Blizzard i can see, and agree, with the game design choices that they've made. The no dedicated servers for MW2 was not a game design decision and has no merit in your argument.

XaosII

This. THe only thing I can understand is the high probability of having 4 players. Not saying it isnt better, it could be, but for people who play with a ton of friends it is a bit of a letdown. Other than that, everythign is shaping up nicely. They are fixing broken elements from DII, adding in tons of customization and more items (3 new pieces), actually thinking about PVP and not having that junk from DII (which DII was NOT all about), and so on.