Why does it matter? As long as the PC version doesn't suffer gameplay or mechanic wise from the console port I am all for it.I hope there's no console version of Diablo III.
thusaha
This topic is locked from further discussion.
Why does it matter? As long as the PC version doesn't suffer gameplay or mechanic wise from the console port I am all for it.I hope there's no console version of Diablo III.
thusaha
Anyone who actually thought it was going to be released in 2010 in the first place are deluding themselves. I knew Starcraft 2 wouldn't be released until 2010 and Blizzard would never release 2 major releases within a year of each other.
You also have to remember that Blizzard will spend 6-12 months just making sure the balance of the game is right. They haven't even added all the content yet, let alone started balancing.
Diablo 1 made it to the PS1 (and N64?)
It has a very basic control structure, I could see it happening. I wouldn't buy it on a console, but I could see it happening.
The PS3 can have mouse and keyboard support, a gamepad isn't neccesary.[QUOTE="Wasdie"]The PS3 can have mouse and keyboard support, a gamepad isn't neccesary.Diablo 1 made it to the PS1 (and N64?)
It has a very basic control structure, I could see it happening. I wouldn't buy it on a console, but I could see it happening.
sSubZerOo
Its not standard, so it really doesnt matter since not everyone has it and you cant design the game around it (besides it would completly unbalance gameplay)
a game like Diablo 3 would never control right on a gamepad, combat wouldnt be an issue, its the spells that need to be targeted...there is no real way to target them.
How can a game be pushed back if its release date was never announced?sSubZerOoSimple. Starting work on multiple platforms for the same game takes more time and resources than just trying to finish a pc version. Ta-da!
Also, I imagine it could go something like this:
MS- we will pay you more if you release the xbox version first.
Blizzard- (drool)
Simple. Starting work on multiple platforms for the same game takes more time and resources than just trying to finish a pc version. Ta-da![QUOTE="sSubZerOo"]How can a game be pushed back if its release date was never announced?Qixote
Also, I imagine it could go something like this:
MS- we will pay you more if you release the xbox version first.
Blizzard- (drool)
I think you missed his point. Diablo 3 wasn't pushed back, since it was never confirmed for 2010. In fact, majority of people already guessed it wasn't coming out in 2010. Blizzard is a PC-exclusive developer, and while they say they haven't ruled out a console port of Diablo 3, the PC version is still their priority. The reason Diablo 3 isn't coming out next year is stupidly obvious, and "Console port" is not that reason.I don't mind if Consoles get Diablo III if
1: The PC platform is the main proirity.
2: The PC version is not delayed because of console (Sorry consolites, you'll have to wait in line)
I dont know about you but I think Diablo 3 would make a prime candidate for multi-platform online play. The controls are easy enough that they could easily be translated so 360 owners could play with PC owners and PS3 owners
[QUOTE="kieranb2000"][QUOTE="h1dd3n5had0w"] Why? The first Diablo was on the PSOne, and it was still a good game...HenriH-42
That was before console casualization existed. It started when Xbox 1 was released and has only gotten worse over the years...
SC was on the N64. I don't see D3 going to consoles as a problem, just more of a why? What would they gain? I'm sure most PC's today (and more so when D3 releases) will be more than capable of running D3, so again, why port to consoles? I couldn't imagine many if any serious gamers buying D3 on consoles over the PC version.Diablo 1 made it to the PS1 (and N64?)
It has a very basic control structure, I could see it happening. I wouldn't buy it on a console, but I could see it happening.
Wasdie
Please Log In to post.
Log in to comment