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Aslyum_Beast

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#51 Aslyum_Beast
Member since 2008 • 975 Posts

As a guy who has not played a BF game but has been having alot of fun with MW2... sounds like BF:BC2 was the game all players across PC and Consoles were waiting for ;)

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lucfonzy

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#52 lucfonzy
Member since 2008 • 1835 Posts

Tell me this how many FPS games that you have played dont have prone or didn't use it anwyay?

mattuk69

Counter strike series

Team Fortress 2

Half life 2 (deathmatch included)

Letf 4 Dead 1 + 2

(Are we talking about multiplayer only here or all FPS games, because if the latter is true, the list goes on and on )

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HavocEbonlore

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#53 HavocEbonlore
Member since 2007 • 483 Posts

[QUOTE="mattuk69"]

Tell me this how many FPS games that you have played dont have prone or didn't use it anwyay?

lucfonzy

Counter strike series

Team Fortress 2

Half life 2 (deathmatch included)

Letf 4 Dead 1 + 2

(Are we talking about multiplayer only here or all FPS games, because if the latter is true, the list goes on and on )

The BF series is far more tactical than the FPSs you mentioned, the dynamics of BF demand prone. Sry, try again, lol.

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JigglyWiggly_

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#54 JigglyWiggly_
Member since 2009 • 24625 Posts
Yes I concur, it needs prone because it is somewhat tactical. CSS prone? That's useless, it's very close combat, you don't see random SWAT teams starting to prone when they are 20 feet away from you. But you do see soldiers in Iraq and stuff prone when they are hella far away, or are trying to not get shot.
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lucfonzy

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#55 lucfonzy
Member since 2008 • 1835 Posts

[QUOTE="lucfonzy"]

[QUOTE="mattuk69"]

Tell me this how many FPS games that you have played dont have prone or didn't use it anwyay?

HavocEbonlore

Counter strike series

Team Fortress 2

Half life 2 (deathmatch included)

Letf 4 Dead 1 + 2

(Are we talking about multiplayer only here or all FPS games, because if the latter is true, the list goes on and on )

The BF series is far more tactical than the FPSs you mentioned, the dynamics of BF demand prone. Sry, try again, lol.

Yeah fair point.

But counter strike is one of the most popular tactical shooters of all time. I know it's not the same gigantic gameplay that BF offers.

I really shouldnt try and argue this point because i'm still miffed at MW2 for not having lean.

Ok here we go "F*&% you DICE damn nabs wheres my prone!!!"

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DanielDust

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#56 DanielDust
Member since 2007 • 15402 Posts

Wait...CS...tactical shooter? where are the squads? objectives (what,bomb?) ?

CS is a shooter a rough, classic, bare shooter, it's not even close to tactical shooters.

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Dr_Brocoli

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#57 Dr_Brocoli
Member since 2007 • 3724 Posts
[QUOTE="Swiftstrike5"][QUOTE="MyopicCanadian"]

Lack of prone is annoying, and the gunplay is inferior to MW2, but despite that.. the game manages to be quite fun in its own way. The dedicated server thing is a little weird as well, but as long as these hosts provide quality servers, I don't have an issue with that method.

JigglyWiggly_
Inferior gunplay? How?

The gunplay feels sluggish, MW2's gunplay was better, it felt more controlled by your hands. Not saying it's a whole lot better, but it was certianly better.

mw2 gunplay is terribad. It only feels better because of how stupidly accurate the weapons are, even though irl they are not even close.
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KHAndAnime

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#58 KHAndAnime
Member since 2009 • 17565 Posts

Bad Company 2 is clearly the best shooter of the year. People can nitpick but when it comes down to it - it's just incredibly fun to play. Great looking too.

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JetB1ackNewYear

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#59 JetB1ackNewYear
Member since 2007 • 2931 Posts
[QUOTE="mattuk69"]

Tell me this how many FPS games that you have played dont have prone or didn't use it anwyay?

JigglyWiggly_
BF2 has prone...

yes and prone in BF2 was the worst thing ever created. it cause dolphin diving like no other. Dice was prob afraid of this. BF2 is one of my favorite games to BTW. also how many time in MW have you walk into a connor with someone laying there shooting at your legs. giving people prone casue camping.
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JigglyWiggly_

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#60 JigglyWiggly_
Member since 2009 • 24625 Posts
Bad Company 2 is clearly the best shooter of the game. People can nitpick but when it comes down to it - it's just incredibly fun to play. Great looking too. KHAndAnime
Best shooter of the game? And it's not that fun D: I like bf2 a lot moar.
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KHAndAnime

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#61 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="KHAndAnime"]Bad Company 2 is clearly the best shooter of the game. People can nitpick but when it comes down to it - it's just incredibly fun to play. Great looking too. JigglyWiggly_
Best shooter of the game? And it's not that fun D: I like bf2 a lot moar.

I totally fixed that before you posted :P. I would like BF2 more if not for the mediocre hit detection, lack of 64-player Wake Island servers, and...well...it's age. Bad Company 2 feels incredibly fresh to play. Each beta match up until it became public and then ruined by griefers was phenomenally competitive and exciting. It's much too fun.
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Dabunzie

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#62 Dabunzie
Member since 2006 • 453 Posts

I agree dice is ultra fail.

BC2 is just another case of a great franchise being consolfied to the lowest common denominator. Health regen? please...

From the garbage i have seen Dice puking out im not even sure if i want them to make a BF3 pc exclusive (like they would anyway)

Luckily there is still project reality which has turned BF2 into something truly amazing, and now that the team has their own engine to work on the future looks a little more bright.

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JetB1ackNewYear

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#63 JetB1ackNewYear
Member since 2007 • 2931 Posts

I agree dice is ultra fail.

BC2 is just another case of a great franchise being consolfied to the lowest common denominator. Health regen? please...

From the garbage i have seen Dice puking out im not even sure if i want them to make a BF3 pc exclusive (like they would anyway)

Luckily there is still project reality which has turned BF2 into something truly amazing, and now that the team has their own engine to work on the future looks a little more bright.

Dabunzie
dice announced about a week ago BF3 will be a pc exclusive and is going to blow us out of the water
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Dabunzie

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#64 Dabunzie
Member since 2006 • 453 Posts

"Blow us out of the water"

We will see about that, most i can hope to expect is that it delivers an easily moddable engine so the community can make it something great.

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dakan45

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#65 dakan45
Member since 2009 • 18819 Posts
To be honest i dont agree with calling bad company 2 sooooo much better than mw2, like its a proper pc game. As you said, no prone. I mean at the end people seem to forget its a console game. Anyway there are various good and bad things in both games. I guess everyone can choose the game they prefer;)
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chaplainDMK

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#66 chaplainDMK
Member since 2008 • 7004 Posts

You guys are seriusly annoying with the prone bs. There are very few situations where you actualy need prone, and all the faults of it being implememnted (limbs going trough walls, invounrable snipers etc.)

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chaplainDMK

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#67 chaplainDMK
Member since 2008 • 7004 Posts

"Blow us out of the water"

We will see about that, most i can hope to expect is that it delivers an easily moddable engine so the community can make it something great.

Dabunzie

I doubt the mod scene is going to floursih. I suspect that with evrey years mods are going closer to extinction because the release games have such high production values and amazing graphics its realy painfull to mod it and still maintain the same quality as the release game. You will get mods, but they will be very few, and very late in the game's life. Atleast thats my prediction.

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DanielDust

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#68 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="Dabunzie"]

"Blow us out of the water"

We will see about that, most i can hope to expect is that it delivers an easily moddable engine so the community can make it something great.

chaplainDMK

I doubt the mod scene is going to floursih. I suspect that with evrey years mods are going closer to extinction because the release games have such high production values and amazing graphics its realy painfull to mod it and still maintain the same quality as the release game. You will get mods, but they will be very few, and very late in the game's life. Atleast thats my prediction.

Developers are actually making the game, modders just use the engine and props and sometimes they make props of their own and mods don't always have to be as good as the base game, they don't even have to be the same genre as the base game.

No such thing, mods will exist, of course games become more complex, it's called evolution, games are as complex now as they were 10 years ago, for that period (not to compare 10 year old games with recent ones, but the state of the games in those years when it was -present- with the state of games that is present).

A game gets more complex, modders/developers get more experienced, the software becomes more advanced, tools become more complex, etc.

High production values/great graphics/complex game=/=extinct mods=evolution/mods

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dos4gw82

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#69 dos4gw82
Member since 2006 • 1896 Posts

You guys are seriusly annoying with the prone bs. There are very few situations where you actualy need prone, and all the faults of it being implememnted (limbs going trough walls, invounrable snipers etc.)

chaplainDMK
I agree. Also, people complaining that it is a console port don't really know what they are talking about.
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dakan45

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#70 dakan45
Member since 2009 • 18819 Posts

[QUOTE="chaplainDMK"]

You guys are seriusly annoying with the prone bs. There are very few situations where you actualy need prone, and all the faults of it being implememnted (limbs going trough walls, invounrable snipers etc.)

dos4gw82

I agree. Also, people complaining that it is a console port don't really know what they are talking about.

The problem is that people complain about other games not having prone like far cry 2 and blamming the consoles but they dont seem to complain about it on bad company 2. Did i mention that maybe modern warfare 2 has no lean but neither bad company 2 does, however no one is complaining about it? Anyway it kinda annoys me, frustrates me. Atleast the game is fun.

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KLONE360

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#71 KLONE360
Member since 2007 • 1119 Posts

Jiggly you released a flood of fanboys and people who BS. I think BC2 is a crappy pc port. The excuses for not doing things are poor at best. And the only ones that defend these are the people that dont understand it. Prone Being hard to put in? Cry some more and suck it up dice its bf not COD not CS but BF! No MODS! NO MODS!! WTF! Its funny cause a little dev called Valve has many mods, dedicated servers, and many other cool things in nearly all there games if not all. And prone cant be that hard the insurgency mod team put it in their mod didnt they. They wont say they are to lazy to do it becuase they would lose sales so they will lie.

I like BF. But this game is going from well paced to run and gun. Not to mention all the small glitches i gurantee will be in this game and some or even most may never be fixed just like they shafted BC1.

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deactivated-5f0340ca5ecca

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#73 deactivated-5f0340ca5ecca
Member since 2005 • 1890 Posts
@OP: Use your imagination...
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Enosh88

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#74 Enosh88
Member since 2008 • 1728 Posts

The game is still a lot of fun with no prone. Not having prone eliminates all those campers and bunny hopping so i dont miss it too much. albi321

that's not what bunny hopping is

bunny hopping is jumping while shooting, shooting+going prone is called dolphin diving, which can be fixed by simple extreamly reducing the accuracy after going prone for a few seconds, like they did in 2142, no need to remove prone

Why is BFBC 2 better than MW2? Simple.

Maximum Players:

MW2 = 16, BC2 = 32

Ability to run dedicated servers, which allows for custom server settings, less latency, and no 0 ping host advantage:

MW2 = no, BC2 = yes

Ability to choose which game you join:

MW2 = no, BC2 = yes

Pilotable vehicles:

MW2 = no, BC2 = yes

Four distinct classes, and each one with their own special role:

MW2 = no, BC2 = yes

Not made by a company of complete d-bags:

MW2 = no, BC2 = yes

dos4gw82

-due to the size of the maps in BC2 the experiance is EXACTLY the same, I encounter relativly the same amount of people at any given time as I did in MW2,

-there is always ping advantage, there might not be 0 ping but a guy with 40 ping will always win vs a guy with 80 ping

-so just like in MW2 where you choose the game mode you want to play

-not made for MW2, 95% of the servers will be infantry only anyway 2 months after release like in EVERY battlefield game so far

-the ability to make your own class in MW2 makes this preaty much the same

-I see you dind't follow dice for too long

and I agree that the guns in BC2 feels kinda wierd, was much better in 2142, idk how to explain it but the movement when aiming feels kinda slow, I kinda never get the right sensitivity for it, maybe I'll just need to get used to it more

1.What you find to be "better" dosent apply to everyone...I find mw2 sensivity(when you scope) to be "easy" wich for me isnt good...i dont like things to be easy when i play a game,i want games to challange me...i dont want to sit on my couch with a controller in my hands holding down only one button and "boom head shoot"

If you want easy gameplay wich require little brain work then play MW2 coz BC2 is not for you.rhazzy

what the **** is that even suposed to mean?

the brain work is the same in both games, "find target, aim, press" there is no **** difrence, the difrence is that due to the worse gun handling in BC2 the game punishes you despite you doing what you have to do, that's not chaleging gameplay, I want to play against other people, not against the game and it's UI

i'll still buy the game and have fun judging by the beta, but there are some things that are simply not as good as in other games, from the beta both games are preaty much on the same level for me since both have their flaws

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dos4gw82

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#75 dos4gw82
Member since 2006 • 1896 Posts

[QUOTE="dos4gw82"][QUOTE="chaplainDMK"]

You guys are seriusly annoying with the prone bs. There are very few situations where you actualy need prone, and all the faults of it being implememnted (limbs going trough walls, invounrable snipers etc.)

dakan45

I agree. Also, people complaining that it is a console port don't really know what they are talking about.

The problem is that people complain about other games not having prone like far cry 2 and blamming the consoles but they dont seem to complain about it on bad company 2. Did i mention that maybe modern warfare 2 has no lean but neither bad company 2 does, however no one is complaining about it? Anyway it kinda annoys me, frustrates me. Atleast the game is fun.

I wasn't aware of how people felt about the lack of prone in FC2, so I wouldn't know. But in both cases, I do not really think that it's that big of a deal. As far as modern warfare 2, the original MW had lean, but it was taken out in the sequel. However, previous battlefield games didn't have lean to begin with as far as I know. It's just a matter of features being taken out, which of course leads us back to BC2's lack of prone. Looking back, I don't think MW2's lack of lean that was a big deal either. What does matter, and what I think does make something more of a console port, are things like how MW2's multiplayer is handled. BC2 is better with this, and unlike the lack of prone, the existence of dedicated servers and the ability to find a game manually are a big deal in my opinion. But the truth is, I don't really consider either one a console port; that's a term I usually reserve for games that are brought to the PC with hardly any consideration for the platform at all, i.e. Resident Evil 4. But at this point, BC2 looks much more promising than MW2, at least in the multiplayer department.
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kevy619

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#76 kevy619
Member since 2004 • 5617 Posts

lack of prone, oh noes! As far as Im concerned, prone isnt a pc exclusive feature, its been in console games but it encourages camping. In the end, it just makes the game less fun.

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dos4gw82

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#77 dos4gw82
Member since 2006 • 1896 Posts

-due to the size of the maps in BC2 the experience is EXACTLY the same, I encounter relatively the same amount of people at any given time as I did in MW2

The point isn't how many people you encounter, it's how many people are out there doing different things at a given point in time; laying mines, capturing points across the map, keeping the enemy back while you stay alert at the base for people who have snuck through, etc. It makes the game feel more like an actual Battlefield, hence the name.

-there is always ping advantage, there might not be 0 ping but a guy with 40 ping will always win vs a guy with 80 ping

Yes, but in this case you have one guy with 0 ping, and there may be many people with pings of 40. Also, P2P generally has greater latency than dedicated servers, so you may have a game of one guy with 0 ping and everyone else with a ping of 100 or more.

-so just like in MW2 where you choose the game mode you want to play

....and unlike MW2, you can also choose a game based on the number of players in the game, the server's latency, whether or not you generally like the people who usually play on that server, what kind of map rotation it has, etc. Pretty big of a difference.

-not made for MW2, 95% of the servers will be infantry only anyway 2 months after release like in EVERY battlefield game so far

Completely false. I played BF2142 for a long time, and vehicles were almost always used in the maps that had them. Many of the maps made their use essential.

-the ability to make your own ****in MW2 makes this preaty much the same

No, it isn't. BF ****include engineers who can repair vehicles, medics who can heal and revive players, and recon units that can guide in air strikes. It's not just a series of unlocks, it's a ****system. It makes having a balanced team very important.

-I see you dind't follow dice for too long

I don't know what you mean. They made BF1942, BF2, BF2142, and Mirror's Edge. All good games in my book.

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JigglyWiggly_

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#78 JigglyWiggly_
Member since 2009 • 24625 Posts

-due to the size of the maps in BC2 the experience is EXACTLY the same, I encounter relatively the same amount of people at any given time as I did in MW2

The point isn't how many people you encounter, it's how many people are out there doing different things at a given point in time; laying mines, capturing points across the map, keeping the enemy back while you stay alert at the base for people who have snuck through, etc. It makes the game feel more like an actual Battlefield, hence the name.

-there is always ping advantage, there might not be 0 ping but a guy with 40 ping will always win vs a guy with 80 ping

Yes, but in this case you have one guy with 0 ping, and there may be many people with pings of 40. Also, P2P generally has greater latency than dedicated servers, so you may have a game of one guy with 0 ping and everyone else with a ping of 100 or more.

-so just like in MW2 where you choose the game mode you want to play

....and unlike MW2, you can also choose a game based on the number of players in the game, the server's latency, whether or not you generally like the people who usually play on that server, what kind of map rotation it has, etc. Pretty big of a difference.

-not made for MW2, 95% of the servers will be infantry only anyway 2 months after release like in EVERY battlefield game so far

Completely false. I played BF2142 for a long time, and vehicles were almost always used in the maps that had them. Many of the maps made their use essential.

-the ability to make your own ****in MW2 makes this preaty much the same

No, it isn't. BF ****include engineers who can repair vehicles, medics who can heal and revive players, and recon units that can guide in air strikes. It's not just a series of unlocks, it's a ****system. It makes having a balanced team very important.

-I see you dind't follow dice for too long

I don't know what you mean. They made BF1942, BF2, BF2142, and Mirror's Edge. All good games in my book.

dos4gw82

It's not the latency that is the biggest difference in p2p, it's that the client is the host, which causes problems always. Also there is a higher chance for packet loss, not that the ping is higher, that shouldn't be different, unless there is a large constrain of bandwidth that the host cannot supply... which does indeed happen quite a bit. I am not going to argue with your other points because, well frankly I don't care. The game is meh.

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devious742

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#79 devious742
Member since 2003 • 3924 Posts

while I cant attack the TC for his opinion I can say that by simply playing the Beta ..that no prone is not that much of a big deal and I have been able to join servers with ping as low as 32-75..so I have nothing but love for BFBC2 :)

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KHAndAnime

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#80 KHAndAnime
Member since 2009 • 17565 Posts

Jiggly you released a flood of fanboys and people who BS. I think BC2 is a crappy pc port. The excuses for not doing things are poor at best. And the only ones that defend these are the people that dont understand it. Prone Being hard to put in? .

KLONE360
Trolling?
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Shadowhawk000

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#81 Shadowhawk000
Member since 2007 • 3453 Posts
Wow the game has no prone ... Working yourself up about a trival little thing like that GG.. TF2 and CSS have no prone and their both great games..
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Gamerz1569

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#82 Gamerz1569
Member since 2008 • 2087 Posts

Yeah, one thing I hate about ME 2 is the no prone..

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o0squishy0o

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#83 o0squishy0o
Member since 2007 • 2802 Posts

Prone only gets abused lol. It helps to keep the game speed up and if they did implement prone i would hope it wouldnt cause gun fights to be won by who can prone quicker..

Keeps the game (for the most part) a quicker pace. Get shot at a tank? you know it takes AGES for a tank to spin its turret. Just need to prehaps practice a bit more :)