Basing your opinion on a game by looking at all the positive scores and glowing reviews is not only faulty, but shows immaturity as well. Going further, just because someone disagrees with you doesn't mean they're trying to be "cool", "in", or "edgy". That's just childish. As I tell my students, you have to question everything you're given and form your own opinions. This is especially true for something as subjective as video game quality and reviews. The best strategy is to not only look at the positive reviews, but the bad ones as well. Look for trends and you'll be able to see where the game suffers and where it does exceedingly well. You'll also have a more informed opinion because of this.
Those who feel Oblivion was a sour addition to the genre have merits in their opinions. In my opinion, many aspects of the game were mediocre ranging from the combat, dullness of the world, skill system, and the leveling mechanics. While my opinion may disagree with yours, it doesn't mean I'm wrong or trying to fit in. It's my opinion, and I am entitled to it just as you are.
On the other hand, Oblvion has quite a few positives such as the graphics, modibility, massive area to explore, and many others I'm having trouble thinking of. But that's me though, I look for different things in my RPGs than many gamers do today. Graphics and such aren't enough for me.
Oblivion benefits from its modding community very well, but you can't rate the game based on the quality of the modifications players create. You have to look at the original copy of the game. As it stands, Vanilla Oblivion really was a mediocre addition to the genre. The two aspects that scored the game big points were two things: the graphics and the voice acting. Oblivion's graphics were new and beautiful at the time, while it was one of the first RPGs to have all of its characters voiced. A lot of reviewers had trouble looking past that, and who could blame them? Oblivion's world, while samey, was quite splendid to behold.
To think objectively, you must look at things from both sides, and not to deface a person who disagrees with you. For me, Oblivion was one of my biggest video gaming let downs of all time. I fed into the hype in a big way. I was pumped for its release. I waited years for the game only to get bored of it in a matter of days. I came from Morrowind with its strange world and deep gameplay, and Oblivion felt alien to me because of it.
Where were the consequences to my actions? I could join any guild I wanted to, train every skill, raise every stat. With time I could be a warrior/mage/thief and everything in between. Where were the epic dungeons and the sense of discovery? Most of the dungeons were copy/pasted layouts used by multiple areas. What happened to the feeling of going through the trials of developing your character, from humble beginnings to game world hero? That feeling was gone because everything leveled with you. The game could be beaten by a level two character.
I'm happy that Oblivion was your game, but regrettably, it was not for me.
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