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I still don't get how anyone should be bothered by it.
The only thing that got on my nerves is that you are forced to walk. It would have been much more fun if you could run.
And, "to experience something truly terrible"? Does anyone really think that what happens in MW/MW2 is actually true :? ?
Getting enjoyment from pretending to murder innocent people is sick . . . BUT . .
.
. . . it's not half as sick as the being the developers who made it possible.
or it is not as sick as knowing someone has a choice, and they always choose to murder innocent people.Getting enjoyment from pretending to murder innocent people is sick . . . BUT . .
.
. . . it's not half as sick as the being the developers who made it possible.
Born_Lucky
read the article.
I respect that guy's opinion; he says he admires the fact that the level exists, its just that he would not have done it. He goes on to say that video games are a relatively young form of media, and that they need to keep pushing the limits to get it to the same level as literature and film.
In addition, he even comes to IW's defense, saying a lot of people simple watched a video of the level without actually knowing what it was about, how it relates to the rest of the game.
Too far compared to what? There are other games that are far more graphic in terms of violence. Even old games like Kingpin, Soldier of Fortune.
Maybe its not a matter of violence but the realism, delivered from the aesthetics like the sound of the screaming, which made it more immediate and confronting. I thought it was extremely well staged and quite emotional even if it wasn't the most exciting level I've played. Its a message though: video games are not just for children.
Lol EA acting all high and mighty. Good on them and their moralistic nature.
I bet they'd be saying that if they held the CoD series, and had just sold 6 million units in no time.
Now watch them make the new MoH in exactly the same manner as MF2.
the level is thrust on you with no emotional build up or moral dilemna imo as a result of the poor narrative style the story follows. just a gimmick of a level as far as i was concerned. i blasted everyone to pieces and had fun doing it. its just a game after all. im not a fan of the narrative style of the cod games, leaves a lot of questions unanswered making the game a bit of a brainless arcade shooter. but thats just my opinion.
Like I said, nothing wrong with this scene, now if a bunch of people would have recorded themselves actually going into an airport and killing a lot of people and then IW used that footage in their game then it might be a little wrong...but it isn't. Not a damn thing wrong with what they did. You can kill innocent people and cops all day long in every GTA game. Hell, most people have fun seeing how many cops they can kill before they get taken out...or spend their time trying to see how many people they can just run over for the hell of it...that is no worse than what happens in CoD.
The problem with the mission is that it has no purpose for existing. It does not tie into the story at all Cali3350
You should have paid a bit more attention. It actually plays a big part in the story. The intent was to show the terrorists attempting to start a war between Russia and the U.S.
I've done worse in sim city when i ordered tornadoes to destroy whole towns, dropped nukes on cities in rise of nations and killed of like 75 of my best officers in Hearts of Iron 2 playing as the soviet union (and this one IS real life) PURGES! I HAS DONE THEM IN A GAME!
I thought the level was implemented obtusely (as was most of the story) but I still think it should have existed. It opens up the door for future devs to take risks if they believe they need to have them in their game.
The problem with the mission is that it has no purpose for existing. It does not tie into the story at all and makes no sense when broken apart. It quite literally exists ONLY to create shock value. Thats not pushing the art form forward, thats giving ammo to haters and nothing more. Cali3350Did you actually play the game? its responsible for the main consequences of the whole narrative.
The problem with the mission is that it has no purpose for existing. It does not tie into the story at all and makes no sense when broken apart. It quite literally exists ONLY to create shock value. Thats not pushing the art form forward, thats giving ammo to haters and nothing more. Cali3350
Have you played the game? It's the entire reason for the war. I'm guessing you haven't played it and are just going on stuff you've heard?
Well, Anthony Burch on Destructoid almost always has the same feelings as me towards games so I'll let him talk about that level and how pointless it was. http://www.destructoid.com/rev-rant-modern-warfare-2-154784.phtml
The entire SP felt gimmicky in my opinion and far-fetched. Still entertaining though.GooeykatAgreed here. The whole game seemed to be made to appeal to a less mature audience looking for something "cool." The story was rather shallow and followed a cliched "bad-ass run and gun" storyline. A controversial scene like the Airport scene only enhances that appeal they were going for. To their credit, the campaign was actually fun and the game had a better storyline than some of EA's video games. Of course EA wouldn't have done it, now that they are watching every misstep taken by Activision.
[QUOTE="Gooeykat"]The entire SP felt gimmicky in my opinion and far-fetched. Still entertaining though.HOMIE_G64Agreed here. The whole game seemed to be made to appeal to a less mature audience looking for something "cool." The story was rather shallow and followed a cliched "bad-ass run and gun" storyline. A controversial scene like the Airport scene only enhances that appeal they were going for. To their credit, the campaign was actually fun and the game had a better storyline than some of EA's video games. Of course EA wouldn't have done it, now that they are watching every misstep taken by Activision. So you think that a controversial scene that comes with two warnings is actually meant to appeal to younger audiences? All for the sake of being cool. Thats what you're saying right? Do you realise how that sounds?
i think that part of the game is pointless, inappropriate and irresponsible, considering the current global political context. specifically, it's a gross disrespect to the people and government of Russia.
That is rubbish. How many terrorist attacks and middle Eastern baddies have we seen in the movies lately in the awake of the Iraq War? Heaps. And If they didn't say it was a Moscow airport it could have been anywhere really.i think that part of the game is pointless, inappropriate and irresponsible, considering the current global political context. specifically, it's a gross disrespect to the people and government of Russia.
Jinroh_basic
That is rubbish. How many terrorist attacks and middle Eastern baddies have we seen in the movies lately in the awake of the Iraq War? Heaps. And If they didn't say it was a Moscow airport it could have been anywhere really.[QUOTE="Jinroh_basic"]
i think that part of the game is pointless, inappropriate and irresponsible, considering the current global political context. specifically, it's a gross disrespect to the people and government of Russia.
biggest_loser
well then, we'll handle them one at a time. i'm not really singling out MW2 - i would've said the exact same thing about similar atrocities on other forms of media. I remember how Tom Clancy's Executive Orders was scrutinised in the immediate aftermath of the 9/11 attack, and i for one support this kind of vigilance, which is necessary in a modern world where there's much more at stake than people ever imagined.
That is rubbish. How many terrorist attacks and middle Eastern baddies have we seen in the movies lately in the awake of the Iraq War? Heaps. And If they didn't say it was a Moscow airport it could have been anywhere really.[QUOTE="biggest_loser"]
[QUOTE="Jinroh_basic"]
i think that part of the game is pointless, inappropriate and irresponsible, considering the current global political context. specifically, it's a gross disrespect to the people and government of Russia.
Jinroh_basic
well then, we'll handle them one at a time. i'm not really singling out MW2 - i would've said the exact same thing about similar atrocities on other forms of media. I remember how Tom Clancy's Executive Orders was scrutinised in the immediate aftermath of the 9/11 attack, and i for one support this kind of vigilance, which is necessary in a modern world where there's much more at stake than people ever imagined.
What are you saying? That we should be more critical of things in the wake of 9-11? I mean, how sensitive are some of you people? They had to take the twin towers out of Spiderman because of 9-11. A quick clip of a helicopter caught between the World Trade Centre. Its that sort of rubbish that is going to allow for more ridiculous censorship and what not. This really is a new brand of paranoia that we don't need. But of course the media loves to scare people with popular catch phrases as 'they were linked to AL QAEDA' I guess you won't be selling your unused gas mask anytime soon though right?And what do you mean you're going to handle them one at a time? You're going to stand in the picket line with your little sign outside IW's Ivory Tower?
Good luck boyo!!
by "handling" i actually meant "talking". but i'll keep your suggestions in the memo. thanks boyo~ :D
seriously though, you seem to have mistaken vigilance for paranoia. i'm definitely not promoting censorship here, but IW's action here has crossed the line by a mile. People from all around the world are putting their lives on the line to fight terrorism, but here we have a bunch of adolescents high-fiving each for participating in a simulation of massacre to which Bin Laden could've heartily congratulated. IW deserves to be criticized because it callously disregards what is at stake, and implies to the general public that it is ok to be insensitive and irresponsible as long as it's entertainment. Well, it's not ok. Seeing these many people supporting such atrocity just confirms what the real world out there thinks about the gaming community – just a bunch spoiled brats whose reality is as easy as start, load and exit.
or it is not as sick as knowing someone has a choice, and they always choose to murder innocent people. Both of you, stop it. It's a game ffs. My decisions in a game in no way reflect my true character or morals.[QUOTE="Born_Lucky"]
Getting enjoyment from pretending to murder innocent people is sick . . . BUT . .
.
. . . it's not half as sick as the being the developers who made it possible.
Qixote
by "handling" i actually meant "talking". but i'll keep your suggestions in the memo. thanks boyo~ :D
seriously though, you seem to have mistaken vigilance for paranoia. i'm definitely not promoting censorship here, but IW's action here has crossed the line by a mile. People from all around the world are putting their lives on the line to fight terrorism, but here we have a bunch of adolescents high-fiving each for participating in a simulation of massacre to which Bin Laden could've heartily congratulated. IW deserves to be criticized because it callously disregards what is at stake, and implies to the general public that it is ok to be insensitive and irresponsible as long as it's entertainment. Well, it's not ok. Seeing these many people supporting such atrocity just confirms what the real world out there thinks about the gaming community – just a bunch spoiled brats whose reality is as easy as start, load and exit.
Jinroh_basic
Oh don't be so precious.
Fighting terrorism. Why don't we just ban GTA then? Why not? We have police fighting crime all day and then kids can murder innocent people in GTA.
I think you're being overly sensitive because there are dozens and dozens of action movies that have more disregard for property and lives and would be far more graphic. Why don't we ban the latest Rambo movie?! No wait, lets just ban all films with action!
Where will it stop?
People don't necessarily support whats shown in the game. Thats just blatantly wrong. The fact is that if you actually played the game you would know that the player goes undercove to infiltrate a terrorist cell to help eliminate this baddie. Its an essential part of understanding the games plot.
Secondly, you have to chances to skip the level if you like (though you won't grasp what actually happened as strongly of course)
And I don't appreciate being called a spoilt brat just because I enjoyed this game.
Do yourself a favour and watch the movie Traitor.
Then come back and tell me that should be banned as well.
[QUOTE="Jinroh_basic"]
by "handling" i actually meant "talking". but i'll keep your suggestions in the memo. thanks boyo~ :D
seriously though, you seem to have mistaken vigilance for paranoia. i'm definitely not promoting censorship here, but IW's action here has crossed the line by a mile. People from all around the world are putting their lives on the line to fight terrorism, but here we have a bunch of adolescents high-fiving each for participating in a simulation of massacre to which Bin Laden could've heartily congratulated. IW deserves to be criticized because it callously disregards what is at stake, and implies to the general public that it is ok to be insensitive and irresponsible as long as it's entertainment. Well, it's not ok. Seeing these many people supporting such atrocity just confirms what the real world out there thinks about the gaming community – just a bunch spoiled brats whose reality is as easy as start, load and exit.
biggest_loser
Oh don't be so precious.
Fighting terrorism. Why don't we just ban GTA then? Why not? We have police fighting crime all day and then kids can murder innocent people in GTA.
I think you're being overly sensitive because there are dozens and dozens of action movies that have more disregard for property and lives and would be far more graphic. Why don't we ban the latest Rambo movie?! No wait, lets just ban all films with action!
Where will it stop?
People don't necessarily support whats shown in the game. Thats just blatantly wrong. The fact is that if you actually played the game you would know that the player goes undercove to infiltrate a terrorist cell to help eliminate this baddie. Its an essential part of understanding the games plot.
Secondly, you have to chances to skip the level if you like (though you won't grasp what actually happened as strongly of course)
And I don't appreciate being called a spoilt brat just because I enjoyed this game.
Do yourself a favour and watch the movie Traitor.
Then come back and tell me that should be banned as well.
Like I said, nothing wrong with this scene, now if a bunch of people would have recorded themselves actually going into an airport and killing a lot of people and then IW used that footage in their game then it might be a little wrong...but it isn't. Not a damn thing wrong with what they did. You can kill innocent people and cops all day long in every GTA game. Hell, most people have fun seeing how many cops they can kill before they get taken out...or spend their time trying to see how many people they can just run over for the hell of it...that is no worse than what happens in CoD.
Eiyer
Exactly what I was going to say.
[QUOTE="Jinroh_basic"]
by "handling" i actually meant "talking". but i'll keep your suggestions in the memo. thanks boyo~ :D
seriously though, you seem to have mistaken vigilance for paranoia. i'm definitely not promoting censorship here, but IW's action here has crossed the line by a mile. People from all around the world are putting their lives on the line to fight terrorism, but here we have a bunch of adolescents high-fiving each for participating in a simulation of massacre to which Bin Laden could've heartily congratulated. IW deserves to be criticized because it callously disregards what is at stake, and implies to the general public that it is ok to be insensitive and irresponsible as long as it's entertainment. Well, it's not ok. Seeing these many people supporting such atrocity just confirms what the real world out there thinks about the gaming community – just a bunch spoiled brats whose reality is as easy as start, load and exit.
biggest_loser
Oh don't be so precious.
Fighting terrorism. Why don't we just ban GTA then? Why not? We have police fighting crime all day and then kids can murder innocent people in GTA.
I think you're being overly sensitive because there are dozens and dozens of action movies that have more disregard for property and lives and would be far more graphic. Why don't we ban the latest Rambo movie?! No wait, lets just ban all films with action!
Where will it stop?
People don't necessarily support whats shown in the game. Thats just blatantly wrong. The fact is that if you actually played the game you would know that the player goes undercove to infiltrate a terrorist cell to help eliminate this baddie. Its an essential part of understanding the games plot.
Secondly, you have to chances to skip the level if you like (though you won't grasp what actually happened as strongly of course)
And I don't appreciate being called a spoilt brat just because I enjoyed this game.
Do yourself a favour and watch the movie Traitor.
Then come back and tell me that should be banned as well.
had this discussion been about GTA, Rambo and Traitor, i would've expressed my view. but it's not.
As for MW2's story - i watched the entire playthrough on youtube so i actually know perfectly what it's about. the "plot twist" justifies nothing - if anything, it just goes to show how deliberate and tacked on "No Russia" is. Would you say that the psychopathic violence in Postal games is ok if the dev has slapped a sequence on at the end showing that Dude was just dreaming? 'fraid that ship won't fly.
look mate, you're cool, funny and all that. i'm sorry if i offended you with a general remark, but if you enjoy butchering innocent civilians - which i hope is not the case, since that is only part of the game - then i must say i don't care much for what you appreciate at all.
[QUOTE="biggest_loser"]
[QUOTE="Jinroh_basic"]
by "handling" i actually meant "talking". but i'll keep your suggestions in the memo. thanks boyo~ :D
seriously though, you seem to have mistaken vigilance for paranoia. i'm definitely not promoting censorship here, but IW's action here has crossed the line by a mile. People from all around the world are putting their lives on the line to fight terrorism, but here we have a bunch of adolescents high-fiving each for participating in a simulation of massacre to which Bin Laden could've heartily congratulated. IW deserves to be criticized because it callously disregards what is at stake, and implies to the general public that it is ok to be insensitive and irresponsible as long as it's entertainment. Well, it's not ok. Seeing these many people supporting such atrocity just confirms what the real world out there thinks about the gaming community – just a bunch spoiled brats whose reality is as easy as start, load and exit.
Jinroh_basic
Oh don't be so precious.
Fighting terrorism. Why don't we just ban GTA then? Why not? We have police fighting crime all day and then kids can murder innocent people in GTA.
I think you're being overly sensitive because there are dozens and dozens of action movies that have more disregard for property and lives and would be far more graphic. Why don't we ban the latest Rambo movie?! No wait, lets just ban all films with action!
Where will it stop?
People don't necessarily support whats shown in the game. Thats just blatantly wrong. The fact is that if you actually played the game you would know that the player goes undercove to infiltrate a terrorist cell to help eliminate this baddie. Its an essential part of understanding the games plot.
Secondly, you have to chances to skip the level if you like (though you won't grasp what actually happened as strongly of course)
And I don't appreciate being called a spoilt brat just because I enjoyed this game.
Do yourself a favour and watch the movie Traitor.
Then come back and tell me that should be banned as well.
had this discussion been about GTA, Rambo and Traitor, i would've expressed my view. but it's not.
As for MW2's story - i watched the entire playthrough on youtube so i actually know perfectly what it's about. the "plot twist" justifies nothing - if anything, it just goes to show how deliberate and tacked on "No Russia" is. Would you say that the psychopathic violence in Postal games is ok if the dev has slapped a sequence on at the end showing that Dude was just dreaming? 'fraid that ship won't fly.
look mate, you're cool, funny and all that. i'm sorry if i offended you with a general remark, but if you enjoy butchering innocent civilians - which i hope is not the case, since that is only part of the game - then i must say i don't care much for what you appreciate at all.
You and BL made great points. Unfortunately, I find a satisfaction causing mayhem with innocent civilians in a virtual world bud, The Grand Theft Auto Series specifically.well, good for you.
since GTA is repeatedly mentioned, i guess i should talk little about it. i LOVE GTA games. hell yea. but i also understand the implications these games have on the society. therefore i'm willing to listen to what non-gaming community has to say about its gore and sex, if that's what it takes to keep things checked and balanced. it doesn't necessary mean that I hope these games will be banned, but i do believe that it's important for a gamer to get off his hobby once in a while and understand that the world is not all about having fun.
had this discussion been about GTA, Rambo and Traitor, i would've expressed my view. but it's not.
As for MW2's story - i watched the entire playthrough on youtube so i actually know perfectly what it's about. the "plot twist" justifies nothing - if anything, it just goes to show how deliberate and tacked on "No Russia" is. Would you say that the psychopathic violence in Postal games is ok if the dev has slapped a sequence on at the end showing that Dude was just dreaming? 'fraid that ship won't fly.
look mate, you're cool, funny and all that. i'm sorry if i offended you with a general remark, but if you enjoy butchering innocent civilians - which i hope is not the case, since that is only part of the game - then i must say i don't care much for what you appreciate at all.
Jinroh_basic
Well why isn't it about GTA? You said that because people are putting their lives on the line to fight terrorism this scene is unacceptable because it allows you to commit a terrorist act. Now I'm asking you what the difference is between that and a police officer going out to save lives and kids shooting cops in GTA! Why is that acceptable but one scene in MW2 - in which you're not a baddie and dont have to shoot people - is not.
EDIT: So how can you save you love GTA but you're willing to condemn this? I just don't understand that.
Why doesn't the plot twist justify anything? How else would you show it? The plot relies on it. If your character doesn't die a war would not erupt between Russian and the United States. Thats what the rest of the game is about. If you didn't have that scene how would you justify Russian invading the USA and all those missions fighting for the US against Russia?!
Well the Postal example is superfluous. That doesn't justify anything or add to the plot.
The No Russian mission is an integral turning point for the rest of the narrative. Its what justifies the rest of the narrative. Without that mission there wouldn't be a reason for Russia to invade.
That someone dreamt something like that is just disturbing and doesn't justify its inclusion.
I will agree that gamers need more hobbies, however I will certainly not pertain to the idea that video games soley provoke violence in people. People tried to say that Doom was responsible for Columbine.
If a person is that easily manipulated by a video game than clearly they have other more serious psychological issues, not brought out by games.
EDIT: And yes I do enjoy my butchering!! In fact...
I'm getting my cleaver out now!!!! :twisted:
Ahhhh Fresh meat!!
If this industry is to move forward in its storytelling it needs to take risks. You will see that more and more in the future.
i will either change the plot - which will be easy, since the world has no lack of cliches to copy from - or just tell it instead of letting you play it. some people opt to skip the mission, and the Russian version of the game removes the part all together. has the campaign fallen apart in this case? nope. that's why it's tacked on.
I love GTA, but i'm also ready to listen to and contemplate on what other parties - law enforcers, women's rights activists, minority groups, legislators, etc - have to say about the game. and if an interest group is able to introduce laws to cut contents/remove features/limit the release of future GTA games, i will accept it IF there is a good enough reason. telling people to "grow up" (which is a popular phrase around here) doesn't make us superior. it makes us look dumb.
[QUOTE="Cali3350"]The problem with the mission is that it has no purpose for existing. It does not tie into the story at all and makes no sense when broken apart. It quite literally exists ONLY to create shock value. Thats not pushing the art form forward, thats giving ammo to haters and nothing more. chessmaster1989
Have you played the game? It's the entire reason for the war. I'm guessing you haven't played it and are just going on stuff you've heard?
I should have specified. The scene is completely unrealistic in every single way imaginable. A single US citizen is found in a shooting massacre and thats enough to launch a full scale invasion of the USA? No, that's not how the world works. I realize it was very 'integral' in the story however it makes no sense to be there and they obviously added it strictly for shock value. The connection between that and what occurs is...weak, to say the least.The campaign might not fall apart, but it would surely weaken your understanding of whats going on. Have you played the Russian version? I mean its easy for you to say now - having heard so much about the game and read mostly likely what happens - that you know the plot. But what if it was someone who hadn't listened to all that etc. I'm very surprised that you're willing to endorse censorship, especially about cutting features. I mean isn't that your complaint about MW2? The lack of servers etc, etc. Pay more for less?i will either change the plot - which will be easy, since the world has no lack of cliches to copy from - or just tell it instead of letting you play it. some people opt to skip the mission, and the Russian version of the game removes the part all together. has the campaign fallen apart in this case? nope. that's why it's tacked on.
I love GTA, but i'm also ready to listen to and contemplate on what other parties - law enforcers, women's rights activists, minority groups, legislators, etc - have to say about the game. and if an interest group is able to introduce laws to cut contents/remove features/limit the release of future GTA games, i will accept it IF there is a good enough reason. telling people to "grow up" (which is a popular phrase around here) doesn't make us superior. it makes us look dumb.
Jinroh_basic
Yet you'd be willing to take what people most love about GTA away from them - even though they might be adults etc - like the carnage? I mean, that IS GTA. its about carnage.
[QUOTE="chessmaster1989"][QUOTE="Cali3350"]The problem with the mission is that it has no purpose for existing. It does not tie into the story at all and makes no sense when broken apart. It quite literally exists ONLY to create shock value. Thats not pushing the art form forward, thats giving ammo to haters and nothing more. Cali3350
Have you played the game? It's the entire reason for the war. I'm guessing you haven't played it and are just going on stuff you've heard?
I should have specified. The scene is completely unrealistic in every single way imaginable. A single US citizen is found in a shooting massacre and thats enough to launch a full scale invasion of the USA? No, that's not how the world works. I realize it was very 'integral' in the story however it makes no sense to be there and they obviously added it strictly for shock value. The connection between that and what occurs is...weak, to say the least. well, 1 terrorist attack made the U.S. invade an entire country in real life, why is is crazy for Russia to do it in a video game?Too be honest, it always makes me think "where is the line drawn" when talking about this mission. Yes, you don't have to play it. Yes, you can walk the whole level without shooting your gun. Yes, it is part of the story. However, did it go to far? Well that depends on your moral background.
As everyone keeps bringing up, GTA is the prime example of game where you cause much death and destruction but yet you don't attribute the killing of an ingame character to real life circumstances. It is told in a 3rd person view, where you get a very limited amount of engrossment. MW2 however is a FPS where you get a "first person" perspective of killing a person. Does it bother most? No, due to the fact that it is "only a game" and that most people can disconnect the game from events that have occurred from the real world. However, it is a scene similar to events that have occurred before and it also paints a bad example of the Russian people. These are sore points that strike people. Now does it mean it is "bad", well if you look at it you are killing defenseless civilians to spark a even greater conflicts so yes but due to it being a game it can easily be pawned off as "art". Too me, I do not own the game and due to that fact, will not be playing the level. If I did own the game would I play it? Who knows but what I'm trying to get across here is that some people will find it "wrong" and some people won't mind it. It really is based on your past experiences and your family morals.
P.S: Everyone who keeps saying "It's just a game" has to ask themselves something. When is something not a game anymore or goes to far? Do you consider Rape simulators alright because they are a "game"? If not, then explain why it isn't alright why shooting defenseless civilians is acceptable?
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