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Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games.nVidiaGaMerI concur.
We can really only speculate about Far Cry 2. It looks good, but if games were all as good as they looked, we'd all be eating steak for dinner. Wait, I didn't get that right. We'd all be playing... horses. Hmm? Well anyway, my point is that Ubisoft is a company behind some of the best and some of the worst games of the last decade. How this game will turn out is still a coin toss.
On paper, I'm inclined to think that Far Cry 2 will be way better than Warhead, but games aren't on paper. I know for a fact that Warhead is a great game - all I know about Far Cry 2 is that it looks great and that it's from the developer responsible for some of the worst games I own.
Crysis warhead is an expansion, FC2 is a sequel... the awesome SP of warhead lasts only 6-7 hours, whereas FC2 will be obviously having abit longer playtime.. but who knows how good is it going to be. the biggest fear i have is an extremely dumb A.I in FC2... & the biggest disappointment might be the absence of a nanosuit in Africa.. i wish ubisoft had borrowed this idea from Crytek. It'd make FC2 way too awesome.
About the setting that nvidiagamer talked about.. Africa must be a cool location, but tropical island isn't an anything much different. When you're in the game, both will look just like jungles... & in Warhead you atleast get to experience the truly amazing Frozen paradise where you get to play against both humans & aliens which imo was alotttt of fun.
Voted for Warhead.. :D :D :D
How can you compare two games made by the same company...EdVader
Correction on my part, Crytek started Far Cry but isn't actually working on the sequel. Interesting... wonder why... But to answer the topic question, since Warhead is only an expansion You'd have to compare Crysis/It's Expansion to Far Cry 2, and with that alone, Crysis is actually a ton better. But we'll know for sure when Far Cry 2 is released.
[QUOTE="nVidiaGaMer"]Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games.TreflisI concur.
I disagree. I think as a whole Warhead will turn out to be the better game. The reason for this is because this is Cryteks third venture into the whole open ended(ish) FPS gameplay, and with each game they have improved upon and refined the gameplay. While for the FarCry 2 team this is their first foray into the genre, and this usually means there will be things/concepts in the game that might not work out or work as well as they hope, they are more likely to make mistakes in game and level design. Altho I am looking forward to FarCry 2 more than I am to Warhead, I think on the whole Warhead will turn out to be the better and more polished game.
How can you compare two games made by the same company...EdVader
Ubisoft didn't make Crysis & Warhead.
Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games.nVidiaGaMer
Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis
wth are you talking about? all that stuff is in crysis besides the gun deterotateing part which is just a feature none the less.
and anything that Far Cry 2 could do, Crysis could do better.
Plus the setting is fresh ... not some overused tropical island like many other games.
how is tropical island overused? Its barely done in games and the onley games I emember that did it was far cry 1 and Crysis.
and why are you on this board? your a CONSLE gamer yet I see you troll the PC board most of the time.
[QUOTE="nVidiaGaMer"]Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games.TreflisI concur. Don't agree with this guy. He will probably come out next and say that the console version of Far Cry 2 is superior and that the PC version is horrible and gimped.
[QUOTE="s_emi_xxxxx"][QUOTE="EdVader"]How can you compare two games made by the same company...1nverted
Ubisoft didn't make Crysis & Warhead.
He corrected himself, read up.
we both posted almost at the same time.
[QUOTE="nVidiaGaMer"]Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games.JangoWuzHere
Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis
wth are you talking about? all that stuff is in crysis besides the gun deterotateing part which is just a feature none the less.
and anything that Far Cry 2 could do, Crysis could do better.
Plus the setting is fresh ... not some overused tropical island like many other games.
how is tropical island overused? Its barely done in games and the onley games I emember that did it was far cry 1 and Crysis.
and why are you on this board? your a CONSLE gamer yet I see you troll the PC board most of the time.
How many games have used Africa? And a open world at that. None.
Tropical Islands and settings were used in Far Cry, Just Cause, Uncharted, and some more that I forgot the names of.
[QUOTE="Treflis"][QUOTE="nVidiaGaMer"]Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games.pyromaniac223I concur. Don't agree with this guy. He will probably come out next and say that the console version of Far Cry 2 is superior and that the PC version is horrible and gimped. It wouldn't be that outrageous of a statement. If it has horrible optimization (which is a popular trend among multiplatform PC games nowaday), then yes it will be superior.
[QUOTE="1nverted"][QUOTE="s_emi_xxxxx"][QUOTE="EdVader"]How can you compare two games made by the same company...s_emi_xxxxx
Ubisoft didn't make Crysis & Warhead.
He corrected himself, read up.
we both posted almost at the same time.
That's because you were so quick to try and jump on his mistake that you didn't even stop and think that he might have corrected himself, now you look like a fool.
That's because you were so quick to try and jump on his mistake that you didn't even stop and think that he might have corrected himself, now you look like a fool.
1nverted
Nope, I'm pretty sure you're the only who looks like a fool here for making a big deal about something so trivial.
I concur. Don't agree with this guy. He will probably come out next and say that the console version of Far Cry 2 is superior and that the PC version is horrible and gimped. It wouldn't be that outrageous of a statement. If it has horrible optimization (which is a popular trend among multiplatform PC games nowaday), then yes it will be superior. He also believes that MGS4 and KZ2>Crysis Warhead graphically, and that consoles are more powerful than PCs.[QUOTE="pyromaniac223"][QUOTE="Treflis"][QUOTE="nVidiaGaMer"]Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis. Plus the setting is fresh ... not some overused tropical island like many other games._Memento_
Far Cry 2 is way more advanced guns break, deteriorate, your able to shoot individual tree branches, light foliage on fire, and much more that cannot be done in Crysis
wth are you talking about? all that stuff is in crysis besides the gun deterotateing part which is just a feature none the less.
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.
I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.
Plus the setting is fresh ... not some overused tropical island like many other games.how is tropical island overused? Its barely done in games and the onley games I emember that did it was far cry 1 and Crysis.JangoWuzHere
I'd say he's half right. Far Cry, Crysis and Warhead are all set on topical islands barely distuinguishable from one another. I wouldn't call that overused, but we've been there, done that got got the tshirt three times now. I've never played a game set in Africa.
And not only is the African setting different, it's diverse. There are steppes, desert, woodland, jungle. There's a lot.
Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.fatshodan
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
[QUOTE="fatshodan"]Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.s_emi_xxxxx
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
All those things that FAr Cry 2 has make Crysis seem old and dated.
[QUOTE="s_emi_xxxxx"][QUOTE="fatshodan"]Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.nVidiaGaMer
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
All those things that FAr Cry 2 has make Crysis seem old and dated.
Can you please stop trolling, there have been games before that have had day/night cycles and games that have had an open world. Just because this would be your first glimpse of a game like this (being a console gamer) doesn't give you the right to troll like no tomorrow.
[QUOTE="s_emi_xxxxx"][QUOTE="fatshodan"]Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.nVidiaGaMer
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
All those things that FAr Cry 2 has make Crysis seem old and dated.
Bachelor of Trolling.
[QUOTE="nVidiaGaMer"][QUOTE="s_emi_xxxxx"][QUOTE="fatshodan"]Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.wood_duck
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
All those things that FAr Cry 2 has make Crysis seem old and dated.
Can you please stop trolling, there have been games before that have had day/night cycles and games that have had an open world. Just because this would be your first glimpse of a game like this (being a console gamer) doesn't give you the right to troll like no tomorrow.
Crysis is not high tech. The game is so overrated. Far Cry 2 will offer a much fresher experience then Crysis. We've all seen tropical islands before in Far Cry, Uncharted, Just Cause, and many other games its time for a change.
[QUOTE="wood_duck"][QUOTE="nVidiaGaMer"][QUOTE="s_emi_xxxxx"][QUOTE="fatshodan"]Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end.I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.nVidiaGaMer
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
All those things that FAr Cry 2 has make Crysis seem old and dated.
Can you please stop trolling, there have been games before that have had day/night cycles and games that have had an open world. Just because this would be your first glimpse of a game like this (being a console gamer) doesn't give you the right to troll like no tomorrow.
Crysis is not high tech. The game is so overrated. Far Cry 2 will offer a much fresher experience then Crysis. We've all seen tropical islands before in Far Cry, Uncharted, Just Cause, and many other games its time for a change.
Not high tech? Crysis is so far advanced technologically it makes console games look 32-bit.
Far Cry 2 will offer a fresh experiance? Well yes and no, the whole open world FPS thing has been done on PC's long ago, but im not saying the idea is stale, just letting you know that Far Cry 2 isn't revolutionising the genre. However, to console gamers, Far Cry 2 will be the most inventive thing since sliced bread.
There you go again with the level design, 'We've all seen tropical islands before in Far Cry, Uncharted, Just Cause, and many other games its time for a change'. Ok you named three games that bear similar level design, how does that make it overused or boring. Your sig reads 'Metal Gear Solid = Best Game Ever', from what i've see the level design in MGS is urban, keep in mind i haven't played the game i'm just judging from screenshots. Now, how many games have used urban enviroments JUST this gen?
Crysis is not high tech.nVidiaGaMer
It's... the most visually advanced computer game ever released. It also has some of the most advanced AI ever seen in a FPS.
The game is so overrated.nVidiaGaMer
No it isn't. If anything, it's underrated. Too few people understand how versatile the nanosuit and the AI are, and play the game like a generic run 'n' gun shooter, then complain when they didn't have fun.
Far Cry 2 will offer a much fresher experience then Crysis. We've all seen tropical islands before in Far Cry, Uncharted, Just Cause, and many other games its time for a change.nVidiaGaMer
While it's true that Afria is used much less than the tropical island thing, it's ridiculous to call the tropical island setting overused. I mean, for one, Just Cause is a piece of **** so anyone with sense didn't play futher than the demo, and Drake's Fortune was released after Crysis, which is hardly to Crysis' detriment.
oh wow, nvidiagamer you're still posting on this board ?:lol:
nice to see Crysis warhead leading by 1 vote in this poll...8)
[QUOTE="Toriko42"]Far Cry 2, the 6 hour campaign for Warhead is iffy.1nverted
It's an expansion dude, what were u expecting?
Frozen Throne, an expansion to Reign of Chaos had a full campaign as long as the original, the two age of empires expansions added a full campaign, united offensive added a campaign as lengthy as the original COD, the expansions to guild wars had a campaign as long as the original, burning crusade added hundreds of hours of content to WoW, want me to continue?Frozen Throne, an expansion to Reign of Chaos had a full campaign as long as the original, the two age of empires expansions added a full campaignToriko42
Are you kidding? RTS campaigns are way easier to make, and there's no point at all in comparing a FPS expansion with RTS expansions. They're a completely different genre. Besides, Warhead is longer than Call of Duty 4, so 'full campaign' is a little fuzzily defined.
united offensive added a campaign as lengthy as the original CODToriko42
Yeah, and CoD came out in 2003. FPS games got a lot shorter in 2004 and 2005. A typical FPS game is 8-12 hours long now. A typical expansion is five hours long now. Warhead is adhering to the standards that currently exist for the genre.
the expansions to guild wars had a campaign as long as the original, burning crusade added hundreds of hours of content to WoW, want me to continue?Toriko42
How about judging a game by its own genre's standards rather than another genre's? If you want to compare Warhead with something, compare it with recent FPS expansions - the F.E.A.R expansions and the Half Life 2 episodes.
Warhead is 5-7 hours long and it improves on the original game in almost every single way. You can't really ask for much more.
warhead is a standalone paralel story, and its a fps not free play openendend its overrated in terms of flaws like the broken not reallistic but complicated ai and its not as wide as far cry 2 eg in jungles no wide deep jungles its underated in terams of technoligical advancement eg in graphics psysics and mutliple ways to play and interact with the enviroment but not a fps of the style FIRST PERSON SHOOTER, more like FIRST PERSON PHYSICS USER lol in my opinion its a shame that they didnt use the engine to make it as huge as far cry 2 or just cause or make better areas and ai is unfair challenging not reallistic in combat, it has some of the worst ballistics i ever seen, dont hope to enjoy killing enemies with guns cuz combat is awful for a 9.5 game in terms of using firearms also the ubelievable ai fashodan talks about is more broken ai at some times and predictable eg they shoot left you go right and they shoot you without stop firing, now how they unload their weapon with recoil and muzzleflash and aim at you withou stop firng ? so mostly id say the ai it terms of flanking is fake they just link to your character with auto aim also in warhead the ai feels the damage when gettin shoted unlike in crysis that they move like undiceded bots!
far cry was a very reallistic game for its time an had exotic areas so far cry 2 which aint a sequel but a total new game called far cry the game allows you to go everywhere on foot or vehicles to sleep and try at anight with day night cyscle like gta or set on fire africa and burn it to the ground and everything will be regenereated in some days, or run over zebras with you car and hunt animals there are no high tech stuff you need to use one man tactics there are also guns that break over time and vehicles that need repair or maps to mark your enemies and very reallistic weapon balliistcs enemies will fall down if heavely injured!
so id say in terms of realism freedom and freeplay far cry 2, but thats what we said about crysis before it comes out so lets wait and see!
as for crysis warhead reccomend for a busy sp nice experience weekend, you migh prefer it than crysis if you want a more action and linear fps, to spend time!
Crysis has day/night cycles, it's only that in the sp campaign the time is scripted, but in the mp all DX 10 servers and some of the DX 9 servers had dynamic day/night light cycles. It also support dynamical changes in the climatology, but aside of some small blizzards in a couple of levels, they aren't used extensively in the game.
Also, Crysis has diferenciated damage: you can shoot the tires in the vehicles and it will affect the handling, or the windshield to affect the visibility, or the fuel tanks to start a fires; at some degree this works too with the enemies, because you can break the helms if you don't hit in the face. Also, 50 square Km is about 7 x 7 Km in the entire campaign, whereas the maps of any level in Crysis/Warhead can be around 4 x 4 = 16 sq Km.
In the technical department there's no much fight really: Far Cry 2 has some nice new features like the dynamic ambiental changes or the growing vegetation, but as long as the screenshots and vids from the game can talk the game is far from Crysis in textures, modelling, physics and animations. In some of these departments even isn't at the same level than S.T.A.L.K.E.R.
To some degree will be like Oblivion, but I think that some mechanics of the gameplay will be contrapoductive: the weapon failure system will be more annoying that realistic -hard to belive that a AK-47 can spoil-.
Crysis has day/night cycles, it's only that in the sp campaign the time is scripted, but in the mp all DX 10 servers and some of the DX 9 servers had dynamic day/night light cycles. It also support dynamical changes in the climatology, but aside of some small blizzards in a couple of levels, they aren't used extensively in the game.
Also, Crysis has diferenciated damage: you can shoot the tires in the vehicles and it will affect the handling, or the windshield to affect the visibility, or the fuel tanks to start a fires; at some degree this works too with the enemies, because you can break the helms if you don't hit in the face. Also, 50 square Km is about 7 x 7 Km in the entire campaign, whereas the maps of any level in Crysis/Warhead can be around 4 x 4 = 16 sq Km.
In the technical department there's no much fight really: Far Cry 2 has some nice new features like the dynamic ambiental changes or the growing vegetation, but as long as the screenshots and vids from the game can talk the game is far from Crysis in textures, modelling, physics and animations. In some of these departments even isn't at the same level than S.T.A.L.K.E.R.
To some degree will be like Oblivion, but I think that some mechanics of the gameplay will be contrapoductive: the weapon failure system will be more annoying that realistic -hard to belive that a AK-47 can spoil-.
Ondoval
and in far cry and cod4 if you shoot the legs they fall down, thats better ballistics
Crysis has day/night cycles, it's only that in the sp campaign the time is scripted, but in the mp all DX 10 servers and some of the DX 9 servers had dynamic day/night light cycles. It also support dynamical changes in the climatology, but aside of some small blizzards in a couple of levels, they aren't used extensively in the game.Ondoval
But what Crysis can do is a non-issue if it didn't do it. Crysis doesn't use a day/night cycle in the game, even though I have created my own maps that use a day/night cycle.
If I can beat the Olympic world record at long jump, but I don't enter the Olympics, I don't win the gold medal, do I?
Also, Crysis has diferenciated damage: you can shoot the tires in the vehicles and it will affect the handling, or the windshield to affect the visibility, or the fuel tanks to start a fires; at some degree this works too with the enemies, because you can break the helms if you don't hit in the face.Ondoval
Well, zonal damage on vehicles isn't anything special or new, really. Games were using it at least as far back as 2005, so I'd say it's expected for a game of 2008. Crysis' zonal damage on the humans does exist, yes, but it's little more than headshot damage, which is an archaic concept in the FPS genre. Far Cry 2 is pushing it to a new level.
In the technical department there's no much fight reallyOndoval
Agreed, but the difference is that most of Far Cry 2's finer technical achievements are focused on pushing gameplay to new heights. The day/night cycle will allow players to strike under cover of darkness, zonal damage will allow players to use sniper techniques to draw others out into the open, propagating fire will let players create firestorms and the cyclical daily routines of the AI will let players attack when the enemy is least prepared.
Don't get me wrong, Crysis is a masterpiece and I love it, but Far Cry 2 is doing a lot of things that, if executed properly, could push it ahead of Crysis in several ways.
check out the crysis warhead review in my sig.
as for which is better, i wouldn't know - i haven't played either. but i will. and i'll let you all know which is better in a month from now. i know you're all dying to know which of the two i think is better.
[QUOTE="Ondoval"]Crysis has day/night cycles, it's only that in the sp campaign the time is scripted, but in the mp all DX 10 servers and some of the DX 9 servers had dynamic day/night light cycles. It also support dynamical changes in the climatology, but aside of some small blizzards in a couple of levels, they aren't used extensively in the game.fatshodan
But what Crysis can do is a non-issue if it didn't do it. Crysis doesn't use a day/night cycle in the game, even though I have created my own maps that use a day/night cycle.
If I can beat the Olympic world record at long jump, but I don't enter the Olympics, I don't win the gold medal, do I?
Also, Crysis has diferenciated damage: you can shoot the tires in the vehicles and it will affect the handling, or the windshield to affect the visibility, or the fuel tanks to start a fires; at some degree this works too with the enemies, because you can break the helms if you don't hit in the face.Ondoval
Well, zonal damage on vehicles isn't anything special or new, really. Games were using it at least as far back as 2005, so I'd say it's expected for a game of 2008. Crysis' zonal damage on the humans does exist, yes, but it's little more than headshot damage, which is an archaic concept in the FPS genre. Far Cry 2 is pushing it to a new level.
In the technical department there's no much fight reallyOndoval
Agreed, but the difference is that most of Far Cry 2's finer technical achievements are focused on pushing gameplay to new heights. The day/night cycle will allow players to strike under cover of darkness, zonal damage will allow players to use sniper techniques to draw others out into the open, propagating fire will let players create firestorms and the cyclical daily routines of the AI will let players attack when the enemy is least prepared.
Don't get me wrong, Crysis is a masterpiece and I love it, but Far Cry 2 is doing a lot of things that, if executed properly, could push it ahead of Crysis in several ways.
cod 4 had specific damage point eg hit the leg and they fall down in crysis the ai was unreallistic predictable super acuurate cheaters that often bug up, ni gore or real ballistic and bullet penatration was non existable, so crysis had mediocre firearms combat far cry 2 is the next level so far lets see: guns tear apart everything they jam break there is high zonal damage gore the ai can be taken out by injure them, UNLIKE CRYSIS THEY GET IN A VEHICLE AND CHASE YOU NOT IGNORE YOUR EXISTANCE LIKE THE KOREAN TRUCK DRIVERS! so is the next level of realism!
check out the crysis warhead review in my sig.
as for which is better, i wouldn't know - i haven't played either. but i will. and i'll let you all know which is better in a month from now. i know you're all dying to know which of the two i think is better.
JnWycliffe
nice review there...8) were you using fraps to record this on a single gpu ? how could you get a playable fps in the level where you have to keep up with the train..:shock:
[QUOTE="JnWycliffe"]check out the crysis warhead review in my sig.
as for which is better, i wouldn't know - i haven't played either. but i will. and i'll let you all know which is better in a month from now. i know you're all dying to know which of the two i think is better.
s_emi_xxxxx
nice review there...8) were you using fraps to record this on a single gpu ? how could you get a playable fps in the level where you have to keep up with the train..:shock:
that's not my review. it's this other guy's review: anti-social fatman.
[QUOTE="s_emi_xxxxx"][QUOTE="JnWycliffe"]check out the crysis warhead review in my sig.
as for which is better, i wouldn't know - i haven't played either. but i will. and i'll let you all know which is better in a month from now. i know you're all dying to know which of the two i think is better.
JnWycliffe
nice review there...8) were you using fraps to record this on a single gpu ? how could you get a playable fps in the level where you have to keep up with the train..:shock:
that's not my review. it's this other guy's review: anti-social fatman.
Groovy. Thanks, yo!
ps. my Warhead purchase is still "on hold", but nice review, looking forward to the game
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