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dakan45

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#101 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"]

No its nothing like cod, in cod you got your own cool weapons with high ammo capacity and you dont steal the weaker ones that youre enemies carry. In cod the enemies take 2 bullets not 4 or 6 like crysis. In cod the AI does not react in 1/2 of a second and shoot you everytime you encounter them neither they move left and right and dodge your bullets like they are some kinda Resident evil 5 Albert Wesker fast moving supersoldiers. Instead the ai is much less powerfull, slower, and less mobile. The enemies put less of a fight and die faster. Also they are reacting very sensitively to bullets. You wanna compare it to say, far cry 1 and 2 or some other fps (you name it) but the combat is nothing like cod, i would say woulfenstein and hl2 are much more closer to cod than crysis.

jun_aka_pekto

I can upload videos showing some of the Far Cry AI can take as many as 3-5 M-16 rounds at pointblank range (plus one where a round that found its mark didn't even register as a hit) before going down and also of the Crysis AI who go down in 3 rounds with the (unsilenced) FY71.

I've never seen the Crysis AI move superfast left or right even in Delta. They do react fast and they do take cover. They certainly don't have thermal eyesights like those I've seen in Far Cry.

...and i can upload videos showing my excellence with the M4 in far cry, but thats not the point i was simply saying its nothing like cod. I was not comparing far cry to crysis but crysis to cod. Can we agree on that?
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Gooeykat

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#102 Gooeykat
Member since 2006 • 3412 Posts
Well i can qurantee no one played far cry or crysis for their multiplayer.dakan45
There is actually a decent sized community for Crysis and Crysis Wars, though I didn't care for it because of the lag.
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chandu83

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#103 chandu83
Member since 2005 • 4864 Posts
[QUOTE="jun_aka_pekto"]

[QUOTE="dakan45"]

No its nothing like cod, in cod you got your own cool weapons with high ammo capacity and you dont steal the weaker ones that youre enemies carry. In cod the enemies take 2 bullets not 4 or 6 like crysis. In cod the AI does not react in 1/2 of a second and shoot you everytime you encounter them neither they move left and right and dodge your bullets like they are some kinda Resident evil 5 Albert Wesker fast moving supersoldiers. Instead the ai is much less powerfull, slower, and less mobile. The enemies put less of a fight and die faster. Also they are reacting very sensitively to bullets. You wanna compare it to say, far cry 1 and 2 or some other fps (you name it) but the combat is nothing like cod, i would say woulfenstein and hl2 are much more closer to cod than crysis.

dakan45

I can upload videos showing some of the Far Cry AI can take as many as 3-5 M-16 rounds at pointblank range (plus one where a round that found its mark didn't even register as a hit) before going down and also of the Crysis AI who go down in 3 rounds with the (unsilenced) FY71.

I've never seen the Crysis AI move superfast left or right even in Delta. They do react fast and they do take cover. They certainly don't have thermal eyesights like those I've seen in Far Cry.

...and i can upload videos showing my excellence with the M4 in far cry, but thats not the point i was simply saying its nothing like cod. I was not comparing far cry to crysis but crysis to cod. Can we agree on that?

Dude, seriously, do us all a favor and show us a video. Please.
Far Cry is an amazing game, but it had really stupid AI in the sense that they had thermal vision, and could spot you a mile away. The game had no concept of stealth.
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dakan45

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#104 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dakan45"]Well i can qurantee no one played far cry or crysis for their multiplayer.Gooeykat
There is actually a decent sized community for Crysis and Crysis Wars, though I didn't care for it because of the lag.

I was talking only about crysis. When crysis wars came out, the mp comunity got bigger.
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jun_aka_pekto

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#105 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="dakan45"]

No its nothing like cod, in cod you got your own cool weapons with high ammo capacity and you dont steal the weaker ones that youre enemies carry. In cod the enemies take 2 bullets not 4 or 6 like crysis. In cod the AI does not react in 1/2 of a second and shoot you everytime you encounter them neither they move left and right and dodge your bullets like they are some kinda Resident evil 5 Albert Wesker fast moving supersoldiers. Instead the ai is much less powerfull, slower, and less mobile. The enemies put less of a fight and die faster. Also they are reacting very sensitively to bullets. You wanna compare it to say, far cry 1 and 2 or some other fps (you name it) but the combat is nothing like cod, i would say woulfenstein and hl2 are much more closer to cod than crysis.

dakan45

I can upload videos showing some of the Far Cry AI can take as many as 3-5 M-16 rounds at pointblank range (plus one where a round that found its mark didn't even register as a hit) before going down and also of the Crysis AI who go down in 3 rounds with the (unsilenced) FY71.

I've never seen the Crysis AI move superfast left or right even in Delta. They do react fast and they do take cover. They certainly don't have thermal eyesights like those I've seen in Far Cry.

...and i can upload videos showing my excellence with the M4 in far cry, but thats not the point i was simply saying its nothing like cod. I was not comparing far cry to crysis but crysis to cod. Can we agree on that?

Oh, COD? My bad.

Far Cry does have some weirdness of its own. It's probably a Crytek thing though. There's still many things I like about Far Cry which is why I have it installed at the same time as Crysis. I have my own niggles with the newer game too. Putting things in perspective, both are still good. All these arguments about the cons of each are merely splitting hairs. Overall, both are still fun to play for me.

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dakan45

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#106 dakan45
Member since 2009 • 18819 Posts

Dude, seriously, do us all a favor and show us a video. Please.
Far Cry is an amazing game, but it had really stupid AI in the sense that they had thermal vision, and could spot you a mile away. The game had no concept of stealth. chandu83

..and i think crysis had pretty stupid ai. Very easy to bug up too. Oh and crysis has a vey cool concept of stealth? Cloack= stealth, no cloack= instant alert if the enemy sees you. In far cry however if you duck and moved slowly you did not attract attention.If you are behind a wall and lean and you spot the ai, the dectetion meter will slowly start to rise depending on how fast you move out of cover and how much noise you make or how much you expose yourself to enemy's view.

If the ai is not talking to each other but they are at a ready position, for example at that

level, if you move out a bit they will start noticing you but if get back to cover the visiblity meter will go back down, notice how low is the visiblity meter at the radar? But in crysis it would rise up right away. I think that cancels you point "the ai can spot you from a mile away"

Also enemies with thermal vision will be a cool concept for crysis 2, spec ops with thermal vision that can spot the player even if he is cloacked. (As elite enemies that is)

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KHAndAnime

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#107 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="chandu83"]Dude, seriously, do us all a favor and show us a video. Please.
Far Cry is an amazing game, but it had really stupid AI in the sense that they had thermal vision, and could spot you a mile away. The game had no concept of stealth. dakan45

..and i think crysis had pretty stupid ai. Very easy to bug up too. Oh and crysis has a vey cool concept of stealth? Cloack= stealth, no cloack= instant alert if the enemy sees you. In far cry however if you duck and moved slowly you did not attract attention.If you are behind a wall and lean and you spot the ai, the dectetion meter will slowly start to rise depending on how fast you move out of cover and how much noise you make or how much you expose yourself to enemy's view.

If the ai is not talking to each other but they are at a ready position, for example at that

level, if you move out a bit they will start noticing you but if get back to cover the visiblity meter will go back down, notice how low is the visiblity meter at the radar? But in crysis it would rise up right away. I think that cancels you point "the ai can spot you from a mile away"

Also enemies with thermal vision will be a cool concept for crysis 2, spec ops with thermal vision that can spot the player even if he is cloacked. (As elite enemies that is)

Ok, first of all, in reply to the bold - Duh. If the enemy sees you, they are going to be alerted. That's typically how stealth works. The trick in Crysis is to walk around in the bushes and not be seen. You can beat most sections using stealth, but without using cloak mode. In Far Cry, if you prone in some thick bushes, the A.I. can't even spot you even if they're literally walking right on top of you. You can even start hacking people up with the machete in the bushes and the A.I. won't notice, despite their partners being killed right in front of them. In Crysis, the A.I. is a lot more believable. Hell, there were times I'd actually SCARE the A.I. by popping out at them from the bushes and the enemy soldiers would literally trip over each other.


But if the AI spots you from a distance in Far Cry and you aren't in any brush, they will shoot you with 99.9% accuracy and it's very rare that they'll miss or lose sight of you at that point. It's ridiculous.

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JigglyWiggly_

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#109 JigglyWiggly_
Member since 2009 • 24625 Posts
Far cry was really good i nthe beginning and then got sucky.
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KHAndAnime

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#110 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"]Ok, first of all, in reply to the bold - Duh. If the enemy sees you, they are going to be alerted. That's typically how stealth works. The trick in Crysis is to walk around in the bushes and not be seen. You can beat most sections using stealth, but without using cloak mode. In Far Cry, if you prone in some thick bushes, the A.I. can't even spot you even if they're literally walking right on top of you. You can even start hacking people up with the machete in the bushes and the A.I. won't notice, despite their partners being killed right in front of them. In Crysis, the A.I. is a lot more believable. Hell, there were times I'd actually SCARE the A.I. by popping out at them from the bushes and the enemy soldiers would literally trip over each other.

But if the AI spots you from a distance in Far Cry and you aren't in any brush, they will shoot you with 99.9% accuracy and it's very rare that they'll miss or lose sight of you at that point. It's ridiculous.dakan45

Well i dont like that "if you pass through my eyes, i am alerted" I think not attracting attention via noise and sticking to cover is better than switch to cloack everytime you move out to check the area and guessing where the ai is waiting for you.

I'm not even going to read the rest of your huge post if it starts off this terribly. If you are seen, you alert them. It's common sense bro. I just said that you can beat most sections in Crysis by sticking to cover and not making any noise (without using cloak mode). You don't need to cloak at all, you have binoculars that puts the AI on your minimap, showing which direction they're looking. Seriously dude, I've never read such blatant drivel in my life. I can't even tell if you've even played Crysis judging by how wrong you've been so far - so there's no point in arguing with someone who has no clue what they're talking about. I'm sure everyone, even you, can agree to that. And it's clear you don't know what you're talking about.

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depend3ncy

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#111 depend3ncy
Member since 2009 • 623 Posts

@ KHAndAnime

*Handshake*

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DaGamingDude

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#112 DaGamingDude
Member since 2009 • 346 Posts

I say Crysis.

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jimmyjammer69

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#113 jimmyjammer69
Member since 2008 • 12239 Posts
I think I enjoyed Far Cry more first play through, but that might just have been the novelty value. The nanosuit made Crysis too easy and most of the alien stuff was underwhelming. The indoor areas in Far Cry were crappy though, and broke up the really nice free roaming feel of the game for me.. Technically, Crysis was the superior game, but I just don't think it offered that much more than Far Cry, considering the hype.
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dakan45

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#114 dakan45
Member since 2009 • 18819 Posts
I just said that you can beat most sections in Crysis by sticking to cover and not making any noise (without using cloak mode).KHAndAnime
Right, if thats possible in crysis then i guess we either played a diffirent game or you simply did not paid enough attention. I explained you that in far cry that you dont have a cloack mechanic, the visiblity meter rises slower in order to use those stealth mechanics but in crysis that is rising much faster, stealth is becoming only available via the cloack mode. I sure would like to see that one place that you can sneak without using cloack. First of all you have to use the cloack mode in order to pinpoint them with your binoculars. If you dont, you are gonna be spotted when you use the binoculars ;) See? Thats why you are wrong. Because you didnt actually do it. You partially tried that method. Now try doing that in a level that you dont know where the ai is. You will be seen instantly without using the cloack. Thats why far cry stealth mechanic is more physical. Atleat if the first level of crysis was in far cry, you will be able to take a look down that hill at dawn without bein spoted instantly. It will be more physical, more reallistic.
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jernex56

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#115 jernex56
Member since 2009 • 150 Posts

well i like crysis more

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jun_aka_pekto

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#116 jun_aka_pekto
Member since 2010 • 25255 Posts

First of all you have to use the cloack mode in order to pinpoint them with your binoculars. If you dont, you are gonna be spotted when you use the binoculars ;) dakan45

You can tag the KPA with binoculars without cloaking so long as you're prone and have some concealment like a rock or plants/grass. The binoculars have good zoom. The spot above the camp at "Sun Up" of Contact has some rocks and plants/grass for cover. I was able to tag the KPA and one of the boats while uncloaked.

I played through the demo without cloaking because I didn't know I had a cloak or a nanosuit. I was too stupid to read the readme file or even the controls setup. I jumped right in Battlefield 2-style and proceeded to get my butt kicked repeatedly. Ha Ha!

It was slow going. But, I got through the demo without cloaking. I was already in Recovery of the full game and taking a beating before I read the manual and realized I had a nanosuit.

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dakan45

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#117 dakan45
Member since 2009 • 18819 Posts
and you are the one who says that you hardly ever get hit but the KPA and they are not that accurate? Well i guess there no point saying anything since me and alot of other people have a completly experiance than you. Infact it seems that some of us focus so much in the diffirencies between those 2 games and things we have experianced and we have not, that arguing will simply get us nowhere. Therefore i choose to drop the subject and simply say i found far cry a much better game in every possible way available. Infact i cant think a single thing that i liked more in crysis than in far cry. Not even the visuals.
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jun_aka_pekto

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#118 jun_aka_pekto
Member since 2010 • 25255 Posts

and you are the one who says that you hardly ever get hit but the KPA and they are not that accurate? Well i guess there no point saying anything since me and alot of other people have a completly experiance than you. Infact it seems that some of us focus so much in the diffirencies between those 2 games and things we have experianced and we have not, that arguing will simply get us nowhere. Therefore i choose to drop the subject and simply say i found far cry a much better game in every possible way available. Infact i cant think a single thing that i liked more in crysis than in far cry. Not even the visuals.dakan45

That was after I learned about the cloak/nanosuit. Before that, I was getting my butt kicked. It took me almost two weeks playing everyday to get through the demo.

I can't argue with the rest. I too still play Far Cry. The only difference is my preference for the newer game.

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dakan45

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#119 dakan45
Member since 2009 • 18819 Posts
I cant really understand how learning about the nanosuit made the KPA less accurate. If thats what you mean. Perhaps what you mean is that you use the cloack and that way managed to take less hits and kill them faster? If thats the case it kinda proves my point. I am just saying. Trying to figure why our experiances are so diffirent ;)
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jun_aka_pekto

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#120 jun_aka_pekto
Member since 2010 • 25255 Posts

I cant really understand how learning about the nanosuit made the KPA less accurate. If thats what you mean. Perhaps what you mean is that you use the cloack and that way managed to take less hits and kill them faster? If thats the case it kinda proves my point. I am just saying. Trying to figure why our experiances are so diffirent ;)dakan45

I don't recall the less accurate part. We both agreed the AI in Crysis has super aim. Where we disagreed at is our shooting skills. You said you had a hard time shooting while I said I have a much easier time.

I use the cloak mainly to get the first shots in or to sneak past patrols. I also used it whenever sniper fire was a pain (one shot from them and I'm dead) as in the case of the nanosuits in the cemetery.

I also like sneaking in and accomplishing the objective without firing a shot. Obviously, I need the cloak for that.

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dakan45

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#121 dakan45
Member since 2009 • 18819 Posts

Hmm, well yeah i would say i found guns a bit innacurate in comparison with most fps out there and you thought it was fine. Also the ai that likes to strafe to dodge bulelts contributed on that. Warhead was actually better in gunplay. Not as fun as crysis though. Whatever i just hope crysis 2 does everything in a well balanced way in every perspective, so far it looks pretty impressive. I wonder what ubisoft is cooking up on far cry 3, apart from the drm, i have to say ubisoft is suprisingly innovative latelly. Who knows how they wil improve far cry 3. I expect them to do something amazing to counter the effects of far cry 2.

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jettpack

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#124 jettpack
Member since 2009 • 3192 Posts

[QUOTE="dakan45"]

Hmm, well yeah i would say i found guns a bit innacurate in comparison with most fps out there and you thought it was fine. Also the ai that likes to strafe to dodge bulelts contributed on that. Warhead was actually better in gunplay. Not as fun as crysis though. Whatever i just hope crysis 2 does everything in a well balanced way in every perspective, so far it looks pretty impressive. I wonder what ubisoft is cooking up on far cry 3, apart from the drm, i have to say ubisoft is suprisingly innovative latelly. Who knows how they wil improve far cry 3. I expect them to do something amazing to counter the effects of far cry 2.

chandu83

Oh wow! you changed it! :lol: AND you reported me.

Pray tell us, what was so impressive about the tech demo footage?

Dude, did yo u see the footage? it looks amazing.

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chandu83

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#125 chandu83
Member since 2005 • 4864 Posts

[QUOTE="chandu83"]

[QUOTE="dakan45"]

Hmm, well yeah i would say i found guns a bit innacurate in comparison with most fps out there and you thought it was fine. Also the ai that likes to strafe to dodge bulelts contributed on that. Warhead was actually better in gunplay. Not as fun as crysis though. Whatever i just hope crysis 2 does everything in a well balanced way in every perspective, so far it looks pretty impressive. I wonder what ubisoft is cooking up on far cry 3, apart from the drm, i have to say ubisoft is suprisingly innovative latelly. Who knows how they wil improve far cry 3. I expect them to do something amazing to counter the effects of far cry 2.

jettpack

Oh wow! you changed it! :lol: AND you reported me.

Pray tell us, what was so impressive about the tech demo footage?

Dude, did yo u see the footage? it looks amazing.

Dude, I have seen it. Just want to know what he thinks. I find his thought process very interesting. Especially because the criticism for Crysis has been rather heavy.
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nutcrackr

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#126 nutcrackr
Member since 2004 • 13032 Posts
Honestly I will have to give it to Far Cry. Purely because it was really the first version of Crysis and without the nanosuit it did an admirable job with stealth and heavy action. It was unecessarily hard at times and AI could occasionally shoot at you from 1km away but you know I prefer that over them sometimes not shooting at me from 40m away in Crysis. I really would compare them to HL and HL2. I love both games to death, but the original just does it for me just a whisker more than the sequel. Yes it was cheesy, yes it was technicolored, yes the mercs were generic. But the charm, the sniping, the visuals (For the time) the modding capacity, the tweaking of the engine, the indoor sections (much better than crysis indoor sections). Pretty close call overall but I would have to say Far Cry.
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chicack

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#127 chicack
Member since 2007 • 133 Posts

hmmm... i find farcry more interesting, i enjoy playing farcry than crysis... but all of them is awesome, i just addict to farcry that's all. and feel disappointed with farcry 2...

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sprinklzgirl

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#128 sprinklzgirl
Member since 2009 • 25 Posts

I have played both and I have had a hard thought about it and they are so similler that i would say both if i could but i can't so I say.

CRYSIS RULES AGAIN AND AGAIN!!!!!!:P:D


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chandu83

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#129 chandu83
Member since 2005 • 4864 Posts
[QUOTE="nutcrackr"]Honestly I will have to give it to Far Cry. Purely because it was really the first version of Crysis and without the nanosuit it did an admirable job with stealth and heavy action. It was unecessarily hard at times and AI could occasionally shoot at you from 1km away but you know I prefer that over them sometimes not shooting at me from 40m away in Crysis. I really would compare them to HL and HL2. I love both games to death, but the original just does it for me just a whisker more than the sequel. Yes it was cheesy, yes it was technicolored, yes the mercs were generic. But the charm, the sniping, the visuals (For the time) the modding capacity, the tweaking of the engine, the indoor sections (much better than crysis indoor sections). Pretty close call overall but I would have to say Far Cry.

Man, I had no idea that you preferred Far Cry to Crysis. This is a surprise.
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dakan45

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#132 dakan45
Member since 2009 • 18819 Posts
I am not argue with someone with such attitude.
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chandu83

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#133 chandu83
Member since 2005 • 4864 Posts

[QUOTE="dakan45"][QUOTE="KHAndAnime"] I just said that you can beat most sections in Crysis by sticking to cover and not making any noise (without using cloak mode).KHAndAnime

Right, if thats possible in crysis then i guess we either played a diffirent game or you simply did not paid enough attention. I explained you that in far cry that you dont have a cloack mechanic, the visiblity meter rises slower in order to use those stealth mechanics but in crysis that is rising much faster, stealth is becoming only available via the cloack mode. I sure would like to see that one place that you can sneak without using cloack. First of all you have to use the cloack mode in order to pinpoint them with your binoculars. If you dont, you are gonna be spotted when you use the binoculars ;) See? Thats why you are wrong. Because you didnt actually do it. You partially tried that method. Now try doing that in a level that you dont know where the ai is. You will be seen instantly without using the cloack. Thats why far cry stealth mechanic is more physical. Atleat if the first level of crysis was in far cry, you will be able to take a look down that hill at dawn without bein spoted instantly. It will be more physical, more reallistic.

No dude, you fail. I tested it right before I made that post, which is why I knew for a fact that you are dead wrong and spewing crap. Just because you absolutely suck at stealth doesn't mean that you can't do it. And you can freaking tag people with the binoculars from 100s of yards away. Are you honestly trying to say that you can't even look at enemies from hundreds of yards away through binoculars without being spotted? How can you be so obtuse? You must be trolling.

Everybody knows that the visibility meter in Far Cry is a joke. The stealth just doesn't work. Crysis on the other hand did a pretty good job.
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dakan45

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#134 dakan45
Member since 2009 • 18819 Posts
No the visiblity meter in crysis its a joke, its either green or red, it never goes yellow. It does not even work as a visiblity meter. In many other games like say splinter cell, the visiblity metter shows how visible you are when you stand in the dark, in far cry it shows how much attention you attract. In crysis it shows you wherever you alerted the ai or not. The could might as well remove the visibliy metter and add a circle that turns red when you are spotted.
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chandu83

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#135 chandu83
Member since 2005 • 4864 Posts
No the visiblity meter in crysis its a joke, its either green or red, it never goes yellow. It does not even work as a visiblity meter. In many other games like say splinter cell, the visiblity metter shows how visible you are when you stand in the dark, in far cry it shows how much attention you attract. In crysis it shows you wherever you alerted the ai or not. The could might as well remove the visibliy metter and add a circle that turns red when you are spotted.dakan45
Funny how I never missed having a meter. I could tell by the way the AI acted. If you paid any attention to the game, you would know this.
Besides make a laundry list of things you want in your game. I'll personally write to Crytek and beg them to have all of these in their games so that we don't have to hear you complain.
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KHAndAnime

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#136 KHAndAnime
Member since 2009 • 17565 Posts
I am not argue with someone with such attitude.dakan45
Don't worry about it, your arguments weren't very good in the first place.
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chandu83

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#137 chandu83
Member since 2005 • 4864 Posts
[QUOTE="dakan45"]I am not argue with someone with such attitude.KHAndAnime
Don't worry about it, your arguments weren't very good in the first place.

:lol: ouch.
Seriously, complaining about the visibility meter so much....I don't know.
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dakan45

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#138 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"]No the visiblity meter in crysis its a joke, its either green or red, it never goes yellow. It does not even work as a visiblity meter. In many other games like say splinter cell, the visiblity metter shows how visible you are when you stand in the dark, in far cry it shows how much attention you attract. In crysis it shows you wherever you alerted the ai or not. The could might as well remove the visibliy metter and add a circle that turns red when you are spotted.chandu83
Funny how I never missed having a meter. I could tell by the way the AI acted. If you paid any attention to the game, you would know this.
Besides make a laundry list of things you want in your game. I'll personally write to Crytek and beg them to have all of these in their games so that we don't have to hear you complain.

Yeah, wouldnt be nice if they made all those things great and i liked crysis 2 alot? I mean by the looks of it, most of you fans are not gonna give a damn if the game is a bit harder to die, just a litte bit not much or if the ai does not dodge bullets, or if the weapons are a bit more accurate of the the visiblity meter is an actual helpfull one. Seriously mot fps are abit like that so i dont think there would be any complains since most fps are like that or much much more on those parts. For example wolfenstein while it was a fun game, it also was too easy with way too accurate guns and overpowered and you were able to take alot of hits.

I just wanted to know i am not asking something as much as that, just a bit more than what it already is, that is a small change that wont bother anyone to complain about it. It can only make things good for those like me who did not like the game.

But here i was right. The visiblity meter really is a weak part of the game since you dont rely on it just like in far cry but you rely on cloack and noticing the ai movements. But with the visiblity meter in far cry i could duck and move slowly and hide behind rocks when the meter was rising. It worked well as a game mechanic if you did not run at the enemies like you are screaming "I am here, shoot me"

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dakan45

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#139 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dakan45"]I am not argue with someone with such attitude.KHAndAnime
Don't worry about it, your arguments weren't very good in the first place.

Neither your points, since you played the game in a completly diffirent way than me.
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chandu83

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#140 chandu83
Member since 2005 • 4864 Posts
[QUOTE="KHAndAnime"][QUOTE="dakan45"]I am not argue with someone with such attitude.dakan45
Don't worry about it, your arguments weren't very good in the first place.

Neither your points, since you played the game in a completly diffirent way than me.

Then that makes Crysis a damn fine game, wouldn't it? Considering that it can be played in many different ways, unlike Alone in the Dark PC.
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dakan45

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#141 dakan45
Member since 2009 • 18819 Posts
[QUOTE="chandu83"][QUOTE="dakan45"][QUOTE="KHAndAnime"] Don't worry about it, your arguments weren't very good in the first place.

Neither your points, since you played the game in a completly diffirent way than me.

Then that makes Crysis a damn fine game, wouldn't it? Considering that it can be played in many different ways, unlike Alone in the Dark PC.

Yeah where crysis lacks some tiny things over the top of the cake, it really makes up with the ways it can be played and the large amount of ai script and physics that will take many player types to figure out all its gameplay mechanics. Still not perfect, hope crysis 2 is. But hold on a minute, alone in the dark got its tricks too. First of all i played the game in fps view for better control. Also you can travel by foot to attract less attention or by a car. You can choose exploring to find extra stuff of just go to the objective to survive. Also when fighting an enemy you make a varied usage of the items you have. Either make a molotov, or use it as a mine and shoot it when the enemy gets close or fight an enemy with meele, drag and burn him, or fight him with a meele weapon set on fire. Or use a sticky tape to throw an explosive item on a spider and it will take the explosive to its hiveand blow up the entire hive. Or combine your healing spray with the lighter and make a close range flamethrower or make fire bullets and aim at the idivudual weak points of the zombies and burn them. Or use an empy bottle next to a car to fill it with gasoline and use the knife to make a whole in the bottle and make a trail of gas and then set it on fire from a safe distance and make a wall of fire and a big BOOM!! It had its tricks too.
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kevy619

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#142 kevy619
Member since 2004 • 5617 Posts

hmmm... i find farcry more interesting, i enjoy playing farcry than crysis... but all of them is awesome, i just addict to farcry that's all. and feel disappointed with farcry 2...

chicack

well far cry 2 isnt even a far cry game in anything but name. Its like they called it far cry 2 just to trick people into buying it. Stupid ubisoft.

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Darksonic666

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#143 Darksonic666
Member since 2009 • 3482 Posts

Crysis