GameInformer Battlefield Bad Company 2 Review

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RealKilla_789

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#1 RealKilla_789
Member since 2007 • 3669 Posts

GameInformer gave BFBC2 a 9.5 in its recent issue of its magazine. Sorry but no link since they haven't posted their review online. But just a key points from the review are that the multiplayer is great and the best since battlefield 2. But there's still some issues with matchmaking with a big party and getting on the same team and there's no prone. Also, the single player has been greatly improved over its predecessor and I heard there might be some mocking of MW2. What do you guys think?

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GazaAli

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#2 GazaAli
Member since 2007 • 25216 Posts
i hope this game will sell well, it deserves to.
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Jinroh_basic

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#3 Jinroh_basic
Member since 2002 • 6413 Posts

why did the review mention match-making? i thought it supports dedi serv? or maybe it's just beta review?

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thusaha

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#4 thusaha
Member since 2007 • 14495 Posts
Sounds nice.
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biggest_loser

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#5 biggest_loser
Member since 2007 • 24508 Posts

why did the review mention match-making? i thought it supports dedi serv? or maybe it's just beta review?

Jinroh_basic
Console version perhaps? As I said in a previous thread, developers always send the 360 version to the reviewers first. Everyone seems to forget that when they bag out GS for not posting the PC review first.
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zomglolcats

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#6 zomglolcats
Member since 2008 • 4335 Posts
[QUOTE="Jinroh_basic"]

why did the review mention match-making? i thought it supports dedi serv? or maybe it's just beta review?

biggest_loser
Console version perhaps? As I said in a previous thread, developers always send the 360 version to the reviewers first. Everyone seems to forget that when they bag out GS for not posting the PC review first.

Yeah, and I don't think Game Informer gives a crap about the PC version anyway. It's mainly a console magazine.
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commandercrap

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#7 commandercrap
Member since 2006 • 318 Posts

Not to burst your bubble, but this is irrelevant. Game Informer magazine did not include the PC version in their magazine review - under platforms, there are only PS3 and XBox 360 listed.

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Cranler

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#8 Cranler
Member since 2005 • 8809 Posts

Not to burst your bubble, but this is irrelevant. Game Informer magazine did not include the PC version in their magazine review - under platforms, there are only PS3 and XBox 360 listed.

commandercrap

Its not irrelavent and I'm glad this thread exists. This isnt Graw where the pc version is different, its the same game. You rarely see a huge difference in scores between multiplat games.

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RocKtheCasbaH

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#9 RocKtheCasbaH
Member since 2003 • 686 Posts

The PC game can only be better - better graphics, frame rates and bigger battles with more players.

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rhazzy

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#10 rhazzy
Member since 2009 • 1516 Posts

The PC game can only be better - better graphics, frame rates and bigger battles with more players.

RocKtheCasbaH

Pfff you seem to forget the most important thing...THE CONTROLS...

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DigitalExile

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#11 DigitalExile
Member since 2008 • 16046 Posts

I played the beta and found it to be a horrible experience.

I'll stick with TF2 thanks.

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commandercrap

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#12 commandercrap
Member since 2006 • 318 Posts

[QUOTE="commandercrap"]

Not to burst your bubble, but this is irrelevant. Game Informer magazine did not include the PC version in their magazine review - under platforms, there are only PS3 and XBox 360 listed.

Cranler

Its not irrelavent and I'm glad this thread exists. This isnt Graw where the pc version is different, its the same game. You rarely see a huge difference in scores between multiplat games.

Take Dragon Age: Origins for example. If I could have changed the camera angle on the console version, it would have been nearly as good (if not the same) as the PC version. It's irrelevant only because there will be differences - however slight - that will make or break the experience between platforms.

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musclesforcier

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#13 musclesforcier
Member since 2004 • 2894 Posts
I don't want prone in the game, it promotes camping too much.
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mkaliaz

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#14 mkaliaz
Member since 2004 • 1979 Posts

Someone posted this earlier so, i'll repost.

Check out this 3 min youtube video from the developers detailing the PC-specific features and enchancements. Needless to say, i'm excited.

http://www.youtube.com/watch?v=1DNGWzutU9E

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kevy619

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#15 kevy619
Member since 2004 • 5617 Posts

Someone posted this earlier so, i'll repost.

Check out this 3 min youtube video from the developers detailing the PC-specific features and enchancements. Needless to say, i'm excited.

http://www.youtube.com/watch?v=1DNGWzutU9E

mkaliaz
im kinda excited, but cant help but think battlefield 3 will blow it out of the water.
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Cranler

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#16 Cranler
Member since 2005 • 8809 Posts
[QUOTE="commandercrap"]

[QUOTE="Cranler"]

[QUOTE="commandercrap"]

Not to burst your bubble, but this is irrelevant. Game Informer magazine did not include the PC version in their magazine review - under platforms, there are only PS3 and XBox 360 listed.

Its not irrelavent and I'm glad this thread exists. This isnt Graw where the pc version is different, its the same game. You rarely see a huge difference in scores between multiplat games.

Take Dragon Age: Origins for example. If I could have changed the camera angle on the console version, it would have been nearly as good (if not the same) as the PC version. It's irrelevant only because there will be differences - however slight - that will make or break the experience between platforms.

A 9.5 for the inferior version gets me excited for the pc version. Not sure why you dont feel the same way. It certainly is releavent when the reviewer says its the best mp since BF2 and has a good sp
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Swiftstrike5

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#17 Swiftstrike5
Member since 2005 • 6950 Posts
[QUOTE="mkaliaz"]

Someone posted this earlier so, i'll repost.

Check out this 3 min youtube video from the developers detailing the PC-specific features and enchancements. Needless to say, i'm excited.

http://www.youtube.com/watch?v=1DNGWzutU9E

kevy619
im kinda excited, but cant help but think battlefield 3 will blow it out of the water.

You can't have too much battlefield =P
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rmfd341

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#18 rmfd341
Member since 2008 • 3808 Posts
[QUOTE="kevy619"][QUOTE="mkaliaz"]

Someone posted this earlier so, i'll repost.

Check out this 3 min youtube video from the developers detailing the PC-specific features and enchancements. Needless to say, i'm excited.

http://www.youtube.com/watch?v=1DNGWzutU9E

Swiftstrike5
im kinda excited, but cant help but think battlefield 3 will blow it out of the water.

You can't have too much battlefield =P

Same thought here. I'd play both.
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ionusX

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#19 ionusX
Member since 2009 • 25778 Posts

not too bad but we must see how seaworthy she is for ourselves..

after all 1 magazines accodlades dont make it a CS:source..

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myke2010

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#20 myke2010
Member since 2002 • 2747 Posts

[QUOTE="mkaliaz"]

Someone posted this earlier so, i'll repost.

Check out this 3 min youtube video from the developers detailing the PC-specific features and enchancements. Needless to say, i'm excited.

http://www.youtube.com/watch?v=1DNGWzutU9E

kevy619

im kinda excited, but cant help but think battlefield 3 will blow it out of the water.

LOL, well of course it will. It's going to be a BF title specifically built for the PC. It's going to most likely be completely epic. However, it's also most likely a year or two away. I need my fix now! :x

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mrbojangles25

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#21 mrbojangles25
Member since 2005 • 60828 Posts

I don't want prone in the game, it promotes camping too much.musclesforcier

this

i like prone, dont get me wrong, but what makes BC2 such a good game is the frantic pacing. If people could go prone, it would slow down too much. Half the fun is storming an objective in Rush with squaddies spawning behind you and bullets flying everywhere.

hell, people camping as recon class is bad enough

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OoSuperMarioO

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#22 OoSuperMarioO
Member since 2005 • 6539 Posts

It is strange, review scores doesn't hold so much weight anymore for me. The scores in this day in age have become nearly predictable. Years ago it was exciting to see a high review score from critics, but fundamentally this has interchange with user community.

I will be holding judgement until I see some average user scores.

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Swiftstrike5

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#23 Swiftstrike5
Member since 2005 • 6950 Posts

It is strange, review scores doesn't hold so much weight anymore for me. The scores in this day in age have become nearly predictable. Years ago it was exciting to see a high review score from critics, but fundamentally this has interchange with user community.

I will be holding judgement until I see some average user scores.

OoSuperMarioO
This is the console version review. It's one of the best FPSs on console.
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mrbojangles25

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#24 mrbojangles25
Member since 2005 • 60828 Posts

It is strange, review scores doesn't hold so much weight anymore for me. The scores in this day in age have become nearly predictable. Years ago it was exciting to see a high review score from critics, but fundamentally this has interchange with user community.

I will be holding judgement until I see some average user scores.

OoSuperMarioO

I agree

i see way too many average, over-hyped games getting good scores. Theyre not bad, they just dont deserve over an 8. Theyre giving so many undeserving games 8.5's and higher that it just takes all value out of the point system

I miss t he old Gamespot score system, this increments of 0.5 is bullcrap

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JP_Russell

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#25 JP_Russell
Member since 2005 • 12893 Posts

[QUOTE="musclesforcier"]I don't want prone in the game, it promotes camping too much.mrbojangles25

this

i like prone, dont get me wrong, but what makes BC2 such a good game is the frantic pacing. If people could go prone, it would slow down too much. Half the fun is storming an objective in Rush with squaddies spawning behind you and bullets flying everywhere.

hell, people camping as recon class is bad enough

I disagree. I believe there is little to no correlation between prone and camping. If anything, the BC2 beta is proof that campers camp whether they have prone or not.

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fetfet99

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#26 fetfet99
Member since 2008 • 97 Posts

[QUOTE="musclesforcier"]I don't want prone in the game, it promotes camping too much.mrbojangles25

this

i like prone, dont get me wrong, but what makes BC2 such a good game is the frantic pacing. If people could go prone, it would slow down too much. Half the fun is storming an objective in Rush with squaddies spawning behind you and bullets flying everywhere.

hell, people camping as recon class is bad enough

Getting rid of prone is really going to annoy me, not because I camp (I don't, im a seriously bad sniper) but because it's going to make the game far more UNrealistic, in real combat the most accurate and best position to shoot from is prone. This sounds more like a throwback to shooters from the 90s, which lacked modern staples of the genre, rather than a modern 'innovation' to improve the pace during combat.

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ionusX

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#27 ionusX
Member since 2009 • 25778 Posts

[QUOTE="mrbojangles25"]

[QUOTE="musclesforcier"]I don't want prone in the game, it promotes camping too much.fetfet99

this

i like prone, dont get me wrong, but what makes BC2 such a good game is the frantic pacing. If people could go prone, it would slow down too much. Half the fun is storming an objective in Rush with squaddies spawning behind you and bullets flying everywhere.

hell, people camping as recon class is bad enough

Getting rid of prone is really going to annoy me, not because I camp (I don't, im a seriously bad sniper) but because it's going to make the game far more UNrealistic, in real combat the most accurate and best position to shoot from is prone. This sounds more like a throwback to shooters from the 90s, which lacked modern staples of the genre, rather than a modern 'innovation' to improve the pace during combat.

the trade off is all the finite hiding behind a low lying brick wall and not be seen tactics which really piss ppl off.

is cs:source any less fun without it i should think not ;P

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ASRCSR

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#28 ASRCSR
Member since 2008 • 2793 Posts

Going prone in this game would make it really hard to knife or spot snipers who hid in thick bushes and so i am glad they left it out.

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Ondoval

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#29 Ondoval
Member since 2005 • 3103 Posts

Score aside I find the review very very weak for a professional site. Most of the vid is focused in the Bad Company 2 campaign and how fits vs the latest COD campaigns, instead of fosusing the article in the multiplayer aspects of the games, which probably will fill the 99% of the time with the game from the 99% of the players.

No interest in show how the squad system works, how are the Rush mode or Squad Rush mechanics, how deep you can customize your gear and change between classes according to what's happening in the battlefield, or how you can help your team deploying detectors, targeting enemies, using the dart beacons, deploying mines, reviving or resupling teammates.

This kind of vid review is more close to the gametrailers lack of quality than to the IGN standards. For sure I can do it better -and maybe I'll do when the full game arrive to my hands next week-.

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Artosa

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#30 Artosa
Member since 2005 • 5063 Posts
This does not seem like a battlefield game to me, i don't know the maps just feel, you know, cramped.......
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mrbojangles25

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#31 mrbojangles25
Member since 2005 • 60828 Posts

This does not seem like a battlefield game to me, i don't know the maps just feel, you know, cramped.......Artosa

it takes some getting used to, I agree. I love the huge maps of prior games.

but you do get used to it, and its a good game. I wont say its better than BF2, its just different...but it is definately as good

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mrbojangles25

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#32 mrbojangles25
Member since 2005 • 60828 Posts

[QUOTE="mrbojangles25"]

[QUOTE="musclesforcier"]I don't want prone in the game, it promotes camping too much.fetfet99

this

i like prone, dont get me wrong, but what makes BC2 such a good game is the frantic pacing. If people could go prone, it would slow down too much. Half the fun is storming an objective in Rush with squaddies spawning behind you and bullets flying everywhere.

hell, people camping as recon class is bad enough

Getting rid of prone is really going to annoy me, not because I camp (I don't, im a seriously bad sniper) but because it's going to make the game far more UNrealistic, in real combat the most accurate and best position to shoot from is prone. This sounds more like a throwback to shooters from the 90s, which lacked modern staples of the genre, rather than a modern 'innovation' to improve the pace during combat.

the BF games were never about realism though.

I mean, a cannon round out of an abrams has a flight time of 3 seconds to a target 400 yards away? And drops five feet during flight?

Jets and airplanes can somehow manage to maneuver in a fighting area thats four kilometers square?

Battlefield is a gritty and looks realistic, but the gameplay is fairly arcade.

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deactivated-64b7010800769

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#33 deactivated-64b7010800769
Member since 2007 • 2011 Posts

why did the review mention match-making? i thought it supports dedi serv? or maybe it's just beta review?

Jinroh_basic
The review was only for the console versions. There won't be a PC review until next issue at the earliest.
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Solar-X

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#34 Solar-X
Member since 2010 • 510 Posts

I honestly think this game is well over-hyped, and the reviews are just going to go with the flow of things and have inflated scores.

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Artosa

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#35 Artosa
Member since 2005 • 5063 Posts

[QUOTE="mrbojangles25"]

[QUOTE="musclesforcier"]I don't want prone in the game, it promotes camping too much.fetfet99

this

i like prone, dont get me wrong, but what makes BC2 such a good game is the frantic pacing. If people could go prone, it would slow down too much. Half the fun is storming an objective in Rush with squaddies spawning behind you and bullets flying everywhere.

hell, people camping as recon class is bad enough

Getting rid of prone is really going to annoy me, not because I camp (I don't, im a seriously bad sniper) but because it's going to make the game far more UNrealistic, in real combat the most accurate and best position to shoot from is prone. This sounds more like a throwback to shooters from the 90s, which lacked modern staples of the genre, rather than a modern 'innovation' to improve the pace during combat.

in real combat you are told to shoot in a certain direction and most of the time you do not see the enemy, seeing as they are so far away usually like mrbojangles said, battlefield isnt about realism
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fetfet99

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#36 fetfet99
Member since 2008 • 97 Posts
I know and agree that battlefield isn't a realistic shooter (I'm a long standing veteran of BF2142), but it seems quiet odd to me that a basic position can't be emulated in a semi-realistic shooter. BC2 is trying, far more than any other battlefield game, to achieve a higher sense of realism. This is in keeping with the general flow of FPS these days, as initiated by COD4. Various game mechanics, such as reloading and aiming weapons, have been updated with this trend (EG: iron sights, as opposed to zooming in on a crosshair). Perhaps the most relevant realistic aspect to BC2 is the implementation of destructive environments, which has been employed by DICE to immerse the player into the combat situation, by making you think about how much protection you have and how long you can stay in that position. I can see myself next week, playing a match, wanting to run behind some cover, only to find out I can't position my avatar prone, meaning I can't be protected by that piece of the environment, which in turn will lose the immersion. Hopefully it won't affect the game too much, I guess I'll wait to next week to decide.