Games being distributed by flash memory?

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Jd1680a

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#1 Jd1680a
Member since 2005 • 5960 Posts

First Im not talking about digital distributing, only about the physical retail box.

Currently the average game is around 8-12 gigs in size. Publishers not wanting to pack 10 CDs in a box, decided to ship games only on DVD. The logical step after DVDs is the Blu Ray, while there is the flash memory that could hold more information then a Blu Ray disk with no limit of resolution.

Fast forward 4 years from now, where the average games are 20-25 gigs in size requiring 3 DVDs. The 32 gigs flash memory cost $1 each to make. The cost of making flash memory would subside to due the less amount of packaging and shipping cost compared to the Blu ray or DvD.

Do you think there is a chance publishers will use flash memory as a way to distribute games instead of Blu ray?

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Ein-7919

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#2 Ein-7919
Member since 2003 • 3490 Posts

Personally, I am not excited for the idea from an old-school gamer's standpoint. As an environmentally conscious person, however, I would be all for flash memory distribution...but only because we'd be seeing PC game boxes the same size as game boxes for the PSP (if not smaller).

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redbaron3

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#3 redbaron3
Member since 2004 • 984 Posts
I thought about that once... instead of disks we have little flash drives that are decorated with game pictures and you just swap usb thumbsticks instead of using disks!
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achilles614

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#4 achilles614
Member since 2005 • 5310 Posts
Doesn't flash memory degrade over time? I'm not sure I'd rather just have a disk.
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GodLovesDead

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#5 GodLovesDead
Member since 2007 • 9755 Posts
[QUOTE="achilles614"]Doesn't flash memory degrade over time? I'm not sure I'd rather just have a disk.

Sure does. It's also *MUCH* slower to install something from flash memory. You'd be looking at 3-hour installs.
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Creative

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#6 Creative
Member since 2002 • 2522 Posts
[QUOTE="GodLovesDead"][QUOTE="achilles614"] Sure does. It's also *MUCH* slower to install something from flash memory. You'd be looking at 3-hour installs.

[QUOTE="GodLovesDead"][QUOTE="achilles614"]Doesn't flash memory degrade over time? I'm not sure I'd rather just have a disk.

Sure does. It's also *MUCH* slower to install something from flash memory. You'd be looking at 3-hour installs.

What? You ever tried to copy something from DVD to desktop vs from iPhone? Good USB flash drives are very fast and expensive. I don't think we reached point where we can use flash drives for distribution as it's still too expensive.
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GodLovesDead

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#7 GodLovesDead
Member since 2007 • 9755 Posts
[QUOTE="Creative"][QUOTE="GodLovesDead"][QUOTE="achilles614"] [QUOTE="GodLovesDead"][QUOTE="achilles614"]Doesn't flash memory degrade over time? I'm not sure I'd rather just have a disk.

Sure does. It's also *MUCH* slower to install something from flash memory. You'd be looking at 3-hour installs.

What? You ever tried to copy something from DVD to desktop vs from iPhone? Good USB flash drives are very fast and expensive. I don't think we reached point where we can use flash drives for distribution as it's still too expensive.

I used a cheap one (which would be this case), and it took about 2 minutes to drag 2GB to the desktop. I have to run huge files from one computer to another all the time and it takes awhile. But on second thought, you're right, a DVD probably is slower.
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THA-TODD-BEAST

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#8 THA-TODD-BEAST
Member since 2003 • 4569 Posts

I've thought about this idea, too. It would be very neat to see something like this go into effect. They could even have little miniature "Flash drive" cases for each game's flash drive, similar to CD cases.

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BlueBirdTS

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#9 BlueBirdTS
Member since 2005 • 6403 Posts

It's a possibility, but I don't think it's going to happen. By the time games are so huge that they can't fit on 2-3 DVD's, digital distribution will probably make up the bulk of PC sales.

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kodex1717

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#10 kodex1717
Member since 2005 • 5925 Posts
The logical step after DVDs is the Blu Ray, while there is the flash memory that could hold more information then a Blu Ray disk with no limit of resolution.Jd1680a
The format doesn't limit the resolution. If you were so inclined, you could put an uncompressed 1920x1080 video clip on a CD and watch it in full resolution. What you call a limit is really just a standard that was mutually accepted. There's nothing saying you can't go higher, there's just no reason to. Not to mention that the media a game is distributed on has nothing to do with resolution to begin with.
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BlueBirdTS

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#11 BlueBirdTS
Member since 2005 • 6403 Posts

[QUOTE="Jd1680a"]The logical step after DVDs is the Blu Ray, while there is the flash memory that could hold more information then a Blu Ray disk with no limit of resolution.kodex1717
The format doesn't limit the resolution. If you were so inclined, you could put an uncompressed 1920x1080 video clip on a CD and watch it in full resolution. What you call a limit is really just a standard that was mutually accepted. There's nothing saying you can't go higher, there's just no reason to. Not to mention that the media a game is distributed on has nothing to do with resolution to begin with.

That's a good point. Oh, and I like your sig BTW. :lol:

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Genexi2

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#12 Genexi2
Member since 2005 • 3110 Posts

[QUOTE="achilles614"]Doesn't flash memory degrade over time? I'm not sure I'd rather just have a disk.GodLovesDead
Sure does. It's also *MUCH* slower to install something from flash memory. You'd be looking at 3-hour installs.

Uh, reading flash memory is fast, much faster than a DVD, it's writing to that isn't the fastest.

Anyways, I can never see the base cost of producing flash memory ever becoming cheaper than pressing a disc together, as there's less steps to producing an actual DVD, and it's cheaper overall.

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retro82

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#13 retro82
Member since 2007 • 660 Posts

How about this:

Every gamer has his own flash disc and goes to the retailer with it then fills it with whatever games he wants which are being showcased in the store. By this way, people will not be limited with their broadband speed at home and will have quick (maybe instantaneous) fills with ultra high speed internet in the stores.

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Phoenix534

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#14 Phoenix534
Member since 2008 • 17774 Posts

How about this:

Every gamer has his own flash disc and goes to the retailer with it then fills it with whatever games he wants which are being showcased in the store. By this way, people will not be limited with their broadband speed at home and will have quick (maybe instantaneous) fills with ultra high speed internet in the stores.

retro82

Cool idea.

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adrake4183

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#15 adrake4183
Member since 2006 • 668 Posts
Its not quite the same as selling a game on a flash drive but my company I work for already does this when they send me software. Also, I was in Best Buy the other day and saw you could buy music albums on memory cards like you use for a camera. If they can do it for music, why not a flash drive for games?
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crazymonkey092

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#16 crazymonkey092
Member since 2005 • 974 Posts

I really hope we do move on to games being distributed on flash memory. I hate disc so much, i rarely use them. But yeah ive dreamed about games being distributed by flash mem for a long time.

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Avenger1324

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#17 Avenger1324
Member since 2007 • 16344 Posts
In the UK there was an attempt at doing this with music sales a few years ago, where one option was to buy the new album on a USB stick that also came with some images and video clips. Novel idea, but it didn't really take off, and I don't think it has been done since, and was more of a novelty. It is certainly becoming feasible for games, since the capacity of DVDs has remained the same, while USB sticks are constantly increasing in capacity. However while they are still cheap to produce, they cost a lot more than a DVD and case. While reduced packaging size would be good and less wasteful, it does pose another risk - a small USB stick is much easier to be stolen from a store shelf, than a regular DVD sized box. Another option could be to have a terminal in stores that you buy your game on, and simply copy it onto a USB stick you bring with you. There are all sorts of concerns over piracy from the terminal, but it is another way to distribute games
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Godfrey_12

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#18 Godfrey_12
Member since 2008 • 45 Posts

I have not seen anyone selling usbs with music, video and pictures, but I have seen slotMusic. It is a similar idea, but it is a microSD Card that holds the music. They even sell players so it is like a cd player but a little higher tech. I don't think it will go well especially since most people I know have an MP3 player that holds at 2,000 to 20,000 songs. It is more convenient to buy music online than to go to the store to buy a slot card or cd. (At least to me.) ANd if you have not noticed that alot of software is going downloadable. Like steam, D2D (direct to drive) for games, Amazon, I tunes, Zunehas their own for music, and companies like Adobe you can download it straight from their website.

Just don't think the idea will go well.

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devious742

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#19 devious742
Member since 2003 • 3924 Posts

[QUOTE="retro82"]

How about this:

Every gamer has his own flash disc and goes to the retailer with it then fills it with whatever games he wants which are being showcased in the store. By this way, people will not be limited with their broadband speed at home and will have quick (maybe instantaneous) fills with ultra high speed internet in the stores.

Phoenix534

Cool idea.

wow thats weird.. i thought about that a while back :P

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jjtiebuckle

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#20 jjtiebuckle
Member since 2008 • 1856 Posts

In 4 years when 30GB flash drives cost 1$, 1TB Blu Ray discs or holo discs will cost the same. SSD HDs are making their way and maybe in 4 years they'll be cheap enough that next gen consoles will house them, but suppose they stick with discs - think about how much you could compress and add to a 1TB disc. Metal Gear Solid 4 couldn't fit everything they wanted on a 50GB disc, so I doubt a 30GB flash drive or even 50GB flash drive will suit needs on big developers. Also, if 1TB drives do take over, is internet going to be fast enough and cheap enough that digital distribution will be feasible for games more than 100GB in size?

Edit- This all relates to PC games because when you change 1 format, you have to change them all. When 30GB flash drives do cost 1$, digital distrubtion will take a slight dive (unless compression rates are remarkable) which I don't think is profitable to Steam or D2D. Flash drive vending machines are an interesting idea though.