this is ment to set the tone: http://www.youtube.com/watch?v=a8XIW_jUa-k
the final guildwars 2 profession is here... the guardian!
the guardian is if you will a paladin.. however unlike the familar profession the paladin lacks the abilites to heal others.. and he has few spells to heal himself.. rather he has damage reduction and health regen abilities. his primary skills are 4 aura's(3 + no aura) each with their own pro's and cons. justice deals damage to an attacker for every fifth blow landed on you. resolve gives you hp regen and the last one courage raises your armor via the aegis spell.. which by no mean foreign to those who play guildwars 1's monk.
what makes these aura's or virtue's as they call them different from the paladin of say WoW or other games is that he can choose to gift them to others.. or hog them for himself. he can give everyone else in his party courage for example.. put then doesnt get the buff himself.
he also wields the awesome powers that ritualist players know to well.. spirit weapons. he has in his arsenal such spells as weapon of warding, weapon of quickening, weapon of destruction.
now if he chooses to use these weapons by nature he gets benefits from them by giving them to others or they are more powerful if he uses them on himself.
playing a guardian means having to decide between the good of the party or saving your own skin.
http://kotaku.com/5744717/guild-wars-2s-guardian-is-a-master-of-self+sacrifice
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