How can Fallout 3 improve upon the gameplay in Fallout?

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Alaris83

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#51 Alaris83
Member since 2004 • 1620 Posts

[QUOTE="Alaris83"]
So because KOTORII had some bugs and a nonexistant ending, you're willing to rank it up there with Invisible War, the biggest travesty in gaming? At least Obsidian added to the gameplay of KOTOR as opposed to wholesale slaughter of many of the features that made the Deus Ex so great. Which, sadly, is a lot like we're probably going to see Bethesda do with the Fallout franchise. Yeah, lets cut out the depth, streamline all the features, and put it in a shoebox for the Xbots. Brilliant!
Mediocre_man90

Obsidian didn't add to the gameplay, they made all of your party members mindless drones who believe whatever you tell them. Call me crazy, but I actually like the fact that the characters in KotOR 1 had distinct personalities. I like the fact that I can't turn Canderous into a peace-loving hippie just because I'm lightside and talk to him alot. The influence system was the reason that the characters in 2 sucked, but nobody realizes it.

They also demolished what was shaping up to be a great story, instead deciding to kill off all the jedi for no reason. I think we haven't heard any news on a 3rd KotOR because everyone's trying to figure out what the hell to do story-wise.

Yeah, Bastila the Nag and Carth the Crybaby were really great companions...:roll:
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Nikalai_88

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#52 Nikalai_88
Member since 2006 • 1755 Posts

This is what happens with KOTOR II, a few Bioware fanboys who only played NWN and the 1st KOTOR hold it to be some kind of work of genious while decry the 2nd one and apparently think everyone hates it, despite the fact of when you look at the player reviews it was scored only .2 points less.

Anyways Malak has got to be one of the lamest vilains ever, the ones in KOTOR II were much better.

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ActionRPG_Boy

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#53 ActionRPG_Boy
Member since 2004 • 253 Posts

[QUOTE="onemic"]since it's bethesda that's making the game? The gameplay would probably get worse. Johnny_Rock

Agreed.  I believe that it will be more like Oblivion than Fallout 1 and 2.

I'm so keeping my fingers crossed that that won't happen. Fallout won't be Fallout if the gameplay elements get changed! Bethesda only needs to get the graphics and sound right, and not fix what's not broken!
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GTJimmy

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#54 GTJimmy
Member since 2006 • 807 Posts
the end of the fallout series occured pretty much as we had expected. to many n00bs, 
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Klemc

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#55 Klemc
Member since 2006 • 25 Posts
oh, where are the days of JA2..... :)
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onemic

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#57 onemic
Member since 2003 • 5616 Posts
[QUOTE="koza_76"]

I completely agree with you. I was quite upset when at first I heard that bethesda had gotten the fallout rights. I knew fallout3 would not be what so many fallout fans have been waiting for all these years. Who're we kidding anyways? In the back our minds, we knew, after black isle went under, if it were to be picked up, the next fallout would not be the same. Oblivion was fun for the first 6 hours, overrated, but add some user created mods and that game was much better. *side note: thanks to all those people who modded the hell out of oblivion to make it better. bethesda should take notice and hire the real talent. should probably post on this later on as a thank you note I've decided not to expect much from fallout 3, excited as I am, I don't want to be let down. Hopefully it'll be a great gaming experience in a nuclear wasteland.

Well either bioware or obsidian could have taken the license. If that happened you would most likely see fallout 3 looking and improving on many of the aspects of fallout 2. Bioware worked under black isle for two notable games(BG in case you didn't know) and most of obsidian's developers worked on fallout 2. It's just a shame that both of these devs couldn't pick it up and bethesda did instead.

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zbiggie

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#58 zbiggie
Member since 2004 • 363 Posts
they shouldnt improve it unless they know what they are they, are going to do and they know what we want, which is the same great gamesplay that we had in the first two .
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lukedogg69

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#59 lukedogg69
Member since 2003 • 138 Posts
I dont expect Fallout 3 to be a sequel, I figure it will be an fps in the Fallout "universe" if Bethesda can manage to recreate it without butchering it. Its like saying CnC Renegade improved on the previous CnC rts by changing it into an fps. The new Shadowrun game has the same thing going on.
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wallydog63

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#60 wallydog63
Member since 2004 • 209 Posts
Face it. You can't get Bioware to do it cause they've turned into console loving freaks. The only time they'll make a pc game is after it's a bloody console game first. Obsidian? Don't know what to think of them anymore. Kotor 2 really hurt my opinion of them. Oh and by the way the villains in kotor 2 were pathetic little girly men. Hell, my little pony could kick there asses combined. Personally I like Bethesda. I don't like everything about there games, but on the whole I've enjoyed there games. Heck, why don't we just get "Running with sissors" to make the next fallout game. That way it can be the most offensive fallout yet.
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Alaris83

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#61 Alaris83
Member since 2004 • 1620 Posts
Face it. You can't get Bioware to do it cause they've turned into console loving freaks. The only time they'll make a pc game is after it's a bloody console game first. Obsidian? Don't know what to think of them anymore. Kotor 2 really hurt my opinion of them. Oh and by the way the villains in kotor 2 were pathetic little girly men. Hell, my little pony could kick there asses combined. Personally I like Bethesda. I don't like everything about there games, but on the whole I've enjoyed there games. Heck, why don't we just get "Running with sissors" to make the next fallout game. That way it can be the most offensive fallout yet.wallydog63
FYI, after Mass Effect, Bioware will work on Dragon Age, which will be PC exclusive.
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PutU2REM

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#62 PutU2REM
Member since 2003 • 355 Posts
You know who I'd really like to own the Fallout franchise? Irrational. They've done a fantastic job with every single game they've made, from System Shock 2 to Freedom Force to Tribes: Vengeance. They would rock the house.
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onemic

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#63 onemic
Member since 2003 • 5616 Posts
[QUOTE="wallydog63"]Face it. You can't get Bioware to do it cause they've turned into console loving freaks. The only time they'll make a pc game is after it's a bloody console game first. Obsidian? Don't know what to think of them anymore. Kotor 2 really hurt my opinion of them. Oh and by the way the villains in kotor 2 were pathetic little girly men. Hell, my little pony could kick there asses combined. Personally I like Bethesda. I don't like everything about there games, but on the whole I've enjoyed there games. Heck, why don't we just get "Running with sissors" to make the next fallout game. That way it can be the most offensive fallout yet.Alaris83
FYI, after Mass Effect, Bioware will work on Dragon Age, which will be PC exclusive.

Also obsidian might have screwed up the ending of kotor2, but I don't think anyone can deny that the core gameplay improved massively from the original kotor.
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Alaris83

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#64 Alaris83
Member since 2004 • 1620 Posts
You know who I'd really like to own the Fallout franchise? Irrational. They've done a fantastic job with every single game they've made, from System Shock 2 to Freedom Force to Tribes: Vengeance. They would rock the house.PutU2REM
They couldn't even make a sequal to their own game, due to rights issues. How are they going to manage to get a hold of Fallout franchise?
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KorJax

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#65 KorJax
Member since 2004 • 2564 Posts
I for one, have faith in Bethesda. Someone said that they should listin to the fans, and actually hire Oblivion's modding talent. Funny you should say that, because a good number of Oblivion developers not only were hired modders from Morrowind, but a number of Fallout 3, and ESV devs are also Oblivion modders. Anyways, I wont get into why Oblivion was a step backward. It had the Elder Scrolls look, but was missing some key factors. And despite the fact that the NPC system was supposidly going to make the boring-ass japaneese-RPG style NPC's from previous ES games into actual "living creatures", I still have faith in them. And harshness of the Elder Scrolls forums? You must of been flaming, or being flame bait, because I can tell you right now ive seen many constructive threads on that forum that tottally bash Bethesda, but are still left open. Some of them, even have the devs going in and responding on how they really didnt like the way they did some things. That shows more balls from a developer than ive seen from many today. I like to think of Oblivion as a bastard-child. It was a project more or less to get Bethesda "up to date" with technology today, and yet at the same time attempt to appeal to the console-crowd (bad idea, Rule #1 in game developement: the best possible PC games never develop a console release at the same time as a PC release, the game will ALWAYS end up being watered-down and "ruined"). And they dont listin to the fans? Bull #^@!, cause Shivering Isles is everything the fans have been wanting from Oblivion, besides the fact the core mechanics are still the same (they dont "belive" in changing game mechanics for expansions). I mean, not only are the enviornments more morrowind-esk and not plain, but the fact that the quests will have multiple paths, endings, soltuions, and difficulty levels means atleast the Level Design department is listining to the fans (They WERE hiring level designers with modding expereince not to long ago). These "non-linear" quests are exactly what ES fans have been wanting ever since daggerfall (which had relativly deep stat system, and 6 different endings from what I hear). I just hope Todd Howard doesnt think the new console-craze hes been having means to dumb-down thier games. I like elder scrolls games, but I dotn like the sacrafices that are being made to them just because of consoles. Atleast they should take the FarCry approach, and release a console-specific version that is MADE for them after the PC release!
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Mediocre_man90

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#66 Mediocre_man90
Member since 2006 • 968 Posts

Yeah, I personally like Bethesda. I loved Morrowind, and even though Oblivion was watered down, it was still a decent game. I am looking forward to Fallout 3 if only to see where they take it. It may be horrible, but if a developer picks up such a beloved franchise I have to think they'll at least try to keep the feel of the series. I do have to say I'd rather see Obsidian do it, simply because they're essentially Black Isle Lite, regardless of what I feel they did to KotOR. I guess we'll just have to wait and see.

I do have two points in response to the KotOR debate, then hopefully I'll shut up.

1.Bastila and Carth, whether you like them or not, were memorable characters. They actually had personality. You also conveniently left out HK-47 and Jolee Bindo, two of the greatest NPC's I've ever seen. Each character had their own unique backstory and personality, and they acted accordingly. I like that, and I think Bioware did a good job. Obsidian, on the other hand created characters that will literally do whatever you tell them if you talk to them enough. I see that as a way to avoid having to make a halfway decent NPC. The only thing I remember about 2's party members is that I didn't care about them at all. that's not good.

2.Darth Nihilus was awesome, yes, Scion was a pansy who just wastes your time and effort (and a stupid idea, if you ask me). Don't even get me started on Kreia, the "neutral" party member. I honestly think that she is the major reason why that game's story sucked so much.

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Alaris83

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#67 Alaris83
Member since 2004 • 1620 Posts
We're just going to have to agree to disagree. :) Personally, I only found two out of the nine companions in KOTOR memorable. They were HK-47, of course, and Jolee Bindo, the rest were pretty forgettable, in my opinion. Overall, I just found companions in Sith Lords more enjoyable. Now that we've sufficiently derailed this thread, lets get back to the topic....Fallout 3 will suxxors!!!11oneone!
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PutU2REM

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#68 PutU2REM
Member since 2003 • 355 Posts
[QUOTE="PutU2REM"]You know who I'd really like to own the Fallout franchise? Irrational. They've done a fantastic job with every single game they've made, from System Shock 2 to Freedom Force to Tribes: Vengeance. They would rock the house.Alaris83
They couldn't even make a sequal to their own game, due to rights issues. How are they going to manage to get a hold of Fallout franchise?

They won't, but it's a beautiful, beautiful dream, you must admit. :cry:
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wallydog63

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#69 wallydog63
Member since 2004 • 209 Posts

Hell, at least the npc's in kotor had there own personallities. At least Carth and Bastilla didn't sissy whine like that little thief you pick up in the beginning of kotor2. God he was annoying. Then to really make you respect the brilliant writing, he turns out to be a Jedi killing machine, or so he whines. God, he couldn't have killed Bastilla's mom in the original.

The storyline in 2 was like drinking generic lit beer. It tastes like watered down pee. I really was looking forward to 2 with bated breath, only to get that piece of swill. The npc's in 2 had no personallity of there own. They were boot lickers and whiners.

Here's one for you. How could an old woman who wasn't that tough when you played her, suddenly come up with the strength to wipe out three Jedi masters that you couldn't do a damn thing about, in one blow, only to get her ass kicked by you at the end. Yeah, great core gaming there.

How about the whishy washy script writing trying not to offend anyone. Oh Darth no nuts was a woman, no? ok a man. He or she was the hero of the republic, no? oh they actually were the scourge of it. Bastilla was evil, no? oh thats right she turned back. Damn, it sounds like accurate history lessons to me. Man, what a chop job. What did they do, hire the writers from "AS THE WORLD CHURNS"? Heaven help us if they ever make #3.

Oh yeah, my favorite character from 2. "I don't care if you're Jedi or Sith, just fix the republic before it crashes in 2.37 months. I'll send my pet tallywacker along to make sure no innocent gerbles are harmed." What a pathetic character. He's Darth Vader and Mr. Rogers all rolled into one happy go lucky person.

As far as Irrational, they're already busy on Bioshock, which looks like a must have already and yeah, those guys are great. I'm going to keep an open mind about Fallout 3 and simply hope for the best. I'll be willing to give it a try.  Oh yeah, as far as Dragon Age.  I'll make sure to look for that one soon.( I really do hope they do it.  I like there stuff.  I'm just tired of them giving 90% of there time to consoles and then pc's just the port overs).

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#70 Pantilus
Member since 2007 • 25 Posts

There is a huge amount of ways the fallout 3 could be improved. Fallout (despite my undying love for her) was far from perfect.

Main thing, I would like to see a lot more consequences for your choices/multiple paths. Things that effect you, and effect the world.

Number 2: These days it seems everybody is afraid to do a good turnbased combat system. There are all sorts of excuses like "it won't sell" or "it is outdated", but these seem to have little merit. Especially saying RT is some sort of step forward from TB. I would like FO's system to be upgraded, get some duck and cover tactics, control youre cone of burst, crouch, fire while moving, roll, be able to target and destroy environment etc.

Number 3: Travel system revamp. I really hope it isnt a scaled down world like recent ES games. Travel should be a challenge in itself, choose how you want to travel, what to take, where to camp, etc. Dehydration was a good start in Fallout, but could be expanded a lot.

Number 4: Details. Nuances to gameplay. Like I said, things like Dehydration were good, but there is plenty of room to expand here.

There is plently more, and maybe I'll put it down later, if you are lucky. I for would would like the "figure it out on youre own"  kind of quest continued, and prevent each quest from being isolated. Your actions should have logical ramifications for future gameplay. No hints, no "fake" dialogue options or superficial choices, etc. I would also like to see more gameplay nt tied directly to quests. Things like messingaround with factions and exploring. Just ecause you run out of quests, the game shouldnt be over.

edit: somebody siad fallout was painful to look at. I disagree. Sure pixels, eh, but the art is brilliant, and I rate that over next gen bloom particle parellax mapped bump ragdoll graphics anyday. Atmosphere > shinyness. I would rather have aspects like destructable environments and bodies whose blood doesnt fade than ultra-awesome graphics.