I hate EA but I love their games.

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Makari

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#51 Makari
Member since 2003 • 15250 Posts
[QUOTE="IamGrunt"]

And where has gone the "EA's offer for R*" thingy.

I hope they dont buy out R* or we wont see anymore GTAs...

Oh also they make you buy the sims expansions with stuff that could have always been there in the real game...Anyway thats just a little aspect but I agree with ya OP.

codezer0
that's not really the issue. EA would be epically **** retarded if they screwed with GTA. The bigger issue is that if EA bought out Take Two (who publishes for R*), they'd also buy out who publishes all of 2k sports' games. In short, EA buys T2 = nobody left to publish for 2k Sports = EA sports just became the monopoly on sports titles in one fell swoop. And of course, Dept. of Justice won't do a damn thing about such a blatantly anti-competitive tactic.

nobody cares in a government sense because it's a private organization - the NFL, NBA, FIFA, MLB, NHL, FIA, whatever... that is giving out the license to use the 'official' names in the game. if the private organization says 'i only want ____ to be able to use our name,' it's up to them in the end. it's like being pissed off at.. i dunno, peter jackson being the only one directing LOTR movies, because the license was given only to one company, preventing uwe boll from making a movie and calling it LOTR. - FIA gave the F1 license exclusively to sony back in 02, who promptly made F1 games a playstation-only deal. - NFL put their license up for bid, since they wanted only one company to be making their games, and gave the license to EA with pretty heavy restrictions on how the games are made. - MLB did the same thing, and gave the license to 2K with some special allowance for Sony - NBA did something similar, but gave the license to EA, 2K, and Sony, but put a limit on the 'street' games in that the companies had to take turns every other year. - FIFA went EA-exclusive a long long time ago, judging from Winning Eleven. Otherwise all of the premier/uefa/etc sports leagues' licensing is a complete and total mess that's way too complicated to follow, lol. - I've got no idea what NHL did, but there's still multiple versions of that.
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codezer0

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#52 codezer0
Member since 2004 • 15898 Posts
Winning Eleven still exists... though now they changed their name to PES (Pro Evo Soccer) at least here in the states. Anyone whos' not completely bat **** blind can see how the quality of NFL titles have suffered significantly since EA "won" (read: bought out) exclusivity. NFL 2k5 still remains (IMO) the tightest-playing NFL football game released. Competition is at least benefiting the NBA with the sim games. Though I'd love to see 2k sports do something for NBA like what they did for MLB with "The BIGS". The BIGS is easily one of my favorite baseball games I've played, because it was simply so much fun. Honestly though, I'd wish that they'd swapped places, and 2k got NFL exclusivity while EA received MLB exclusivity. 2k's NFL game was epically brilliant, where at least in '05, MVP was a much better game playability-wise over what 2k had for it then. And far as I can tell, NHL is still allowing 2k and EA to make their games.
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deactivated-61d84d87dcc8a

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#53 deactivated-61d84d87dcc8a
Member since 2004 • 402 Posts



For many people they may encounter no problems, or only be inconvenienced in a small way. It's up to everyone else to decide what they do with the information that I and others have posted. However, I think it is a good idea for everyone to educate themselves about how SecuROM, SafeDisc and other copy protection schemes operate, and how they may impact the performance or operation of their PCs. The problem until recent years has been that there was little information available, but now that is no longer the case.RobertBowen

Well said. This thread has helped my understanding of how Mass Effect will work in terms of activation, in addition to knowledge about various copy protection schemes.

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Makari

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#54 Makari
Member since 2003 • 15250 Posts
Winning Eleven still exists... though now they changed their name to PES (Pro Evo Soccer) at least here in the states.codezer0
I was more referring to that I don't think that Winning Eleven has the FIFA license, though it has a lot of individual team licenses. I do agree about the 2K-EA trade on baseball and football, though. Honestly, if EA did buy 2K, I'm pretty sure the idea they had in mind was to put the 2K sports studio back on football, maybe adding the small Madden team to the 2K group, and have the rest of Tiburon do other (bad) titles. They're well aware that 2K5 was and still is one of the best, especially for its time. Basically, it seems like every license that's gone exclusive has suffered as a result. NFL, MLB, and FIA all had their games go into the trash after the license went to one company. Unfortunately, the licensing bodies seem to also want it to be that way. :P
Well said. This thread has helped my understanding of how Mass Effect will work in terms of activation, in addition to knowledge about various copy protection schemes.om3ga_storm
And yeah, that's true. We've basically been getting bent over for ten years or so and nobody noticed.
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codezer0

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#55 codezer0
Member since 2004 • 15898 Posts
Uh, no, they won't. This is EA we're talking about. Knowing them, they'll kill off 2k sports, work the team at Tiburon even harder (until every last one suffers from complete burnout), and then when GTA 4 finally arrives to Windows/Mac, release like 20-something expansion packs that all have to be bought individually, and have to be installed in some wacky voodoo order so that the thing won't rootkit your system or something. :?
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Makari

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#56 Makari
Member since 2003 • 15250 Posts
[QUOTE="codezer0"]Uh, no, they won't. This is EA we're talking about. Knowing them, they'll kill off 2k sports, work the team at Tiburon even harder (until every last one suffers from complete burnout), and then when GTA 4 finally arrives to Windows/Mac, release like 20-something expansion packs that all have to be bought individually, and have to be installed in some wacky voodoo order so that the thing won't rootkit your system or something. :?

Like I said, this is the difference between an opinion formed by internet message board vs. an opinion formed by research/paying attention and actually knowing people at all the places involved. The games industry generally hates EA a hell of a lot less than someone like you - especially after the last two years - and is usually stuck defending them, even those that work at companies that you in particular named as examples of good. It's pretty sad when you have someone at Stardock (not me!) talking about how EA has been pretty good the last couple of years and throwing their hands up in frustration at some random person spouting internet nerd rage that hasn't been relevant since they were in high school. I mean hell, did you even read 2K's responses to EA's buyout offer? It wasn't 'we don't want to be bought by you,' it was 'we're worth more money than that, come talk to us after GTA4 but we're open!'
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codezer0

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#57 codezer0
Member since 2004 • 15898 Posts
EA has already killed Westwood Studios and C&C as far as I'm concerned. They made C&C 3 and that was bloody awful. EA also gave a really big **** you to everyone that liked the Def Jam games with ICON. They managed to ruin what would have been a very successful and very entertaining franchise of fighting games with a single release. EA has ruined football for me as far as I'm concerned. Their NBA Live games are so bad now, they are worthy of getting sued for it. Now that they bought out Bioware, the next Mass Effect is going to be ruined as well, and probably degraded to become The Sims Galaxy or something equally painful and awful to play. We can also forget about seeing a KotOR 3 as well, as Bioware was one of my favorite western RPG developers, especially after Square/Enix went and started to make the Final Fantasy protagonists into angsty effeminate weirdo's that seem to jump straight out of a myspace page. And let's not even start with EA's own in-house franchises. Need for Speed has become schizophrenic at best, Madden gets about as fat and sickly as the namesake piggo announcer, NBA Live gets progressively more glitched and bugged like this site, and each new time they "reinvent" their arcade sports titles, they become progressively more inconsistent with each release, like they somehow feel compelled to try and add as much "sim" as they can get away with, and do so poorly. They managed to save Burnout with #3, but I can't even bring myself to touch paradise because the sophomoric design mistakes are simply inexcusable for a free-roaming racer that they want to charge full retail price for.
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mismajor99

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#58 mismajor99
Member since 2003 • 5676 Posts

[QUOTE="mismajor99"]quote!Makari
Sigh. Well, being blunt, it sounds like your opinions are formed from preconceptions, and mine are from actually being there and knowing the people involved. Not much one can do to change your opinion if you don't care about what's actually happening.

I think we're acknowledging different aspects of the situation. I feel one is more important from a gamers point of view. Being independent is certainly the way DICE should have gone, I stand by that, and they certainly could have with their enormous early success. You don't have to know anyone at DICE in order to form that opinion. Besides, it sounds like you're taking any sort of criticism about DICE a bit too personally. I think they were brillant at one point, and haven't followed up that brilliance with anything in quite sometime. Still waiting on that killer game that can match the likes of 1942/BF2.

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OoSuperMarioO

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#59 OoSuperMarioO
Member since 2005 • 6539 Posts

Does it really matter?

Can someone answer this, will Mass Effect work on my Hardware? if so then marvelous. I can really care less about this whole useless debate about piracy solutions. Guys make it seems it's the end of PC platform "Omg lazer beams in my PC gasps gasps", "Spaceship satellites tracking my PC".

How's it going Zero?

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mismajor99

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#60 mismajor99
Member since 2003 • 5676 Posts

[QUOTE="codezer0"]Uh, no, they won't. This is EA we're talking about. Knowing them, they'll kill off 2k sports, work the team at Tiburon even harder (until every last one suffers from complete burnout), and then when GTA 4 finally arrives to Windows/Mac, release like 20-something expansion packs that all have to be bought individually, and have to be installed in some wacky voodoo order so that the thing won't rootkit your system or something. :?Makari

Like I said, this is the difference between an opinion formed by internet message board vs. an opinion formed by research/paying attention and actually knowing people at all the places involved. The games industry generally hates EA a hell of a lot less than someone like you - especially after the last two years - and is usually stuck defending them, even those that work at companies that you in particular named as examples of good. It's pretty sad when you have someone at Stardock (not me!) talking about how EA has been pretty good the last couple of years and throwing their hands up in frustration at some random person spouting internet nerd rage that hasn't been relevant since they were in high school. I mean hell, did you even read 2K's responses to EA's buyout offer? It wasn't 'we don't want to be bought by you,' it was 'we're worth more money than that, come talk to us after GTA4 but we're open!'

Give me a break. Get off your high horse already. Anyone with half a brain realizes what the deal is. Heads of companies allow their firms to go public and be bought out, it's obviously in THEIR interest to do so. They are essentially "cashing out", or "selling out" depending on what side of the isle you're sitting. This almost always happens at the expense of a creative and independent team, much like DICE. EA, like 2k, is a rolling corporate giant that cares very little about the gamer, and more about pleasing shareholders on Wall Street. This is common sence yet so trivial for some people to understand. It's a nonstop vicious climate.

I've personally sat on a board now for five years, and I've owned a business with my Father for much longer than that. I understand very clearly what the intent is of EA and other publishing giants, it's no secret. People are sick and tired of the trifling of talent in the industry, and the lousy rehashes of the same garbage that's prominent with EA and others. Huge concentrations of power are certainly never good for the consumer, it's like that in every industry. Something has to be said for a developer that maintains it's independence, or is allotted that fortune if they can be so lucky. I guess I would have to personally know a developer though in order to have a legit opinion.

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Makari

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#61 Makari
Member since 2003 • 15250 Posts

[QUOTE="Makari"][QUOTE="mismajor99"]quote!mismajor99

Sigh. Well, being blunt, it sounds like your opinions are formed from preconceptions, and mine are from actually being there and knowing the people involved. Not much one can do to change your opinion if you don't care about what's actually happening.

I think we're acknowledging different aspects of the situation. I feel one is more important from a gamers point of view. Being independent is certainly the way DICE should have gone, I stand by that, and they certainly could have with their enormous early success. You don't have to know anyone at DICE in order to form that opinion. Besides, it sounds like you're taking any sort of criticism about DICE a bit too personally. I think they were brillant at one point, and haven't followed up that brilliance with anything in quite sometime. Still waiting on that killer game that can match the likes of 1942/BF2.

Each studio has their own traits and habits you can pick up on. It's pretty easy to assume that something out of Tiburon is something we wouldn't like. EALA does highly polished and fun, if rather formulaic, games. Obsidian does games with amazing stories and characters, but are generally pretty buggy and unpolished at release. Bethesda makes pretty epic open-world games with a lot of empty NPC's (which AFAIK they want to do differently with Fallout). Crytek makes fun SP FPS romps with amazingly bad storytelling and interesting, but generally overlooked multiplayer. DICE makes large-scale multiplayer FPS games with infantry, vehicles, and lots of silly bugs that they can never seem to fix. I keep saying you're wrong because within the industry, the relationship between EA and DICE was celebrated as one of the few times an acquisition was done right, and pointed out as an example of how to do it properly. DICE has a lot of freedom - if they did something you don't like with BF2142, more than likely that was their own decision. As does Maxis with Will Wright's studio - he does what he wants, because they understand that he's capable of simply printing money on his own and give him the freedom to do what he likes. Criterion with Burnout Paradise? Same thing. They had a concept and did what they wanted, screw what anybody else had to say. EA Chicago? Same thing. They wanted to change things, and innovation is not always good - sometimes people prefer the same old games rehashed. With Fight Night Round 3 it worked great, and with Def Jam Icon you got the exact opposite. You, and many others, are making the error of giving the studio a complete free pass and idealizing what they do, and looking hard to blame every single bad thing on somebody else. People talk about Westwood, and we still HAVE many of Westwood's people around in the form of Petroglyph - but when the Westwood name is removed, suddenly a lot of people don't seem to care about their games. People talk about Black Isle and we've got Obsidian; suddenly a lot of people hate their games. Garriot's at NCSoft doing Tabula Rasa, Blizzard North is at Flagship doing Hellgate. It's annoying as hell to see because it's a same reflection of the attitude taken in, say, politics, where someone's actual history and actions and even the context of what they say or do doesn't matter in the face of sound bites, because everybody's too lazy to actually read or learn. One in ten Americans polled at one of the last primaries think that Obama's a Muslim (real number), because they saw it in some FW: FW: FW: email and couldn't be bothered to spend 5 seconds checking if it's true. They're happy to just stop, see the headline, and make their judgments from that. So when people talk crap about DICE - yeah, that's their style. When people talk crap about DICE or Spore and then lay the blame -entirely- at someone else's feet? Then it's pretty easy to know what that person's doing, because both those studios in particular are pretty much free to do as they wish, and it doesn't take much effort to find interviews where they state as such. So maybe they can go independent, change their name, and suddenly the gaming population will hang them out to dry as they've done with Petroglyph's Empire at War and UAW. I enjoy correcting misconceptions on the forum, whatever they're about (see my posts re: LCD contrast ratios/response time, power supply reliability, Bose lol). So yeah. It would help to know someone, anyone involved, or just read a magazine or something. Then you could see that your perception of the relationship is simply wrong. The facts about what is actually happening stay the same, but the people calling the shots?
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mismajor99

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#62 mismajor99
Member since 2003 • 5676 Posts

Makari, if someone dislikes the games being produced since acquisition, that's certainly enough cause to look at EA or 2k in a different light, especially if said developer hasn't made a game worth buying or playing.

Shame on you for correlating ill-informed American's about Obama's background with gamers who dislike board room dealings concerning their favorite studios. That's insulting and snubbing your nose at people with comments like that reflects poorly on your character. If people don't enjoy the games, it's a logical thing to do looking at the new ownership. The same thing can be applied to many other instances in business. Like I've said multiple times before, take DICE for example, they haven't released anything substatial or great since their company was purchased. Period. This isn't something to be corrected. If you can't see people's honest distaste for EA and their buyout and dissolving of Westwood or Origin, then you have an obvious bias or you're simply incapable of admitting to yourself the honest reason why these things happen. Yes, many people might have gone elsewhere and are working under other names, but the games are just not there. Universe at War? Please, it's nothing compared to the work under Westwood studios, Pertro is a different company, different people calling the shots although similar people might be there. Obsidian's track record with quality titles has been less than stellar, KOTOR 2 and NWN 2 are nothing resembling Black Isle Studios at all.

The kicker?

"Electronic Arts CEO John Riccitiello is very sorry about what happened to Bullfrog. And Westwood. And Origin Systems.

""We at EA blew it, and to a degree I was involved in these things, so I blew it."

"The command and conquer model," he said, "doesn't work. If you think you're going to buy a developer and put your name on the label... you're making a profound mistake."

"I think that there's going to be fewer major publishers in 2010 than there are today. I think the second-tier players are going to thin out pretty significantly. The market share controlled by the few major publishers is going to be greater in 2010 than it is today," he said."

http://blog.wired.com/games/2008/02/riccitiello.html

And you're the cheerleader, don't forget your EA pom poms

I guess we ought to lay down, not complain, and trust amoral conglomerates like EA to do the right thing. Ok Makari, right on.

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RobertBowen

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#63 RobertBowen
Member since 2003 • 4094 Posts

So yeah. It would help to know someone, anyone involved, or just read a magazine or something. Then you could see that your perception of the relationship is simply wrong. The facts about what is actually happening stay the same, but the people calling the shots?

Makari

The only caveat I would add is that you cannot assume either people or magazine articles are unbiased. All media tends to have a bias, and sometimes uses only the information that suits their particular agenda - or may only use information from one source and not explore the other side of an issue.

When it comes to people, they have their own perceptions of how things are (based on their personal experiences and access to information), and sometimes may be misinformed, or misunderstand a situation. So 'inside sources' may not always be reliable.

All 'information' in relation to these kinds of situations is 'flexible'. Obviously the more sources you have, the better you can build up something resembling a truer picture of events. :)

So it's good advice looking for sources of further information to improve your understanding of a situation, as long as you view those sources with a healthy dose of skepticism as well.

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world_inconfict

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#64 world_inconfict
Member since 2007 • 34 Posts
i agree BF2 is one of the best games iv ever played and so many people still doo!.But there is soo many problems with it that EA wont fix.And the never ending process of hackers
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Makari

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#65 Makari
Member since 2003 • 15250 Posts
[QUOTE="mismajor99"]The kicker? "Electronic Arts CEO John Riccitiello is very sorry about what happened to Bullfrog. And Westwood. And Origin Systems. "We at EA blew it, and to a degree I was involved in these things, so I blew it." "The command and conquer model," he said, "doesn't work. If you think you're going to buy a developer and put your name on the label... you're making a profound mistake." "I think that there's going to be fewer major publishers in 2010 than there are today. I think the second-tier players are going to thin out pretty significantly. The market share controlled by the few major publishers is going to be greater in 2010 than it is today," he said.

Are you saying.. that's not true? Or what he's saying is bad somehow? I thought we valued honesty out of those kinds of people, let alone that these quotes are completely backing up what I've been saying about how EA 'knows' they can't buy a developer and assimilate it into the Collective, as it were. He said they messed up in the past and pretty much directly addressed what went wrong. Reconcile your opinions with this: [quote="Chaim Gringold and Chris Hecker"]CH: When I first started, I asked Will "How do you like working for EA?" because I didn't know. And he was like "Oh, I love it." Back when Maxis was trying to be its own publisher, they were trying to kill The Sims, whereas the executives from EA came in, and saw The Sims, and were like "This is money. We have to make this." The conventional wisdom is like "Oh, EA: giant overlord," but actually from Will's standpoint, talking to him, it's actually been really really great. And he stays there. Obviously he doesn't need the job, but he's there because he gets to do what he wants to do. Will definitely creates a giant umbrella for us. There's this umbrella of protection over random influences, which is totally awesome. At the same time, some of EA's corporate goals now are to create more innovative products. They realize that the whole "sequel-itis" thing is not going to get you to where we need to be in ten or fifteen years, as an industry and an art form. So Spore, being one of the "new IP's," we've been given a lot of leeway. At the same time, like Chaim said, a certain amount of that pressure is really good. If you don't have any kind of pressure, you know, from the people whose money you're spending, you'll often spin off into randomness. Having that kind of feedback loop where people are going "You know, that doesn't seem to be making your game more compelling; how can we focus that down to get it to ship?" I mean, the reason we work on games is we want people to play. We want real, normal people to be able to buy our games and go play them. And if you don't focus down, you'll never get to do that. CG: And there's sort of this interesting thing, you know, because it's Will Wright working for EA -- there's sort of an interesting confluence here. You have arguably the most influential American game designer in the whole world working for the biggest game publisher in the whole world. So he has an awesome amount of independence times the awesome resources of EA. I don't think anyone could be making this game right now anywhere else.

This is from 2006. Coming up on two years ago, in a few months. You're a bit behind the times. And yeah, this is the same Maxis that many people on this forum seem to think EA killed and rolled into Redwood Shores because Wikipedia says so, while not noticing that Will Wright still has his own personal Emeryville studio. I used the Obama thing as an example because the -facts- of the situation are different from how you perceive it. If you did research before stating something as fact, you could see that your perception is just not correct, because things like that are simply the way they are, and no amount of 'well it feels like' is going to change the fact that they've simply left DICE well enough alone. There are places where each company or group makes mistakes or screws things up, but this is just not one of them. Direct your hate at DICE if you have this much vitriol for them and their games, but I think it's just you hate EA in particular, what with all the pom-pom comments.
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PandaBear86

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#66 PandaBear86
Member since 2007 • 3389 Posts
I hate EA for buying out small developers, and then milking their franchises until the udders turn red. Look at how many variations of the Sims 2 games there are. I am sure you could take at least 5 of these Sims variations and then combine them into one game. I also hate EA's DRM scheme which a great way of punishing honest consumers and reduces unauthorised copies of a game by like 0.05%.
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exponential7216

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#67 exponential7216
Member since 2005 • 25 Posts

OK, i buy all my games. I don't pirate. I love PC gaming and I have made the commitment to skip SecuROM games on principle. I don't appreciate the heavy handed way Securom assumes I'm a thief. Heck, I don't like how Bestbuy and Frys (and other big stores) check our receipts at the door assuming we just shoplifted. I feel strongly about my honesty and legitimate purchase and I take that seriously so I don't appreciate it when it is questioned. Its insulting and offensive.

So even if Securom won't ruin my hardware, install itself without permission, give you limited activations, call home, or be so invisible I'd never notice (all are valid various issues/concerns of other gamers BTW) I, personally will avoid Securom based primarily on MY issue/concern about the whole principle of the thing-...

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foxhound_fox

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#68 foxhound_fox
Member since 2005 • 98532 Posts
The only good game series they have left that I have any interest in is Skate. It is not only well-made, which is odd for EA but carves a new niche for skateboarding games that don't include moon-physics like the Tony Hawk series.