No matter what, EVE Online is a MMORPG. Some of it's gameplay is quite different from the game's brethren but the core gameplay is still there. Even some of the function of combat. With that said, there isn't dog fighing. Much of the game revolves around larger ships exchanging fire power as oppose to small fighters weaving through the attacks created by frigates(and what not).
Many people would say that they're IN LOVE with the concept of EVE Online. Who else wouldn't be? The sandbox elements in this MMORPG are almost unrivaled(although I am liking the concept behind Archage). All the players exist on one server which almost all aspect of the gameplay is pretty much run by them; and it's also PvP heavy. But EVE Online isn't as accessible as some of the current MMORPGs on the market. It's a niche game. There's a lot to learn and the mechanics are much more detailed. It's a game that does not fully support the casual player; but the depth is so incredible.
The idea of being rich and wealthy in EVE definitely shows. Someone who has played for a year consistently will probably never been even matched with another player who's been playing for 5 years. And if one day they do, most likely that same person who they've been struggling to become even with has gained even more power. With that said, I love how guildmates bond in this game to over come more powerful groups of players.
It's definitely interesting to play, but you have no patience than I'd stay away from it.
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