Is supreme commander worth playing?

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Sunaryu

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#1 Sunaryu
Member since 2007 • 25 Posts
I usually like my rts simple like Command and conquer
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MegaWang

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#2 MegaWang
Member since 2006 • 287 Posts
Definitely if you can run it at atleast medium settings, alas it isn't as simple as command and conquer but has many very nice and helpfull features.
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Baal_Sagoth

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#3 Baal_Sagoth
Member since 2007 • 38 Posts

I recommend checking out the Demo to test the performance on your system and also to get an idea what the game is like (because it is nothing like CnC).

Supreme Commander is certainly not the kind of RTS I was looking for (due to huge scope of the game, tactical overview in mini-map style, excessive ressource management etc.), but that's really subjective.

Many other players like it for the exact same features that I do not like...

 

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kutty12000

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#4 kutty12000
Member since 2003 • 1169 Posts

It's worth a shot , dl the demo, beware it has a rather large learning curve

 

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thusaha

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#5 thusaha
Member since 2007 • 14495 Posts
Yes, try the demo first
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gamerchris810

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#6 gamerchris810
Member since 2007 • 2372 Posts
i didn't like it...
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Meu2k7

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#7 Meu2k7
Member since 2007 • 11809 Posts
I usually like my rts simple like Command and conquerSunaryu
Providing you have Core 2 Duo, my single core P4 3.2 Ghz struggles with alot of players, becomes unplayable.
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capthavic

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#8 capthavic
Member since 2003 • 6478 Posts
I personally liked TW better but SupCom is good too.
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BounceDK

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#9 BounceDK
Member since 2005 • 7388 Posts
SupCom is awesome, definitely worth playing.
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spierdalaj666

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#10 spierdalaj666
Member since 2004 • 865 Posts
Just beware, sup com requires actual strategy when you're playing the game unlike C&C3.
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brittbox

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#11 brittbox
Member since 2006 • 61 Posts
I have read somewhere that ther isn't a PC in existence that run SupCom at max graphics and detail on ther largest map. So what coould I expekt from my 888gts, E6600 Core 2 and 2 gid memory..??? I supose quit good, but... have eny of you got a simular PC?
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smb333

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#12 smb333
Member since 2007 • 3368 Posts
best to play demo first
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Liquid_Snake92

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#13 Liquid_Snake92
Member since 2005 • 3380 Posts
you can expect to run it high, probably pretty well, with a mostly constant framerate. but yeah, as you stated, you can't get max on some of the larger maps.
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ElvisNixon

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#14 ElvisNixon
Member since 2003 • 551 Posts
if yuo have dual core, amd or intel, and a good grphix card, yes, SC is a new breed of massive RPG.
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onemic

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#15 onemic
Member since 2003 • 5616 Posts
I have read somewhere that ther isn't a PC in existence that run SupCom at max graphics and detail on ther largest map. So what coould I expekt from my 888gts, E6600 Core 2 and 2 gid memory..??? I supose quit good, but... have eny of you got a simular PC? brittbox
Ya you can run it on max and get a pretty constant framerate but don't be surprised if it drops suddenly if you play on the largest map with 7 other players who have close to 1000 units out fighting.
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basersx

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#16 basersx
Member since 2005 • 6222 Posts

i didn't like it...gamerchris810

^^

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A-S_FM

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#17 A-S_FM
Member since 2004 • 2208 Posts

there are plenty of RTS games i'd recommend over supcom, but it's definitely worth playing if only for its uniqueness - assuming you never played TA, anyway

but yeah, it's definitely worth playing... just there's much better out there

once some good mods are out though, supcom might be very awesome - there's a warhammer 40k total conversion i'm keeping an eye on, hoping it'll have made buying the game worthwhile

try the demo 

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cmdrmonkey

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#18 cmdrmonkey
Member since 2004 • 994 Posts
SC is complex with a fairly steep learning curve, it has a massive scale, it's more skirmish/multiplayer oriented, and it has extreme system requirements, so it's definitely not for everyone. But it think it will develop a large niche/cult following once enough people have PCs that can handle it. I really enjoyed it, but I also happen to think Total Annihilation was the best RTS ever. DL the demo and give it a try.
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mrbojangles25

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#19 mrbojangles25
Member since 2005 • 60869 Posts

Just beware, sup com requires actual strategy when you're playing the game unlike C&C3.spierdalaj666

:lol:

lol, actual strategy...its a unit spam fest just like 90% of the things out there.  And thats ok, man, nothing wrong with being a vanilla RTS so long as the gameplay is rock solid, and Supreme Commader is rock solid.  Just dont hype it to be something its not; thats misleading.  RTSs that require actual strategy often dont have base building and unit building involved, such as Ground Control, Force 21, and the real-time portions of Total War.

As for the topic creator, I think you would like Supreme Commander.  The only difference in terms of gameplay mechanics between it and C&C is that the resource gathering is handled differently (and quite well, I might add) and there are builder units as opposed to a builder structure.  There are also naval units which adds a nice spin, but in the end its just another unit you control like a ground unit.

And like everyone else said, make sure you have a dual-core processor.  The game is a processor and memory hog, and those two components are far more important than a graphics card.  A 6600GT or better will give you fine visuals, but a single core 2.4GHz will turn it into a slide show.

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spierdalaj666

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#20 spierdalaj666
Member since 2004 • 865 Posts

[QUOTE="spierdalaj666"]Just beware, sup com requires actual strategy when you're playing the game unlike C&C3.mrbojangles25

:lol:

lol, actual strategy...its a unit spam fest just like 90% of the things out there. And thats ok, man, nothing wrong with being a vanilla RTS so long as the gameplay is rock solid, and Supreme Commader is rock solid. Just dont hype it to be something its not; thats misleading. RTSs that require actual strategy often dont have base building and unit building involved, such as Ground Control, Force 21, and the real-time portions of Total War.

What I meant by actual strategy is simply that you have a nice balance of air, ground, and sea units that can complement each other well. And yes, the makeup of your armies does influence the type of strategy that you will utilize. I'm not a sup com fanboy and i haven't played TA but i really think that it's a really solid game and you've stated.

While C&C3 is fun in many ways, the key to victory seems to always be air superiority and mammoth tanks. I think that sup com actually allows you to expand your strategies rather than forcing you to resort to using a single strategy regardless of the map that you're playing on. 

Then again, AOE2 has been one of my favorite RTS's so i shouldn't really comment 8) 

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ForlornHope

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#21 ForlornHope
Member since 2006 • 1809 Posts
No i hated it. I dotn liek C&C much either its too simple. TW and AOE ftw.
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mrbojangles25

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#22 mrbojangles25
Member since 2005 • 60869 Posts
[QUOTE="mrbojangles25"]

[QUOTE="spierdalaj666"]Just beware, sup com requires actual strategy when you're playing the game unlike C&C3.spierdalaj666

:lol:

lol, actual strategy...its a unit spam fest just like 90% of the things out there. And thats ok, man, nothing wrong with being a vanilla RTS so long as the gameplay is rock solid, and Supreme Commader is rock solid. Just dont hype it to be something its not; thats misleading. RTSs that require actual strategy often dont have base building and unit building involved, such as Ground Control, Force 21, and the real-time portions of Total War.

What I meant by actual strategy is simply that you have a nice balance of air, ground, and sea units that can complement each other well. And yes, the makeup of your armies does influence the type of strategy that you will utilize. I'm not a sup com fanboy and i haven't played TA but i really think that it's a really solid game and you've stated.

While C&C3 is fun in many ways, the key to victory seems to always be air superiority and mammoth tanks. I think that sup com actually allows you to expand your strategies rather than forcing you to resort to using a single strategy regardless of the map that you're playing on. 

Then again, AOE2 has been one of my favorite RTS's so i shouldn't really comment 8) 

Ah, didnt think of it that way.  I suppose diversity among units could be thought of as strategy.  I too noticed that, sometimes different players would focus on one thing while others would not focus on the counter.  So a guy focusing on his air force could get a swarm of bombers ready while the opponent would totally forget about air defense or his own air force and get wiped out.

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azoo12

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#23 azoo12
Member since 2005 • 36 Posts
That's not true at all. Granted, weak players who are learning will get beaten that way the first few times, this is only because early game air battles tend to involve bombing resources, which doom all noobs early. This is not a problem however. AA units are dirt cheap. Anyone who 'focuses' on air power and neglects others will definitely loose. It's a very well balanced game. But can be hard work sometimes, sloppy gamers don't last long. And if you think you ever have time to get a 'swarm' of bombers ready. then you should play online, instead of wasting time in skirmish mode.
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Platearmor_6

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#24 Platearmor_6
Member since 2004 • 2817 Posts
Its by no means a simple RTS. Its a great game but I found its something you have to be in the mood for because playing it with a headache is suicide, heck playing it without a headache can give you a headache quickly. Its just pure brain meltdown when playing a large battle in multiplayer or against numorous AI in skirmish. But once you get used to it the battles are a blast and a real test of using and implementing large scale tactics. I don't have a problem running it, but I'm running a dual 8800GTX, quad core system so thats no wonder. Although if you have a single core you might wanna look somplace else as even some dual cores struggle with this.