This topic is locked from further discussion.
  The way I see it is piracy isn't effecting the industry as much as people think.. Plenty of games have been released recently with NO copy-write to speak of..  That being said, people need to stfu that the industry is some how shrinking, because ALL I mean all read outs that show the decline sense 2001 fail to see that these reports only take in RETAIL.. What about the numerous MMO's out there or the fact that people are now starting to buy games solely from the internet like Steam and Direct2drive.com has been doing..  None of these reports take those into account, not to mention they are becoming widely popular.. Gamestop recently released their directdownload game service as well..Â
     Also I just honestly love how people with my view on this subject that I'm against increased protection to be a dubbed a Pirate.. Stereotyping does not win arguments, infact it shows how ignorant you are.. Starforce in the recent past has nearly gone bankrupt not because of pirates but because of actual customers..  That copy-write alone has pissed off more real buyers then anything out there, when at the same time it does not stop piracy what so ever..  Isn't this proof that increased protection in the end will only cause legit purchasers such as my self and many others more grief then the pirate that can find a way around..
   And top that people, stopping piracy doesn't mean that people will actually buy the game.. To make such a assumption lacks any argumentative logic while at the same time shows how clearly bias people are on a subject they have no real reason or proof to show if it affects them or not.
 People also fail to realize that the gaming industry already takes a hit from places such as gamestop and blockbuster.. Because instead of buying a brand new product they buy a used version (which ALL profit goes to gamespot, so in the end 2 customers that would have bought the game the industry only recieved 1 customer.. Same goes for game rentals.
have no idea what you mean or are trying to say. Can you please spell it out for me? Talk to me like I'm simple. (seriously)Jack_SummersbyIyeah realise that wasnt very clear.give the pirates to the developers as slaves. Labour is intangible much like software so by many of the arguments here its not illegal
[QUOTE="Jack_SummersbyI"] have no idea what you mean or are trying to say. Can you please spell it out for me? Talk to me like I'm simple. (seriously)eighthnemesisyeah realise that wasnt very clear.give the pirates to the developers as slaves. Labour is intangible much like software so by many of the arguments here its not illegal lol
HEHEHE that was fun (i stopped reading the crap that u posted after the 2° line of the 1°) but all I got say is hehehe wake up gringos the world ain't wonderland, and much less your land. The only problem is that a guy that isn't from a Dream a dreamland (u think) country like yours bothered to say what he thinks. Well whatever...
hueheuheuheuehuehuehuehuehu
And for the dude that said that my sig is weak: your taste for music sucks, man.
And for the dude that said that my sig is weak: your taste for music sucks, mann.MachetazoZ
And for the dude that said that my sig is weak: your taste for music sucks, man.MachetazoZ
So... what's your point?  The way I see it is piracy isn't effecting the industry as much as people think.. Plenty of games have been released recently with NO copy-write to speak of..  That being said, people need to stfu that the industry is some how shrinking, because ALL I mean all read outs that show the decline sense 2001 fail to see that these reports only take in RETAIL.. What about the numerous MMO's out there or the fact that people are now starting to buy games solely from the internet like Steam and Direct2drive.com has been doing..  None of these reports take those into account, not to mention they are becoming widely popular.. Gamestop recently released their directdownload game service as well..Â
     Also I just honestly love how people with my view on this subject that I'm against increased protection to be a dubbed a Pirate.. Stereotyping does not win arguments, infact it shows how ignorant you are.. Starforce in the recent past has nearly gone bankrupt not because of pirates but because of actual customers..  That copy-write alone has pissed off more real buyers then anything out there, when at the same time it does not stop piracy what so ever..  Isn't this proof that increased protection in the end will only cause legit purchasers such as my self and many others more grief then the pirate that can find a way around..
   And top that people, stopping piracy doesn't mean that people will actually buy the game.. To make such a assumption lacks any argumentative logic while at the same time shows how clearly bias people are on a subject they have no real reason or proof to show if it affects them or not.
 People also fail to realize that the gaming industry already takes a hit from places such as gamestop and blockbuster.. Because instead of buying a brand new product they buy a used version (which ALL profit goes to gamespot, so in the end 2 customers that would have bought the game the industry only recieved 1 customer.. Same goes for game rentals.
sSubZerOo
I know, let's keep complaining about music and racial slurs; that'll sure get us far in life. yes, rap sucks, as does Phish or wilco and radiohead and all that other crap. how about we talk about antipiracy you idiotskrazyorangePoint taken. Down with piracy!
[QUOTE="portujoel5"][QUOTE="dnuggs40"]I feel there is a lot of misinformation in this thread. In order to correct some of these factual errors, I would like to submit the following video for informational purposes. I saw this back in the day in school and I think it really can shed some light on the whole subject. http://video.google.com/videoplay?docid=4837609090332617729Jack_SummersbyThanks for showing me the light................. now I can say Floppy......... I won't copy the floppy... copy... floppy... no....... Nah, pirating doesn't harm the companies... think of how many years this has happend, and now check game listings. Hmmmm, more games each year? no way! You know your position is bankrupt when... if everyone else followed your example, the software industry would crash. The only way portujoel5 can pirate games is if honest gamers still buy them. Joel - what if we all decide that you're right and pirate all games? Explain in detail how the companies would survive. Oh wait... mooches like you are counting on more virtuous people (like many on this thread) to support the game industry with *our* money while *you* benefit. I take back what I said earlier: if you are duped by Chavez, you deserve the repressive government you get.
 People fail to realize that the main reason why people buy PC games instead of pirate has NOTHING To do with supporting the industry...
  A) They know it will work, they expect tech support, they know its clean with out viruses, they know they have a hardcopy for the rest of their lives with a manual as well as other things..
B) Other then the money subject for most its far alot easier to purchase a game then it is to find a pirate copy.
C) For the most part pirating games CAN not be played online thus cutting off a huge community whihc many people all they get for now adays is the multiplayer..
D)Â A large portion of people know VERY little about computers as well as things relating in to pirating so alot do not have a clue about it.
E) Many do not want to violate the laws regardless if they know they won't get caught doing it..
Kill the pirates...or at least make them stop!
I could be playing Fallout 3 right now...but nooooo !!!!
It's going to take everyones effort to stop them, I know theres no way we will stop them worldwide, but at least get them out of here....to start.
As far as the software there should be no protection, as they(pirates) just run it over anyway....and that just leaves us with slower games....doesn't sound fair to me...
...I hate hackers too....really hate those guys...!
[QUOTE="sSubZerOo"]So... what's your point?  The way I see it is piracy isn't effecting the industry as much as people think.. Plenty of games have been released recently with NO copy-write to speak of..  That being said, people need to stfu that the industry is some how shrinking, because ALL I mean all read outs that show the decline sense 2001 fail to see that these reports only take in RETAIL.. What about the numerous MMO's out there or the fact that people are now starting to buy games solely from the internet like Steam and Direct2drive.com has been doing..  None of these reports take those into account, not to mention they are becoming widely popular.. Gamestop recently released their directdownload game service as well..Â
     Also I just honestly love how people with my view on this subject that I'm against increased protection to be a dubbed a Pirate.. Stereotyping does not win arguments, infact it shows how ignorant you are.. Starforce in the recent past has nearly gone bankrupt not because of pirates but because of actual customers..  That copy-write alone has pissed off more real buyers then anything out there, when at the same time it does not stop piracy what so ever..  Isn't this proof that increased protection in the end will only cause legit purchasers such as my self and many others more grief then the pirate that can find a way around..
   And top that people, stopping piracy doesn't mean that people will actually buy the game.. To make such a assumption lacks any argumentative logic while at the same time shows how clearly bias people are on a subject they have no real reason or proof to show if it affects them or not.
 People also fail to realize that the gaming industry already takes a hit from places such as gamestop and blockbuster.. Because instead of buying a brand new product they buy a used version (which ALL profit goes to gamespot, so in the end 2 customers that would have bought the game the industry only recieved 1 customer.. Same goes for game rentals.
lokstah
 My point is that piracy isn't a issue thats really important to be discussed, nor is it harming the industry..  If it were then every game would have a copy-write as powerful/worse then Starforce.. And even then there is really no for seeable way to hinder piracy even more then there is now with out pissing off the rest of the legit buyers population.
Thanks for showing me the light................. now I can say Floppy......... I won't copy the floppy... copy... floppy... no....... Nah, pirating doesn't harm the companies... think of how many years this has happend, and now check game listings. Hmmmm, more games each year? no way! You know your position is bankrupt when... if everyone else followed your example, the software industry would crash. The only way portujoel5 can pirate games is if honest gamers still buy them. Joel - what if we all decide that you're right and pirate all games? Explain in detail how the companies would survive. Oh wait... mooches like you are counting on more virtuous people (like many on this thread) to support the game industry with *our* money while *you* benefit. I take back what I said earlier: if you are duped by Chavez, you deserve the repressive government you get.[QUOTE="Jack_Summersby"][QUOTE="portujoel5"][QUOTE="dnuggs40"]I feel there is a lot of misinformation in this thread. In order to correct some of these factual errors, I would like to submit the following video for informational purposes. I saw this back in the day in school and I think it really can shed some light on the whole subject. http://video.google.com/videoplay?docid=4837609090332617729sSubZerOo
People fail to realize that the main reason why people buy PC games instead of pirate has NOTHING To do with supporting the industry...
A) They know it will work, they expect tech support, they know its clean with out viruses, they know they have a hardcopy for the rest of their lives with a manual as well as other things..
B) Other then the money subject for most its far alot easier to purchase a game then it is to find a pirate copy.
C) For the most part pirating games CAN not be played online thus cutting off a huge community whihc many people all they get for now adays is the multiplayer..
D) A large portion of people know VERY little about computers as well as things relating in to pirating so alot do not have a clue about it.
E) Many do not want to violate the laws regardless if they know they won't get caught doing it..
[QUOTE="lokstah"][QUOTE="sSubZerOo"]So... what's your point?The way I see it is piracy isn't effecting the industry as much as people think.. Plenty of games have been released recently with NO copy-write to speak of.. That being said, people need to stfu that the industry is some how shrinking, because ALL I mean all read outs that show the decline sense 2001 fail to see that these reports only take in RETAIL.. What about the numerous MMO's out there or the fact that people are now starting to buy games solely from the internet like Steam and Direct2drive.com has been doing.. None of these reports take those into account, not to mention they are becoming widely popular.. Gamestop recently released their directdownload game service as well..
Also I just honestly love how people with my view on this subject that I'm against increased protection to be a dubbed a Pirate.. Stereotyping does not win arguments, infact it shows how ignorant you are.. Starforce in the recent past has nearly gone bankrupt not because of pirates but because of actual customers.. That copy-write alone has pissed off more real buyers then anything out there, when at the same time it does not stop piracy what so ever.. Isn't this proof that increased protection in the end will only cause legit purchasers such as my self and many others more grief then the pirate that can find a way around..
And top that people, stopping piracy doesn't mean that people will actually buy the game.. To make such a assumption lacks any argumentative logic while at the same time shows how clearly bias people are on a subject they have no real reason or proof to show if it affects them or not.
People also fail to realize that the gaming industry already takes a hit from places such as gamestop and blockbuster.. Because instead of buying a brand new product they buy a used version (which ALL profit goes to gamespot, so in the end 2 customers that would have bought the game the industry only recieved 1 customer.. Same goes for game rentals.
sSubZerOo
My point is that piracy isn't a issue thats really important to be discussed, nor is it harming the industry.. If it were then every game would have a copy-write as powerful/worse then Starforce.. And even then there is really no for seeable way to hinder piracy even more then there is now with out pissing off the rest of the legit buyers population.
Again, we start with restrictive strategies to cut down pirating, making it easier to prosecute who's left. And all it takes is R n D, to make protection that dosen't hurt regular consumers, yet protects the sofware.[QUOTE="sSubZerOo"]So... what's your point?  The way I see it is piracy isn't effecting the industry as much as people think.. Plenty of games have been released recently with NO copy-write to speak of..  That being said, people need to stfu that the industry is some how shrinking, because ALL I mean all read outs that show the decline sense 2001 fail to see that these reports only take in RETAIL.. What about the numerous MMO's out there or the fact that people are now starting to buy games solely from the internet like Steam and Direct2drive.com has been doing..  None of these reports take those into account, not to mention they are becoming widely popular.. Gamestop recently released their directdownload game service as well..Â
     Also I just honestly love how people with my view on this subject that I'm against increased protection to be a dubbed a Pirate.. Stereotyping does not win arguments, infact it shows how ignorant you are.. Starforce in the recent past has nearly gone bankrupt not because of pirates but because of actual customers..  That copy-write alone has pissed off more real buyers then anything out there, when at the same time it does not stop piracy what so ever..  Isn't this proof that increased protection in the end will only cause legit purchasers such as my self and many others more grief then the pirate that can find a way around..
   And top that people, stopping piracy doesn't mean that people will actually buy the game.. To make such a assumption lacks any argumentative logic while at the same time shows how clearly bias people are on a subject they have no real reason or proof to show if it affects them or not.
 People also fail to realize that the gaming industry already takes a hit from places such as gamestop and blockbuster.. Because instead of buying a brand new product they buy a used version (which ALL profit goes to gamespot, so in the end 2 customers that would have bought the game the industry only recieved 1 customer.. Same goes for game rentals.
lokstah
Alright... this is likely a lost cause, but I'll take a stab.
I'm going to start at the bottom and travel up. In regards to the legitimate sale of used games, there's nothing inappropriate about the way the funds travel. The original customer purchases the software along with its license; when he surrenders the product to another gamer or a third party reseller, he's transfering both in exchange for cash. Assuming he hasn't maintained a pirated installation (another story), the license remains unabused--from the publisher's perspective, it remains a single-installation use of the user agreement. It's no less negatively impactful or innapropriate than the aftermarket for used bicycles.
Next issue: you make the familiar argument that stopping piracy won't ensure a rise in sales. There are two responses. First, it's impossible to gauge either way. We're awash in a culture of gamers accustomed to illegal free downloads--we simply don't have a way of knowing how the pirate population would respond to a total clampdown of their channels. I've never bought the claim that most pirates only download games they'd never buy; that's easily said when nearly all games, from the best to the worst, are available to be stolen. I think the reality is that unscrupulous gamers simply take the best available deal when game "shopping"--if the best deal is no longer free, it's likely that some gamers will buy what they otherwise would have pirated. Others, it's true, will simply play fewer games.
Your Starforce rant is sort of irrelevant. Yes, there are some terrible, ill-conceived, even unethical anti-piracy tactics out there; Starforce is one of them. I'm all for the discovery of tactics, technologies, and other practices which cut down on piracy without annoying the hell out of gamers. But this isn't a valid reason to defend piracy, any more than unethical police activity is a reason to defend shoplifting.
Finally, I question the motive of your first tirade. The measure of a crime isn't how clearly one can demonstrate, via a  a bar graph, the forthcoming collapse of the victim due to the illicit practice. Big or small, cataclysmic or a drop in the bucket--the impact of piracy, like any form of theft, can't be wrapped into so small a heap of generalizations. There are certainly some studios, or some games, for which piracy has likely been devastating. There are probably others who haven't lost more than a few licenses to piracy; there are certainly some for whom piracy losses are notable, but a small figure in light of the total financial picture. The same, of course, goes for traditional theft; every act of burglary, home invasion, or corporate fraud results in a different dynamic of loss. Some of it is nightmarishly damaging; some of it is petty. Who's to say?
What's that all mean? It means the core understanding, which most of us share deep down, is essential to preserve: piracy, like all forms of theft, just ain't a good thing. Have the decency and the guts to concede, whether you do it or not, that it's an unethical, indefensible act.
Alright... this is likely a lost cause, but I'll take a stab.lokstah
I've been doing research on what I discoverred called "torrenting". Pirates distribute their cracked software over these "torrents". I have tried my damndest in efforts to find a court case, an incrimunation or even a single person serving prison time for torrenting. I consistently find comments such as, "There is not ONE case of anyone ever being prosecuted for pirating through torrents".
http://www.securitypronews.com/news/securitynews/spn-45-20060914EliteTorrentsPirateConvicted.html
Pennsylvania man pleaded guilty in federal court to copyright infringement charges for his involvement with the peer-to-peer site Elite Torrent, a service that made Star Wars Episode III: Revenge of the Sith available for download six hours before its theatrical release. The Department of Justice made the announcement that 24-year-old Scott R. McCausland of Erie, Pa., will face sentencing in December. McCausland faces up to five years in prison, a fine of $250,000 and three years supervised release for violation of the Family Entertainment Copyright Act. Elite Torrents, a p2p network based on BitTorrent technology came under the eye of a joint investigation entitled Operation D-Elite by the FBI's Computer and Technology Crime High-Tech Response Team (CATCH) and the US Immigration and Customs Enforcement (ICE). "This groundbreaking case demonstrates the commitment of the Department of Justice to prosecute individuals who use new technologies to undermine the copyright laws," said U.S. Attorney Mary Beth Buchanan. "It also serves as an example to those who believe that there is anonymity in cyberspace." This is the first criminal enforcement action against copyright infringement on a P2P network using BitTorrent technology. McCausland's conviction is the third arising from a federal crackdown against the first providers of pirated works to Elite Torrents. At its peak, says the DOJ, the Elite Torrents network attracted over 133,000 members, distributing over 2 million copies of movies, software, music, and games. Federal agents shut down the site on May 25, 2005 by seizing its main server and replacing its log-in web page with an official notice.
 http://www.rottentomatoes.com/news/comments/?entryid=384052
There's more, but that's a fast google for you There are a bunch of major sites in like ISOHunt that have yet to go to trial, but there are 2 convictions specific to torrent. There's a lot more software piracy convictions out there
I hear a lot of people (myself included) say that games aren't worth $50. So making games worth the full price would be a good start. Herrick
i hate spending $40+ for games that arent worth that much in fact i dont like play that much for game that are worth it
A Sega Dreamcast game could be budgeted as low as $250,000. A PS2/Xbox game, $4-500,000. For the current gen, price of entry for a disc based game is closer to a million, with your average game costing 2-3 times that. A blockbuster game, $7-10 million(these are all base numbers here, many will cost much more) Just getting into the Live Arcade download game is a quarter million dollar investment once you count in devkits Here's a good article on making Live games, and how costs break down http://makeitbigingames.com/blog/?p=35i hate spending $40+ for games that arent worth that much in fact i dont like play that much for game that are worth it
Every game needs a demo... Flat out and reasonable oppinion... Preferably about 10% of the game.  So rather then getting such a small sample you think you'll like the full thing you already know you like it and just want more of it.
And $50.00 games should be lowered to $30.00.
I may have (pirated) Big Rigs. I'm 100% sure i was NEVER going to buy it. It's not like the developers are losing money from me, because they werent going to get it in the first place.
IMO, I say piracy gives developers an incentive to make a GOOD GAME.
Lol I bought PREY though........50 bucks!!!!!!!!!
[QUOTE="MachetazoZ"]And for the dude that said that my sig is weak: your taste for music sucks, mann.Jack_Summersby
Man, I said that your musical taste sucks 'cause I took the sig from a SLAYER song, and since u call it weak it means u dunno Slayer, hence , your taste sucks. And about the socialist pig stuff if u had understood my Big Bro reference, u waouldn't say that, don't make me explain this as the Slayer thing, k? It's not personnal Peace.
AnI'm off this topic since it should have been called "Kill the Pirates! A anti-piracy brain storming session!!!!!!!! (Americans only)
And Gringo isn't always always offensive, by the way.
And yes, I love torrents, don't kill the pirates..Â
the last 3 PC games I have purchased have been buggy messes. Where is my protection from fraud? Guess as a software consumer I have none...dnuggs40If you wait a week after a game is released, instead of buying it the day it comes out you will know if it is a buggy mess from hearing all the complaining on the forums, if you still buy it them that's on you. People need to do a little homework before making any sort of purchase, and take a little personal responsibility.
[QUOTE="dnuggs40"] the last 3 PC games I have purchased have been buggy messes. Where is my protection from fraud? Guess as a software consumer I have none...Sgt-DamainIf you wait a week after a game is released, instead of buying it the day it comes out you will know if it is a buggy mess from hearing all the complaining on the forums, if you still buy it them that's on you. People need to do a little homework before making any sort of purchase, and take a little personal responsibility.
I feel for you man. I pirated it, and just as quickly removed it. Thanks 9 hour playtime!I may have (pirated) Big Rigs. I'm 100% sure i was NEVER going to buy it. It's not like the developers are losing money from me, because they werent going to get it in the first place.
IMO, I say piracy gives developers an incentive to make a GOOD GAME.
Lol I bought PREY though........50 bucks!!!!!!!!!
out0v0rder
[QUOTE="Sgt-Damain"][QUOTE="dnuggs40"] the last 3 PC games I have purchased have been buggy messes. Where is my protection from fraud? Guess as a software consumer I have none...HavocEbonloreIf you wait a week after a game is released, instead of buying it the day it comes out you will know if it is a buggy mess from hearing all the complaining on the forums, if you still buy it them that's on you. People need to do a little homework before making any sort of purchase, and take a little personal responsibility.
I didn't think a games bugginess was a matter of taste. If there is a 20 threads on what a crappy, buggy game this is that should tell you something.
Please Log In to post.
Log in to comment