While I like both games, KotOR's better in my view, despite itshorrible combat system. While ME does have a better combat system, it's not that great compared to most shooters (both those that are FPSes and 3PSes), and the side quests in it are all absolute crap. Every single one (ok, not EVERY single one ... more like 99% of them). One thing KotOR did really well was integrate every side quest into the main story, so that even if it wasn't directly related to it, it seemed that way. Or else they served a different purpose, such as character development of the NPCs. With most of ME's side quests, there's a complete disconnect between them and the main story (the latter of which is fantastic).They're all"let's go survey this planet here! find some minerals! collect some emblems and junk!" ... how much more MMOish can you get? Basically, the purpose of side quests in ME is to grind. That's it. And even those side quests that are somewhat related to the story (such as the Cerberus ones) seem more tepid. Part of it is due to the fact the inside of every building looks the same; but part of it is also because a lot of it is conveyed in text, rather than witnessed on-screen/heard through dialog (ie. you never actually see anyone from Cerberus other than random grunts, and just get text bubbles popping up when you finish the quest - though that sounds like it'll change for ME2). It's an inferior method of delivery considering thisis agame, not a novel.
And while I like the dialog system ME employs, and appreciate its cinematic quality, I do prefer having complete control over my dialog choices, actually knowing what my character says before they say it, even if I don't actually get to hear it. It's an RPG, after all.
Actually, regarding BioWare's recent games, I'd put it like this: KotOR > Jade Empire > ME. All three are great, though, and among my favorites ever.
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