Mass Effect 3 will not support gamepads

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ChubbyGuy40

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#1 ChubbyGuy40
Member since 2007 • 26442 Posts

A bit strange a high-profile game in this day and age doesn't support even 360 controllers, especially considering it's just a console port.

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xxxLUGZxxx

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#2 xxxLUGZxxx
Member since 2011 • 511 Posts

Given the fact that it's also released on consoles, it makes no sense whatsoever for ME3 to not support gamepads on PC. Unacceptable.

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Krelian-co

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#3 Krelian-co
Member since 2006 • 13274 Posts

Given the fact that it's also released on consoles, it makes no sense whatsoever for ME3 to not support gamepads on PC. Unacceptable.

xxxLUGZxxx

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JigglyWiggly_

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#4 JigglyWiggly_
Member since 2009 • 24625 Posts
i see they are sure making improvements over mass effect 2
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James00715

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#5 James00715
Member since 2003 • 2484 Posts

I'm pretty sure Mass Effect 2 was the same, so no change here really. You could force a gamepad to work with external tools/software, but it wasn't there by default. Bioware specifically cut gamepad controls for the PC version. I'm not sure what their reasoning was. Possible it makes QA easier only having one control scheme.

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heretrix

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#6 heretrix
Member since 2004 • 37881 Posts

Mass Effect PC has never supported gamepads. I'm fine with that. The UI is better suited for KB&M anyway..

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James00715

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#7 James00715
Member since 2003 • 2484 Posts

Mass Effect PC has never supported gamepads. I'm fine with that. The UI is better suited for KB&M anyway..

heretrix

One thing I hope they have added is scroll wheel support. That was so annoying in Mass Effect 2. Mass Effect 1 did have support for it, but strangely, it was dropped in Mass Effect 2.

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HyperWarlock

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#8 HyperWarlock
Member since 2011 • 3295 Posts

I can only play FPS games with m/kb. Games like Arkham City, Assasins Creed, GTA, Skyrim I need to use a gamepad.

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Wasdie

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#9 Wasdie  Moderator
Member since 2003 • 53622 Posts

Actually, Mass Effect 1 didn't either because it had an interface built for the PC.

Same thing is probably happening here.

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ChubbyGuy40

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#10 ChubbyGuy40
Member since 2007 • 26442 Posts

I only hoped it had support since my dad loved ME2, but hated how there wasn't official 360 controller support. There was a mod someone made, but it had some major problems with the interface.

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Krelian-co

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#11 Krelian-co
Member since 2006 • 13274 Posts

its called being lazy

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Mr_Ditters

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#12 Mr_Ditters
Member since 2008 • 1920 Posts

its called being lazy

Krelian-co

This.

Some Bioware dev (with ME2 I think) made some sarcastic comments about how they can't accomodate every possible control scheme out there and how he would love to have support for his 1980's trackball. What an anus.

I mean come on its a flipping gamepad, which you have already configured for consoles. They could pay some kid programmer minimum wage to do this, but with Bioware and their PC ports its always the least common denominator.

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heretrix

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#13 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

Mass Effect PC has never supported gamepads. I'm fine with that. The UI is better suited for KB&M anyway..

James00715

One thing I hope they have added is scroll wheel support. That was so annoying in Mass Effect 2. Mass Effect 1 did have support for it, but strangely, it was dropped in Mass Effect 2.

Yeah, i know what you mean that is a bit of a pain.While gamepad support would be welcome, it isn't a dealbreaker and certainly not "unacceptable"

It's a good thing there are still developers that will take the time to intergrate a PC interface into their games.

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deactivated-57e5de5e137a4

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#14 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
I don't think the previous two did either. Not a huge surprise.
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LordRork

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#15 LordRork
Member since 2004 • 2692 Posts

It's the kinds of game I use KB/M for anyway, but it seems a little odd that there isn't an option - as already said, there's a 360 version...!

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FelipeInside

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#16 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="Krelian-co"]

its called being lazy

Mr_Ditters

This.

Some Bioware dev (with ME2 I think) made some sarcastic comments about how they can't accomodate every possible control scheme out there and how he would love to have support for his 1980's trackball. What an anus.

I mean come on its a flipping gamepad, which you have already configured for consoles. They could pay some kid programmer minimum wage to do this, but with Bioware and their PC ports its always the least common denominator.

Maybe they WANT PC gamers to play with keyboard and mouse because the UI is designed like that?
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Mr_Ditters

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#17 Mr_Ditters
Member since 2008 • 1920 Posts

It's the kinds of game I use KB/M for anyway, but it seems a little odd that there isn't an option - as already said, there's a 360 version...!

LordRork

Why in the world would someone buy a 360 just to play mass effect with a controller? Yeah or--as already said-- they could just put controller support into their game instead of cutting corners.

Funny how smaller developers can add controller support for their ports, but Bioware can't. Its just an example of how PC takes a back seat with them. I especially loved the low res cutscenes they use because they don't feel like making their cutscenes 1080p--just use the console resolution and port it over.

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HyperWarlock

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#18 HyperWarlock
Member since 2011 • 3295 Posts

[QUOTE="LordRork"]

It's the kinds of game I use KB/M for anyway, but it seems a little odd that there isn't an option - as already said, there's a 360 version...!

Mr_Ditters

Why in the world would someone buy a 360 just to play mass effect with a controller? Yeah or--as already said-- they could just put controller support into their game instead of cutting corners.

Funny how smaller developers can add controller support for their ports, but Bioware can't. Its just an example of how PC takes a back seat with them. I especially loved the low res cutscenes they use because they don't feel like making their cutscenes 1080p--just use the console resolution and port it over.

A lot of people have an Xbox as well as a PC.

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FelipeInside

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#19 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="LordRork"]

It's the kinds of game I use KB/M for anyway, but it seems a little odd that there isn't an option - as already said, there's a 360 version...!

Mr_Ditters

Why in the world would someone buy a 360 just to play mass effect with a controller? Yeah or--as already said-- they could just put controller support into their game instead of cutting corners.

Funny how smaller developers can add controller support for their ports, but Bioware can't. Its just an example of how PC takes a back seat with them. I especially loved the low res cutscenes they use because they don't feel like making their cutscenes 1080p--just use the console resolution and port it over.

FIXED:

Why in the world would someone buy a PC just to play with a controller.

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dommeus

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#20 dommeus
Member since 2004 • 9433 Posts

Oh. That explains why I couldn't get my 360 pad working in the demo.

What a pile of sh*t.

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Falconoffury

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#21 Falconoffury
Member since 2003 • 1722 Posts

PC gamers complaining that they have to use a mouse and keyboard? What is the world coming to?

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Mr_Ditters

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#22 Mr_Ditters
Member since 2008 • 1920 Posts

[QUOTE="Mr_Ditters"]

[QUOTE="LordRork"]

It's the kinds of game I use KB/M for anyway, but it seems a little odd that there isn't an option - as already said, there's a 360 version...!

FelipeInside

Why in the world would someone buy a 360 just to play mass effect with a controller? Yeah or--as already said-- they could just put controller support into their game instead of cutting corners.

Funny how smaller developers can add controller support for their ports, but Bioware can't. Its just an example of how PC takes a back seat with them. I especially loved the low res cutscenes they use because they don't feel like making their cutscenes 1080p--just use the console resolution and port it over.

FIXED:

Why in the world would someone buy a PC just to play with a controller.

Uh oh here come the M/KB elitists. Seriously, what is wrong with these people?

PC is about options. I play plenty of games with both. Thats whats great about PC.

Ya know some games just play better with a gamepad, especially those that were built for a gamepad in the first place (e.g. Dragon Age 2 and most 3rd person PC ports). Also, some people work for a living and are sick of sitting at desks all day. Gaming is about recreation and relaxing.

Don't have any illusions about it, the reason Bioware games don't have gamepad support is because they don't care. They want your money and they don't want to have to spend one cent more or work one extra minute than they have to in order to get it.

PC takes a back seat.

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SouL-Tak3R

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#23 SouL-Tak3R
Member since 2005 • 4024 Posts

Why would you use a gamepad over the keyboard and mouse. Just get it for the xbox if you want to use the controller. There is no aim assist when you use a gamepad on pc games anyhow.

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FelipeInside

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#24 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"]

[QUOTE="Mr_Ditters"]

Why in the world would someone buy a 360 just to play mass effect with a controller? Yeah or--as already said-- they could just put controller support into their game instead of cutting corners.

Funny how smaller developers can add controller support for their ports, but Bioware can't. Its just an example of how PC takes a back seat with them. I especially loved the low res cutscenes they use because they don't feel like making their cutscenes 1080p--just use the console resolution and port it over.

Mr_Ditters

FIXED:

Why in the world would someone buy a PC just to play with a controller.

Uh oh here come the M/KB elitists. Seriously, what is wrong with these people?

PC is about options. I play plenty of games with both. Thats whats great about PC.

Ya know some games just play better with a gamepad, especially those that were built for a gamepad in the first place (e.g. Dragon Age 2 and most 3rd person PC ports). Also, some people work for a living and are sick of sitting at desks all day. Gaming is about recreation and relaxing.

Don't have any illusions about it, the reason Bioware games don't have gamepad support is because they don't care. They want your money and they don't want to have to spend one cent more or work one extra minute than they have to in order to get it.

PC takes a back seat.

OR, maybe they want PC gamers to use the KB/M cause they have designed/optimized the PC version for KB/M? Ever thought of that?

PS: M/KB Elitists? WTF are you talking about? Not EVERY game on PC HAS TO HAVE gamepad support you know.

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Mr_Ditters

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#25 Mr_Ditters
Member since 2008 • 1920 Posts

Why would you use a gamepad over the keyboard and mouse. Just get it for the xbox if you want to use the controller. There is no aim assist when you use a gamepad on pc games anyhow.

SouL-Tak3R

This isn't COD where you need aim assist. Its an RPG.

Some people prefer gamepads. Actually a lot do. Its a control scheme not the road to ultimate truth.

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Mr_Ditters

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#26 Mr_Ditters
Member since 2008 • 1920 Posts

[QUOTE="Mr_Ditters"]

[QUOTE="FelipeInside"]

FIXED:

Why in the world would someone buy a PC just to play with a controller.

FelipeInside

Uh oh here come the M/KB elitists. Seriously, what is wrong with these people?

PC is about options. I play plenty of games with both. Thats whats great about PC.

Ya know some games just play better with a gamepad, especially those that were built for a gamepad in the first place (e.g. Dragon Age 2 and most 3rd person PC ports). Also, some people work for a living and are sick of sitting at desks all day. Gaming is about recreation and relaxing.

Don't have any illusions about it, the reason Bioware games don't have gamepad support is because they don't care. They want your money and they don't want to have to spend one cent more or work one extra minute than they have to in order to get it.

PC takes a back seat.

OR, maybe they want PC gamers to use the KB/M cause they have designed/optimized the PC version for KB/M? Ever thought of that?

PS: M/KB Elitists? WTF are you talking about? Not EVERY game on PC HAS TO HAVE gamepad support you know.

The M/KB elitists are the ones who attack a forum poster anytime they mention gamepad support in the PC forum section with comments like "Why would you want to play with a gamepad on a PC?"

Let me guess, you decided to play your nephew at Halo and got owned, and your gamer ego was shattered. Now the mere mention of 360 controller brings flashbacks of that horrible experience--filling you with rage. So at every opportunity you post sarcastic comments in forums about gamepads to try to postumously get back at your nephew. Because if you only would have had a M/KB on that day you would have crushed him. Sound about right?

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LordRork

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#27 LordRork
Member since 2004 • 2692 Posts

Not EVERY game on PC HAS TO HAVE gamepad support you know.

FelipeInside

No, but you'd think that given that they've implemented the controls on another system, it wouldn't be a hardship to put it into the PC version.

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Mr_Ditters

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#28 Mr_Ditters
Member since 2008 • 1920 Posts

[QUOTE="FelipeInside"]

Not EVERY game on PC HAS TO HAVE gamepad support you know.

LordRork

No, but you'd think that given that they've implemented the controls on another system, it wouldn't be a hardship to put it into the PC version.

The first ME actually had latent gamepad support code from the 360. Some dude enabled it with a mod but it was pretty buggy.

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FelipeInside

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#29 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"]

[QUOTE="Mr_Ditters"]

Uh oh here come the M/KB elitists. Seriously, what is wrong with these people?

PC is about options. I play plenty of games with both. Thats whats great about PC.

Ya know some games just play better with a gamepad, especially those that were built for a gamepad in the first place (e.g. Dragon Age 2 and most 3rd person PC ports). Also, some people work for a living and are sick of sitting at desks all day. Gaming is about recreation and relaxing.

Don't have any illusions about it, the reason Bioware games don't have gamepad support is because they don't care. They want your money and they don't want to have to spend one cent more or work one extra minute than they have to in order to get it.

PC takes a back seat.

Mr_Ditters

OR, maybe they want PC gamers to use the KB/M cause they have designed/optimized the PC version for KB/M? Ever thought of that?

PS: M/KB Elitists? WTF are you talking about? Not EVERY game on PC HAS TO HAVE gamepad support you know.

The M/KB elitists are the ones who attack a forum poster anytime they mention gamepad support in the PC forum section with comments like "Why would you want to play with a gamepad on a PC?"

Let me guess, you decided to play your nephew at Halo and got owned, and your gamer ego was shattered. Now the mere mention of 360 controller brings flashbacks of that horrible experience--filling you with rage. So at every opportunity you post sarcastic comments in forums about gamepads to try to postumously get back at your nephew. Because if you only would have had a M/KB on that day you would have crushed him. Sound about right?

[/QUOTE

No. Sounds about completely wrong.

First, take a chill pill. Don't take everything as a personal attack.

Second, one game doesn't use Gamepad Support and you go all crazy about it. Is it REALLY a big deal? Is the gamepad like your most precised possession or something?

Third, is a developer not allowed to control their OWN product? Deciding which control option is for the best experience on each platform?

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Goyoshi12

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#30 Goyoshi12
Member since 2009 • 9687 Posts

Who cares? Works fine with Mouse and Keyboard. Pretty much always has and will....

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heretrix

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#31 heretrix
Member since 2004 • 37881 Posts

Don't have any illusions about it, the reason Bioware games don't have gamepad support is because they don't care. They want your money and they don't want to have to spend one cent more or work one extra minute than they have to in order to get it.

PC takes a back seat.

Mr_Ditters

It's ironic that you would say this. They are one of the few developers that actually take the time to make a PC interface for their games instead of vomiting up the assy gamepad configs. I could understand if the interface was unchanged, but the UI for the console version of the game is different.

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Mr_Ditters

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#32 Mr_Ditters
Member since 2008 • 1920 Posts

[QUOTE="Mr_Ditters"]

[QUOTE="FelipeInside"]

[QUOTE="Mr_Ditters"]

Uh oh here come the M/KB elitists. Seriously, what is wrong with these people?

PC is about options. I play plenty of games with both. Thats whats great about PC.

Ya know some games just play better with a gamepad, especially those that were built for a gamepad in the first place (e.g. Dragon Age 2 and most 3rd person PC ports). Also, some people work for a living and are sick of sitting at desks all day. Gaming is about recreation and relaxing.

Don't have any illusions about it, the reason Bioware games don't have gamepad support is because they don't care. They want your money and they don't want to have to spend one cent more or work one extra minute than they have to in order to get it.

PC takes a back seat.

FelipeInside

OR, maybe they want PC gamers to use the KB/M cause they have designed/optimized the PC version for KB/M? Ever thought of that?

PS: M/KB Elitists? WTF are you talking about? Not EVERY game on PC HAS TO HAVE gamepad support you know.

The M/KB elitists are the ones who attack a forum poster anytime they mention gamepad support in the PC forum section with comments like "Why would you want to play with a gamepad on a PC?"

Let me guess, you decided to play your nephew at Halo and got owned, and your gamer ego was shattered. Now the mere mention of 360 controller brings flashbacks of that horrible experience--filling you with rage. So at every opportunity you post sarcastic comments in forums about gamepads to try to postumously get back at your nephew. Because if you only would have had a M/KB on that day you would have crushed him. Sound about right?

[/QUOTE

No. Sounds about completely wrong.

First, take a chill pill. Don't take everything as a personal attack.

Second, one game doesn't use Gamepad Support and you go all crazy about it. Is it REALLY a big deal? Is the gamepad like your most precised possession or something?

Third, is a developer not allowed to control their OWN product? Deciding which control option is for the best experience on each platform?

No sense of humor...

I have no problem with a company controlling their own product. I love developers like From Software or CCP that are like "if you don't like it this way then leave."

In this case, I don't believe for a second its about control or pride in their product. Its about doing as little as possible and using a brand name to make money. Thats been Biowares philosophy lately. Case in point, DA2.

The thing is, smaller companies like CdProjektRed, who actually take pride in their work, added controller support--precisely because they want their game to be the best there is.

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BurntWithWater

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#33 BurntWithWater
Member since 2012 • 47 Posts

I'm sure a user generated patch will be submitted sometime down the line that will enable gamepad usage.

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FelipeInside

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#34 FelipeInside
Member since 2003 • 28548 Posts

^^

"precisely because they want their game to be the best there is."

Yes, but just adding gamepad support doesn't make the game the best there is. In some cases it makes the game WORST cause some games just don't work well with controllers (like some games don't work well with KB/M).

I would rather them concentrate their efforts in story, graphics, sound and gameplay then adding gamepad support which is obviously not needed in this case.

Aren't we over-reacting here a bit?

This is why more and more devs decide not to produce games for PC. We sound like a bunch of whinning little beatches "Uuhhhh, Uhhhh, part 1 and 2 didn't have gamepad support and now part 3 doesn't either, I hate you lazy devs". Give me a break...

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heretrix

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#35 heretrix
Member since 2004 • 37881 Posts

No sense of humor...

I have no problem with a company controlling their own product. I love developers like From Software or CCP that are like "if you don't like it this way then leave."

In this case, I don't believe for a second its about control or pride in their product. Its about doing as little as possible and using a brand name to make money. Thats been Biowares philosophy lately. Case in point, DA2.

The thing is, smaller companies like CdProjektRed, who actually take pride in their work, added controller support--precisely because they want their game to be the best there is.

Mr_Ditters

So basically designing 2 different interfaces built to a specific platforms strengths is lazier than designing one overall interface for all platforms?

Are you really that silly?

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lawlessx

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#36 lawlessx
Member since 2004 • 48753 Posts
So much flaming over something so stupid..
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FelipeInside

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#37 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="Mr_Ditters"]

No sense of humor...

I have no problem with a company controlling their own product. I love developers like From Software or CCP that are like "if you don't like it this way then leave."

In this case, I don't believe for a second its about control or pride in their product. Its about doing as little as possible and using a brand name to make money. Thats been Biowares philosophy lately. Case in point, DA2.

The thing is, smaller companies like CdProjektRed, who actually take pride in their work, added controller support--precisely because they want their game to be the best there is.

heretrix

So basically designing 2 different interfaces built to a specific platforms strengths is lazier than designing one overall interface for all platforms?

Are you really that f**king stupid? No wait- You ARE.

That's what I was trying to explain. Watch the insults though, u can get modded.
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Mr_Ditters

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#39 Mr_Ditters
Member since 2008 • 1920 Posts

[QUOTE="Mr_Ditters"]

No sense of humor...

I have no problem with a company controlling their own product. I love developers like From Software or CCP that are like "if you don't like it this way then leave."

In this case, I don't believe for a second its about control or pride in their product. Its about doing as little as possible and using a brand name to make money. Thats been Biowares philosophy lately. Case in point, DA2.

The thing is, smaller companies like CdProjektRed, who actually take pride in their work, added controller support--precisely because they want their game to be the best there is.

heretrix

So basically designing 2 different interfaces built to a specific platforms strengths is lazier than designing one overall interface for all platforms?

Are you really that f**king stupid? No wait- You ARE.

Oh oh. Some guy on the internet called me stupid. Way to go!

So now Bioware did a good job with their PC port because they added a few hot keys to the top of the screen numbered 1-6. Nevermind there were about 3 graphics options and the cutscenes were like 500p and had some pong-esk textures.

Oh but you got your hotkeys indicating a marvelous achievement of porting to PC. Yeah I would say adding a few hotkeys with one control scheme is lazier than adding two control schemes-especially when you are playing a 3rd person shooter/rpg and the game itself was designed from the ground up for gamepads. Its not that hard.

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heretrix

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#40 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="Mr_Ditters"]

No sense of humor...

I have no problem with a company controlling their own product. I love developers like From Software or CCP that are like "if you don't like it this way then leave."

In this case, I don't believe for a second its about control or pride in their product. Its about doing as little as possible and using a brand name to make money. Thats been Biowares philosophy lately. Case in point, DA2.

The thing is, smaller companies like CdProjektRed, who actually take pride in their work, added controller support--precisely because they want their game to be the best there is.

FelipeInside

So basically designing 2 different interfaces built to a specific platforms strengths is lazier than designing one overall interface for all platforms?

Are you really that f**king stupid? No wait- You ARE.

That's what I was trying to explain. Watch the insults though, u can get modded.

Too late. My bad. I tried to change it.

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MLBknights58

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#41 MLBknights58
Member since 2006 • 5016 Posts

Whole reason I game on PC is because the KB/M layout for me is more comfy than the controller.

What's the problem again?

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Krelian-co

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#42 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Mr_Ditters"]

[QUOTE="Krelian-co"]

its called being lazy

FelipeInside

This.

Some Bioware dev (with ME2 I think) made some sarcastic comments about how they can't accomodate every possible control scheme out there and how he would love to have support for his 1980's trackball. What an anus.

I mean come on its a flipping gamepad, which you have already configured for consoles. They could pay some kid programmer minimum wage to do this, but with Bioware and their PC ports its always the least common denominator.

Maybe they WANT PC gamers to play with keyboard and mouse because the UI is designed like that?

lets take your fanboy glasses off for a moment:

a. in this day and age where every game even on pc has gamepad support

b. they are releasing the game in other 2 consoles, the ui and controller setup is already done

c. whats wrong with having more options, some games are good with kg/b others with gamepads

d. lol at "optimized" whn they are releasing the game to 2 consoles, they already have it optimized for them, in terms of coding it shouldn't be hard to do.

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Am_Confucius

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#43 Am_Confucius
Member since 2011 • 3229 Posts

Whatever.

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rmfd341

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#44 rmfd341
Member since 2008 • 3808 Posts
Oh come on...KB/M is WAAAAAAAAAY better than a controller.
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DJP3000

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#45 DJP3000
Member since 2010 • 293 Posts

They should have kept gamepad support on the PC version.It wouldn't require extra effort to keep gamepad support on the PC version as it's a console port anyways, so why the extra effort to get rid of gamepad support on the PC version. Not everyone that plays PC games sit on a computer chair at a computer desk while playing PC and it's uncomfortableusing a mouse while sitting on a couch.

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Endgame_basic

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#46 Endgame_basic
Member since 2002 • 950 Posts

Of course it should have gamepad support. I game on all platforms and sometimes a gamepad is just better, yes, even on pc. Reckoning is a recent prime example of this, it works fine on kb/m but obviously is better suited to a controller. It's all about choice....

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flipin_jackass

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#47 flipin_jackass
Member since 2004 • 9772 Posts
That was one thing that bugged me about ME1. I understand a lot of PC RPG's can't have native support for gamepad because of spells, skills, inventory menu, stats etc.. which is too complex for a gamepad. However, none of ME's menu was that complicated to force it to only have M&KB support. Not from my recollection anyway.
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boybrushdred

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#48 boybrushdred
Member since 2007 • 1892 Posts

Mass Effect games on PC have a "re-worked" UI optimized for mouse and keyboard. I think devs made it that way to make it feel like a PC game and not like a lazy console port. And you can also have 8 hotkeys on PC.



X360 RB Power wheel (LB for Weapons wheel)





PC UI: 8 hotkeys, and shows powers and weapons on one key press (default key: L Shift)



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illmatic87

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#49 illmatic87
Member since 2008 • 17935 Posts

That's ashame, PC gamers prefer the superior gamepads for shooters.

Just like how we complained that Red Alert 3 or Supreme Commander 2 didnt have gamepad support.

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ChubbyGuy40

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#50 ChubbyGuy40
Member since 2007 • 26442 Posts

FIXED:

Why in the world would someone buy a PC just to play with a controller.

FelipeInside

Some people have disabilities and playing with a controller is easier for them.

Douche.