This topic is locked from further discussion.
One only has to glance over this thread to understand why PC gaming (maybe gaming in general) is dying. I just want to personally thank all of the Blizzard apologists for bending over and taking one for the team. Great job guys! Kudos!
-wildflower-
Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...
No. It's the most hostile anti consumer DRM to be conceived. You're a fool for considering it to be accepted as the norm from a few games. It doesn't help anyone, as proven time and time again.skrat_01
Speak for your self...there is nothing hostile with Diablo's DRM(neither Ubisoft's for that matter)...and it is not even a DRM...is more like an anti-cheat than a DRM...
And it does help...i can see my friends stats...invite them to party on instance...chat with others...use the auctionhouse,etc...it does help to be online all the time...
I dont think this can be cracked.I had downloaded pirated version of beta long ago and when i entered it ,it had no NPCs and no monsters you could just roam around.
[QUOTE="skrat_01"]No. It's the most hostile anti consumer DRM to be conceived. You're a fool for considering it to be accepted as the norm from a few games. It doesn't help anyone, as proven time and time again.rhazzy
Speak for your self...there is nothing hostile with Diablo's DRM(neither Ubisoft's for that matter)...and it is not even a DRM...is more like an anti-cheat than a DRM...
And it does help...i can see my friends stats...invite them to party on instance...chat with others...use the auctionhouse,etc...it does help to be online all the time...
Yes it is hostile. Fancy wearing a leash? This is effectively the same thing in terms of the relationship that's being fostered between the creator and consumer through the product. I can only play the game when they want me to. I can only progress when their servers can communicate with my game via an internet connection, and once that line is compromised, the leash is pulled and I'm denied accessing the content I paid for. Because they distrust the user just that much. It's absolutely disgusting, even Blizzard's attempt to encourage it has been done by processing game functions server side, alienating the user and client despite a focus on the single-client based experience; and we have Ubisoft as the market of the utterly worst brand of it. Which is quite frankly fantastic that they've done a 180 with it due to the sheer force of bad PR and sales drops; Blizzard bearing the grunt of it and angry consumers with their own titles launch. It's DRM, it only allows the paying customer to act when they say you can. There are convenient elements for consumers, and there is a line to walk between convenience and restrictions (see Steam), however the reliance on constant connections is outright horrible for the industry and consumers. All it results in is issues for the business, issues for the consumers wanting to play, and more problems in the future in terms of considering the life and legacy of the product. Let alone the consumers freedoms which have been the base of software licenses for decades now. It can help, there's nothing wrong with online components and services - even acting as a form of DRM, but it should not be mandatory and alienate users who would find it unhelpful and obstructive, let alone compromising to actually playing and accessing the product they purchased. It's as hostile and unfriendly as any DRM has ever been and shouldn't be encouraged by any means.[QUOTE="-wildflower-"]
One only has to glance over this thread to understand why PC gaming (maybe gaming in general) is dying. I just want to personally thank all of the Blizzard apologists for bending over and taking one for the team. Great job guys! Kudos!
rhazzy
Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...
I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.
[QUOTE="rhazzy"]
[QUOTE="-wildflower-"]
One only has to glance over this thread to understand why PC gaming (maybe gaming in general) is dying. I just want to personally thank all of the Blizzard apologists for bending over and taking one for the team. Great job guys! Kudos!
-wildflower-
Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...
I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.
I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming![QUOTE="-wildflower-"][QUOTE="rhazzy"]
Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...
skrat_01
I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.
I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming!He is one of the guys used to complain about everything...nothing is good enough for him...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance
...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance
rhazzy
I am? Care to back that up with some evidence smart guy?
I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming![QUOTE="skrat_01"][QUOTE="-wildflower-"]
I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.
rhazzy
He is one of the guys used to complain about everything...nothing is good enough for him...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance
You're like Bill O'Reilly's low-IQ mini me, except, instead of politics, you get set off by people criticizing a product from your favorite videogame makers.
[QUOTE="Lamb_Jalfrezi"]
[QUOTE="Kinthalis"]
The onl[y way to "crack it" is to first hack the executable so it doesn't connect to Battlnet, and then create a homebrewed server. Which means you or someone else, ro a team fo someone elses needs to CREATE ALL OF THE QUESTS AND AI, ETC FROM SCRATCH.
Not gonna happen.
Krelian-co
Presumably, once you have played the complete game through all that data will have passed through your internet connection, so you could just use Wireshark to siphon it off and use that data to reconstruct a non-Blizzard server?
shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.
Another idiot post form the village idiot.
IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.
Try again. But be careful, don't kill that last rbain cell you've got left.
BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.
Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!".that is the sure fire way to get me to stop buying PC games. why should I have to keep a constant internet connection for something I bought?
and what happens if a few years from now a company goes under? am I locked from my game forever?
rilpas
[QUOTE="rhazzy"]
[QUOTE="skrat_01"] I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming!xLittlekillx
He is one of the guys used to complain about everything...nothing is good enough for him...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance
You're like Bill O'Reilly's low-IQ mini me, except, instead of politics, you get set off by people criticizing a product from your favorite videogame makers.
I dont give a **** about Blizzard or any of the game developers out there...i care only about the final product...and thats the game itself...
And people on this thread have critics againts Blizzard because they dont have an internet connection or a stable one,giving the case...guess what?they fall under your category...stupid people category...
If this is all that you understood from my last comments...you sir are an idiot...I dont give 2 cents abou what you or any other person have against Blizzard or any other company...I have only pointed out that you have to be really stupid to blame a company for your lack of internet connection...and you failed to understand that,so the only low IQ guy here is you sir...
[QUOTE="rilpas"]Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!". There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy.that is the sure fire way to get me to stop buying PC games. why should I have to keep a constant internet connection for something I bought?
and what happens if a few years from now a company goes under? am I locked from my game forever?
JohnF111
Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts them down? When those servers stop running,your game is gone.Its like you don't own it,even though you do.
Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem can escalate if their attitude remains the same.They are basically telling the publishers/devs that they don't care about consumer rights.
What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.Diablo 3 will get cracked to play offline... pointless.
Tixylixx
Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.
[QUOTE="Tixylixx"]
Diablo 3 will get cracked to play offline... pointless.
DanielDust
Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.
And what if they don't?You have no control over blizzard's actions.They may shut those servers down when diablo 4 is released.
Even after all these years,I still play Age of empires 2 from time to time.If it had drm like D3,this would not have been possible.
I actually own my copy of AoE 2.The same cannot be said for the people that bought diablo 3.
[QUOTE="JohnF111"][QUOTE="rilpas"]Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!". There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy. Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts down the servers? When those servers stop running,your game is basically gone.Its like you don't own it,even though you do, Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem will escalate if everyone ignores these problems. in 10 years in time you will be using an OS on your pc that will not be supported by diablo 3. at that point, you will not be able to install diablo 3, let alone play it. there servers will still be online. this is the problem with "what if" scenarios. until we have examples of online-only DRM games whose single player becomes unplayable because of servers permanently shutting down, anyone can make anything up and their "what if" scenarios are meaningless. as for corporations dictating how we play games... they have always been doing that. this may seem like an extreme situation now, but any significant change in the games industry feels radical. if corporations restrict user control to a point where it becomes unbearable for us, someone else will develop something which gives more user control to make money off us. it is an open platform, after all.that is the sure fire way to get me to stop buying PC games. why should I have to keep a constant internet connection for something I bought?
and what happens if a few years from now a company goes under? am I locked from my game forever?
call_of_duty_10
The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for? Especially when it's a Singe player game which uses the connection just as a protection against piracy...
what if your laptop can't run the game? should you be prohibited to play the game you paid for? if you don't meet the system requirements then the answer is a slow yes, blizzard has no obligation to make sure you can play the game you paid for if your system doesn't meet its system requirements (one of which is constant internet).The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for?
zaxrider
You're like Bill O'Reilly's low-IQ mini me, except, instead of politics, you get set off by people criticizing a product from your favorite videogame makers.
xLittlekillx
What's truly ironic (and hilarious) is that he is the one calling anyone who disagrees with his childish rantings idiots, retards, etc., yet he's the one who can't spell simple words, has terrible grammar, and confuses ellipses for periods. Yeah,we're the dumb ones.
[QUOTE="Krelian-co"]
[QUOTE="Lamb_Jalfrezi"]
Presumably, once you have played the complete game through all that data will have passed through your internet connection, so you could just use Wireshark to siphon it off and use that data to reconstruct a non-Blizzard server?
Kinthalis
shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.
Another idiot post form the village idiot.
IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.
Try again. But be careful, don't kill that last rbain cell you've got left.
BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.
Well possibly, what specifically is held server-side? Presumably the NPC AI isn't since that would need to react instantly to the player.[QUOTE="call_of_duty_10"][QUOTE="JohnF111"] Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!".Kh1ndjalThere is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy. Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts down the servers? When those servers stop running,your game is basically gone.Its like you don't own it,even though you do, Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem will escalate if everyone ignores these problems.
in 10 years in time you will be using an OS on your pc that will not be supported by diablo 3. at that point, you will not be able to install diablo 3, let alone play it.
I play 10 year old games on my PC...
And if more companies start selling 'fixed' versions of old games like gogdoes,then literally all old games will be playable.
there servers will still be online.
How can you be so sure?
Blizzard loses literally nothing if they shut down the servers after releasing the game's sequel.Their fans won't even care...just like they don't care about the online drm right now.
But there will be a bunch of people that will feel cheated.
After the servers are shut down,there will be posts in forums where people will complain about it,but blizzard's fans will flame those people and defend blizzard's actions.
I mean,look at assassins creed 2.Many Pc gamers were very angry when it was announced that it will have 'always online' drm.But now they are defending the same drm because Blizzard is using it.
[QUOTE="zaxrider"]what if your laptop can't run the game? should you be prohibited to play the game you paid for? if you don't meet the system requirements then the answer is a slow yes, blizzard has no obligation to make sure you can play the game you paid for if your system doesn't meet its system requirements (one of which is constant internet). Thing is,the game CANNOT run without the hardware. single player can work without internet. That's why the requirement is ridiculous.The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for?
Kh1ndjal
[QUOTE="spy2828"]
with that attitude you must have tons of friends bro , good job
rhazzy
What attitude??? Oh you refer to the fact that i called a obviously stupid person...stupid?You dont find it reasonable that someone should tell a stupid person that he is stupid??Iam not used to lie you know...
P.S. I do have a lot of friends...none of them are stupid...so i dont have that "attitude" with them...but thanks for worrying about my personal life...
the only one who has shown how effin stupid he is on this thread is you, but good luck thinking otherwise.
[QUOTE="Krelian-co"]
[QUOTE="Lamb_Jalfrezi"]
Presumably, once you have played the complete game through all that data will have passed through your internet connection, so you could just use Wireshark to siphon it off and use that data to reconstruct a non-Blizzard server?
Kinthalis
shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.
Another idiot post form the village idiot.
IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.
Try again. But be careful, don't kill that last rbain cell you've got left.
BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.
rofl I KNOW PEOPLE WHO WORKS IN DEM GAMES, BELIEVE ME!!!
you fail as a programmer if you can't do that. but w/e im not teaching kids how to do their jobs.
[QUOTE="Kh1ndjal"][QUOTE="zaxrider"]what if your laptop can't run the game? should you be prohibited to play the game you paid for? if you don't meet the system requirements then the answer is a slow yes, blizzard has no obligation to make sure you can play the game you paid for if your system doesn't meet its system requirements (one of which is constant internet). Thing is,the game CANNOT run without the hardware. single player can work without internet. That's why the requirement is ridiculous. the requirement may not be necessary but many things are not necessary. there are many games that could potentially run on 10 year old hardware with some serious additional coding but they don't because the developer or publisher has decided it's not worth the effort. the requirements of video games vary in their ridiculousness. i would rather be buying games without drm but i am also willing to pay a reasonable price in terms of convenience if it has a significant impact on piracy and cheating. one could argue that always online drm is important to curb cheating in a game which places emphasis on the economy in the form of auction houses with real money involved. always-online drm is one way to mitigate this problem. the other way would be to have single player vs multiplayer characters and i can assure if that were the case we would have just as many complainers. at the end of the day, however, the consumer does not have a right to complain when he knows full well the limitations of the product, and those limitations are kept within reasonable limits.The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for?
call_of_duty_10
[QUOTE="Kinthalis"]
[QUOTE="Krelian-co"]
shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.
Krelian-co
Another idiot post form the village idiot.
IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.
Try again. But be careful, don't kill that last rbain cell you've got left.
BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.
rofl I KNOW PEOPLE WHO WORKS IN DEM GAMES, BELIEVE ME!!!
you fail as a programmer if you can't do that. but w/e im not teaching kids how to do their jobs.
it depends on what information the client has. if you are playing a game over Onlive, for example, the data you get is entirely visual, you get no code of the game itself whatsoever. if the server only sends you positions of monsters without the client knowing how those positions are being determined (by blizzard's machines) then cracking would just be trying to mimic the code without actually having it. diablo3 clients obviously don't have all the code.What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.[QUOTE="Tixylixx"]
Diablo 3 will get cracked to play offline... pointless.
DanielDust
Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.
Hate to tell you this but you can play WoW on your own PC or join emulated servers...
What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.[QUOTE="DanielDust"]
[QUOTE="Tixylixx"]
Diablo 3 will get cracked to play offline... pointless.
Tixylixx
Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.
Hate to tell you this but you can play WoW on your own PC or join emulated servers...
This guy is incredible...oh really? thanks for the information, you obviously aren't capable of understanding what you just read, so okay, you're awesome. Since you're so special, I'll throw you a bone, that's exactly what you need to pirate Diablo, you won't be able to do it till then and you are apparently the incompetent kind, you won't be able to make your own server work and about emulated servers, I don't care how "special" you are, when you read "pirates making servers" you should easily draw the line.Well a good example of a "emulated server" would be Lineage 2...They remade the whole server in java...and they used "packet sniffing" as a method ofdetect and gather data from the official servers...there are hundreds of L2 java private servers out there...
But even then there was a "leak" of the official server files to begin with...i dont want Diablo 3 to be cracked...but i think it may happen sooner than we all might expect.
People seem to be missing the main reason with Diablo 3 requires a constant connection. It's to stop gold, item duping, hacking ect. But then they can easily stop offline characters from getting tansfeered to online mode, ala Diablo 2.
So again doesn't make much sense.
People would whine just as much, because they won't be able to take their solo characters online and the game would also be more vulnerable to hacks.People seem to be missing the main reason with Diablo 3 requires a constant connection. It's to stop gold, item duping, hacking ect. But then they can easily stop offline characters from getting tansfeered to online mode, ala Diablo 2.
So again doesn't make much sense.
DimensionalUK
[QUOTE="Krelian-co"][QUOTE="Kinthalis"]
Another idiot post form the village idiot.
IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.
Try again. But be careful, don't kill that last rbain cell you've got left.
BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.
Kh1ndjal
rofl I KNOW PEOPLE WHO WORKS IN DEM GAMES, BELIEVE ME!!!
you fail as a programmer if you can't do that. but w/e im not teaching kids how to do their jobs.
it depends on what information the client has. if you are playing a game over Onlive, for example, the data you get is entirely visual, you get no code of the game itself whatsoever. if the server only sends you positions of monsters without the client knowing how those positions are being determined (by blizzard's machines) then cracking would just be trying to mimic the code without actually having it. diablo3 clients obviously don't have all the code.i agree with you, but if someone plays the whole game it should be relatively easy to mimic the server client interaction, then again i haven't even tried to look at it, but there is already a source code for private servers around, then again it must be quite incomplete yet.
[QUOTE="Kh1ndjal"][QUOTE="call_of_duty_10"] There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy. Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts down the servers? When those servers stop running,your game is basically gone.Its like you don't own it,even though you do, Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem will escalate if everyone ignores these problems. call_of_duty_10
in 10 years in time you will be using an OS on your pc that will not be supported by diablo 3. at that point, you will not be able to install diablo 3, let alone play it.
I play 10 year old games on my PC...
And if more companies start selling 'fixed' versions of old games like gogdoes,then literally all old games will be playable.
there servers will still be online.
How can you be so sure?
Blizzard loses literally nothing if they shut down the servers after releasing the game's sequel.Their fans won't even care...just like they don't care about the online drm right now.
But there will be a bunch of people that will feel cheated.
After the servers are shut down,there will be posts in forums where people will complain about it,but blizzard's fans will flame those people and defend blizzard's actions.
I mean,look at assassins creed 2.Many Pc gamers were very angry when it was announced that it will have 'always online' drm.But now they are defending the same drm because Blizzard is using it.
Only person talking sense. Diablo 2 is how old and it still gets played regularly. GOG makes a living off old games.
WTF are you talking about. the only DMR on consoles is for multilayer mainly from EA with online passes and yet only like 10% games dose it.The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.
roulettethedog
[QUOTE="roulettethedog"]WTF are you talking about. the only DMR on consoles is for multilayer mainly from EA with online passes and yet only like 10% games dose it. This is wrong, Bionic commando also has always online DRM, at least on the Playstation 3. You need to be signed in on PSN to be able to play it.The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.
k2theswiss
[QUOTE="k2theswiss"][QUOTE="roulettethedog"]WTF are you talking about. the only DMR on consoles is for multilayer mainly from EA with online passes and yet only like 10% games dose it. This is wrong, Bionic commando also has always online DRM, at least on the Playstation 3. You need to be signed in on PSN to be able to play it. Same with Minecraft on the 360.The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.
Loegi
[QUOTE="Tixylixx"][QUOTE="DanielDust"] What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.
Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.
DanielDust
Hate to tell you this but you can play WoW on your own PC or join emulated servers...
This guy is incredible...oh really? thanks for the information, you obviously aren't capable of understanding what you just read, so okay, you're awesome. Since you're so special, I'll throw you a bone, that's exactly what you need to pirate Diablo, you won't be able to do it till then and you are apparently the incompetent kind, you won't be able to make your own server work and about emulated servers, I don't care how "special" you are, when you read "pirates making servers" you should easily draw the line.I'll give it two months max and after that any Blizzard game using the same sort of DRM will be easier to crack.
Also don't forget if it becomes standard in the industry we'll have more and more people out there cracking and it'll be faster than ever before.
Developers need to realise that Piracy doesn't impact sales, like the movie industry blaming piracy and yet box office sales are bigger than ever before.
There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy.Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts them down? When those servers stop running,your game is gone.Its like you don't own it,even though you do.
Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem can escalate if their attitude remains the same.They are basically telling the publishers/devs that they don't care about consumer rights.
call_of_duty_10
I understand your sentiment, it's just way overboard in the case of Diablo. Diablo is not a single player game. It wasn't in 2000 when the last one launched, and the new one certainly isn't now. Sure, I can play it solo, just like I can solo up any character I please in WoW, but the focus of both games is online play. Problem with D2 was, people found out how to dupe items and otherwise cheat offline and then take these characters online, making the entire thing a joke. So they set the new game up like WoW. Your character, Monster AI, Loot Tables, ect. all are stored server side, so no more item duping or otherwise modifying your character. The cost of that is that everyone now plays online. This isn't an attack on consumer rights unless you feel every single MMO has done the same thing, just years before. They're just using a bit of the game design they've learned in the last dozen years.:|
I'm all for options, and I was one of the those that groused long and loud about how I didn't like the change, but the devs went with what they felt made a better game for the largest group of fans. It's at that point you have to decide if the game is for you or not, and move on from there. There's no need for internet in a single player game (like Ubisoft with Assassin's Creed) but Diablo isn't a single player game. Servers for D3, like any MMO or other multiplayer game that contains a dedicated server for play or matchmaking, will need maintenance from time to time, but Blizzard has made every effort to keep disruptons to a mininmum on their previous games, a reputation that extends for over a decade. And while you're right to be concerned about the lifespan of any online game you purchase, it's worth noting that Blizzard still has the original Diablo servers up, 2 sequels and over 15 years later.
Why do people always assume that just because a game's servers will eventually go offline it will then be rendered unplayable? Sure they'll go down at some point, but why can't an offline mode be patched into the game when they do? When sales have lessened and piracy wouldn't have such an impact? I see no reason why a game needs to have always online forever. I'm no developer, but why can't they send out a massive patch that enables offline play much later in the game's lifespan? I'd think it'd theoretically be possible to combine the code from both the client and server. That's already what they're doing now, just over the net. Why wouldn't this work? Always online DRM is a safegaurd for piracy during the period of highest demand. But who cares a decade or more later?MirkoS77
Anybody (programmer) that could explain to me why this wouldn't be possible?
This guy is incredible...oh really? thanks for the information, you obviously aren't capable of understanding what you just read, so okay, you're awesome. Since you're so special, I'll throw you a bone, that's exactly what you need to pirate Diablo, you won't be able to do it till then and you are apparently the incompetent kind, you won't be able to make your own server work and about emulated servers, I don't care how "special" you are, when you read "pirates making servers" you should easily draw the line.[QUOTE="DanielDust"][QUOTE="Tixylixx"]
Hate to tell you this but you can play WoW on your own PC or join emulated servers...
Tixylixx
I'll give it two months max and after that any Blizzard game using the same sort of DRM will be easier to crack.
Also don't forget if it becomes standard in the industry we'll have more and more people out there cracking and it'll be faster than ever before.
Developers need to realise that Piracy doesn't impact sales, like the movie industry blaming piracy and yet box office sales are bigger than ever before.
WoW, a "Blizzard game using the same sort of DRM" has been out 8 years now. Guess having it around for "two months max" didn't magically make D3 "easier to crack"...:roll:
... becasuse there is no need for a crack. For either game. I can put either client on any PC out there, and anyone with an account can play. Private servers for D3 won't be "defeating DRM". You'll be online just like everyone else, except you'll be playing a buggy, guestimated appoximatimation of what D3 really is. Emulated servers make offline an option, if playing that same buggy private server version appeals.
So good luck waiting for someone to to make you an inferior version of a server that already requires no monthly fee. It'll happen, and real gamers won't be the least bit jealous.
People seem to be missing the main reason with Diablo 3 requires a constant connection. It's to stop gold, item duping, hacking ect. But then they can easily stop offline characters from getting tansfeered to online mode, ala Diablo 2.
So again doesn't make much sense.
DimensionalUK
While D3 may have a need for an internet connection, games like AC2 or SHIII do not have a need for an constant internet connection. This thread isn't about D3 needing said connection, but about all games requiring such. Ask Ubi how that went with lost sales and reduced profits due to those lost sales.
This is what people like rhazzy fail to grasp, gamers do not want all games to require an internet connection, especially if there is no MP component or if a gamer does not play any MP component.
Now I have no problem with DRM that is unobtrusive and isn't in your face or has stupid requirments, but, as I have told studio CEOs (I have interviewed a couple over the years), I will not buy your game if it has stringent DRM like Starforce or requires the need for a constant internet connection. They understand how gamers feel as well as the gamers understanding the need to protect their product. They know that piracy is gonna happen no matter what, they just want to mitigate it as much as possible.
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