Maybe all PC games should require an internet connection like D3.

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skrat_01

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#151 skrat_01
Member since 2007 • 33767 Posts
No. It's the most hostile anti consumer DRM to be conceived. You're a fool for considering it to be accepted as the norm from a few games. It doesn't help anyone, as proven time and time again.
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rhazzy

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#152 rhazzy
Member since 2009 • 1516 Posts

One only has to glance over this thread to understand why PC gaming (maybe gaming in general) is dying. I just want to personally thank all of the Blizzard apologists for bending over and taking one for the team. Great job guys! Kudos!

-wildflower-

Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...

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rhazzy

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#153 rhazzy
Member since 2009 • 1516 Posts

No. It's the most hostile anti consumer DRM to be conceived. You're a fool for considering it to be accepted as the norm from a few games. It doesn't help anyone, as proven time and time again.skrat_01

Speak for your self...there is nothing hostile with Diablo's DRM(neither Ubisoft's for that matter)...and it is not even a DRM...is more like an anti-cheat than a DRM...

And it does help...i can see my friends stats...invite them to party on instance...chat with others...use the auctionhouse,etc...it does help to be online all the time...

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sandeep410

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#154 sandeep410
Member since 2004 • 1180 Posts

I dont think this can be cracked.I had downloaded pirated version of beta long ago and when i entered it ,it had no NPCs and no monsters you could just roam around.

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skrat_01

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#155 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]No. It's the most hostile anti consumer DRM to be conceived. You're a fool for considering it to be accepted as the norm from a few games. It doesn't help anyone, as proven time and time again.rhazzy

Speak for your self...there is nothing hostile with Diablo's DRM(neither Ubisoft's for that matter)...and it is not even a DRM...is more like an anti-cheat than a DRM...

And it does help...i can see my friends stats...invite them to party on instance...chat with others...use the auctionhouse,etc...it does help to be online all the time...

Yes it is hostile. Fancy wearing a leash? This is effectively the same thing in terms of the relationship that's being fostered between the creator and consumer through the product. I can only play the game when they want me to. I can only progress when their servers can communicate with my game via an internet connection, and once that line is compromised, the leash is pulled and I'm denied accessing the content I paid for. Because they distrust the user just that much. It's absolutely disgusting, even Blizzard's attempt to encourage it has been done by processing game functions server side, alienating the user and client despite a focus on the single-client based experience; and we have Ubisoft as the market of the utterly worst brand of it. Which is quite frankly fantastic that they've done a 180 with it due to the sheer force of bad PR and sales drops; Blizzard bearing the grunt of it and angry consumers with their own titles launch. It's DRM, it only allows the paying customer to act when they say you can. There are convenient elements for consumers, and there is a line to walk between convenience and restrictions (see Steam), however the reliance on constant connections is outright horrible for the industry and consumers. All it results in is issues for the business, issues for the consumers wanting to play, and more problems in the future in terms of considering the life and legacy of the product. Let alone the consumers freedoms which have been the base of software licenses for decades now. It can help, there's nothing wrong with online components and services - even acting as a form of DRM, but it should not be mandatory and alienate users who would find it unhelpful and obstructive, let alone compromising to actually playing and accessing the product they purchased. It's as hostile and unfriendly as any DRM has ever been and shouldn't be encouraged by any means.
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-wildflower-

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#156 -wildflower-
Member since 2003 • 2997 Posts

[QUOTE="-wildflower-"]

One only has to glance over this thread to understand why PC gaming (maybe gaming in general) is dying. I just want to personally thank all of the Blizzard apologists for bending over and taking one for the team. Great job guys! Kudos!

rhazzy

Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...

I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.

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skrat_01

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#157 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="rhazzy"]

[QUOTE="-wildflower-"]

One only has to glance over this thread to understand why PC gaming (maybe gaming in general) is dying. I just want to personally thank all of the Blizzard apologists for bending over and taking one for the team. Great job guys! Kudos!

-wildflower-

Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...

I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.

I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming!
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rhazzy

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#158 rhazzy
Member since 2009 • 1516 Posts

[QUOTE="-wildflower-"]

[QUOTE="rhazzy"]

Yeah is dying since 2008...pff...In 2011 pc gaming industry had the biggest increase in sales...and 2012 looks the same...but hey!...someone has to be a drama queen on this forums...

skrat_01

I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.

I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming!

He is one of the guys used to complain about everything...nothing is good enough for him...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance

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MirkoS77

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#159 MirkoS77
Member since 2011 • 17969 Posts
Why do people always assume that just because a game's servers will eventually go offline it will then be rendered unplayable? Sure they'll go down at some point, but why can't an offline mode be patched into the game when they do? When sales have lessened and piracy wouldn't have such an impact? I see no reason why a game needs to have always online forever. I'm no developer, but why can't they send out a massive patch that enables offline play much later in the game's lifespan? I'd think it'd theoretically be possible to combine the code from both the client and server. That's already what they're doing now, just over the net. Why wouldn't this work? Always online DRM is a safegaurd for piracy during the period of highest demand. But who cares a decade or more later?
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-wildflower-

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#160 -wildflower-
Member since 2003 • 2997 Posts

...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance

rhazzy

I am? Care to back that up with some evidence smart guy?

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xLittlekillx

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#161 xLittlekillx
Member since 2005 • 1833 Posts

[QUOTE="skrat_01"][QUOTE="-wildflower-"]

I guess somebody has to be the clueless corporate mouth-breathing shill, too. You play your role well.

rhazzy

I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming!

He is one of the guys used to complain about everything...nothing is good enough for him...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance

You're like Bill O'Reilly's low-IQ mini me, except, instead of politics, you get set off by people criticizing a product from your favorite videogame makers.

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Kinthalis

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#162 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="Lamb_Jalfrezi"]

[QUOTE="Kinthalis"]

The onl[y way to "crack it" is to first hack the executable so it doesn't connect to Battlnet, and then create a homebrewed server. Which means you or someone else, ro a team fo someone elses needs to CREATE ALL OF THE QUESTS AND AI, ETC FROM SCRATCH.

Not gonna happen.

Krelian-co

Presumably, once you have played the complete game through all that data will have passed through your internet connection, so you could just use Wireshark to siphon it off and use that data to reconstruct a non-Blizzard server?

shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.

Another idiot post form the village idiot.

IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.

Try again. But be careful, don't kill that last rbain cell you've got left.

BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.

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JohnF111

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#163 JohnF111
Member since 2010 • 14190 Posts

that is the sure fire way to get me to stop buying PC games. why should I have to keep a constant internet connection for something I bought?

and what happens if a few years from now a company goes under? am I locked from my game forever?

rilpas
Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!".
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rhazzy

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#164 rhazzy
Member since 2009 • 1516 Posts

[QUOTE="rhazzy"]

[QUOTE="skrat_01"] I enjoy the irony in this post, seeing the proclamations of a platforms death. Charming!xLittlekillx

He is one of the guys used to complain about everything...nothing is good enough for him...and he is proclaiming the gaming industry (pc gaming mostly)apocalypse every time he gets the chance

You're like Bill O'Reilly's low-IQ mini me, except, instead of politics, you get set off by people criticizing a product from your favorite videogame makers.

I dont give a **** about Blizzard or any of the game developers out there...i care only about the final product...and thats the game itself...

And people on this thread have critics againts Blizzard because they dont have an internet connection or a stable one,giving the case...guess what?they fall under your category...stupid people category...

If this is all that you understood from my last comments...you sir are an idiot...I dont give 2 cents abou what you or any other person have against Blizzard or any other company...I have only pointed out that you have to be really stupid to blame a company for your lack of internet connection...and you failed to understand that,so the only low IQ guy here is you sir...

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Croag821

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#165 Croag821
Member since 2009 • 2331 Posts
Personally I don't mind game requiring an internet connection to combat piracy, but at the same time there are other people not in my situation who don't have constant internet access so it would punish them... I think it's a tough decision with trade offs but I'm sure it will become more and more standard in AAA PC titles. The bad thing is it will kind of destroy modding if they do it like diablo 3 (online servers and such) but it does open up a ton of possibilities as well and will allow developers to implement online features in a cool way hopefully (think Demon Souls) while still maintaining single player game feel.
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Tixylixx

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#166 Tixylixx
Member since 2011 • 312 Posts

Diablo 3 will get cracked to play offline... pointless.

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call_of_duty_10

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#167 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="rilpas"]

that is the sure fire way to get me to stop buying PC games. why should I have to keep a constant internet connection for something I bought?

and what happens if a few years from now a company goes under? am I locked from my game forever?

JohnF111

Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!".

There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy.

Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts them down? When those servers stop running,your game is gone.Its like you don't own it,even though you do.

Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem can escalate if their attitude remains the same.They are basically telling the publishers/devs that they don't care about consumer rights.

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DanielDust

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#168 DanielDust
Member since 2007 • 15402 Posts

Diablo 3 will get cracked to play offline... pointless.

Tixylixx

What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.

Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.

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call_of_duty_10

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#169 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="Tixylixx"]

Diablo 3 will get cracked to play offline... pointless.

DanielDust

Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.

And what if they don't?You have no control over blizzard's actions.They may shut those servers down when diablo 4 is released.

Even after all these years,I still play Age of empires 2 from time to time.If it had drm like D3,this would not have been possible.

I actually own my copy of AoE 2.The same cannot be said for the people that bought diablo 3.

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DanielDust

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#170 DanielDust
Member since 2007 • 15402 Posts
There's no point discussing probability, they won't, if you want to discuss probability, what if a solar flare produces an EMP that destroys all technology tomorrow? Let's stop with prophecies since that is going towards "pathetic", you don't own anything and we will never know if at some point you'd have not been able to play AoE if it were to function differently. Blizzard is not EA or...pretty much any other company that stops servers in 1-2 years.
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Kh1ndjal

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#171 Kh1ndjal
Member since 2003 • 2788 Posts
[QUOTE="JohnF111"][QUOTE="rilpas"]

that is the sure fire way to get me to stop buying PC games. why should I have to keep a constant internet connection for something I bought?

and what happens if a few years from now a company goes under? am I locked from my game forever?

call_of_duty_10
Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!".

There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy. Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts down the servers? When those servers stop running,your game is basically gone.Its like you don't own it,even though you do, Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem will escalate if everyone ignores these problems.

in 10 years in time you will be using an OS on your pc that will not be supported by diablo 3. at that point, you will not be able to install diablo 3, let alone play it. there servers will still be online. this is the problem with "what if" scenarios. until we have examples of online-only DRM games whose single player becomes unplayable because of servers permanently shutting down, anyone can make anything up and their "what if" scenarios are meaningless. as for corporations dictating how we play games... they have always been doing that. this may seem like an extreme situation now, but any significant change in the games industry feels radical. if corporations restrict user control to a point where it becomes unbearable for us, someone else will develop something which gives more user control to make money off us. it is an open platform, after all.
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zaxrider

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#172 zaxrider
Member since 2011 • 123 Posts

The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for? Especially when it's a Singe player game which uses the connection just as a protection against piracy...

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Kh1ndjal

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#173 Kh1ndjal
Member since 2003 • 2788 Posts

The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for?

zaxrider
what if your laptop can't run the game? should you be prohibited to play the game you paid for? if you don't meet the system requirements then the answer is a slow yes, blizzard has no obligation to make sure you can play the game you paid for if your system doesn't meet its system requirements (one of which is constant internet).
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-wildflower-

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#174 -wildflower-
Member since 2003 • 2997 Posts

You're like Bill O'Reilly's low-IQ mini me, except, instead of politics, you get set off by people criticizing a product from your favorite videogame makers.

xLittlekillx

What's truly ironic (and hilarious) is that he is the one calling anyone who disagrees with his childish rantings idiots, retards, etc., yet he's the one who can't spell simple words, has terrible grammar, and confuses ellipses for periods. Yeah,we're the dumb ones.

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Lamb_Jalfrezi

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#175 Lamb_Jalfrezi
Member since 2002 • 178 Posts

[QUOTE="Krelian-co"]

[QUOTE="Lamb_Jalfrezi"]

Presumably, once you have played the complete game through all that data will have passed through your internet connection, so you could just use Wireshark to siphon it off and use that data to reconstruct a non-Blizzard server?

Kinthalis

shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.

Another idiot post form the village idiot.

IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.

Try again. But be careful, don't kill that last rbain cell you've got left.

BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.

Well possibly, what specifically is held server-side? Presumably the NPC AI isn't since that would need to react instantly to the player.
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call_of_duty_10

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#176 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="call_of_duty_10"][QUOTE="JohnF111"] Because chances are you already have one I don't understand the "OMG it requires constant internet NOT BUY!!" comments by people who lets face it HAVE CONSTANT INTERNET CONNECTIONS. inb4 "bu bu but teh stabiliteh!".Kh1ndjal
There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy. Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts down the servers? When those servers stop running,your game is basically gone.Its like you don't own it,even though you do, Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem will escalate if everyone ignores these problems.

in 10 years in time you will be using an OS on your pc that will not be supported by diablo 3. at that point, you will not be able to install diablo 3, let alone play it.

I play 10 year old games on my PC...

And if more companies start selling 'fixed' versions of old games like gogdoes,then literally all old games will be playable.

there servers will still be online.

How can you be so sure?

Blizzard loses literally nothing if they shut down the servers after releasing the game's sequel.Their fans won't even care...just like they don't care about the online drm right now.

But there will be a bunch of people that will feel cheated.

After the servers are shut down,there will be posts in forums where people will complain about it,but blizzard's fans will flame those people and defend blizzard's actions.

I mean,look at assassins creed 2.Many Pc gamers were very angry when it was announced that it will have 'always online' drm.But now they are defending the same drm because Blizzard is using it.

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call_of_duty_10

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#177 call_of_duty_10
Member since 2009 • 4954 Posts
[QUOTE="zaxrider"]

The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for?

Kh1ndjal
what if your laptop can't run the game? should you be prohibited to play the game you paid for? if you don't meet the system requirements then the answer is a slow yes, blizzard has no obligation to make sure you can play the game you paid for if your system doesn't meet its system requirements (one of which is constant internet).

Thing is,the game CANNOT run without the hardware. single player can work without internet. That's why the requirement is ridiculous.
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Krelian-co

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#178 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="spy2828"]

with that attitude you must have tons of friends bro , good job

rhazzy

What attitude??? Oh you refer to the fact that i called a obviously stupid person...stupid?You dont find it reasonable that someone should tell a stupid person that he is stupid??Iam not used to lie you know...

P.S. I do have a lot of friends...none of them are stupid...so i dont have that "attitude" with them...but thanks for worrying about my personal life...

the only one who has shown how effin stupid he is on this thread is you, but good luck thinking otherwise.

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Krelian-co

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#179 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Krelian-co"]

[QUOTE="Lamb_Jalfrezi"]

Presumably, once you have played the complete game through all that data will have passed through your internet connection, so you could just use Wireshark to siphon it off and use that data to reconstruct a non-Blizzard server?

Kinthalis

shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.

Another idiot post form the village idiot.

IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.

Try again. But be careful, don't kill that last rbain cell you've got left.

BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.

rofl I KNOW PEOPLE WHO WORKS IN DEM GAMES, BELIEVE ME!!!

you fail as a programmer if you can't do that. but w/e im not teaching kids how to do their jobs.

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Kh1ndjal

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#180 Kh1ndjal
Member since 2003 • 2788 Posts
[QUOTE="Kh1ndjal"][QUOTE="zaxrider"]

The server shutdown is issue as well but what bothers ME the most is the constant connection thing. Of course I have it at home but what if I'm using a laptop in some remote area where there's no internet coverage, should I be just prohibited to play the game I payed for?

call_of_duty_10
what if your laptop can't run the game? should you be prohibited to play the game you paid for? if you don't meet the system requirements then the answer is a slow yes, blizzard has no obligation to make sure you can play the game you paid for if your system doesn't meet its system requirements (one of which is constant internet).

Thing is,the game CANNOT run without the hardware. single player can work without internet. That's why the requirement is ridiculous.

the requirement may not be necessary but many things are not necessary. there are many games that could potentially run on 10 year old hardware with some serious additional coding but they don't because the developer or publisher has decided it's not worth the effort. the requirements of video games vary in their ridiculousness. i would rather be buying games without drm but i am also willing to pay a reasonable price in terms of convenience if it has a significant impact on piracy and cheating. one could argue that always online drm is important to curb cheating in a game which places emphasis on the economy in the form of auction houses with real money involved. always-online drm is one way to mitigate this problem. the other way would be to have single player vs multiplayer characters and i can assure if that were the case we would have just as many complainers. at the end of the day, however, the consumer does not have a right to complain when he knows full well the limitations of the product, and those limitations are kept within reasonable limits.
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Kh1ndjal

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#181 Kh1ndjal
Member since 2003 • 2788 Posts

[QUOTE="Kinthalis"]

[QUOTE="Krelian-co"]

shhh, he in his infinite knowledge doesn't know about data mining or package interception , he said it wasn't possible so it must be true, he said so because he knows all about drm and games and internet protocols, he read wikipedia about it.

Krelian-co

Another idiot post form the village idiot.

IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.

Try again. But be careful, don't kill that last rbain cell you've got left.

BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.

rofl I KNOW PEOPLE WHO WORKS IN DEM GAMES, BELIEVE ME!!!

you fail as a programmer if you can't do that. but w/e im not teaching kids how to do their jobs.

it depends on what information the client has. if you are playing a game over Onlive, for example, the data you get is entirely visual, you get no code of the game itself whatsoever. if the server only sends you positions of monsters without the client knowing how those positions are being determined (by blizzard's machines) then cracking would just be trying to mimic the code without actually having it. diablo3 clients obviously don't have all the code.
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Tixylixx

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#182 Tixylixx
Member since 2011 • 312 Posts

[QUOTE="Tixylixx"]

Diablo 3 will get cracked to play offline... pointless.

DanielDust

What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.

Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.

Hate to tell you this but you can play WoW on your own PC or join emulated servers...

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DanielDust

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#183 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="DanielDust"]

[QUOTE="Tixylixx"]

Diablo 3 will get cracked to play offline... pointless.

Tixylixx

What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.

Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.

Hate to tell you this but you can play WoW on your own PC or join emulated servers...

This guy is incredible...oh really? thanks for the information, you obviously aren't capable of understanding what you just read, so okay, you're awesome. Since you're so special, I'll throw you a bone, that's exactly what you need to pirate Diablo, you won't be able to do it till then and you are apparently the incompetent kind, you won't be able to make your own server work and about emulated servers, I don't care how "special" you are, when you read "pirates making servers" you should easily draw the line.
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rhazzy

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#184 rhazzy
Member since 2009 • 1516 Posts

Well a good example of a "emulated server" would be Lineage 2...They remade the whole server in java...and they used "packet sniffing" as a method ofdetect and gather data from the official servers...there are hundreds of L2 java private servers out there...

But even then there was a "leak" of the official server files to begin with...i dont want Diablo 3 to be cracked...but i think it may happen sooner than we all might expect.

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DimensionalUK

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#186 DimensionalUK
Member since 2007 • 381 Posts

People seem to be missing the main reason with Diablo 3 requires a constant connection. It's to stop gold, item duping, hacking ect. But then they can easily stop offline characters from getting tansfeered to online mode, ala Diablo 2.

So again doesn't make much sense.

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DanielDust

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#187 DanielDust
Member since 2007 • 15402 Posts

People seem to be missing the main reason with Diablo 3 requires a constant connection. It's to stop gold, item duping, hacking ect. But then they can easily stop offline characters from getting tansfeered to online mode, ala Diablo 2.

So again doesn't make much sense.

DimensionalUK

People would whine just as much, because they won't be able to take their solo characters online and the game would also be more vulnerable to hacks.

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Krelian-co

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#188 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Krelian-co"]

[QUOTE="Kinthalis"]

Another idiot post form the village idiot.

IT doesn't work that way. You cna't just capture flat data and from that build AI algorithms and quest triggers.

Try again. But be careful, don't kill that last rbain cell you've got left.

BTW, I DO know a bit of how this works, what with being employed as a programmer. I'm not in the game business, but I know people who are.

Kh1ndjal

rofl I KNOW PEOPLE WHO WORKS IN DEM GAMES, BELIEVE ME!!!

you fail as a programmer if you can't do that. but w/e im not teaching kids how to do their jobs.

it depends on what information the client has. if you are playing a game over Onlive, for example, the data you get is entirely visual, you get no code of the game itself whatsoever. if the server only sends you positions of monsters without the client knowing how those positions are being determined (by blizzard's machines) then cracking would just be trying to mimic the code without actually having it. diablo3 clients obviously don't have all the code.

i agree with you, but if someone plays the whole game it should be relatively easy to mimic the server client interaction, then again i haven't even tried to look at it, but there is already a source code for private servers around, then again it must be quite incomplete yet.

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timma25

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#189 timma25
Member since 2005 • 1131 Posts

[QUOTE="Kh1ndjal"][QUOTE="call_of_duty_10"] There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy. Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts down the servers? When those servers stop running,your game is basically gone.Its like you don't own it,even though you do, Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem will escalate if everyone ignores these problems. call_of_duty_10

in 10 years in time you will be using an OS on your pc that will not be supported by diablo 3. at that point, you will not be able to install diablo 3, let alone play it.

I play 10 year old games on my PC...

And if more companies start selling 'fixed' versions of old games like gogdoes,then literally all old games will be playable.

there servers will still be online.

How can you be so sure?

Blizzard loses literally nothing if they shut down the servers after releasing the game's sequel.Their fans won't even care...just like they don't care about the online drm right now.

But there will be a bunch of people that will feel cheated.

After the servers are shut down,there will be posts in forums where people will complain about it,but blizzard's fans will flame those people and defend blizzard's actions.

I mean,look at assassins creed 2.Many Pc gamers were very angry when it was announced that it will have 'always online' drm.But now they are defending the same drm because Blizzard is using it.

Only person talking sense. Diablo 2 is how old and it still gets played regularly. GOG makes a living off old games.

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Kh1ndjal

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#191 Kh1ndjal
Member since 2003 • 2788 Posts

The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.

roulettethedog
you cant play games offline on 360 or ps3?
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k2theswiss

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#192 k2theswiss
Member since 2007 • 16599 Posts

The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.

roulettethedog
WTF are you talking about. the only DMR on consoles is for multilayer mainly from EA with online passes and yet only like 10% games dose it.
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Loegi

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#193 Loegi
Member since 2009 • 1692 Posts
[QUOTE="roulettethedog"]

The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.

k2theswiss
WTF are you talking about. the only DMR on consoles is for multilayer mainly from EA with online passes and yet only like 10% games dose it.

This is wrong, Bionic commando also has always online DRM, at least on the Playstation 3. You need to be signed in on PSN to be able to play it.
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deactivated-57e5de5e137a4

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#194 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
[QUOTE="k2theswiss"][QUOTE="roulettethedog"]

The ability to play games off-line is a reason why I'd rather play games on P.C. rather then 360,or PS3.

Loegi
WTF are you talking about. the only DMR on consoles is for multilayer mainly from EA with online passes and yet only like 10% games dose it.

This is wrong, Bionic commando also has always online DRM, at least on the Playstation 3. You need to be signed in on PSN to be able to play it.

Same with Minecraft on the 360.
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Tixylixx

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#195 Tixylixx
Member since 2011 • 312 Posts

[QUOTE="Tixylixx"]

[QUOTE="DanielDust"] What is pointless is your comment, you can't crack what it won't play without Blizz's servers, this is a small WoW, not a game with online as "just" DRM, they can't and will not crack it, they will "be able" however, to replicate the content in the next few years and make some servers, but unlike a MMO, nobody would bother making a server for 4 people and the average pirate is too much of an incompetent moron to host his/her own server.

Yes, CoD, I do expect to be able to play the game in the next two decades, when Blizzard will still continue to host servers for D3.

DanielDust

Hate to tell you this but you can play WoW on your own PC or join emulated servers...

This guy is incredible...oh really? thanks for the information, you obviously aren't capable of understanding what you just read, so okay, you're awesome. Since you're so special, I'll throw you a bone, that's exactly what you need to pirate Diablo, you won't be able to do it till then and you are apparently the incompetent kind, you won't be able to make your own server work and about emulated servers, I don't care how "special" you are, when you read "pirates making servers" you should easily draw the line.

I'll give it two months max and after that any Blizzard game using the same sort of DRM will be easier to crack.

Also don't forget if it becomes standard in the industry we'll have more and more people out there cracking and it'll be faster than ever before.

Developers need to realise that Piracy doesn't impact sales, like the movie industry blaming piracy and yet box office sales are bigger than ever before.

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santoron

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#196 santoron
Member since 2006 • 8584 Posts

There is a much more important thing that this online drm signifies. By forcing people to be online , even though there's no need for the internet in a single player game, the corporations dictate how we play the games. It severely lowers the control we have over the product that we buy.

Take the example of Diablo 3.People paid $60 for the game.They should have the right to play it whenever they want.Instead,they are forced to wait for blizzard to fix the servers.Do you think it will be possible to play the game after 10 years,when blizzard shuts them down? When those servers stop running,your game is gone.Its like you don't own it,even though you do.

Those who are turning a blind eye to this fact and/or supporting online drm, do not realise how much the problem can escalate if their attitude remains the same.They are basically telling the publishers/devs that they don't care about consumer rights.

call_of_duty_10

I understand your sentiment, it's just way overboard in the case of Diablo. Diablo is not a single player game. It wasn't in 2000 when the last one launched, and the new one certainly isn't now. Sure, I can play it solo, just like I can solo up any character I please in WoW, but the focus of both games is online play. Problem with D2 was, people found out how to dupe items and otherwise cheat offline and then take these characters online, making the entire thing a joke. So they set the new game up like WoW. Your character, Monster AI, Loot Tables, ect. all are stored server side, so no more item duping or otherwise modifying your character. The cost of that is that everyone now plays online. This isn't an attack on consumer rights unless you feel every single MMO has done the same thing, just years before. They're just using a bit of the game design they've learned in the last dozen years.:|

I'm all for options, and I was one of the those that groused long and loud about how I didn't like the change, but the devs went with what they felt made a better game for the largest group of fans. It's at that point you have to decide if the game is for you or not, and move on from there. There's no need for internet in a single player game (like Ubisoft with Assassin's Creed) but Diablo isn't a single player game. Servers for D3, like any MMO or other multiplayer game that contains a dedicated server for play or matchmaking, will need maintenance from time to time, but Blizzard has made every effort to keep disruptons to a mininmum on their previous games, a reputation that extends for over a decade. And while you're right to be concerned about the lifespan of any online game you purchase, it's worth noting that Blizzard still has the original Diablo servers up, 2 sequels and over 15 years later.

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MirkoS77

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#197 MirkoS77
Member since 2011 • 17969 Posts

Why do people always assume that just because a game's servers will eventually go offline it will then be rendered unplayable? Sure they'll go down at some point, but why can't an offline mode be patched into the game when they do? When sales have lessened and piracy wouldn't have such an impact? I see no reason why a game needs to have always online forever. I'm no developer, but why can't they send out a massive patch that enables offline play much later in the game's lifespan? I'd think it'd theoretically be possible to combine the code from both the client and server. That's already what they're doing now, just over the net. Why wouldn't this work? Always online DRM is a safegaurd for piracy during the period of highest demand. But who cares a decade or more later?MirkoS77

Anybody (programmer) that could explain to me why this wouldn't be possible?

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santoron

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#198 santoron
Member since 2006 • 8584 Posts

[QUOTE="DanielDust"][QUOTE="Tixylixx"]

Hate to tell you this but you can play WoW on your own PC or join emulated servers...

Tixylixx

This guy is incredible...oh really? thanks for the information, you obviously aren't capable of understanding what you just read, so okay, you're awesome. Since you're so special, I'll throw you a bone, that's exactly what you need to pirate Diablo, you won't be able to do it till then and you are apparently the incompetent kind, you won't be able to make your own server work and about emulated servers, I don't care how "special" you are, when you read "pirates making servers" you should easily draw the line.

I'll give it two months max and after that any Blizzard game using the same sort of DRM will be easier to crack.

Also don't forget if it becomes standard in the industry we'll have more and more people out there cracking and it'll be faster than ever before.

Developers need to realise that Piracy doesn't impact sales, like the movie industry blaming piracy and yet box office sales are bigger than ever before.

WoW, a "Blizzard game using the same sort of DRM" has been out 8 years now. Guess having it around for "two months max" didn't magically make D3 "easier to crack"...:roll:

... becasuse there is no need for a crack. For either game. I can put either client on any PC out there, and anyone with an account can play. Private servers for D3 won't be "defeating DRM". You'll be online just like everyone else, except you'll be playing a buggy, guestimated appoximatimation of what D3 really is. Emulated servers make offline an option, if playing that same buggy private server version appeals.

So good luck waiting for someone to to make you an inferior version of a server that already requires no monthly fee. It'll happen, and real gamers won't be the least bit jealous.

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WhiteKnight77

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#199 WhiteKnight77
Member since 2003 • 12605 Posts

People seem to be missing the main reason with Diablo 3 requires a constant connection. It's to stop gold, item duping, hacking ect. But then they can easily stop offline characters from getting tansfeered to online mode, ala Diablo 2.

So again doesn't make much sense.

DimensionalUK

While D3 may have a need for an internet connection, games like AC2 or SHIII do not have a need for an constant internet connection. This thread isn't about D3 needing said connection, but about all games requiring such. Ask Ubi how that went with lost sales and reduced profits due to those lost sales.

This is what people like rhazzy fail to grasp, gamers do not want all games to require an internet connection, especially if there is no MP component or if a gamer does not play any MP component.

Now I have no problem with DRM that is unobtrusive and isn't in your face or has stupid requirments, but, as I have told studio CEOs (I have interviewed a couple over the years), I will not buy your game if it has stringent DRM like Starforce or requires the need for a constant internet connection. They understand how gamers feel as well as the gamers understanding the need to protect their product. They know that piracy is gonna happen no matter what, they just want to mitigate it as much as possible.

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flipin_jackass

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#200 flipin_jackass
Member since 2004 • 9772 Posts
Right now, it doesn't bother me too much as 99.5% of the time, I'm connected. But for the other 0.5% when my ISP has a blip or my router malfunctions.... I would rage. Like punch-the-screen-kick-a-puppy rage. I want my games! Though I'm rarely disconnected - being DRM/connection free is preferred. It doesn't sit well with me that I always have to be connected with the game calling to its mothership... esp. for a SP game. I'm not going any sleep over it though.