I'm just curious.
I've seen a lot of different MMO's come and go. Many of them never get off the ground, plagued by bugs, poor "fixes" (I didn't get to SWG before the new game enhancement, but I heard from lots of people who did), and the like.
But they all advertise the same thing: diverse worlds. Plenty of customization. Freedom.
And they all end up with the same things: grocery lists, same old class system with different names, etc.
So, here's my question. What is it that you guys have always wanted in an MMO?
I, personally, have always thought it would be sweet to have fewer "grocery list" quests and more actual storyline/world, or even set the players in a digitized version of great britain or something. Have larger "battles" and smaller quests, but don't make them hunt down five mutated rats. Please.
How about you guys?
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