Most annoying trends in new games?

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TheDude184

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#1 TheDude184
Member since 2011 • 107 Posts

I used to have this rule that once I start a game I finish it. I stopped playing games in 2006 and only started again in 2011, but I managed to finish only a few of the games I started, because I couldn't overlook problems almost every modern game possessed. Some of these trends are not exclusive to modern games I know.

The blurring effect - I decided to start from minor annoyances. It really bugs me when I turn my camera around and the world blurs (like in Just Cause 2) as if to make it more "realistic". It isn't like that in real life, it's really annoying.

Giving you less opportunities than in older games - (for instance gta IV vs. San andreas or Skyrim vs Morrowind)I just played Alan Wake and people are crazy about it, but to be frank I don't see what's there to like. You just run around, press buttons and fight the same enemies and the story is not that great.

Dumbing everything down - I don't like games where you die 50 times before success, but when the combat consists of two buttons and jumping is all about walking straight while holding a button (assassins creed...) I feel a bit cheated.

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creaturemagic

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#2 creaturemagic
Member since 2010 • 641 Posts
You nailed most of my complaints. 1. First Person Shooters being Call of Duty clones with very little innovation and slow combat and movement (TF2 and Tribes are excepetions) 2. DLC, especially day one DLC. I can't think of a game coming out that won't have DLC. Even SimCity, announced today, has DLC for the pre-order (And its not even released till 2013) 3. Less in new games as such, more in gamers. I hate that if an indie game isn't $10-20 people feel it isn't worth it. Indie doesn't mean bad people!
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tjricardo089

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#3 tjricardo089
Member since 2010 • 7429 Posts

You pretty much summed it up to me, but about the blurring effect.. meh I don't really care about that.

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robertlie

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#4 robertlie
Member since 2003 • 866 Posts

Without a doubt DLCs. I miss the good old proper expansion packs

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DraugenCP

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#5 DraugenCP
Member since 2006 • 8486 Posts

- Cover systems in PC games: just give me lean. A good keyboard+mouse set-up renders a cover system obsolete. This 'press Q to be glued to wall' trend really needs to end now.

- Strawberry jam screens: seriously, having the entire screen turn red whenever you get hit grinds my gears like no other thing in gaming.

- Absence of quicksave: I thought we were past this. I don't want to have to redo 10 minutes of gameplay because I got into some deathtrap. Just let me save wherever, whenever.

- Quicktime events: "press x to continue cutscene". A pathetic and ineffective way of trying to maintain an illusion of interactivity.

- In-game pre-order bonuses. "Pre-order the limited edition free of charge and get an extra gun and vehicle". Oh go away.

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R4gn4r0k

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#6 R4gn4r0k
Member since 2004 • 48946 Posts

Games with an absurd amount of tutorials and that insist on holding your hands.

I'm playing God of War 2 and Rayman: Origins on PS3 right now and both games have this message appear in case you die a lot in a certain stage. No I don't want to switch to easy mode, I want to improve and beat that stage even if I have to try a dozen times.

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R4gn4r0k

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#7 R4gn4r0k
Member since 2004 • 48946 Posts

- Strawberry jam screens: seriously, having the entire screen turn red whenever you get hit grinds my gears like no other game.

- Quicktime events: "press x to continue cutscene". A pathetic and ineffective way of trying to maintain an illusion of interactivity.

DraugenCP

Yeah I forgot about those. I'd rather have a healthmeter than my screen turning red. But it's a case of:

-Almost every FPS tries to be more like COD to attract more sales, meanwhile losing their own identity.

And the quicktime events, those are annoying too. They especially bothered me in the BF3 campaign. Press 'space' to move up... uhm why can't I just press up ?

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Lox_Cropek

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#8 Lox_Cropek
Member since 2008 • 3555 Posts

Too many cutscenes and too much focus on story telling

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Renevent42

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#9 Renevent42
Member since 2010 • 6654 Posts

The focus on heavy handed story telling in most mainstream RPG's. Story telling isn't bad, but these days games are going way overboard with it. I miss old school RPG's where the world, exploration, and of course deep combat and character development were the stars of the show. Sure, all these games had stories too, but it was not so heavy handed. I guess that's why I'm looking forward to games like Legend of Grimrock more than anything developers like Bioware make.

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Emraldo

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#10 Emraldo
Member since 2004 • 1959 Posts

The trend in FPS' where as you take damage, the screen becomes harder to see. The closer I get to death, THE MORE KEENLY I NEED TO SEE. It drives me up the wall when I die because I can't see enemies on my screen.

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biggest_loser

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#11 biggest_loser
Member since 2007 • 24508 Posts
I hate how games are endlessly padded with cutscenes, the lack of imagination and risk, hand-holding as they explain puzzles and such, the lack of polish.
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ionusX

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#12 ionusX
Member since 2009 • 25778 Posts

Without a doubt DLCs. I miss the good old proper expansion packs

robertlie

mmhmm

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timma25

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#13 timma25
Member since 2005 • 1131 Posts

Addressing the jam screens in fps games. I'm ok with it in singleplayer games, it was pretty frustrating to start a level over because their were no health packs and it was seemingly impossible not to take damage.

In muliplayer games though health bars play a very important role. Games such as quake or even tf2 have health manipulation (healthpacks, medics, rocket jumping, etc.) play a major role. Games such as counterstrike, were you cannot regain health can end up in very epic situations where a player comes out on top in seemingly impossible odds. Regenerating health simply dumbs down the gameplay.

Sniper rifles have become too strong as a one shot weapon when the player could simply hide and regen whenever anyone returned fire. As such most new games sniper rifles feel like pea shooters or other weapons simply dominate them.

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Cwagmire21

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#14 Cwagmire21
Member since 2007 • 5896 Posts

- Cover systems in PC games: just give me lean. A good keyboard+mouse set-up renders a cover system obsolete. This 'press Q to be glued to wall' trend really needs to end now.

DraugenCP

This is probably why I don't play a lot of shooters anymore. I feel like "lean" used to be a staple in FPSes, but now it's either removed or replaced with crappy cover mechanics that you mentioned.

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Iffy350

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#15 Iffy350
Member since 2004 • 8345 Posts

Using an Xbox controller on a PC game. This and paying for DLC. Only an idiot buys DLC. You're paying for content that should have been in the game originally. You people are getting fleeced!

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Swiftstrike5

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#16 Swiftstrike5
Member since 2005 • 6950 Posts
1. Unlocks in competitive multiplayer games 2. Blinding/overwhelming graphic effects to cover up console limitations 3. Washed out colors for "Art" design
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Falconoffury

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#17 Falconoffury
Member since 2003 • 1722 Posts

The overall lack of challenge is the thing that bothers me the most. I also don't like the lack of strategy games created by mainstream developers and backed by big publishers these days. Indies have helped to fill the gap in strategy games to a point, but it is a neglected genre.

I hate checkpoint systems that are used in place of save systems. Regenerating health, slow-paced shooters, and an overall lack of powerups are additional problems with today's first-person shooters. I would also like to be able to hold 8-10 guns, like I could back in 90's.

I would love to see more complex, deep strategy games with phone book manuals. Better manuals across the board, please. No more of this PDF on the DVD crap.

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fenriz275

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#18 fenriz275
Member since 2003 • 2393 Posts

DLC you have to pay for when it doesn't really add anything to the game.

I don't mind cutscenes but so many games today are more cutscene than game and cutscenes you can't skip are a big peeve of mine.

Worthless "bonus" content for preorders.

3rd person shooters, especially when they're just lame console ports.

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deactivated-57af49c27f4e8

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#19 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
downloadable content consolization (dumbing down)
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OutOfPoint

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#20 OutOfPoint
Member since 2010 • 155 Posts

Talking about games holding your hands. Was playing MW3 the other day, and that Captain Price was yelling stuffs like go left, go here, crouch now etc every 2 seconds. As if the game wasn't linear enough and we need an npc to babysit you every step you take. I swear I could have blown his head off if I could.

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Jd1680a

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#21 Jd1680a
Member since 2005 • 5960 Posts
Games having 5 or 6 hours of gameplay at a cost of $60. All games should have at least 15 hours of gameplay. Putting out games with bugs then fixing it a week later. Fallout New Vegas, where the first guy you meet in the entire game would have his head spinning in all directions, how could they miss that. Rage have been in development for over six years, maybe they could have spent a week solving graphical issues before putting it out.
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ArchonOver

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#22 ArchonOver
Member since 2010 • 1103 Posts
DLCS. At least before they released expansion packs which had almost as much content as the actual game. Now, developers have Day 1 DLC with things that should have been in there all along.
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Jd1680a

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#23 Jd1680a
Member since 2005 • 5960 Posts
DLCS. At least before they released expansion packs which had almost as much content as the actual game. Now, developers have Day 1 DLC with things that should have been in there all along.ArchonOver
That would be the worse trend, is game publishers would be willing to forgo important gameplay to be able to sell it for $10 extra. Better yet they will omit weapons, armor, spells, books and other important items that would make it easier to beat the boss at the end. Instead, I would rather see them putting out day one DLCs into the game as a reward in buying a new copy.
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Travis_Odell

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#24 Travis_Odell
Member since 2008 • 1775 Posts
Everything said in this thread is bang on how i feel, it's getting pathetic to the point i hate 70% of games made today. There all aimed for the 13 year old gamers that have an attention span of a vegetable, and it eats at my fuking brain just thinking about it.
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Am_Confucius

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#25 Am_Confucius
Member since 2011 • 3229 Posts

Dumbing games down for consoles.

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planetjumper

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#26 planetjumper
Member since 2010 • 638 Posts

online passes

tacked on multiplayer

no new game +

when story overtakes gameplay to a point where gameplay becomes monotonous

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HyperWarlock

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#27 HyperWarlock
Member since 2011 • 3295 Posts

Using an Xbox controller on a PC game. This and paying for DLC. Only an idiot buys DLC. You're paying for content that should have been in the game originally. You people are getting fleeced!

Iffy350

What's wrong with using a 360 controller with PC games? A lot of people including myself prefer it for games like Arkham City, Assasins creed, GTA etc.

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Iffy350

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#28 Iffy350
Member since 2004 • 8345 Posts

[QUOTE="Iffy350"]

Using an Xbox controller on a PC game. This and paying for DLC. Only an idiot buys DLC. You're paying for content that should have been in the game originally. You people are getting fleeced!

HyperWarlock

What's wrong with using a 360 controller with PC games? A lot of people including myself prefer it for games like Arkham City, Assasins creed, GTA etc.

Its just really stupid. Besides a keyboard and mouse are easier to use. I hate the 360's awkward positioning of the to analog sticks. It makes playing Ace Combat 6 a pain in the ass. If anything a PS3 controller would be better for PC gaming. I play microsoft flight sim X with a keyboard and a Saitek X52 pro but microsoft made it so that people could play the best flightsim series with an xbox controller. Thats just pathetic.

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Lamb_Jalfrezi

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#29 Lamb_Jalfrezi
Member since 2002 • 178 Posts

online passes

tacked on multiplayer

no new game +

when story overtakes gameplay to a point where gameplay becomes monotonous

planetjumper
Yeah, Metal Gear Solid was the worst offender for that last one.
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Lamb_Jalfrezi

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#30 Lamb_Jalfrezi
Member since 2002 • 178 Posts
Being forced to be online to play single player games. Anything that uses GFWL - why would you use this? Why? IT MAKES EVERYTHING WORSE.
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xXDrPainXx

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#31 xXDrPainXx
Member since 2008 • 4001 Posts
[QUOTE="Swiftstrike5"]1. Unlocks in competitive multiplayer games 2. Blinding/overwhelming graphic effects to cover up console limitations 3. Washed out colors for "Art" design

Yes, I hate the entire idea of unlocking crap in multiplayer games. If you have to force that upon us then that means you really don't have that great of a replay ability with out this needle dick system in place.
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HyperWarlock

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#32 HyperWarlock
Member since 2011 • 3295 Posts

[QUOTE="HyperWarlock"]

[QUOTE="Iffy350"]

Using an Xbox controller on a PC game. This and paying for DLC. Only an idiot buys DLC. You're paying for content that should have been in the game originally. You people are getting fleeced!

Iffy350

What's wrong with using a 360 controller with PC games? A lot of people including myself prefer it for games like Arkham City, Assasins creed, GTA etc.

Its just really stupid. Besides a keyboard and mouse are easier to use. I hate the 360's awkward positioning of the to analog sticks. It makes playing Ace Combat 6 a pain in the ass. If anything a PS3 controller would be better for PC gaming. I play microsoft flight sim X with a keyboard and a Saitek X52 pro but microsoft made it so that people could play the best flightsim series with an xbox controller. Thats just pathetic.

Mabey to you, but to me I find the 360 controller easier than m/kb. I find it annoying having to look across the keyboard for different keys. A controller it's all in the palm of your hand.

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deactivated-5fcf883042346

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#33 deactivated-5fcf883042346
Member since 2009 • 125 Posts

DLC's & dumbing down games!!!!!!!

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Gammit10

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#34 Gammit10
Member since 2004 • 2397 Posts
Forced multiplayer that does not fit (Bioshock 2). I would rather they just created a great single player game and charge me $30 or $40. Or vice-versa (Bad Company 2).
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BLKR4330

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#35 BLKR4330
Member since 2006 • 1698 Posts

i share most mentioned annoyances but the ones on top of my list have to be handholding and, one that has been around for a while already, achievements. seeing a pop-up in the middle of a game for something i was going to do anyway or seeing i need to do something utterly pointless to "earn" a meaningless, virtual pat on the back is just stupid to me.

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CaptainAhab13

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#36 CaptainAhab13
Member since 2010 • 5121 Posts
Linearity.
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xLittlekillx

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#37 xLittlekillx
Member since 2005 • 1833 Posts

For me, the most annoying trend is the online only thing. Especially with the free to play revolution going on, games that could have been great as actual published products are being churned out as half-assed mmos with boring gameplay that accentuates the chatbox and purchasable in-game items rather than the fun of the game.

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MrNacaa

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#38 MrNacaa
Member since 2006 • 510 Posts
As others have said, DLC! If I buy a game that isnt on a monthly fee basis, I expect to get a full game and free patches and updates.
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BoristheBlade1

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#39 BoristheBlade1
Member since 2012 • 94 Posts

Most annoying trend.... Not having a finished product!!! Plus not putting out updates for it.

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carlandcarl

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#40 carlandcarl
Member since 2004 • 1251 Posts

DLC for sure... I hate day one DLC because they're just taking the piss

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Lox_Cropek

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#41 Lox_Cropek
Member since 2008 • 3555 Posts

[QUOTE="Iffy350"]

[QUOTE="HyperWarlock"]

What's wrong with using a 360 controller with PC games? A lot of people including myself prefer it for games like Arkham City, Assasins creed, GTA etc.

HyperWarlock

Its just really stupid. Besides a keyboard and mouse are easier to use. I hate the 360's awkward positioning of the to analog sticks. It makes playing Ace Combat 6 a pain in the ass. If anything a PS3 controller would be better for PC gaming. I play microsoft flight sim X with a keyboard and a Saitek X52 pro but microsoft made it so that people could play the best flightsim series with an xbox controller. Thats just pathetic.

Mabey to you, but to me I find the 360 controller easier than m/kb. I find it annoying having to look across the keyboard for different keys. A controller it's all in the palm of your hand.

That's because you didn't use it enough. Once you've used the keyboard (for gaming) enough, you know where all keys are without looking at them.

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FelipeInside

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#42 FelipeInside
Member since 2003 • 28548 Posts

Does anybody else get annoyed when your character walks FASTER than NPCs?


So if there is a scene where you have to follow an NPC, your character always overtakes him walking...

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the_bi99man

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#43 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="HyperWarlock"]

[QUOTE="Iffy350"]

Using an Xbox controller on a PC game. This and paying for DLC. Only an idiot buys DLC. You're paying for content that should have been in the game originally. You people are getting fleeced!

Iffy350

What's wrong with using a 360 controller with PC games? A lot of people including myself prefer it for games like Arkham City, Assasins creed, GTA etc.

Its just really stupid. Besides a keyboard and mouse are easier to use. I hate the 360's awkward positioning of the to analog sticks. It makes playing Ace Combat 6 a pain in the ass. If anything a PS3 controller would be better for PC gaming. I play microsoft flight sim X with a keyboard and a Saitek X52 pro but microsoft made it so that people could play the best flightsim series with an xbox controller. Thats just pathetic.

Just because a game is capable of being played with a controller, doesn't mean you have to. Making that option available doesn't remove anything from the game. And as for using a PS3 controller instead, there's a reason that xbox controllers have been made to work so easily with PC games, and it has something to do with the fact that microsoft makes Windows. I don't really play console games, at all (the only console I've ever owned was a PS2), but I keep a usb 360 controller around, which I use for GTA, Arkham Asylum/City, and sometimes Fallout 3/new vegas and skyrim, depending on how I feel like playing. I was actually reallly surprised that I didn't end up liking the controller for Resident Evil 5. Usually third person games like that are what hand held controllers are made for, but RE5 just controls so well with the mouse and keyboard, it's amazing.

Anyway, as for actual annoying trends in new games, that aren't just something you can choose to not use, and not complain about. All that crap everyone's been saying is pretty much spot on. Regenerating health, DLC, dumbed down controls and difficulty, lack of big-budget blockbuster RTS.

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FelipeInside

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#44 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="Iffy350"]

[QUOTE="HyperWarlock"]

What's wrong with using a 360 controller with PC games? A lot of people including myself prefer it for games like Arkham City, Assasins creed, GTA etc.

the_bi99man

Its just really stupid. Besides a keyboard and mouse are easier to use. I hate the 360's awkward positioning of the to analog sticks. It makes playing Ace Combat 6 a pain in the ass. If anything a PS3 controller would be better for PC gaming. I play microsoft flight sim X with a keyboard and a Saitek X52 pro but microsoft made it so that people could play the best flightsim series with an xbox controller. Thats just pathetic.

Just because a game is capable of being played with a controller, doesn't mean you have to. Making that option available doesn't remove anything from the game. And as for using a PS3 controller instead, there's a reason that xbox controllers have been made to work so easily with PC games, and it has something to do with the fact that microsoft makes Windows. I don't really play console games, at all (the only console I've ever owned was a PS2), but I keep a usb 360 controller around, which I use for GTA, Arkham Asylum/City, and sometimes Fallout 3/new vegas and skyrim, depending on how I feel like playing. I was actually reallly surprised that I didn't end up liking the controller for Resident Evil 5. Usually third person games like that are what hand held controllers are made for, but RE5 just controls so well with the mouse and keyboard, it's amazing.

Anyway, as for actual annoying trends in new games, that aren't just something you can choose to not use, and not complain about. All that crap everyone's been saying is pretty much spot on. Regenerating health, DLC, dumbed down controls and difficulty, lack of big-budget blockbuster RTS.

I hate looking around in a game using a controller. With the mouse you can pan 360 in seconds, with a controller it seems to take forever. But for games like FIFA12, a controller is a must. I use a Logitech one though.
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the_bi99man

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#45 the_bi99man
Member since 2004 • 11465 Posts

Being forced to be online to play single player games. Anything that uses GFWL - why would you use this? Why? IT MAKES EVERYTHING WORSE.Lamb_Jalfrezi

I just put my GFWL games on my firewall block list, and then sign in offline. A minor annoyance, yes, but it gets around the problem of being forced to use up even more of my computer's resources so the single player game I'm playing can constantly communicate with servers for achievements.

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the_bi99man

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#46 the_bi99man
Member since 2004 • 11465 Posts

I hate looking around in a game using a controller. With the mouse you can pan 360 in seconds, with a controller it seems to take forever. But for games like FIFA12, a controller is a must. I use a Logitech one though.FelipeInside

Yeah, it really depends on the game. I never use the controller for shooters. Like I said, I use it sometimes with Skyrim and Fallout, but usually just when I'm feeling lazy and want to lean back on the couch on lay down and play. Plus, it's great to shut up my friends who try to tell me to get a 360. I'm like, "why? Every 360 game I care about is available for PC, universally with better graphics, and if the controls are really an issue, I can use a 360 controller. Then I'm just playing Xbox, except with better graphics, mods, and I can alt-tab to check my email."

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pilouuuu2004

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#47 pilouuuu2004
Member since 2004 • 1075 Posts
Lack of colours. Most games have been brown and grey this generation. Why developers think that less colourful is more realistic? Also 3d. Don't get me wrong I love 3d games, but why do all games need to be 3d? Some great games had amazing 2d graphics that hardly get dated like Curse of Monkey Island. And that takes me to another point: more variety and creativity. We used to get games like Lemmings in the past. Not all games need to be Call of Duty. Thanks to indie games for taking some risks, but really, we need more innovation and different games. And lean, please! It was an excellent mechanic in FPS games! I guess we have to blame consoles and its limited buttons for this one.
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wis3boi

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#48 wis3boi
Member since 2005 • 32507 Posts

the increasingly childish and self absorbed communities

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deactivated-5ef52b89b6fd0

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#49 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="HyperWarlock"]

[QUOTE="Iffy350"]

Its just really stupid. Besides a keyboard and mouse are easier to use. I hate the 360's awkward positioning of the to analog sticks. It makes playing Ace Combat 6 a pain in the ass. If anything a PS3 controller would be better for PC gaming. I play microsoft flight sim X with a keyboard and a Saitek X52 pro but microsoft made it so that people could play the best flightsim series with an xbox controller. Thats just pathetic.

Lox_Cropek

Mabey to you, but to me I find the 360 controller easier than m/kb. I find it annoying having to look across the keyboard for different keys. A controller it's all in the palm of your hand.

That's because you didn't use it enough. Once you've used the keyboard (for gaming) enough, you know where all keys are without looking at them.

Don't try and force your preferences on people, I can use the kb/m just fine, some games just play better with the 360 control, believe it or not your opinion is for you and a select few some of us think on our own
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-wildflower-

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#50 -wildflower-
Member since 2003 • 2997 Posts

Calling action-adventure games RPGs, streamlining (a.k.a dumbing things down to the least common denominator) and DLC.