I wonder how many closet Pirates are out there!!!! :shock:
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[QUOTE="dnuggs40"]Caveat emptorBaranga
Caveat venditor.
If this would apply, piracy wouldn't be as far spread.
Haha...yeah...sure thing. People pirate because free > $XX...not because the seller hasn't provided sufficient warranty on their products. Even the most stable, working game get's pirated to hell and back.
It really irritates me with some of the crap people say when trying to legitimize piracy.
While i dont participate in or condone piracy at any level, i am however of the opinion that - a developer who releases a short game or a game of low quality for full price is stealing just as much as the person who pirates the same game.
Im tired of spending 50 of my hard earned dollars for a game that i sit down and beat before dinner the same night. The game could be excellent but if its 4 hrs long should i really have to pay $50 for it? Sure i could just investigate and see that the game is short ahead of time and choose not to buy it but often times there arent really that many other options, so its either play this game or just be bored and play nothing. This leaves you either getting ripped off or stealing the game for free.
$10+ per HR ratios are what bothers me the most.
[QUOTE="Baranga"]
[QUOTE="dnuggs40"]Caveat emptordnuggs40
Caveat venditor.
If this would apply, piracy wouldn't be as far spread.
Haha...yeah...sure thing. People pirate because free > $XX...not because the seller hasn't provided sufficient warranty on their products. Even the most stable, working game get's pirated to hell and back.
Way to generalise. That's a pretty narrow-minded view.
Both pirates and "anti-pirates" are right. And in the long term, pirates will be those that will win, since CC are rising fast.
Seriously, whoever thinks the rigid capitalist model that most game companies follow will last is in for a big dissapointment in the next decade.
[QUOTE="dnuggs40"]
[QUOTE="Baranga"]
Caveat venditor.
If this would apply, piracy wouldn't be as far spread.
Baranga
Haha...yeah...sure thing. People pirate because free > $XX...not because the seller hasn't provided sufficient warranty on their products. Even the most stable, working game get's pirated to hell and back.
Way to generalise. That's a pretty narrow-minded view.
Both pirates and "anti-pirates" are right. And in the long term, pirates will be those that will win, since CC are rising fast.
Seriously, whoever thinks the rigid capitalist model that most game companies follow will last is in for a big dissapointment in the next decade.
Narrow minded? That's the reality of it...you can pretend it's not all you want. And I'll take you on that bet. Considering capitalistic models are the reason we get to play such amazing games now, I think you should be a bit more appreciative.Besides, pirating does not mean stealing. As I said, some of the pirating come from people who want some form of demo before buying the game, or people who have no money for games and who would not have bought it anyway. Those downloads inflate pirating estimation for losses while they should not. I would only use the term stealing for someone who have the cash, and would actually have bought the game, but decided to pirate it instead because he just can.
I don't blame developers for placing drm on their products, I blame the pirates. Pirates are the cause, and DRM is the effect. It's a vicious cycle.
Playing the blame game again, you really like that (no offense)... but anyway : we agree. I do NOT blame them for trying to prevent pirating. I blame them for doing it wrong.
I agree with these statements.
Just a couple of extra points. 1) Media coverage of a game in no way tells you whether or not you'll like it. Only playing the game yourself will. 2) However, not many Pc games these days give you a demo to allow you to do that.
GTAIV, Far Cry 2, Mass Effect, Halo 2.That's $200 AU I wasted on games I didn't like (well I'd have preferred not to buy them after playing them) and I never got a demo to try them out. Who's going to give my money back? Hm? Who would pay the thousands of dollars of fines, or serve my jail time I could get if I downloaded them first to try them out?Certainly not the game developers. What about the retail store (who doesn't even offer returns)?
Besides, pirating does not mean stealing. As I said, some of the pirating come from people who want some form of demo before buying the game, or people who have no money for games and who would not have bought it anyway. Those downloads inflate pirating estimation for losses while they should not. I would only use the term stealing for someone who have the cash, and would actually have bought the game, but decided to pirate it instead because he just can.
I don't blame developers for placing drm on their products, I blame the pirates. Pirates are the cause, and DRM is the effect. It's a vicious cycle.
Playing the blame game again, you really like that (no offense)... but anyway : we agree. I do NOT blame them for trying to prevent pirating. I blame them for doing it wrong.
I agree with these statements.
Just a couple of extra points. 1) Media coverage of a game in no way tells you whether or not you'll like it. Only playing the game yourself will. 2) However, not many Pc games these days give you a demo to allow you to do that.
GTAIV, Far Cry 2, Mass Effect, Halo 2.That's $200 AU I wasted on games I didn't like (well I'd have preferred not to buy them after playing them) and I never got a demo to try them out. Who's going to give my money back? Hm? Who would pay the thousands of dollars of fines, or serve my jail time I could get if I downloaded them first to try them out?Certainly not the game developers. What about the retail store (who doesn't even offer returns)?
That's a situation I can understand. Not having demos for games is very frustrating especially if you have to part with your money and realize that you are not going to enjoy the game.Pirating is one good reason PC game developers don't want to make videogames for the PC anymore. Because people can get it for free dirty or clean, and how will the companies be making any money for more games?
The point of my argument (and others) is that a) people are going to do it anyway, and are never going to buy the game (thus this doesn't impact the developers) or b) the developers are causing it due to lack of demos, or intrusive DRM.Pirating is one good reason PC game developers don't want to make videogames for the PC anymore. Because people can get it for free dirty or clean, and how will the companies be making any money for more games?
StealthKing93
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