Ok, so im playing and loving the game immensely...but im just starting to get my a ss kicked, nykesha is just dead instantly...and it seems my dudes just get rolled, im a bit new to the neverwinter scene so im not so used to the pure D&D style overall.
Im doing that bandits quest, and i got the dwarf, nykesha and myself...and my main char is a paladin but i dont understand the spellcasting in this game to heal during combat, i mean i understand the turn based factor as to thats my favorite style of rpg gaming, but spells i dont quite get...can i buff my team? I see this list of spells but i cant do anything with them in my spell book. I cast a heal once for like 20 hps and then it seems its done, what am i missing here?
Also, is it worth while to buy store bought weapons and armors?
And why does my paladin get like 2 points to distribute yet the thief char gets like 13 or something, im not getting that quite yet.
Any help would be great.
EdgeOfThorns316
The DnD ruleset isn't too friendly if you are new, i would suggest doing the tutorial if you haven't but i'll try to explain a bit.
Well the spellcasting is different depending on what the character is. As a general rule of thumb, use F (i think it's that) to bring out the quick casting mode (not the same as the spellbook), you should have some kind of spell list to the left of your screen assuming the character can cast spells. You can only use a spell a few times per day depending on the spellcasting setup your character use (either innate or memorize).
Wizards, clerics, druids, rangers and paladins need to memorize their spells before casting so you need to organize and adjust the spells in the spellbook. They can use any spell assuming (in the wizard case) that you have learnt from proper scrolls or choose at level up. Divine casters that need to memorize have full access to any spell of their level right away. Memorize a spell a few times to be able to cast it additional times per day.
Sorcerers, Favored souls, Spirit shamans and bards have innate spellcasting and do not need any memorizing. This mean they can cast any spell they have at any time, the downside is that they have limited selection of spells that need to be made upon level up. Unlike the memorizing casters, the innate spellcasters have a number of spells per level available and can cast any spell in their arsenal.
You can buff your team with the right spells yes.
As far as points goes, it depends on what your character is. It's part of DnD ruleset again. Rogues get access to more skills and will receive more points while fighters have a smaller pool of skills and receive less points. Your intelligence bonus also gives you additional points, you can check it out in your character stats, next to your intel number there should be a +X or a -X (X= a number). If you have a positive bonus, you gain that number in extra skills meaning a character with 12 intelligence having a intel bonus of +1 will have 3 points instead of the normal 2 for a 10 intel character. Every even number affect the bonus, meaning you need to increase the stat by 2 to gain +1 at the bonus.
As far as getting owned, you need to increase your armor if you die easily or change your tactics. Buy new weapons and armors if you have trouble, they are worthwhile, buy potions to help you out or switch your team around. A good tip here is to have a tank, usually a front line character that can use heavy armor and shields such as the dwarf or your paladin. A fighter with a full plate mail and a tower shield should be durable enough to soak damage while the rest of your team deal damage. Neeshka is a rogue, this mean she can sneak attack, just place her behind an opponent and her damage should go up quite a bit.
Hope this help a bit.
Edit: i forgot to add this. Look at your feats in the character screen, some feats can be dragged down on the bar to be used. For example, Neeshka has racial abitilies which can be used. By default they appear on the bar but if you receive new abilities, you need to place them yourself. There is also the Modes which can be used. Like the Quick cast, it can be brought up by pressing a key or going through the menu. It appears by default on the lower right of your screen. You can use those to help you out. Test them out and see what works, usually those modes have both advantages and drawbacks.
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