PC GAMER: Critical Review of Call of Duty: Black Ops

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Papadrach

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#51 Papadrach
Member since 2008 • 1965 Posts

Is there any difference in the hit detection from pc and ps3? Pretty fed up not getting hit markers when i clearly should. Would the game respond more like CoD4 pc or Mw2 on pc? Thanks, just wanna know before purchasing

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deactivated-57e5de5e137a4

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#52 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
I get the feeling that they kind of feel a sense of superiority when they give a score like this. Clearly, from the gameplay, this isn't the best fps ever, but it's certainly above average. They are just horribly inconsistent. For example, Elemental, which they had ranted about a week earlier and devoted several discussions to how incomplete it was, was given a 70. It was reviewed by the same person. I don't get the feeling that they sell scores like gamespot does, but that they are just horribly unprofessional in the running of the mag right now.
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Konxumer

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#53 Konxumer
Member since 2005 • 711 Posts
[QUOTE="nutcrackr"]Don't agree with the score or those highlighted points. Its more balanced than MW2 and heres two reasons why - SAM turret and Noob tube nerf. SAM turret only requires 4 kills in a row and decimates the sky. In MW2 I used to have a launcher as secondary for every custom class because there were so many air killstreaks. Now I just use SAM turret and a pistol. Noob tube no longer restocks using scavenge point from every enemy either. Level up is faster, unlocks are better because you earn money and buy the right attachments. Rather than shooting some guy 20 times with a shotgun attachment just to get the next attachment. People who play a lot might by cosmetic things anyway. Yes weapons are locked for certain levels but this is the case for countless games online and encourages progress. This review seems like it has been done just to generate hits for being a rant article. I rarely had problems with the scripting in the campaign, It went smoother for me than MW2 did. Black ops is closer to a 9 than a 6

I can really respect the fact that the reviewer though the multiplayer you guys got at the BLOPs event was the real deal, but it wasn't what anyone else was going to experience. In this case there's nothing really wrong with removing the strong competitive multiplayer emblem and docking the score. The multiplayer aspect of the game the reviewer thought they got is just not there. Keeping the review in it's current for only hurts your readers and in turn your sites credibility. I can see it as an issue not necessarily caused by your staff. I'm not saying this game is trash, but until the skipping is fixed this game hardly rates as a nine and in no way could I recommend it for fellow PC gamers.
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Roland123_basic

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#54 Roland123_basic
Member since 2002 • 3841 Posts

i give it a solid suck my **** dick treyarch.... learn how to program a game so it doesnt stutter/freeze constantly and maybe i will enjoy your GD games.

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the_ChEeSe_mAn2

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#55 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
[QUOTE="subyman"][QUOTE="millerlight89"][QUOTE="subyman"] Adult gaming magazines typically use adult language. Sadly, after playing I have to agree with them. The franchise is becoming stagnant, but it is still selling well so no need to change.

Just because you can throw around "grown up" words does not mean it should be in a "professionally" written review.

It is professional. They are paid to write, which is the definition of professional. I don't understand why using certain words makes it seem "amateur" in your opinion. If he was making fart jokes or something, then yeah but using adult language is standard practice in the adult word, especially when trying to get across frustration. I wouldn't attack the merit of the review on its language, which is what the poster was trying to do. I'm guessing you guys have never read GQ, Wired, or Rolling Stone. All are professional magazines that use adult language.

As someone who has been a PC Gamer US subscriber for 6 years, I think that the review was rather poor. Completely unprofessional and frankly, made the review less credible to me. It is a shame that PC Gamer has to resort to these mediocre reviewers for some of the game reviews (still can't believe Mafia 2 got 78%).
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KHAndAnime

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#56 KHAndAnime
Member since 2009 • 17565 Posts
64/100 is what the game deserves at this point. Its gameplay is stagnant, and the multiplayer is extremely buggy. They couldn't even get something as easy as a server browser right. On top of that, the action setpieces are sloppy and don't make a lot of sense when they happen. The spawning for DM and TDM games is pretty bad. People spawn directly behind me or directly in front of me many times a match. The killcam barely works (looks laggy as all hell). The ping info updates a bazillion times a second too, which gives me a headache just looking at it.
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deactivated-5d0e4d67d0988

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#57 deactivated-5d0e4d67d0988
Member since 2008 • 5396 Posts

Don't agree with the score or those highlighted points. Its more balanced than MW2 and heres two reasons why - SAM turret and Noob tube nerf. SAM turret only requires 4 kills in a row and decimates the sky. In MW2 I used to have a launcher as secondary for every custom class because there were so many air killstreaks. Now I just use SAM turret and a pistol. Noob tube no longer restocks using scavenge point from every enemy either. Level up is faster, unlocks are better because you earn money and buy the right attachments. Rather than shooting some guy 20 times with a shotgun attachment just to get the next attachment. People who play a lot might by cosmetic things anyway. Yes weapons are locked for certain levels but this is the case for countless games online and encourages progress. This review seems like it has been done just to generate hits for being a rant article. I rarely had problems with the scripting in the campaign, It went smoother for me than MW2 did. Black ops is closer to a 9 than a 6nutcrackr

What good is the SAM in small maps where chopper gunner or gunship will kill you long before you manage to even get 1 kill (let alone out of the house if it's nuke town)? I just have a constant class that has the strela 3 incase someone gets one of those kill streaks. Sucks that the draw time for it is so god damn slow.

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badtaker

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#58 badtaker
Member since 2009 • 3806 Posts
8.0 But GS overrated it without playing PC version :lol:
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dos4gw82

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#59 dos4gw82
Member since 2006 • 1896 Posts

[QUOTE="millerlight89"] Then one would expect him to use better adjectives.subyman

What's a more powerful adjective to express frustration than that word :D

Exactly. When I played CoD4, I referred to the helicopters in the same fashion. I'm positive that many have or still do.
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dos4gw82

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#60 dos4gw82
Member since 2006 • 1896 Posts

The helicopter goes down in two missiles or a bit of sustained fire. Anyone can change his cIass to a launcher carrying cIass and destroy it in 30 seconds.

Baranga

30 seconds is a very long time in this case. If it's anything like the helicopter in CoD4, that's enough for half a dozen kills, perhaps more.

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JigglyWiggly_

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#61 JigglyWiggly_
Member since 2009 • 24625 Posts
Ratings don't mean crap to me. Amazing games get often low scores: like MUSHA got an 8.5? YOU KIDDIN ME?! One of the best games evar, needs a 10. (This is IGN I tink) Then like Killing Floor IGN reviewed, 7.5, when it in fact is 1000x better than left4requiresnoskill, or STALKEr. Basically to get a good rating, game needs to be extremely casualized.
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THA-TODD-BEAST

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#62 THA-TODD-BEAST
Member since 2003 • 4569 Posts

This is one of the only reviews to get it right. And this is exactly the reason I've been a longtime subscriber to PC Gamer. They tell it like it is, and I love their review policy, too.

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JigglyWiggly_

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#63 JigglyWiggly_
Member since 2009 • 24625 Posts
[QUOTE="the_ChEeSe_mAn2"][QUOTE="subyman"][QUOTE="millerlight89"] Just because you can throw around "grown up" words does not mean it should be in a "professionally" written review.

It is professional. They are paid to write, which is the definition of professional. I don't understand why using certain words makes it seem "amateur" in your opinion. If he was making fart jokes or something, then yeah but using adult language is standard practice in the adult word, especially when trying to get across frustration. I wouldn't attack the merit of the review on its language, which is what the poster was trying to do. I'm guessing you guys have never read GQ, Wired, or Rolling Stone. All are professional magazines that use adult language.

As someone who has been a PC Gamer US subscriber for 6 years, I think that the review was rather poor. Completely unprofessional and frankly, made the review less credible to me. It is a shame that PC Gamer has to resort to these mediocre reviewers for some of the game reviews (still can't believe Mafia 2 got 78%).

Wow pc gamer seems awesome, I do think Mafia 2 deserves a 78%, it just screams boring all over it.
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THA-TODD-BEAST

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#64 THA-TODD-BEAST
Member since 2003 • 4569 Posts

[QUOTE="the_ChEeSe_mAn2"][QUOTE="subyman"] It is professional. They are paid to write, which is the definition of professional. I don't understand why using certain words makes it seem "amateur" in your opinion. If he was making fart jokes or something, then yeah but using adult language is standard practice in the adult word, especially when trying to get across frustration. I wouldn't attack the merit of the review on its language, which is what the poster was trying to do. I'm guessing you guys have never read GQ, Wired, or Rolling Stone. All are professional magazines that use adult language.JigglyWiggly_
As someone who has been a PC Gamer US subscriber for 6 years, I think that the review was rather poor. Completely unprofessional and frankly, made the review less credible to me. It is a shame that PC Gamer has to resort to these mediocre reviewers for some of the game reviews (still can't believe Mafia 2 got 78%).

Wow pc gamer seems awesome, I do think Mafia 2 deserves a 78%, it just screams boring all over it.

Their scores are often accurate. They scored Modern Warfare 2 lower than most other reviewers, too. I'm beginning to think they're the only ones left with a decent sense of what's going on and what's worth your time/what isn't.

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Falconoffury

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#65 Falconoffury
Member since 2003 • 1722 Posts

I have not played the game, but the review seems pretty fair. If I encountered a guy who was invincible with a rocket launcher, I would certainly add it to my review. That is ridiculous scripting right there. The technical problems in his review are echoed on these very forums, so you know he isn't lying about that.

He may be wrong about the multiplayer balance, but everything else seems pretty fair. The gamespot review didn't go over the problems that PC players were having with the game at all.

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Elann2008

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#66 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="GeneralShowzer"]So they took off points because it's heavily scripted...? Wow, haven't they played a COD game before? A what reviewer uses words like ******ing in a professional magazine review?

My thoughts exactly... I was like wtf? The score is really off considering how great this game is. And I know this may not mean much because I'm not a "reviewer" from a critically acclaimed magazine, but Black Ops is a really really good game. 9 score is minimum. Treyarch has taken many steps to improve the multiplayer. Different modes and match types, customizations. This coming from someone who never really enjoyed COD's multiplayer online.
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Mcspanky37

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#67 Mcspanky37
Member since 2010 • 1693 Posts
Ratings don't mean crap to me. Amazing games get often low scores: like MUSHA got an 8.5? YOU KIDDIN ME?! One of the best games evar, needs a 10. (This is IGN I tink) Then like Killing Floor IGN reviewed, 7.5, when it in fact is 1000x better than left4requiresnoskill, or STALKEr. Basically to get a good rating, game needs to be extremely casualized.JigglyWiggly_
Killing Floor better than Stalker? Blasphemy. Killing Floor was relatively casual, just not popular. STALKER was much more of a 'hardcore game' than Killing Floor.
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KHAndAnime

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#68 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="Elann2008"][QUOTE="GeneralShowzer"]So they took off points because it's heavily scripted...? Wow, haven't they played a COD game before? A what reviewer uses words like ******ing in a professional magazine review?

My thoughts exactly... I was like wtf? The score is really off considering how great this game is. And I know this may not mean much because I'm not a "reviewer" from a critically acclaimed magazine, but Black Ops is a really really good game. 9 score is minimum. Treyarch has taken many steps to improve the multiplayer. Different modes and match types, customizations. This coming from someone who never really enjoyed COD's multiplayer online.

Game isn't that great. The multiplayer is extremely similar to how it was in CoD4 (I haven't played a CoD since 4). The game is terribly buggy too. Maybe IGN just expects much than a re-skin of a previous game? Considering the amount of experience they have with the engine and story-telling, don't you think they'd try to elevate the plot beyond a terribly written action movie plot? You've failed to realize that these games are made with profit being the main priority, and making a quality game as a later priority. I don't know how little these developers have to do before gamers realize they're not getting what they deserve for the price.
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-CheeseEater-

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#69 -CheeseEater-
Member since 2007 • 5258 Posts
On PC I'd giv it a 7.8 from my experiences. Cons: -Less maps than CoD4 (obviously due to Activisions want to milk DLC) -No mod tool kits released -Seriously poor optimization -Restricted dedicated servers -No console quick connect IP command -Poor general Multiplayer interface, built for consoles, not PC Pros: -Stunning sound -Fantastic fluid physics and animations, players have a good sense of weight to their movement -A vast array of weapons to choose -A stellar leveling system that rewards a player who works hard Indeed. A 7.8 s where I feel this one sits. On release day, the game was unplayable for about the first week, until a patch was released to fix the memory leak issues. On day one, I would have given it around about a 5. No idea how the devil it scored so drastically high on the PC, for what I gather was a game that had little to no bug or performance testing on the PC platform, all resources were spent on the console builds of the game. Such greed, from such a wealthy company.
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Macutchi

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#70 Macutchi
Member since 2007 • 11190 Posts

[QUOTE="GeneralShowzer"]So they took off points because it's heavily scripted...? Wow, haven't they played a COD game before? A what reviewer uses words like ******ing in a professional magazine review? Elann2008
My thoughts exactly... I was like wtf? The score is really off considering how great this game is. And I know this may not mean much because I'm not a "reviewer" from a critically acclaimed magazine, but Black Ops is a really really good game. 9 score is minimum. Treyarch has taken many steps to improve the multiplayer. Different modes and match types, customizations. This coming from someone who never really enjoyed COD's multiplayer online.

9 minimum? what about the single player?

black ops is by far the most overly scripted and simplistic cod campaign ive played (and ive played them all). i know the game is mp orientated and its ultimately an arcade shooter but this is the first cod game in which the sp truly felt like an afterthought. very disappointing

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SkyWard20

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#71 SkyWard20
Member since 2009 • 4509 Posts
[QUOTE="GeneralShowzer"]So they took off points because it's heavily scripted...? Wow, haven't they played a COD game before? A what reviewer uses words like ******ing in a professional magazine review?

Jeff Gerstmann uses it all the time.
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theshadowhunter

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#72 theshadowhunter
Member since 2004 • 2956 Posts

9 for me, its miles ahead of MW2, but i could use some tweaking here and there, and LAN support, then it will be good.

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Elann2008

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#73 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="GeneralShowzer"]So they took off points because it's heavily scripted...? Wow, haven't they played a COD game before? A what reviewer uses words like ******ing in a professional magazine review? Macutchi

My thoughts exactly... I was like wtf? The score is really off considering how great this game is. And I know this may not mean much because I'm not a "reviewer" from a critically acclaimed magazine, but Black Ops is a really really good game. 9 score is minimum. Treyarch has taken many steps to improve the multiplayer. Different modes and match types, customizations. This coming from someone who never really enjoyed COD's multiplayer online.

9 minimum? what about the single player?

black ops is by far the most overly scripted and simplistic cod campaign ive played (and ive played them all). i know the game is mp orientated and its ultimately an arcade shooter but this is the first cod game in which the sp truly felt like an afterthought. very disappointing

MW2's campaign was worse imho but people praised it. I didn't think it was anything to write home about. To each their own I guess.

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ventnor

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#74 ventnor
Member since 2010 • 1061 Posts

I'm sorry but that review is just stupid, that's like saying Call of Pripyat sucks because there was a game with the same kind of features earlier. Call of Duty 4 was like that (Even though the balance was way way worse there) World at War was like that, Modern Warfare 2.. well lack of dedicated servers and some other obviously stupid things (A game ending killstreak, really?)

I really enjoy it so I'll give it an 8.5/10.

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BeyondPain

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#75 BeyondPain
Member since 2008 • 762 Posts

I have not played the game, but the review seems pretty fair. If I encountered a guy who was invincible with a rocket launcher, I would certainly add it to my review. That is ridiculous scripting right there. The technical problems in his review are echoed on these very forums, so you know he isn't lying about that.

He may be wrong about the multiplayer balance, but everything else seems pretty fair. The gamespot review didn't go over the problems that PC players were having with the game at all.

Falconoffury
But I would like to point out, the guy with the rocket launcher was a scripted PLOT element. He's meant to fire his rocket so one of your team mates meets their untimely demise. I think the reviewer was expecting a different game tbh. They have all been fairly heavily scripted affairs, but they're action movies, blockbusters. It's all done with pacing in mind, to make it the most exciting scenario possible for the player. I won't defend it as the holy grail of PC gaming, but it seems like it isn't his type of game to begin with. Is he the CoD veteren of the team? I hope he isn't...
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azurik15

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#76 azurik15
Member since 2004 • 247 Posts
Thank you Pc Gamer.Finally,i see fair review.Pc Gamer gave Modern Warfare 2 80% and World at War 73% score.No money no high score.İ think this game worst fps of the year.
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couly

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#77 couly
Member since 2004 • 6285 Posts
I stopped trusting PC Gamer after they gave Far Cry 2 94%. They said it was 'fantastic'.
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nameless12345

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#78 nameless12345
Member since 2010 • 15125 Posts

I used to buy PC Gamer some years ago and I don't think they have a credibility to them. They will just hype any game that's promoted in their zine.

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Cdscottie

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#79 Cdscottie
Member since 2004 • 1872 Posts
To be honest, I trust PC Gamer over Gamespot anyday. Hell, most of the complaints that they had in the review have been echoed by several of my friends who purchased the game on day one. As for people jumping down PC Gamers throat about score, remember that it is always good to read multiple reviews from different sources to help base your opinion before purchasing a game. If you read nothing but negative or positive reviews you will have a skewed outlook of said game and may either end up not purchasing it or being let down after purchasing it.
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Daytona_178

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#80 Daytona_178
Member since 2005 • 14962 Posts

Based purely on the amount of fun this game is I give it a firm 8.5/10!

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Wasdie

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#81 Wasdie  Moderator
Member since 2003 • 53622 Posts

I love people who now critisize CoD for being scripted. CoD and CoD UO were the most scripted, linear shooting experiances since the Medal of Honor games. They have always been about blockbuster action, and they have always been praised for that.

The online hasn't changed much either. The maps in CoD were a tad bit bigger, but the general gameplay hasn't changed, it has only gotten more robust with the customization, killstreaks, perks, and rewarding the player.

Place a pure CoD server with no upgrades and only the first 5 classes open, the game plays almost identical to the original. It's rather scary how close they are. The only difference is in the size of the maps, and even in CoD 2 days we saw much smaller maps than CoD.

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subyman

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#82 subyman
Member since 2005 • 1719 Posts

I love people who now critisize CoD for being scripted. CoD and CoD UO were the most scripted, linear shooting experiances since the Medal of Honor games. They have always been about blockbuster action, and they have always been praised for that.

The online hasn't changed much either. The maps in CoD were a tad bit bigger, but the general gameplay hasn't changed, it has only gotten more robust with the customization, killstreaks, perks, and rewarding the player.

Place a pure CoD server with no upgrades and only the first 5 classes open, the game plays almost identical to the original. It's rather scary how close they are. The only difference is in the size of the maps, and even in CoD 2 days we saw much smaller maps than CoD.

Wasdie

Yes and CoD1 was six games ago and the campaign was a good 8 or more hours long. What was new and novel back then is getting repetitive now. Changing the setting was nice, but we need a bit more than that now to keep some people's interest.

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Daytona_178

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#83 Daytona_178
Member since 2005 • 14962 Posts

[QUOTE="Wasdie"]

I love people who now critisize CoD for being scripted. CoD and CoD UO were the most scripted, linear shooting experiances since the Medal of Honor games. They have always been about blockbuster action, and they have always been praised for that.

The online hasn't changed much either. The maps in CoD were a tad bit bigger, but the general gameplay hasn't changed, it has only gotten more robust with the customization, killstreaks, perks, and rewarding the player.

Place a pure CoD server with no upgrades and only the first 5 classes open, the game plays almost identical to the original. It's rather scary how close they are. The only difference is in the size of the maps, and even in CoD 2 days we saw much smaller maps than CoD.

subyman

Yes and CoD1 was six games ago and the campaign was a good 8 or more hours long. What was new and novel back then is getting repetitive now. Changing the setting was nice, but we need a bit more than that now to keep some people's interest.

MOD FIGHT!!!!!!!!
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the_ChEeSe_mAn2

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#84 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
I stopped trusting PC Gamer after they gave Far Cry 2 94%. They said it was 'fantastic'. couly
This. Plus a lot of reviews they made I haven't agreed with. Plus I think in their recent review of SC2 they focused too much on SP and not enough on MP. I find myself just getting the mag now for the previews, hardware stuff and occasionally, reviews.
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theafiguy

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#85 theafiguy
Member since 2006 • 962 Posts

On PC I'd giv it a 7.8 from my experiences. Cons: -Less maps than CoD4 (obviously due to Activisions want to milk DLC) -No mod tool kits released -Seriously poor optimization -Restricted dedicated servers -No console quick connect IP command -Poor general Multiplayer interface, built for consoles, not PC Pros: -Stunning sound -Fantastic fluid physics and animations, players have a good sense of weight to their movement -A vast array of weapons to choose -A stellar leveling system that rewards a player who works hard Indeed. A 7.8 s where I feel this one sits. On release day, the game was unplayable for about the first week, until a patch was released to fix the memory leak issues. On day one, I would have given it around about a 5. No idea how the devil it scored so drastically high on the PC, for what I gather was a game that had little to no bug or performance testing on the PC platform, all resources were spent on the console builds of the game. Such greed, from such a wealthy company. -CheeseEater-
'

You do realize that most of the stuff you listed wasn't available at the start of World At War either right? The game was just released, most of that stuff doesn't come out immediately.

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Baranga

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#86 Baranga
Member since 2005 • 14217 Posts

COD4 shipped with 15 maps, Blops has 14. Omg the milking!

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bonafidetk

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#87 bonafidetk
Member since 2004 • 3911 Posts

I love people who now critisize CoD for being scripted. CoD and CoD UO were the most scripted, linear shooting experiances since the Medal of Honor games. They have always been about blockbuster action, and they have always been praised for that.

The online hasn't changed much either. The maps in CoD were a tad bit bigger, but the general gameplay hasn't changed, it has only gotten more robust with the customization, killstreaks, perks, and rewarding the player.

Place a pure CoD server with no upgrades and only the first 5 classes open, the game plays almost identical to the original. It's rather scary how close they are. The only difference is in the size of the maps, and even in CoD 2 days we saw much smaller maps than CoD.

Wasdie
are you saying a game franchise shouldnt evolve at all in 3 generations?
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Baranga

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#89 Baranga
Member since 2005 • 14217 Posts

[QUOTE="Wasdie"]

I love people who now critisize CoD for being scripted. CoD and CoD UO were the most scripted, linear shooting experiances since the Medal of Honor games. They have always been about blockbuster action, and they have always been praised for that.

The online hasn't changed much either. The maps in CoD were a tad bit bigger, but the general gameplay hasn't changed, it has only gotten more robust with the customization, killstreaks, perks, and rewarding the player.

Place a pure CoD server with no upgrades and only the first 5 classes open, the game plays almost identical to the original. It's rather scary how close they are. The only difference is in the size of the maps, and even in CoD 2 days we saw much smaller maps than CoD.

bonafidetk

are you saying a game franchise shouldnt evolve at all in 3 generations?

It evolved a lot. Go back and play the original and compare it to Blops - the quality of the scripting and the scenarios gets better with every game. A series known and loved for its highly scripted campaigns shouldn't change for the sake of change!

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JohnF111

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#90 JohnF111
Member since 2010 • 14190 Posts

The only problem I had with the game is that , if you aint played the game or are planning to get it soon then don't click the spoiler.

[spoiler] They killed Reznov!!! [/spoiler]

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#92 AvdP
Member since 2007 • 25 Posts
I dunno, but I played the Single Player and the 'team-mates' are sucking. Enemy NEAR them and they stand there like 'is there an enemy?? I did not see him'. Then I want to kill the enemy and get shot BEFORE i am in sight of the enemy... the 'team-mates' do NOT follow, only on some points. There is NO enemy stop... they keep coming and most frustrating thing is no custom save points.. it looks nice, plays good, but NO enemy stop?? I killed 30 on 1 point and STILL they where coming... and then you DIE cause the 'team-mates' are not HELPING you and you have to start ALL over AGAIN on that point.... Veteran is 'extremely' cool, but with the LAME team-mates it is HARD if you have no GOD mode. Mostly cause of enemies passing them and they wait till you are shot, before they shoot. So I wonder, WHY NO ENEMY STOP?? Come on, in 1 tunnel i killed A LOT and die cause an enemy came from the side, back and front!! GIVE me a new RAINBOW SIX, THAT was a GOOD game, in ALL points!! Nice cover-up, smart team-mates and enemy stop! If you kill them then they are dead, no more enemies left if you whipped the place. Tactic attacks from more points and you CAN NOT BE HIT IF YOU ARE COVERED!!
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deactivated-5d0e4d67d0988

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#93 deactivated-5d0e4d67d0988
Member since 2008 • 5396 Posts

[QUOTE="subyman"]

[QUOTE="Wasdie"]

I love people who now critisize CoD for being scripted. CoD and CoD UO were the most scripted, linear shooting experiances since the Medal of Honor games. They have always been about blockbuster action, and they have always been praised for that.

The online hasn't changed much either. The maps in CoD were a tad bit bigger, but the general gameplay hasn't changed, it has only gotten more robust with the customization, killstreaks, perks, and rewarding the player.

Place a pure CoD server with no upgrades and only the first 5 classes open, the game plays almost identical to the original. It's rather scary how close they are. The only difference is in the size of the maps, and even in CoD 2 days we saw much smaller maps than CoD.

Daytona_178

Yes and CoD1 was six games ago and the campaign was a good 8 or more hours long. What was new and novel back then is getting repetitive now. Changing the setting was nice, but we need a bit more than that now to keep some people's interest.

MOD FIGHT!!!!!!!!

Oh it's on

and just so I don't get modded for hurpa derpa posting. I do agree that the heavily scripted SP in CODs is getting a bit old. I wouldn't mind them trying to create a bit more of an open campaign with multiple ways to go about it.

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#94 ChubbyGuy40
Member since 2007 • 26442 Posts

I'd give it a solid 9.millerlight89

Same here. It's the best CoD ever made IMHO.

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#95 grafficsak
Member since 2009 • 304 Posts

I still think BC2 is Better, I enjoy games respectively.

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#96 Allicrombie
Member since 2005 • 26223 Posts
kinda a refreshing change of pace to see a reviewer rip into CoD like that. I'm impressed,
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#97 wis3boi
Member since 2005 • 32507 Posts

kinda a refreshing change of pace to see a reviewer rip into CoD like that. I'm impressed,Allicrombie
This ^. The features we have in every CoD were fresh and new back when CoD 4 came out, now they just copy and paste the same game over and over.

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Baranga

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#98 Baranga
Member since 2005 • 14217 Posts

[QUOTE="Allicrombie"]kinda a refreshing change of pace to see a reviewer rip into CoD like that. I'm impressed,wis3boi

This ^. The features we have in every CoD were fresh and new back when CoD 4 came out, now they just copy and paste the same game over and over.

Yeah, except it's not the same game.

Gotta love the internets. I went to Youtube to listen some World at War tracks and stumbled upon gigantic Blops spoilers:( I still haven't found time to play the campaign.

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#99 mkeezay22
Member since 2007 • 974 Posts

I wouldve scored the game a lot higher if there werent so many realtime cutscenes that just compleely remove control from the player.

its like they took those "uh oh jump for the ladder" moments from MW 1 and 2 and went way overboard.

I won't lie though its a damn fun game,just a bit to on rails for the campagin

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SLUSHiNaToR

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#100 SLUSHiNaToR
Member since 2009 • 1366 Posts
I would agree with this review. The Pc versions multiplayer was/is filled with issues, the single player does have some differences from other cod games, but a lot of the same too. Nothing drastically different that other cod games before it, just a more feature filled game.. fun game, but not innovative in anyway.. total cod game but nothing super amazing about it. 75/100 for me. 360 version would get 80/100 just cause the mulitplayer is/was better. if they patched it the great.