PC gaming will not die!

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gamerguy845

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#51 gamerguy845
Member since 2007 • 2074 Posts
I think a puppy dies everytime we get a " do you think PC gaming will die" thread. Granted, this one puts more thought into rather than " ZOMGZ PC GAMING DEIZED" but still, we need an official thread for this or something
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Orledjro

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#52 Orledjro
Member since 2008 • 66 Posts

[QUOTE="JangoWuzHere"]

Can we stop making stupid threads like "PC gaming won't die!" and 'PC gaming will live on!"

Seriously its annoying as hell TBH and it doesen't give the platform any encouragement what so ever.

adamosmaki

I'm with this guy. These threads tend to get annoying How many time is already been disproven that pc gaming not only is not dying but is growing do we need a thread for this every day?

Honestly I've never read or seen one but I just saw so many annoying signatures that I just had to write something annoying agianst them. lol

.......and I thought that adding my own oppinion and giving a few good pionts might shut a few up about it. The funny thing is that now ppl want me to shut up about it. lol

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Captain__Tripps

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#53 Captain__Tripps
Member since 2006 • 4523 Posts

Gaming as a whole will eventually become obsolete and "die"... :?

pvtdonut54
Wake me when they build the first halodeck... actually the first gen ones will probably suck lol
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OgreB

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#54 OgreB
Member since 2004 • 2523 Posts

I'm thinking about building my first gaming PC, so this concerns me somewhat. What makes people think PC gaming is dying? Is it because games are being developed on consoles first and ported to PC? Or there's more money to be had on consoles? Not really sure as I haven't kept up with PC gaming too much beyond Diablo and some other series.

appletsauce
All Games are made a on PC...Including console games.
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Threesixtyci

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#55 Threesixtyci
Member since 2006 • 4451 Posts
Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console.
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jimmyjammer69

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#56 jimmyjammer69
Member since 2008 • 12239 Posts
Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console. Threesixtyci
Don't you think it's likely that those companies invest in game development, directly or indirectly? I mean, why the splash screens for example?
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mirgamer

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#57 mirgamer
Member since 2003 • 2489 Posts
I feel we are talking ourselves into the situation, how many of these treads have you seen since 2005? If games are made for any platform on PC then no, PC gaming will never die.couly
2005? lol these "arguments" have been made more than a decade ago. Personally I first read about it in..the late 90's. I was concerned then but over time I've realised that it was a retarded idea that got debunked each and every year. PC gaming has changed but its not even dying. In fact, its becoming stronger. Digital Sales (Steam/D2D/Impule/Gamersgate etc) is a testament to this. MMO subs is a testament to this. Year by year PC exclusives has more exclusives than the consoles. The only one thats been affected is High-End PC gaming since its been a while since a "Crysis" like game has been made. But thankfully, High-end PC gaming is not the one keeping the platform afloat.
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mr_chalupa

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#58 mr_chalupa
Member since 2005 • 176 Posts

PC gaming is weak and WILL become weaker. but never dies. because there are enough awesome exlusive old games form past to keep it up. there are still people who are interested in old games {like myself} and play them with PC.herzalot

If even today there are ppl who still play NES,C64, or even Atari... you do the math...

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mirgamer

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#59 mirgamer
Member since 2003 • 2489 Posts
Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console. Threesixtyci
There are a lot of false in your statements. First, its actually cheaper for developers to create games for PC becuase there is no licensing fees involved. :) Why do you think PC has more exclusives than X360/PS3 every year? Second, the PC is not only a gaming platform. The most accurate statement would be...surprise, a Personal Computer thats also capable of gaming. As long as people have a need to have a PC in their homes, the PC as a gaming platofrm won't die simply because the market is ALREADY there, it just need to be tapped into. Third, PS 3 already have a keyboard and mouse capability and can install the linux as an OS. Yet the PC, according to various sources, continues to thrive, contrary to popular belief (predominatly amongst US gamers really, which is console-centric). Quoting from another poster :

Nope, there are estimated to be 228 million PC gamers globally, 70% of all devs are making a PC title, PC's are played more than any console and PC gaming revenue is rising. Not to mention even here on SW the PC is the most preferred platform and the PC has the most AAE+ games this gen, by far.

steve17989
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dakan45

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#60 dakan45
Member since 2009 • 18819 Posts
I am not really try to make a point here but the first article is about pc that been bought and software not for pc game sales, 70% of the developers make either pc & x360 titles, many of them are x360 and not on pc, the article is missleading, th 70% of the developers in the article are not pc exlclusive developers and pc revenue is rising 18% thanks to mmos. I just wanna say i dont see clearly the proof, just some random articles , ranamed to fit the pc supporting statements.
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mirgamer

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#61 mirgamer
Member since 2003 • 2489 Posts

I am not really try to make a point here but the first article is about pc that been bought and software not for pc game sales, 70% of the developers make either pc & x360 titles, many of them are x360 and not on pc, the article is missleading, th 70% of the developers in the article are not pc exlclusive developers and pc revenue is rising 18% thanks to mmos. I just wanna say i dont see clearly the proof, just some random articles , ranamed to fit the pc supporting statements.

dakan45

The fact that PC has more exclusives than the 360 already debunks your statement that more devs are making games on 360 and not the PC. MMO profits are rising, thats a given but you are conveniently ignoring that digital sales are rising like nobody's business as well.

Quoting from another poster :

Okay, let's take a run through the consolite bull spewed throughout this thread:

Problem Statement: PC has less developer support than consoles.
Conclusion: WRONG!

Problem Statement: PC has the lowest quantity of good games this year, so far.
Conclusion: WRONG!

Problem Statement: PC is in a bad financial shape.
Conclusion: WRONG and WRONG!

Problem Statement: PC is not a popular system.
Conclusion: WRONG!

aliblabla2007

All indications are pointing that the PC scene is actually growing. Perhaps not in the way that you prefer but its growing nonetheless.

You can choose to dismiss articles that don't conform to your views but you have yet to produce anything that backs up what you are saying as well.

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Threesixtyci

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#62 Threesixtyci
Member since 2006 • 4451 Posts

Don't you think it's likely that those companies invest in game development, directly or indirectly? I mean, why the splash screens for example?jimmyjammer69
I think it's the other way around... really. Game companies get huge bonus to keep things exclusive and to allow for inside advertising of products with ad placement and their start up screens.



First, its actually cheaper for developers to create games for PC becuase there is no licensing fees involved. :) Why do you think PC has more exclusives than X360/PS3 every year?

Second, the PC is not only a gaming platform. The most accurate statement would be...surprise, a Personal Computer thats also capable of gaming. As long as people have a need to have a PC in their homes, the PC as a gaming platofrm won't die simply because the market is ALREADY there, it just need to be tapped into.

Third, PS 3 already have a keyboard and mouse capability and can install the linux as an OS.
Yet the PC, according to various sources, continues to thrive, contrary to popular belief (predominatly amongst US gamers really, which is console-centric).

Quoting from another poster :
mirgamer

1. Techsupport is a nightmare for PC games....It's extra time and money that they dont' have to deal with in the console market.

2. Jack of all trades, master of none.... Regardless, you have to sink some serious money into a gaming PC. Where as Consoles are all standardized and idiot friendly.

3. I said *main* accessories.... As in, when the mouse and keyboard are advertised like the Wii Remote was for Nintendo. Or when all mouse controlled games capitalize on the shift. It hasn't yet happened. Mouse Controlled games are still getting make-overs toward gamepad control and auto aim....

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jimmyjammer69

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#63 jimmyjammer69
Member since 2008 • 12239 Posts

[QUOTE="jimmyjammer69"] Don't you think it's likely that those companies invest in game development, directly or indirectly? I mean, why the splash screens for example?Threesixtyci

I think it's the other way around... really. Game companies get huge bonus to keep things exclusive and to allow for inside advertising of products with ad placement and their start up screens.

Maybe, but either way, that's tantamount to investment from those companies.
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Threesixtyci

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#64 Threesixtyci
Member since 2006 • 4451 Posts
Maybe, but either way, that's tantamount to investment from those companies.jimmyjammer69
Such bribes will only go so far... Once the game developer don't see an advantage they make demands or switch sides.... Just look at what's happening with Sony. Anyway, the main point of my first comment had to do with Game Developer's loyalties. As for the future of PC games... I haven't have a clue what will happen.
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dakan45

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#65 dakan45
Member since 2009 • 18819 Posts
...Now hold on a minute, how does the "more developers working on x360 and pc games" article justify the "PC has less developer support than consoles." I thought by support you meant things like bad ports, is that good developer support?
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doubutsuteki

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#66 doubutsuteki
Member since 2004 • 3425 Posts

I cannot see the PC platform dying anytime soon, and PC gaming clearly is far from dead now. So, some of the larger developers are concentrating on the consoles at the moment. Yet, the PC hasn't been abandoned even by most big developers. Alot of people own PCs, and not nearly as many people own consoles - so there's clearly a market there to exploit.

The PC will undoubtedly last longer as a gaming platform than all of the current consoles, which will be abandonded by almost every developer out there in a few years. A PC is easily more flexible, capable and powerful than a console.

The amount of games released for the PC every year is far larger than the amount of games released for all the consoles combined, unless you just count the titles from the big developers that receive a lot of hype. The PC also has a back-catalogue far more impressive than any of the consoles (going back to the 80s, really, even if games on the PC weren't that good until the early 90s), so even if one does not buy the fastest graphics card on the market, there is still plenty of games to play out there. Not to mention all the "independent" developers working on games for the PC.

A new game gets released and the PC version happens to be sloppy, so the inexperienced gamer who only cares about the next Crysis, Call of Duty, etc. concludes that PC gaming is dead. It has little basis in reality - but more so in the fantasy of kids with clouded perspectives.

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snared04

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#67 snared04
Member since 2009 • 455 Posts

Saying PC gaming will die is the most foolish thing I've ever heard in my entire life. Ever.

11 million World of Warcraft players alone. Period. And btw, that number grows every day.

There are tons of great games released for PC, though I do agree with the fact that the standards have been dropping. I think this phenomenon is caused by console gaming, where less is expected of games, not PC gaming.

Blizzard is releasing Star Craft II and yet another WoW, expansion next year alone, with Diablo III to follow within the next couple of years, thats a few million more gamers right there.

Finally, consoles are actually starting to try and emulate PC's, not the other way around, so if anything, the idea of consoles is moving towards extinct, not PCs.

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doubutsuteki

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#68 doubutsuteki
Member since 2004 • 3425 Posts

Finally, consoles are actually starting to try and emulate PC's, not the other way around, so if anything, the idea of consoles is moving towards extinct, not PCs.

snared04

Exactly. The console giants have moved toward adopting PC-like features and functionality over the past years. Clearly that is an indication of a fundamental lack in console design, that cannot be completely overcome unless they were to turn the console into something else, transcending the boundaries of the console in the process. That "something else" would in essence be a PC, because a console is fundamentally a PC - with an integrated hardware design, and with much of its functionality restricted or locked out by the software.

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streloksbolt

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#69 streloksbolt
Member since 2009 • 257 Posts

Randy Stude (president of Intel) offered up stats on the US and worldwide PC games market, saying the former (not including casual games) in 2007 generated $2.76bn revenue, a year-on-year rise of 12 per cent, accounted for 30 per cent of gaming revenues in the territory, and was set to make $9.6bn - a rise of 16 per cent - in 2008.

http://www.develop-online.net/news/29331/The-PC-market-is-not-dying-says-newly-formed-PC-Gaming-Alliance

The stats speak for themselves.

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doubutsuteki

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#70 doubutsuteki
Member since 2004 • 3425 Posts

Randy Stude (president of Intel) offered up stats on the US and worldwide PC games market, saying the former (not including casual games) in 2007 generated $2.76bn revenue, a year-on-year rise of 12 per cent, accounted for 30 per cent of gaming revenues in the territory, and was set to make $9.6bn - a rise of 16 per cent - in 2008.

http://www.develop-online.net/news/29331/The-PC-market-is-not-dying-says-newly-formed-PC-Gaming-Alliance

The stats speak for themselves.

streloksbolt

And those figures are certainly not any less impressive if one takes the two facts into account that piracy is - and has always been - wide-spread on the PC (much more than on the consoles) and also that PC games remain cheaper than games for consoles. But then again, more games are released for the PC than for the consoles, and one could argue that if people couldn't copy and download games as easily on the PC, that they would abandon the PC and go to the consoles instead. I don't believe that, for several reasons: 1. You already need to modify the hardware on a console to do the same thing, 2. Many games on the PC today cannot be played online without a genuine key. 3. There simply isn't as much variety to games on the consoles as on the PC: Some games simply aren't on consoles, and wouldn't be good with a controller if they were. 4. Some detest consoles for being consoles - and there are good reasons for it. 5. Modding - anyone?

It is safe to say, in any case, that PC gaming is larger than console gaming as it stands - if not in the eyes of some of the short-sighted industry giants and clueless gamers out there, then, at least, in reality.

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Threesixtyci

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#71 Threesixtyci
Member since 2006 • 4451 Posts

I cannot see the PC platform dying anytime soon, and PC gaming clearly is far from dead now. So, some of the larger developers are concentrating on the consoles at the moment. Yet, the PC hasn't been abandoned even by most big developers. Alot of people own PCs, and not nearly as many people own consoles - so there's clearly a market there to exploit.

The PC will undoubtedly last longer as a gaming platform than all of the current consoles, which will be abandonded by almost every developer out there in a few years. A PC is easily more flexible, capable and powerful than a console.

The amount of games released for the PC every year is far larger than the amount of games released for all the consoles combined, unless you just count the titles from the big developers that receive a lot of hype. The PC also has a back-catalogue far more impressive than any of the consoles (going back to the 80s, really, even if games on the PC weren't that good until the early 90s), so even if one does not buy the fastest graphics card on the market, there is still plenty of games to play out there. Not to mention all the "independent" developers working on games for the PC.

A new game gets released and the PC version happens to be sloppy, so the inexperienced gamer who only cares about the next Crysis, Call of Duty, etc. concludes that PC gaming is dead. It has little basis in reality - but more so in the fantasy of kids with clouded perspectives.

doubutsuteki
I can only speak for myself, but all that is irrelevant to the saying that PC gaming is dying. The trend I've been noticing is that more and more PC releases are coming from the console. Where 10 years ago, the opposite was closer to the truth. It's not really that PC gaming is dying. It's that they are becoming more and more console like. Also, diving into a console has become far easier, and cheaper, than diving into a PC. Not to mention, more often than not... you have to build the PC yourself. In order, to get what your really want and to keep upgrade costs, down. Thus, you have to become an expert on the workings of a PC, as well. As for your third paragraph, that's not the main focus of the saying. The saying comes from the idea that the gap between console games and PC games are closing into one another. Besides, 1 year of PC games more than every console games in existence? You serious? Now, considering your comment about Developers having abandoned previous consoles and that PC's were more flexible... you forget that you have to upgrade about every 4 years, at around $500-$1,000, to keep up with current trends. It ends up not being that different from abandoned consoles. Instead of buying a new console to keep up, you're buying a new PC. As for flexibility, you likely don't need to upgrade every 4 years, to surf the web, do office work, or to continue playing those older games. But we always end up doing it, anyways; and in the process, those older games, usually don't like the new hardware or the new OS. Even Dos-box doesn't like working with all those older Dos games. A new game gets released and just happens to be sloppy? Happens? Heh... It's been happening quite a lot, from what I've seen. Lazy console ports.....is what they are. I, myself, am still undecided on whether to upgrade my PC ( will cost about 550 bucks, for a mid tier gaming system from a mid tier gaming system of 4 years ago.), buy a PS3 (really want to get MGS4, and FF13), or to buy a Xbox360 @ 300 bucks. I'll still have my PC and will be able to play what I already have on it.... but... the consoles and their games do look tempting, too.
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doubutsuteki

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#75 doubutsuteki
Member since 2004 • 3425 Posts

[QUOTE="doubutsuteki"]

I cannot see the PC platform dying anytime soon, and PC gaming clearly is far from dead now. So, some of the larger developers are concentrating on the consoles at the moment. Yet, the PC hasn't been abandoned even by most big developers. Alot of people own PCs, and not nearly as many people own consoles - so there's clearly a market there to exploit.

The PC will undoubtedly last longer as a gaming platform than all of the current consoles, which will be abandonded by almost every developer out there in a few years. A PC is easily more flexible, capable and powerful than a console.

The amount of games released for the PC every year is far larger than the amount of games released for all the consoles combined, unless you just count the titles from the big developers that receive a lot of hype. The PC also has a back-catalogue far more impressive than any of the consoles (going back to the 80s, really, even if games on the PC weren't that good until the early 90s), so even if one does not buy the fastest graphics card on the market, there is still plenty of games to play out there. Not to mention all the "independent" developers working on games for the PC.

A new game gets released and the PC version happens to be sloppy, so the inexperienced gamer who only cares about the next Crysis, Call of Duty, etc. concludes that PC gaming is dead. It has little basis in reality - but more so in the fantasy of kids with clouded perspectives.

Threesixtyci
I can only speak for myself, but all that is irrelevant to the saying that PC gaming is dying. The trend I've been noticing is that more and more PC releases are coming from the console. Where 10 years ago, the opposite was closer to the truth.



Like you say, a trend; not necessarily indicative of where things are going.

It's not really that PC gaming is dying. It's that they are becoming more and more console like.



PCs aren't by a long shot - though certain games released for the PC are.

Also, diving into a console has become far easier, and cheaper, than diving into a PC. Not to mention, more often than not... you have to build the PC yourself. In order, to get what your really want and to keep upgrade costs, down.



Really? So what did a mid-range PC cost in - say, 1993-1994, when the PC started becoming attractive, and began it's reign? You don't HAVE to buy a PC in parts, but you could. And it's easier today than ever.

Thus, you have to become an expert on the workings of a PC, as well.



You could use a bit of advice from an expert, other than that it's much like building Lego, as you don't have to care about jumpers, switches and BIOS settings at all to the same extent today as 15, 10 or even 5 years ago.

As for your third paragraph, that's not the main focus of the saying. The saying comes from the idea that the gap between console games and PC games are closing into one another. Besides, 1 year of PC games more than every console games in existence? You serious?



While the topic of the thread is a joke - like there'd be some probability that the PC would die, before any of the other platforms - I didn't mean to post a joke reply to it.

Now, considering your comment about Developers having abandoned previous consoles and that PC's were more flexible... you forget that you have to upgrade about every 4 years, at around $500-$1,000, to keep up with current trends.



Again, you speak of trends. I don't think that most PC gamers are as interested in trends as they are in customizability and a certain kind of games they have developed a liking for (not all games require or even utilize the best hardware out there). Though there's certainly those who are too, yes. So? Would they rather buy a console? Of course not, the technology is always behind there.

It makes more sense to invest money in something that's not only for fun, like a computer, don't you think? Most people are likely to do it regardless of games, but - yes, those who probably end up spending too much money are those who buy the latest technology available on the market for showing off or just simply for the heck of it, or those who see a computer more as a part of their interior decoration more than a useful tool - the extreme cases in the latter category I suppose end up buying a Mac, in which case one could question whether they cared much at all about games in the first place, or what's beneath the hood rather than what's on the outside (that said, I hate Mac design myself).

It ends up not being that different from abandoned consoles. Instead of buying a new console to keep up, you're buying a new PC.



It's a shame you can't keep the old games and just go for the new hardware, nooo you need to get rid of all you bought for it too up until that point.

Oh, wait, I just realised that that's an issue they adressed already.

As for flexibility, you likely don't need to upgrade every 4 years, to surf the web, do office work, or to continue playing those older games. But we always end up doing it, anyways; and in the process, those older games, usually don't like the new hardware or the new OS.Even Dos-box doesn't like working with all those older Dos games.



You're exaggerating. It was a problem with the switch from DOS-based Win 9.x to Windows 2000/XP or any of the more recent Windows OSes based on the NT-kernel - yes. In Win 9.x you rebooted into DOS-mode to play those games that didn't work well inside Windows. DirectX didn't really become a standard for games until 1997 after all.

I take it you jumped on the Vista bandwagon and ran into DirectX-related problems instead of waiting for the real update - Win 7?

Yes, today, there's DOSBox: You can run Win 3.x in it to play the old 16-bit Windows games. It works well with most DOS games - not all - and it is not an abandoned project, the aim is obviously to provide even better functionality.

A new game gets released and just happens to be sloppy? Happens? Heh... It's been happening quite a lot, from what I've seen. Lazy console ports.....is what they are.



Nothing really new to the world of PCs, I can recall many, many arcade games appearing on the PC (and the other computers platforms at the time) in less than stellar versions back in the 80s and 90s. It has been way worse. WAY worse.

I, myself, am still undecided on whether to upgrade my PC ( will cost about 550 bucks, for a mid tier gaming system from a mid tier gaming system of 4 years ago.), buy a PS3 (really want to get MGS4, and FF13), or to buy a Xbox360 @ 300 bucks. I'll still have my PC and will be able to play what I already have on it.... but... the consoles and their games do look tempting, too.



Dare I suggest that perhaps you're more of a console gamer these days then? In that case there's really not much of a reason to go on discussing this.

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RiseAgainst12

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#76 RiseAgainst12
Member since 2007 • 6767 Posts

Well thank you Mr. Obvious.

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doubutsuteki

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#77 doubutsuteki
Member since 2004 • 3425 Posts

As for your third paragraph, that's not the main focus of the saying. The saying comes from the idea that the gap between console games and PC games are closing into one another. Besides, 1 year of PC games more than every console games in existence? You serious?threesixtyci

Just noticed an error here...

I didn't mean every console game in existence, I meant all console games released in a year (vs the amount of PC games released in that year). That I am very serious about.

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Orledjro

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#78 Orledjro
Member since 2008 • 66 Posts

Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console. Threesixtyci

Haven't you noticed that Nvidia supports A LOT of games. Do you think that Valve purposely optimized their engine for ATI cards because they wanted to be nice and give AMD a present for Christmas by advertising them. No, AMD obviously sponsored the production of Half-Life 2 to a certain extent.

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Orledjro

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#79 Orledjro
Member since 2008 • 66 Posts

[QUOTE="jimmyjammer69"] Maybe, but either way, that's tantamount to investment from those companies.Threesixtyci
Such bribes will only go so far... Once the game developer don't see an advantage they make demands or switch sides.... Just look at what's happening with Sony. Anyway, the main point of my first comment had to do with Game Developer's loyalties. As for the future of PC games... I haven't have a clue what will happen.

Maybe "bribes" from Nvidia, AMD etc..... but Microsoft will always get its' way, no matter what...I mean I hate them but when it comes to business.....well....how many billions? They're cunning.

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snared04

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#80 snared04
Member since 2009 • 455 Posts

I definitely agree that the quality of the average game in GENERAL (Not JUST PC or JUST consoles) has fallen somewhat. I'm not a Halo fan myself, but I think most fans I talk to are generally less satisfied with the third game than the previous two. The same could be said of Command & Conquer games, etc.

I don't think thats indicative of the failings of the market in either case. I think that's indicative of a tough game developing market.

However, I've got to say, if you think that the gaming market has been shifting towards the console side, and away from PC's, it's because younger gamers expect less out of games. Let's face it, good graphics aren't hard to produce with a team of competent digital artists. Making a game whose gameplay, storyline etc. makes a lasting impression on those who play it is much more difficult.

Then, you throw these pretty looking games towards a market that will appreciate them more: 9-15 year olds, for whom it would be more convenient to just by a console and be done with it, rather than learning the inner-workings of PC upgrading, maintenance, optimization, etc.

I'm speaking in generalities here, but you see where I'm going with it.

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nick5800

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#81 nick5800
Member since 2006 • 96 Posts

PC games will never die. A $200.00 xbox is never going to compare to an xps with a $700.00 video card.

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AdamK47

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#82 AdamK47
Member since 2003 • 1127 Posts

PC Gaming is dead. Long live PC Gaming!

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IMaBIOHAZARD

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#83 IMaBIOHAZARD
Member since 2008 • 1464 Posts
Numbers don't lie: PC Gaming has been growing for a very long time, but the NPD fails to report on Digital Downloads (which now make more money than PC games at retail, or at least just as much) and developers just don't seem to care. But don't lose hope; there are far more gaming-capable PCs in the world than there ever will be Xbox's or Playstations. With gaming becoming far more mainstream, people are going to realize they don't have to shell out for a console when they already have everything they need right in front of them.
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snared04

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#84 snared04
Member since 2009 • 455 Posts

I just don't understand the logic, reason, etc. of saying "Yes it will die" or even "Yes, but it will take a while."

Do you realize the kind of unprovocated market shift that would have to happen for that to come true? I'm sorry but PC's are FAR more marketable, and always will be, period. I mean, for crying out loud, a PC is primarily a Personal Computer, not a gaming machine. You may not automatically have the hardware needed to run the newest game on ULTRA PWNZORZ detail level with your package Dell, but in recent years those kind of "comes put together" computer systems are getting closer to an acceptable hardware level.

If you want to talk about a dead market, then look at every console that hasn't come out in the last 4 years. What was the last Xbox game that was produced? When was the last time you played a Nintendo 64 game? I break em out every once in a while sure, but to tell you the truth, emulators on my computer are far more accessible, and I can still break out The Bard's Tale, etc any time I want.

I.e. every time a new tier of consoles hits the market, the games that came before are immediately dead to the world for the most part. On the other hand, I still can play any PC game I've ever owned, no problem.

Can you honestly say that this is heading in a direction that will END PC gaming anywhere in the foreseeable future? With companies like Valve and Blizzard producing almost exclusively for PC's? Some of the most successful, if not the most successful gaming companies ever?

Ignorance. Shortsightedness.

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Deus_Ex_Fan

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#85 Deus_Ex_Fan
Member since 2006 • 625 Posts
PC gaming won't just die. Too much game development still to do with this platform. What is sinking sales is this insistent need to make online games that is console friendly. There's no choice now that everything has an online component (even to start it up) and the controls to mimic some game pad or a console's UI. That's what hurts sales, as it removes more choices (and that's the beauty of PC gaming -- if it doesn't work for you, mod it!).