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[QUOTE="JangoWuzHere"]I'm with this guy. These threads tend to get annoying How many time is already been disproven that pc gaming not only is not dying but is growing do we need a thread for this every day?Can we stop making stupid threads like "PC gaming won't die!" and 'PC gaming will live on!"
Seriously its annoying as hell TBH and it doesen't give the platform any encouragement what so ever.
adamosmaki
Honestly I've never read or seen one but I just saw so many annoying signatures that I just had to write something annoying agianst them. lol
.......and I thought that adding my own oppinion and giving a few good pionts might shut a few up about it. The funny thing is that now ppl want me to shut up about it. lol
Wake me when they build the first halodeck... actually the first gen ones will probably suck lolGaming as a whole will eventually become obsolete and "die"... :?
pvtdonut54
All Games are made a on PC...Including console games.I'm thinking about building my first gaming PC, so this concerns me somewhat. What makes people think PC gaming is dying? Is it because games are being developed on consoles first and ported to PC? Or there's more money to be had on consoles? Not really sure as I haven't kept up with PC gaming too much beyond Diablo and some other series.
appletsauce
Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console. ThreesixtyciDon't you think it's likely that those companies invest in game development, directly or indirectly? I mean, why the splash screens for example?
I feel we are talking ourselves into the situation, how many of these treads have you seen since 2005? If games are made for any platform on PC then no, PC gaming will never die.couly2005? lol these "arguments" have been made more than a decade ago. Personally I first read about it in..the late 90's. I was concerned then but over time I've realised that it was a retarded idea that got debunked each and every year. PC gaming has changed but its not even dying. In fact, its becoming stronger. Digital Sales (Steam/D2D/Impule/Gamersgate etc) is a testament to this. MMO subs is a testament to this. Year by year PC exclusives has more exclusives than the consoles. The only one thats been affected is High-End PC gaming since its been a while since a "Crysis" like game has been made. But thankfully, High-end PC gaming is not the one keeping the platform afloat.
PC gaming is weak and WILL become weaker. but never dies. because there are enough awesome exlusive old games form past to keep it up. there are still people who are interested in old games {like myself} and play them with PC.herzalot
If even today there are ppl who still play NES,C64, or even Atari... you do the math...
Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console. ThreesixtyciThere are a lot of false in your statements. First, its actually cheaper for developers to create games for PC becuase there is no licensing fees involved. :) Why do you think PC has more exclusives than X360/PS3 every year? Second, the PC is not only a gaming platform. The most accurate statement would be...surprise, a Personal Computer thats also capable of gaming. As long as people have a need to have a PC in their homes, the PC as a gaming platofrm won't die simply because the market is ALREADY there, it just need to be tapped into. Third, PS 3 already have a keyboard and mouse capability and can install the linux as an OS. Yet the PC, according to various sources, continues to thrive, contrary to popular belief (predominatly amongst US gamers really, which is console-centric). Quoting from another poster :
Nope, there are estimated to be 228 million PC gamers globally, 70% of all devs are making a PC title, PC's are played more than any console and PC gaming revenue is rising. Not to mention even here on SW the PC is the most preferred platform and the PC has the most AAE+ games this gen, by far.
steve17989
I am not really try to make a point here but the first article is about pc that been bought and software not for pc game sales, 70% of the developers make either pc & x360 titles, many of them are x360 and not on pc, the article is missleading, th 70% of the developers in the article are not pc exlclusive developers and pc revenue is rising 18% thanks to mmos. I just wanna say i dont see clearly the proof, just some random articles , ranamed to fit the pc supporting statements.
dakan45
The fact that PC has more exclusives than the 360 already debunks your statement that more devs are making games on 360 and not the PC. MMO profits are rising, thats a given but you are conveniently ignoring that digital sales are rising like nobody's business as well.
Quoting from another poster :
Okay, let's take a run through the consolite bull spewed throughout this thread:
Problem Statement: PC has less developer support than consoles.
Conclusion: WRONG!Problem Statement: PC has the lowest quantity of good games this year, so far.
Conclusion: WRONG!Problem Statement: PC is in a bad financial shape.
Conclusion: WRONG and WRONG!Problem Statement: PC is not a popular system.
Conclusion: WRONG!aliblabla2007
All indications are pointing that the PC scene is actually growing. Perhaps not in the way that you prefer but its growing nonetheless.
You can choose to dismiss articles that don't conform to your views but you have yet to produce anything that backs up what you are saying as well.
Don't you think it's likely that those companies invest in game development, directly or indirectly? I mean, why the splash screens for example?jimmyjammer69I think it's the other way around... really. Game companies get huge bonus to keep things exclusive and to allow for inside advertising of products with ad placement and their start up screens.
First, its actually cheaper for developers to create games for PC becuase there is no licensing fees involved. :) Why do you think PC has more exclusives than X360/PS3 every year?
Second, the PC is not only a gaming platform. The most accurate statement would be...surprise, a Personal Computer thats also capable of gaming. As long as people have a need to have a PC in their homes, the PC as a gaming platofrm won't die simply because the market is ALREADY there, it just need to be tapped into.
Third, PS 3 already have a keyboard and mouse capability and can install the linux as an OS.
Yet the PC, according to various sources, continues to thrive, contrary to popular belief (predominatly amongst US gamers really, which is console-centric).
Quoting from another poster :
mirgamer
1. Techsupport is a nightmare for PC games....It's extra time and money that they dont' have to deal with in the console market.
2. Jack of all trades, master of none.... Regardless, you have to sink some serious money into a gaming PC. Where as Consoles are all standardized and idiot friendly.
3. I said *main* accessories.... As in, when the mouse and keyboard are advertised like the Wii Remote was for Nintendo. Or when all mouse controlled games capitalize on the shift. It hasn't yet happened. Mouse Controlled games are still getting make-overs toward gamepad control and auto aim....
I think it's the other way around... really. Game companies get huge bonus to keep things exclusive and to allow for inside advertising of products with ad placement and their start up screens. Maybe, but either way, that's tantamount to investment from those companies.[QUOTE="jimmyjammer69"] Don't you think it's likely that those companies invest in game development, directly or indirectly? I mean, why the splash screens for example?Threesixtyci
Maybe, but either way, that's tantamount to investment from those companies.jimmyjammer69Such bribes will only go so far... Once the game developer don't see an advantage they make demands or switch sides.... Just look at what's happening with Sony. Anyway, the main point of my first comment had to do with Game Developer's loyalties. As for the future of PC games... I haven't have a clue what will happen.
I cannot see the PC platform dying anytime soon, and PC gaming clearly is far from dead now. So, some of the larger developers are concentrating on the consoles at the moment. Yet, the PC hasn't been abandoned even by most big developers. Alot of people own PCs, and not nearly as many people own consoles - so there's clearly a market there to exploit.
The PC will undoubtedly last longer as a gaming platform than all of the current consoles, which will be abandonded by almost every developer out there in a few years. A PC is easily more flexible, capable and powerful than a console.
The amount of games released for the PC every year is far larger than the amount of games released for all the consoles combined, unless you just count the titles from the big developers that receive a lot of hype. The PC also has a back-catalogue far more impressive than any of the consoles (going back to the 80s, really, even if games on the PC weren't that good until the early 90s), so even if one does not buy the fastest graphics card on the market, there is still plenty of games to play out there. Not to mention all the "independent" developers working on games for the PC.
A new game gets released and the PC version happens to be sloppy, so the inexperienced gamer who only cares about the next Crysis, Call of Duty, etc. concludes that PC gaming is dead. It has little basis in reality - but more so in the fantasy of kids with clouded perspectives.
Saying PC gaming will die is the most foolish thing I've ever heard in my entire life. Ever.
11 million World of Warcraft players alone. Period. And btw, that number grows every day.
There are tons of great games released for PC, though I do agree with the fact that the standards have been dropping. I think this phenomenon is caused by console gaming, where less is expected of games, not PC gaming.
Blizzard is releasing Star Craft II and yet another WoW, expansion next year alone, with Diablo III to follow within the next couple of years, thats a few million more gamers right there.
Finally, consoles are actually starting to try and emulate PC's, not the other way around, so if anything, the idea of consoles is moving towards extinct, not PCs.
Finally, consoles are actually starting to try and emulate PC's, not the other way around, so if anything, the idea of consoles is moving towards extinct, not PCs.
snared04
Exactly. The console giants have moved toward adopting PC-like features and functionality over the past years. Clearly that is an indication of a fundamental lack in console design, that cannot be completely overcome unless they were to turn the console into something else, transcending the boundaries of the console in the process. That "something else" would in essence be a PC, because a console is fundamentally a PC - with an integrated hardware design, and with much of its functionality restricted or locked out by the software.
Randy Stude (president of Intel) offered up stats on the US and worldwide PC games market, saying the former (not including casual games) in 2007 generated $2.76bn revenue, a year-on-year rise of 12 per cent, accounted for 30 per cent of gaming revenues in the territory, and was set to make $9.6bn - a rise of 16 per cent - in 2008.
http://www.develop-online.net/news/29331/The-PC-market-is-not-dying-says-newly-formed-PC-Gaming-Alliance
The stats speak for themselves.
Randy Stude (president of Intel) offered up stats on the US and worldwide PC games market, saying the former (not including casual games) in 2007 generated $2.76bn revenue, a year-on-year rise of 12 per cent, accounted for 30 per cent of gaming revenues in the territory, and was set to make $9.6bn - a rise of 16 per cent - in 2008.
http://www.develop-online.net/news/29331/The-PC-market-is-not-dying-says-newly-formed-PC-Gaming-Alliance
The stats speak for themselves.
streloksbolt
And those figures are certainly not any less impressive if one takes the two facts into account that piracy is - and has always been - wide-spread on the PC (much more than on the consoles) and also that PC games remain cheaper than games for consoles. But then again, more games are released for the PC than for the consoles, and one could argue that if people couldn't copy and download games as easily on the PC, that they would abandon the PC and go to the consoles instead. I don't believe that, for several reasons: 1. You already need to modify the hardware on a console to do the same thing, 2. Many games on the PC today cannot be played online without a genuine key. 3. There simply isn't as much variety to games on the consoles as on the PC: Some games simply aren't on consoles, and wouldn't be good with a controller if they were. 4. Some detest consoles for being consoles - and there are good reasons for it. 5. Modding - anyone?
It is safe to say, in any case, that PC gaming is larger than console gaming as it stands - if not in the eyes of some of the short-sighted industry giants and clueless gamers out there, then, at least, in reality.
I can only speak for myself, but all that is irrelevant to the saying that PC gaming is dying. The trend I've been noticing is that more and more PC releases are coming from the console. Where 10 years ago, the opposite was closer to the truth. It's not really that PC gaming is dying. It's that they are becoming more and more console like. Also, diving into a console has become far easier, and cheaper, than diving into a PC. Not to mention, more often than not... you have to build the PC yourself. In order, to get what your really want and to keep upgrade costs, down. Thus, you have to become an expert on the workings of a PC, as well. As for your third paragraph, that's not the main focus of the saying. The saying comes from the idea that the gap between console games and PC games are closing into one another. Besides, 1 year of PC games more than every console games in existence? You serious? Now, considering your comment about Developers having abandoned previous consoles and that PC's were more flexible... you forget that you have to upgrade about every 4 years, at around $500-$1,000, to keep up with current trends. It ends up not being that different from abandoned consoles. Instead of buying a new console to keep up, you're buying a new PC. As for flexibility, you likely don't need to upgrade every 4 years, to surf the web, do office work, or to continue playing those older games. But we always end up doing it, anyways; and in the process, those older games, usually don't like the new hardware or the new OS. Even Dos-box doesn't like working with all those older Dos games. A new game gets released and just happens to be sloppy? Happens? Heh... It's been happening quite a lot, from what I've seen. Lazy console ports.....is what they are. I, myself, am still undecided on whether to upgrade my PC ( will cost about 550 bucks, for a mid tier gaming system from a mid tier gaming system of 4 years ago.), buy a PS3 (really want to get MGS4, and FF13), or to buy a Xbox360 @ 300 bucks. I'll still have my PC and will be able to play what I already have on it.... but... the consoles and their games do look tempting, too.I cannot see the PC platform dying anytime soon, and PC gaming clearly is far from dead now. So, some of the larger developers are concentrating on the consoles at the moment. Yet, the PC hasn't been abandoned even by most big developers. Alot of people own PCs, and not nearly as many people own consoles - so there's clearly a market there to exploit.
The PC will undoubtedly last longer as a gaming platform than all of the current consoles, which will be abandonded by almost every developer out there in a few years. A PC is easily more flexible, capable and powerful than a console.
The amount of games released for the PC every year is far larger than the amount of games released for all the consoles combined, unless you just count the titles from the big developers that receive a lot of hype. The PC also has a back-catalogue far more impressive than any of the consoles (going back to the 80s, really, even if games on the PC weren't that good until the early 90s), so even if one does not buy the fastest graphics card on the market, there is still plenty of games to play out there. Not to mention all the "independent" developers working on games for the PC.
A new game gets released and the PC version happens to be sloppy, so the inexperienced gamer who only cares about the next Crysis, Call of Duty, etc. concludes that PC gaming is dead. It has little basis in reality - but more so in the fantasy of kids with clouded perspectives.
doubutsuteki
[QUOTE="doubutsuteki"]I can only speak for myself, but all that is irrelevant to the saying that PC gaming is dying. The trend I've been noticing is that more and more PC releases are coming from the console. Where 10 years ago, the opposite was closer to the truth.
I cannot see the PC platform dying anytime soon, and PC gaming clearly is far from dead now. So, some of the larger developers are concentrating on the consoles at the moment. Yet, the PC hasn't been abandoned even by most big developers. Alot of people own PCs, and not nearly as many people own consoles - so there's clearly a market there to exploit.
The PC will undoubtedly last longer as a gaming platform than all of the current consoles, which will be abandonded by almost every developer out there in a few years. A PC is easily more flexible, capable and powerful than a console.
The amount of games released for the PC every year is far larger than the amount of games released for all the consoles combined, unless you just count the titles from the big developers that receive a lot of hype. The PC also has a back-catalogue far more impressive than any of the consoles (going back to the 80s, really, even if games on the PC weren't that good until the early 90s), so even if one does not buy the fastest graphics card on the market, there is still plenty of games to play out there. Not to mention all the "independent" developers working on games for the PC.
A new game gets released and the PC version happens to be sloppy, so the inexperienced gamer who only cares about the next Crysis, Call of Duty, etc. concludes that PC gaming is dead. It has little basis in reality - but more so in the fantasy of kids with clouded perspectives.
Threesixtyci
It's not really that PC gaming is dying. It's that they are becoming more and more console like.
Also, diving into a console has become far easier, and cheaper, than diving into a PC. Not to mention, more often than not... you have to build the PC yourself. In order, to get what your really want and to keep upgrade costs, down.
Thus, you have to become an expert on the workings of a PC, as well.
As for your third paragraph, that's not the main focus of the saying. The saying comes from the idea that the gap between console games and PC games are closing into one another. Besides, 1 year of PC games more than every console games in existence? You serious?
Now, considering your comment about Developers having abandoned previous consoles and that PC's were more flexible... you forget that you have to upgrade about every 4 years, at around $500-$1,000, to keep up with current trends.
It ends up not being that different from abandoned consoles. Instead of buying a new console to keep up, you're buying a new PC.
As for flexibility, you likely don't need to upgrade every 4 years, to surf the web, do office work, or to continue playing those older games. But we always end up doing it, anyways; and in the process, those older games, usually don't like the new hardware or the new OS.Even Dos-box doesn't like working with all those older Dos games.
A new game gets released and just happens to be sloppy? Happens? Heh... It's been happening quite a lot, from what I've seen. Lazy console ports.....is what they are.
I, myself, am still undecided on whether to upgrade my PC ( will cost about 550 bucks, for a mid tier gaming system from a mid tier gaming system of 4 years ago.), buy a PS3 (really want to get MGS4, and FF13), or to buy a Xbox360 @ 300 bucks. I'll still have my PC and will be able to play what I already have on it.... but... the consoles and their games do look tempting, too.
As for your third paragraph, that's not the main focus of the saying. The saying comes from the idea that the gap between console games and PC games are closing into one another. Besides, 1 year of PC games more than every console games in existence? You serious?threesixtyci
Just noticed an error here...
I didn't mean every console game in existence, I meant all console games released in a year (vs the amount of PC games released in that year). That I am very serious about.
Game Developers don't care about AMD, Intel, or Nvidia.. they only care about themselves. The fact is that gaming developers are in it for the quick buck, and for quick bucks they port their games to just about everything they can. When consoles start adding mice and keyboards as main accessories... and gaming companies quit releasing mod kits, then the PC will be that much closer to becoming an overpriced, console. Threesixtyci
Haven't you noticed that Nvidia supports A LOT of games. Do you think that Valve purposely optimized their engine for ATI cards because they wanted to be nice and give AMD a present for Christmas by advertising them. No, AMD obviously sponsored the production of Half-Life 2 to a certain extent.
[QUOTE="jimmyjammer69"] Maybe, but either way, that's tantamount to investment from those companies.ThreesixtyciSuch bribes will only go so far... Once the game developer don't see an advantage they make demands or switch sides.... Just look at what's happening with Sony. Anyway, the main point of my first comment had to do with Game Developer's loyalties. As for the future of PC games... I haven't have a clue what will happen.
Maybe "bribes" from Nvidia, AMD etc..... but Microsoft will always get its' way, no matter what...I mean I hate them but when it comes to business.....well....how many billions? They're cunning.
I definitely agree that the quality of the average game in GENERAL (Not JUST PC or JUST consoles) has fallen somewhat. I'm not a Halo fan myself, but I think most fans I talk to are generally less satisfied with the third game than the previous two. The same could be said of Command & Conquer games, etc.
I don't think thats indicative of the failings of the market in either case. I think that's indicative of a tough game developing market.
However, I've got to say, if you think that the gaming market has been shifting towards the console side, and away from PC's, it's because younger gamers expect less out of games. Let's face it, good graphics aren't hard to produce with a team of competent digital artists. Making a game whose gameplay, storyline etc. makes a lasting impression on those who play it is much more difficult.
Then, you throw these pretty looking games towards a market that will appreciate them more: 9-15 year olds, for whom it would be more convenient to just by a console and be done with it, rather than learning the inner-workings of PC upgrading, maintenance, optimization, etc.
I'm speaking in generalities here, but you see where I'm going with it.
I just don't understand the logic, reason, etc. of saying "Yes it will die" or even "Yes, but it will take a while."
Do you realize the kind of unprovocated market shift that would have to happen for that to come true? I'm sorry but PC's are FAR more marketable, and always will be, period. I mean, for crying out loud, a PC is primarily a Personal Computer, not a gaming machine. You may not automatically have the hardware needed to run the newest game on ULTRA PWNZORZ detail level with your package Dell, but in recent years those kind of "comes put together" computer systems are getting closer to an acceptable hardware level.
If you want to talk about a dead market, then look at every console that hasn't come out in the last 4 years. What was the last Xbox game that was produced? When was the last time you played a Nintendo 64 game? I break em out every once in a while sure, but to tell you the truth, emulators on my computer are far more accessible, and I can still break out The Bard's Tale, etc any time I want.
I.e. every time a new tier of consoles hits the market, the games that came before are immediately dead to the world for the most part. On the other hand, I still can play any PC game I've ever owned, no problem.
Can you honestly say that this is heading in a direction that will END PC gaming anywhere in the foreseeable future? With companies like Valve and Blizzard producing almost exclusively for PC's? Some of the most successful, if not the most successful gaming companies ever?
Ignorance. Shortsightedness.
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