Perfect Valve just took the xbox live approach...

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Franko_3

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#1 Franko_3
Member since 2003 • 5729 Posts

March 16, 2009 — Valve, creators of best-selling entertainment products and advanced technologies, today announced the arrival of in-game downloadable content to Steam, their massively popular PC gaming platform. In-game DLC allows developers and publishers to use their own games as a platform for selling additional content to gamers.

The first game to take advantage of this new in-game DLC capability is The Maw, by Twisted Pixel Games. Their first DLC releases are levels entitled The Maw: Brute Force and The Maw: River Redirect. Each DLC level expands The Maw storyline by fitting in-between the original levels as "deleted scenes."

Twisted Pixel CEO, Michael Wilford, says "We're happy that we can now offer Steam customers significant expansions to the Maw story, delivering more Maw directly to gamers while they're still playing the game."

DLC can now be added to any game on Steam, regardless of whether it was originally purchased via Steam, at retail, or via other digital outlets. It is also a feature of Steamworks, the suite of free tools and services available to game developers and publishers.

For more information about The Maw or Steam, please visit www.steamgames.com.


The first game to support dlc ironicly came out last week. The content you are paying for= content already made that should have been in the game to begin with. A sad day for us.

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Makari

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#2 Makari
Member since 2003 • 15250 Posts
Empire: Total War supports it too. From day 1 I've noticed a 'View DLC' option on the start menu for it..
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Swiftstrike5

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#3 Swiftstrike5
Member since 2005 • 6950 Posts

Well, if people would stop buying it :roll: developers wouldn't do DLC.

Kinda like BF2. People got sick and tired of all the expansions, most people only own the original and maybe special forces. The same thing will probably happen to DLC.

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johnny27

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#4 johnny27
Member since 2006 • 4400 Posts
this is a sad day and here i thought valve cared but it all comes down to money...
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purple_MAN1832

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#5 purple_MAN1832
Member since 2004 • 2125 Posts


The content you are paying for= content already made that should have been in the game to begin with. A sad day for us.

Franko_3

That's the biggest issue I have with DLC. Although the new Fallout 3 DLC looks pretty cool (The Pitt).

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the_ChEeSe_mAn2

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#6 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
As long as people think with their heads and not their wallets, DLC on PC's should not become popular. Let the DLC sales plunge and show devs that we won't be short changed
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GodLovesDead

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#7 GodLovesDead
Member since 2007 • 9755 Posts
There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.
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JangoWuzHere

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#8 JangoWuzHere
Member since 2007 • 19032 Posts

As long as people think with their heads and not their wallets, DLC on PC's should not become popular. Let the DLC sales plunge and show devs that we won't be short changedthe_ChEeSe_mAn2
You don't have to buy this stuff:roll:. I don't get you people getting all worked up over nothing.

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the_ChEeSe_mAn2

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#9 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

[QUOTE="the_ChEeSe_mAn2"]As long as people think with their heads and not their wallets, DLC on PC's should not become popular. Let the DLC sales plunge and show devs that we won't be short changedJangoWuzHere

You don't have to buy this stuff:roll:. I don't get you people getting all worked up over nothing.

But what if future games follow this trend? What if your favorite game franchise starts getting content cut from games and then added as DLC?
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felixiration

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#10 felixiration
Member since 2009 • 433 Posts

There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.GodLovesDead

We as consumers can support this **** or go without until they quit doing it. Nobody cares if a few people decide to whine and everyone else buys it anyway. I suggest putting a banner in sigs in all you forum accounts, or firebombing the headquarters of developers who do this.

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GodLovesDead

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#11 GodLovesDead
Member since 2007 • 9755 Posts

[QUOTE="GodLovesDead"]There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.felixiration

We as consumers can support this **** or go without until they quit doing it. Nobody cares if a few people decide to whine and everyone else buys it anyway. I suggest putting a banner in sigs in all you forum accounts, or firebombing the headquarters of developers who do this.

Firebombing is the way to go.
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-Unreal-

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#12 -Unreal-
Member since 2004 • 24650 Posts

And people complained about the monthly fee for some games.:roll:

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JangoWuzHere

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#13 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="GodLovesDead"]There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.felixiration

We as consumers can support this **** or go without until they quit doing it. Nobody cares if a few people decide to whine and everyone else buys it anyway. I suggest putting a banner in sigs in all you forum accounts, or firebombing the headquarters of developers who do this.

yes lets all result to terrorism because thats a way to get are point across:roll:

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DigitalExile

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#14 DigitalExile
Member since 2008 • 16046 Posts

Aside from voice acting, professionalism and acess there's not much DLC offers that a good mod team can't.

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UpInFlames

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#15 UpInFlames
Member since 2004 • 13301 Posts

Steam is a store just like any other. If some developers want to charge money for DLC, I don't see why would Valve try to stop them. Valve is not going to start charging for their updates, neither is Relic, Epic or Stardock. Valve defended the free update approach just recently, that's how they do business and that's not going to change. Developers like Bethesda have other ideas and that's not going to change either - regardless of Steam.

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BlueBirdTS

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#16 BlueBirdTS
Member since 2005 • 6403 Posts

There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.GodLovesDead

In theory, yes. In practice, however, there is a lot wrong with DLC. DLC is just a way to support the ever rising costs of development. The problem with DLC is that it essentially means developers will no longer ship finished games but instead rush a product and then charge customers even more for what should have been in the game in the first place. I have yet to see DLC done properly.

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mudflaps2001

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#17 mudflaps2001
Member since 2006 • 109 Posts

Just think of DLC as crappy and expensive expansion packs.

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GodLovesDead

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#18 GodLovesDead
Member since 2007 • 9755 Posts

[QUOTE="GodLovesDead"]There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.BlueBirdTS

In theory, yes. In practice, however, there is a lot wrong with DLC. DLC is just a way to support the ever rising costs of development. The problem with DLC is that it essentially means developers will no longer ship finished games but instead rush a product and then charge customers even more for what should have been in the game in the first place. I have yet to see DLC done properly.

For the most part, it's the publishers that are rushing the product to the shelves. Not the developer. DLC is a way for developers to meet their dead line. And if you have yet to see DLC done properly, you haven't bothered to look. Go check out "The Lost and The Damned".
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BlueBirdTS

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#19 BlueBirdTS
Member since 2005 • 6403 Posts

[QUOTE="BlueBirdTS"]

[QUOTE="GodLovesDead"]There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.GodLovesDead

In theory, yes. In practice, however, there is a lot wrong with DLC. DLC is just a way to support the ever rising costs of development. The problem with DLC is that it essentially means developers will no longer ship finished games but instead rush a product and then charge customers even more for what should have been in the game in the first place. I have yet to see DLC done properly.

For the most part, it's the publishers that are rushing the product to the shelves. Not the developer. DLC is a way for developers to meet their dead line. And if you have yet to see DLC done properly, you haven't bothered to look. Go check out "The Lost and The Damned".

I stand corrected. If we're talking semantics then you're right, it's the publisher and not developer that's rushing products.

However, my general point remains the same. I still view DLC as an overall negative trend. There may be a few exceptions of which I'm admittedly not aware (such as the GTAIV DLC you mentioned), but many companies such as Bethesda and EA are exploiting DLC (in my opinion, of course).

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GodLovesDead

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#20 GodLovesDead
Member since 2007 • 9755 Posts

[QUOTE="GodLovesDead"][QUOTE="BlueBirdTS"]

In theory, yes. In practice, however, there is a lot wrong with DLC. DLC is just a way to support the ever rising costs of development. The problem with DLC is that it essentially means developers will no longer ship finished games but instead rush a product and then charge customers even more for what should have been in the game in the first place. I have yet to see DLC done properly.

BlueBirdTS

For the most part, it's the publishers that are rushing the product to the shelves. Not the developer. DLC is a way for developers to meet their dead line. And if you have yet to see DLC done properly, you haven't bothered to look. Go check out "The Lost and The Damned".

I stand corrected. If we're talking semantics then you're right, it's the publisher and not developer that's rushing products.

However, my general point remains the same. I still view DLC as an overall negative trend. There may be a few exceptions of which I'm admitteldy not aware (such as the GTAIV DLC you mentioned), but many companies such as Bethesda and EA are exploiting DLC (in my opinion, of course).

I definitely would love to see DLC eliminated. In fact, I would love to see microtransactions such as DLC to be removed from gaming altogether. And it's true that EA, Bethesda, and Capcom have been exploiting DLC. The most we can do is not buy it. And criticize those that do. DLC isn't likely to survive on PC. PC gamers don't like to be nickel'd and dimed. Piracy proves useful in these situations.
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teh_werry_man

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#21 teh_werry_man
Member since 2006 • 479 Posts

Steam is a store just like any other. If some developers want to charge money for DLC, I don't see why would Valve try to stop them. Valve is not going to start charging for their updates, neither is Relic, Epic or Stardock. Valve defended the free update approach just recently, that's how they do business and that's not going to change. Developers like Bethesda have other ideas and that's not going to change either - regardless of Steam.

UpInFlames
This.
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DQ25

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#22 DQ25
Member since 2005 • 246 Posts
[QUOTE="UpInFlames"]

Steam is a store just like any other. If some developers want to charge money for DLC, I don't see why would Valve try to stop them. Valve is not going to start charging for their updates, neither is Relic, Epic or Stardock. Valve defended the free update approach just recently, that's how they do business and that's not going to change. Developers like Bethesda have other ideas and that's not going to change either - regardless of Steam.

teh_werry_man
This.

This..Valve isn't gonna start charging for updates...they're just accommodating developers that do, they're all doing their own thing
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Sonic_on_crack

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#23 Sonic_on_crack
Member since 2007 • 2428 Posts
what is steam exactly ?
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deactivated-57af49c27f4e8

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#24 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
ugh. well, the maw should flop on steam anyhow, and combined with extortion via dlc, it should hopefully get shut down real quick. i can understand enabling dlc for left 4 dead, i think they said that would be free. but overall i'm not happy to see dlc.
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#25 Gamartto
Member since 2003 • 1987 Posts

The first game to support dlc ironicly came out last week. The content you are paying for= content already made that should have been in the game to begin with. A sad day for us.Franko_3
This is exactly what I think about this DLC aproach, it is just like paying "only" $5 for the multiplayer option on RE5. What a shame!

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Einhanderkiller

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#26 Einhanderkiller
Member since 2003 • 13259 Posts
what is steam exactly ?Sonic_on_crack
http://store.steampowered.com/about/
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Locke562

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#27 Locke562
Member since 2004 • 7673 Posts
I just don't think this will fly with PC gamers.
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G013M

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#28 G013M
Member since 2006 • 6424 Posts

[QUOTE="Franko_3"]The first game to support dlc ironicly came out last week. The content you are paying for= content already made that should have been in the game to begin with. A sad day for us.Gamartto

This is exactly what I think about this DLC aproach, it is just like paying "only" $5 for the multiplayer option on RE5. What a shame!

The flip-side response though is that it gives developers incentive to create addition content for the game after release; knowing that they'll be creating additional revenue streams through doing so. Although I don't like developers that do charge for items that clearly could have been placed in the retail game from the begining.
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krazyorange

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#29 krazyorange
Member since 2005 • 2669 Posts

[QUOTE="Franko_3"]

The content you are paying for= content already made that should have been in the game to begin with. A sad day for us.

purple_MAN1832

That's the biggest issue I have with DLC. Although the new Fallout 3 DLC looks pretty cool (The Pitt).

No, there shouldn't be DLC. Basically, developers are holding back content from the core game in order to release it later. That is BS.

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Swizzer-J

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#30 Swizzer-J
Member since 2009 • 41 Posts
To be perfectly honest, PC games have much more replay value typically, especially with online components. I don't mind paying the occasional 4.99 to get a map pack or whatever. It takes time to create quality content. It is kind of weird to introduce that during a recession to though...
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BlueBirdTS

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#31 BlueBirdTS
Member since 2005 • 6403 Posts

[QUOTE="Gamartto"]

[QUOTE="Franko_3"]The first game to support dlc ironicly came out last week. The content you are paying for= content already made that should have been in the game to begin with. A sad day for us.G013M

This is exactly what I think about this DLC aproach, it is just like paying "only" $5 for the multiplayer option on RE5. What a shame!

The flip-side response though is that it gives developers incentive to create addition content for the game after release; knowing that they'll be creating additional revenue streams through doing so. Although I don't like developers that do charge for items that clearly could have been placed in the retail game from the begining.

Even additional content should be free in my opinion. If it's not free then it should just be sold as part of an expansion pack. Valve has done a good job in general in regards to the Team Fortress 2 updates, and I'm sure it'll be the same case with Left4Dead. A lot of these games' sales are being driven by the free post-release content.

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Cranler

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#32 Cranler
Member since 2005 • 8809 Posts

One of the biggest problems with dlc is mp map packs.What if COD for example starts doing this and the only close servers all have the dlc so your forced to buy or not play. This is already an issue on consoles.

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bionicle_lover

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#33 bionicle_lover
Member since 2005 • 4501 Posts

i dont see how boycotting dlc will force developers to stop charging for it. Wont they just stop developing it anyway? And it's not Valve's doing dlc, its the other companies... or at least, no valve game i know of does it. Im pretty sure that some companies wanted valve to do it and pressured them into it. As long as l4d and tf2 dont have dlc, im fine.

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DragonfireXZ95

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#34 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="Swizzer-J"]To be perfectly honest, PC games have much more replay value typically, especially with online components. I don't mind paying the occasional 4.99 to get a map pack or whatever. It takes time to create quality content. It is kind of weird to introduce that during a recession to though...

It's not weird, businesses are getting hit quite a bit by it, so they have to create other ways to make money. The only DLC that I've liked so far are any Valve DLC, because it's always quality and free, and The Witcher Enhanced Edition (DLC), which was completely free and changed/added tons of actual game content if you had already bought the game. Also the maps in the Call Of Duty's weren't bad either, because they were free.
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FamiBox

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#35 FamiBox
Member since 2007 • 5481 Posts

Please release the Fallout 3 DLC on Steam, please release the Fallout 3 DLC on steam, please....

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machine_B

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#36 machine_B
Member since 2007 • 998 Posts
Valve were smart in doing this, as to compete with the Games For Windows Live Marketplace. Now devs like Bethesda who thrive off DLC will be able to use an alternative to GFWL to sell DLC, which means they may stop using GFWL all together. This looks like a positive development to me - the devil you know (DLC) is better than the devil you don't (GFWL). But it would be great if that sort of stuff was free but its the 21st century, you don't get anything for free. I totally object to overpriced DLC and stuff that comes out next to day one just as much as any other PC gamer with any sense but if DLC is here to stay I'd rather see it distributed over Steam and watch Games for WIndows Live die, so, this is good news!
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rzepak

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#37 rzepak
Member since 2005 • 5758 Posts

What does this have to do with Valve? If a developer wants his game to have optional DLC who is Valve to tell them, no? Whether Valve has gone the way of DLC we will see in the future. If updates to their games will cost money than yes Valve has done a bad thing.

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Kh1ndjal

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#38 Kh1ndjal
Member since 2003 • 2788 Posts
i wonder how this is going to affect piracy will DLC work on pirated games? will DLC be pirated even more now that you can get it off steam?
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OoSuperMarioO

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#39 OoSuperMarioO
Member since 2005 • 6539 Posts

Not paying/supporting for DLC on the PC platform.

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iki080

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#40 iki080
Member since 2008 • 1085 Posts

steam is just like an online store so doesn't really matter. I just hope they don't turn down pc gamers

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OoSuperMarioO

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#41 OoSuperMarioO
Member since 2005 • 6539 Posts

If content is a apprehension for some developers then they should release the tools and let the PC community work from there.

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nutcrackr

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#42 nutcrackr
Member since 2004 • 13032 Posts
I think the problem is with packs that are obvious rips. I prefer to see smaller expension type deals. Like BF2142 Northern strike. Ok so it's not a full expansion, but it has a few maps, some new vehicles and some more awards. Ok I'll pay $10 for that no problem. Then you consider the base price for games. I don't particularly like them releasing these small packs at the same time or not long after release. That just says to me, hey we had the content but we wanted to rip some more money from good customers.
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Dr_Brocoli

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#43 Dr_Brocoli
Member since 2007 • 3724 Posts

Steam is a store just like any other. If some developers want to charge money for DLC, I don't see why would Valve try to stop them. Valve is not going to start charging for their updates, neither is Relic, Epic or Stardock. Valve defended the free update approach just recently, that's how they do business and that's not going to change. Developers like Bethesda have other ideas and that's not going to change either - regardless of Steam.

UpInFlames
IF they defended it why do they offer paying for it in their service? Kind of hypocritical isnt it? Vavle should just reject company'/devs that want to have pay to DLC
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04dcarraher

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#44 04dcarraher
Member since 2004 • 23857 Posts
[QUOTE="Dr_Brocoli"][QUOTE="UpInFlames"]

Steam is a store just like any other. If some developers want to charge money for DLC, I don't see why would Valve try to stop them. Valve is not going to start charging for their updates, neither is Relic, Epic or Stardock. Valve defended the free update approach just recently, that's how they do business and that's not going to change. Developers like Bethesda have other ideas and that's not going to change either - regardless of Steam.

IF they defended it why do they offer paying for it in their service? Kind of hypocritical isnt it? Vavle should just reject company'/devs that want to have pay to DLC

Not when valve is getting payed for putting up the company/devs products up on steam. Why should they care? its not their stuff so no bad PR for them.
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Royas

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#45 Royas
Member since 2002 • 1448 Posts

[QUOTE="JangoWuzHere"]

[QUOTE="the_ChEeSe_mAn2"]As long as people think with their heads and not their wallets, DLC on PC's should not become popular. Let the DLC sales plunge and show devs that we won't be short changedthe_ChEeSe_mAn2

You don't have to buy this stuff:roll:. I don't get you people getting all worked up over nothing.

But what if future games follow this trend? What if your favorite game franchise starts getting content cut from games and then added as DLC?

If people don't buy the stuff (as is being suggested) then future games will not follow this trend. Devs and publishers only do things for the profit, if something isn't profitable, they won't do it. Period. If nobody buys DLC that was obviously cut from the original release just to be sold as DLC, publishers will stop doing that. DLC can be a great tool to release smaller expansions that either wouldn't see the light of day, or would take a much longer time to get out (having to wait for a lot more content to release a full expansion). Bethesda for the most part is using it correctly, first with some of the downloads for Oblivion (some of which were quite large and quite good) and now with the add ons for Fallout 3. That's a good example of how DLC can be used for good.

Using it to deliberately reduce features in the original release for later sale, that's gotta stop.

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WillT12345

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#46 WillT12345
Member since 2004 • 3123 Posts
Keep in mind that pay DLC for the masses has been around only a few years (After 360 launch and live users shot up to over 5 million). Publishers have been testing the water. Some have been testing sleazy ideas like paying for an unlock code to things already on the disk. The goal is profit, they have to test these things. But some company's, like EA for example, did it a few times, got backlash, and have backed off on some of there sleazy ideas like disk unlocks. Others are still doing it, but I'm confident in time consumers will get wise to the trick. There is also good content offered, and demanding it be free is a little absurd. The GTAIV episode sold record numbers on live, and is a good example of people voting with their wallets. Same thing with what bethesda is doing. Bottom line, an additional revenue stream for game makers is never a bad thing, just be a knowledgeable consumer and vote with your wallet.
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fatzebra

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#47 fatzebra
Member since 2005 • 1470 Posts

GUY PLEASE CHILL OUT, PLEASE. Valve is not going the Mircrosoft way. The DLC for Left 4 Dead will be totally free and almost double the game in content. TF2 has had content addded to it for free for a long time. Just chill the crap out. Valve isn't Microsoft and nver will be.

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kozzy1234

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#48 kozzy1234
Member since 2005 • 35966 Posts

Meh, i just wont buy it, no problem to me.

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dan-rofl-copter

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#49 dan-rofl-copter
Member since 2008 • 2702 Posts

Its good news.

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chandu83

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#50 chandu83
Member since 2005 • 4864 Posts
Like the guy above said, think before you part with you money. Ask yourself if the DLC deserves your money. If you believe it does, then sure go ahead, but chances are, you know that its not worth. Hopefully, people will realize this. If they do, the developers have no choice to give us full versions that are worth our money in the first place.