Perfect Valve just took the xbox live approach...

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weirjf

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#51 weirjf
Member since 2002 • 2392 Posts

Just think of DLC as crappy and expensive expansion packs.

mudflaps2001

If its crappy... don't buy it. They will either stop or make them better as a result.

ahh.. capitalism

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johnny27

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#52 johnny27
Member since 2006 • 4400 Posts
paying for map packs is something i would never do considering we have always got our map packs for free and modders release tons of awesome maps and buying to add multiplayer game or something like horse armor is ridiculously considering the amount of FREE!!! mods and skins that can drastically alter the look and feel of a game and even make a whole new game out of it.
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UpInFlames

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#53 UpInFlames
Member since 2004 • 13301 Posts

[QUOTE="UpInFlames"]

Steam is a store just like any other. If some developers want to charge money for DLC, I don't see why would Valve try to stop them. Valve is not going to start charging for their updates, neither is Relic, Epic or Stardock. Valve defended the free update approach just recently, that's how they do business and that's not going to change. Developers like Bethesda have other ideas and that's not going to change either - regardless of Steam.

Dr_Brocoli

IF they defended it why do they offer paying for it in their service? Kind of hypocritical isnt it? Vavle should just reject company'/devs that want to have pay to DLC

Valve can't force other developers to follow their business model and attempting to do so would be arrogant, futile and simply a bad business move. Just like they're doing with gamers, Valve is providing developers with options so they can decide for themselves what's best for them. Valve is still one of the biggest proponent of regular free post-release content. That doesn't conflict with other developer's choices in regards to Steam in any way.

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EndersAres

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#54 EndersAres
Member since 2005 • 5711 Posts

Sounds good to me and will probably bring more support to steam. I don't have a problem with paying for extra content as long as the price is fair for what we are getting. Free content always rules but few developers go that route these days. There is nothing wrong with this new feature.

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BlueBirdTS

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#55 BlueBirdTS
Member since 2005 • 6403 Posts

[QUOTE="mudflaps2001"]

Just think of DLC as crappy and expensive expansion packs.

weirjf

If its crappy... don't buy it. They will either stop or make them better as a result.

ahh.. capitalism

The problem with capitalism is that most people are idiots and will continue to buy crap, leaving us paying $2.50 for horse armour.

I don't mean to sound cynical and I'm not anti-capitalism at all, but pretending that capitalism will fix everything is a little naive IMO.

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Gooeykat

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#56 Gooeykat
Member since 2006 • 3412 Posts
There is NOTHING wrong with DLC. But if the DLC is available Day 1 and is something that could have been put in the retail package - then there's something wrong with it.GodLovesDead
Same, I'm not seeing why this is a big deal, someone clue me in?
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Gooeykat

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#57 Gooeykat
Member since 2006 • 3412 Posts

[QUOTE="G013M"][QUOTE="Gamartto"] This is exactly what I think about this DLC aproach, it is just like paying "only" $5 for the multiplayer option on RE5. What a shame!

BlueBirdTS

The flip-side response though is that it gives developers incentive to create addition content for the game after release; knowing that they'll be creating additional revenue streams through doing so. Although I don't like developers that do charge for items that clearly could have been placed in the retail game from the begining.

Even additional content should be free in my opinion. If it's not free then it should just be sold as part of an expansion pack. Valve has done a good job in general in regards to the Team Fortress 2 updates, and I'm sure it'll be the same case with Left4Dead. A lot of these games' sales are being driven by the free post-release content.

Why can't DLC basically be considered a mini-expansion pack? And from what I can tell, there seems to be a good word of mouth about which DLC is good and which is bad, as the recently released Operation Anchorage DLC proved (and Horse Armor from Oblivion). I'm not really seeing anything sinister going on here on the part of the developers and publishers.
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Agent_Kaliaver

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#58 Agent_Kaliaver
Member since 2004 • 4722 Posts

Aside from voice acting, professionalism and acess there's not much DLC offers that a good mod team can't.

DigitalExile
So why do people buy expansions? Basically it is the same thing, but on a larger scale for the most part.
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Hewkii

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#59 Hewkii
Member since 2006 • 26339 Posts
on a larger scale Agent_Kaliaver
^
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OoSuperMarioO

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#60 OoSuperMarioO
Member since 2005 • 6539 Posts

[QUOTE="DigitalExile"]

Aside from voice acting, professionalism and acess there's not much DLC offers that a good mod team can't.

Agent_Kaliaver

So why do people buy expansions? Basically it is the same thing, but on a larger scale for the most part.

Certainly has to do with story and how it effects the original game. Quite a few gamers are more reliant to the developers then the mod teams for that level of professionalism. It's also very effortful to depend on a mod team to distribute the mod on time as compared to the developer.

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SamiRDuran

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#61 SamiRDuran
Member since 2005 • 2758 Posts
steam and valve are totally different. steam its a store. it provides the service to developers that would offer dlc anyway.
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Brendissimo35

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#62 Brendissimo35
Member since 2005 • 1934 Posts

microtransaction DLC is NOT VALVE'S FAULT. Let me emphasize that. Valve has consistently proven that they support the free update model, so don't go blaming them for allowing other companies to do it. Bethesda, now they I do have problems with.

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OoSuperMarioO

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#63 OoSuperMarioO
Member since 2005 • 6539 Posts

microtransaction DLC is NOT VALVE'S FAULT. Let me emphasize that. Valve has consistently proven that they support the free update model, so don't go blaming them for allowing other companies to do it. Bethesda, now they I do have problems with.

Brendissimo35

Well as a service I feel PC gamers can be a bit more comfortable as compared to Microsoft controlling the service. On the XBL service, MS forces developers to charge for the content that should indeed be free. MS demonstrated Games for Windows Live on PC with a similar strategy and was unsuccessful; Lets just hope Valve(Steam) sticks to the formula of supporting free content for consumer gratification which by research has always worked well in the past.

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cerealkiller8

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#64 cerealkiller8
Member since 2008 • 370 Posts

In my opinion, I see DLC as a good marketing tool. Why do people sell games in the first place? The reason people make games is for money, not to satisfy customers like you. They spend tons of money devloping a game, and want to make as much profit as possible. Sure, they make the game as enjoyable as possible so you will spread the word and invite more people to buy it.

Sure, DLC is probboaly pre-made, but the reason why they relase it later is for MONEY. You spend a few months playing the game, and get more into it, and they they hit you with DLC, and of course, if you enjoy the game and have the money, chances are you are going to buy it. Its pretty sad when I see people complaining about DLC...its a marketing tool...if they really cared about how u enjoy the game, then they would put it earlier into the game. If they're smart, they'll leave out pieces on purpose to earn more money. They are simply taking advantage of this new feature. If you dont like DLC, then simple; dont spend the money to buy it.

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Makari

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#65 Makari
Member since 2003 • 15250 Posts
I have yet to see DLC done properly.BlueBirdTS
Burnout Paradise and Battlefield: Bad Company both rocked it pretty well on the 360/PS3. Helped that it was free.
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justheretodl124

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#66 justheretodl124
Member since 2005 • 1255 Posts

Finally pc developers can start stripping content from games to resell to us!


*besides EA

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sk8erwarlock

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#67 sk8erwarlock
Member since 2007 • 533 Posts
this is a sad day and here i thought valve cared but it all comes down to money...johnny27
Are you kidding me, sure dlc helps them get a little bit of money in their pockets, but hell there a buisness, but they arent going to go EA on us, they are still giving out tons of free "DLC" like for example how they're give l4d 2 new free maps, and new game mod, and game tweaks.
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hooded1man

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#68 hooded1man
Member since 2004 • 1099 Posts

DLC is a good idea, it makes companies want to make more content. Companies aren't going to make a half finished project and release the rest for more cash, there basically expansions

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thusaha

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#69 thusaha
Member since 2007 • 14495 Posts

I won't buy any DLC anyway.

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AnnoyedDragon

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#70 AnnoyedDragon
Member since 2006 • 9948 Posts

Why are people blaming Valve? They are just enabling developers to do on Steam what they have already been doing for a while now.

If Steam does not support what is already a widespread activity among developers; that is less reason for them to use the service.

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Avenger1324

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#71 Avenger1324
Member since 2007 • 16344 Posts
If you want extra content to remain free in the future then vote with your wallet now and don't pay for the DLC packs coming out now. If the devs don't make money from selling it they will stop trying to charge for it. Really one of my biggest problems with DLC is the pricing of it, and how that price changes (or rather doesn't) over time. Just look at Oblivion which had multiple small DLC packs before releasing some larger ones like Knights of the Nine and Shivering Isles. These released on Xbox Live for something like1600 and 2400 MS points, which combined is about the cost of Oblivion when it was new. The problem is that now a couple of years later, when you can buy the GOTY edition (includes all DLC) for less than half the price of just the 2 main DLC packs. Surely it is crazy that you can buy the game and add-ons for less than the cost of the add-ons - but yet there must be people daft enough to continue buying it direct from Live as they still charge full price for it.
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ST04

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#72 ST04
Member since 2004 • 90 Posts

i don't see what the problem is. It's simple demand and supply economics. The strange thing is that games differ very much in quality, but priceing is very equal. So yeah there are some fundemental things wrong with game prices so change is not bad.