Piracy hurting PC games market

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Deihmos

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#1 Deihmos
Member since 2007 • 7819 Posts

I remember saying in one the threads that piracy is killing the PC market and many people said that was not the problem. It is becomign more and more difficult for developers to make money on PC games and i think the main problem is piracy.

At an early session Friday, id Software CEO Todd Hollenshead gave a lecture on the problems of piracy on the internet. During his speech, Hollenshead revealed that, although they are still primarily a PC developer, id Software had begun to look at console game releases as a way to financially combat piracy.

"Piracy has pushed id as being multiplatform," Hollenshead said, noting that the current project Enemy Territory: Quake Wars is being scheduled for release on PC, Xbox 360 and PlayStation 3. Hollenshead's rationale is that console piracy is, by a large factor, minimal relative to the rampant PC piracy.

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Samulies

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#2 Samulies
Member since 2005 • 1658 Posts
then stop burning games everyone. if we buy them, devs get more money. we get better games. deal.
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BewilderedRonin

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#4 BewilderedRonin
Member since 2006 • 456 Posts
Well, it is fairly easy to pirate PC games. At the same time, go to any bittorrent site and read the comment pages. It's filled with "how do I do this" "game no work" "game asks for cd. what do I do?" For those people, piracy is definitly not an option. Piracy on consoles is a bit more difficult, but not really. Buy a chip, pop open the case and solder it on. There are even solderless chips that just adhere to the board. One of my good friends had a Playstation, about a year after it came out, and bought a mod-chip. He had one of those huge hundred-something CD book filled with burned games.

I think piracy is wrong, as it hurts the companies that give us these wonderful games. If they can't make a living, they won't be able to spend the required time to make any more games for us. Pirating a game for the PC really is too simple, and I actually aplaud Microsoft for trying to add game verification into Vista.

I have downloaded games before. I'm not gonna lie about it. I downloaded The Sims 2 and the University expansion pack (they were both in the same torrent) after reading about the Pets expansion. I'd never even played Sims1, and I didn't want to simply rush out and buy the game without knowing if I would enjoy it or possibly find it easy to get bored of. Plus, there was no demo I could download to even try the game out. Well, after playing for a week, I was so thoroughly enthralled with the game I went out and bought Sims2, University, Open for Business and Pets. I realize that experience is probably fairly rare, but it worked for me. There never would have even been a need for me to pirate the game in the first place if EA had a demo. After playing the demo for FEAR, I was hooked and bought the game.

For me, I gotta try the game before I'll put down money on it. The hype machine and all the screens and vids in the world won't convince me until I can actually experience at least a taste of the game first hand. Oblivion I borrowed from a friend. Liked it, so I bought it. I also wanted to see if I could run the game at a moderate level of detail. Very few games I purchase on blind faith. Actually, pretty much the only games I do buy on blind faith are BioWare games. Well, and the occassional bargain-bin game. :p
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A-S_FM

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#5 A-S_FM
Member since 2004 • 2208 Posts
right, so id is moving to consoles because of piracy and not because it's been totally outshined by valve, crytek and epic

right?

yeah, though, i'm strongly anti-piracy, i've (immorally) downloaded one game in my life - vice city - i downloaded it because there wasn't a demo and i wanted to know it'd run on my pc, it did, and i bought the game the next day

that aside, i strongly oppose piracy - but asking pirates to stop, telling them they're damaging the industry - it's like telling a smoker he's giving himself cancer - the reply is always so what?
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AdrianWerner

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#6 AdrianWerner
Member since 2003 • 28441 Posts
the panel was preety one-sided, it's like they picked the argumnt and then only invited those who agree. You got id, but not Valve for example. doom3 didn't sell as good as they hoped, on the other hand BF2 sold 2mln in three months. European publishers show steady growth(as example two biggest german games last year: Anno 1701 and gothic3, both are selling much better than their predecessors) . it's all matter of perspective. Some PC companies will see success on consoles,. some failed and either were closed down( like ION Storm or Taldren) or went back to being Pc only( like Bohemia or RevolutionSoftware). I think that the recent trend show that the biggest devs are doing worse thus they turn towards consoles, while small and medium sized Pc devs are doing better Also you CAN pirate MMO
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BewilderedRonin

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#8 BewilderedRonin
Member since 2006 • 456 Posts
id Software has been producing weak games lately and they try to blame piracy for their lack of cash flow.:roll: Is piracy a problem, of course, but for id to blame stealing when the fact is that they are making average shooters is lame. I am a fan of id and hope they will try this trend around. If Quake Wars is yet another average shooter, it will not sell well on the P.C. or any console.roulettethedog

Well, Quake Wars isn't even being developed by id. It's being done by Splash Damage. Id is working on a new property though.

All of id's advancements the past few years have been engine-based. Doom3 wasn't a great game, but the engine was pretty solid and note-worthy. I really like the in-game use of the panels though. I thought that was pretty cool.
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g4m3add1ct

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#9 g4m3add1ct
Member since 2006 • 157 Posts
u know man.....am from egypt, and down here to buy a new PC game would cost me abt 250-350 L.E ( egyptian currency), am not a rich brat, i cant go to my dad n tell him " hey i want this new awesome game " n he will just get it for me, no freakin way....for americans n europians i think its pretty cheap of them to get pirated game, cuz i think 50 bucks or 50 euros cant be a problem to them, but to thirld world countries money can be a gr8 obstacle to play games, so we NEED pirated games...without em we'll be playin board n card games online for the rest of our lifes....n guess how lame that is...
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A-S_FM

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#10 A-S_FM
Member since 2004 • 2208 Posts
i cant go to my dad n tell him " hey i want this new awesome game " n he will just get it for me, no freakin way.... [....] so we NEED pirated games...without em we'll be playin board n card games online for the rest of our lifes....n guess how lame that is...g4m3add1ct


would a working adult have the means to buy games for him or herself in your country?

because when i was young (i assume you are young, given that you go to your father for games), i had to make do with 2 or 3 games a year, christmas and birthday (and i'd do junk jobs for neighbours to maybe afford that third game) and that was about it for the year

at no point did i think my lack of personal funds somehow validated piracy

if your entire economy is screwy, and no adults can afford to buy games, then fair enough - do what you gotta do, but if you're young and don't have money because you don't work, but you feel justified in pirating games, then that really does make you little more than a... as you put it... brat

i want it now and i deserve it but because i can't afford it i'll steal it and that's okay, is what you're saying
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godofratz

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#11 godofratz
Member since 2005 • 398 Posts
Sure, piracy is a problem but isn't that why they overcharge us in the first place?

Piracy is wrong, but its also being used as a scapegoat for the problems with PC games. Mostly that developers and publishers are rushing out crappy games that no one wants to put 50 bucks down on because they didn't want to spend the extra 2-3 months polishing there games.

How are we supposed to judge if we want to buy PC games anymore? Some developers don't even release demos, if they do they are so short, buggy, and void... you can't get a faithful opinion on it. Lets face it, we buy games on word of mouth or from borrowing it(which is also a form of piracy) from a friend. We effectivly have the choice to either become pirates or just blindly spend 50 bucks a game.

So its kinda insane that was actaully have to pirate games to see if we want to buy them. The industry really needs to figure out a better way to show off its game more than what they are doing now.


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mrbojangles25

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#12 mrbojangles25
Member since 2005 • 60627 Posts

Ya, the poor developers will only make 300 million off a game that cost them 50 million to develop/market instead of the 310 million they would make if people didnt pirate the games.

Piracy is a lame excuse so that developers feel justified in abandoning the PC market.  Why did id say this?  Cuz Wolfenstein 2 (the sequal to perhaps the father of the FPS genre) is coming out on console only.  Anyone else feel betrayed?

Its like youre about to break up with youre girlfriend cuz she is too fat, then finding out she slept with your best friend before you even hooked up with her.  Now you have an excuse, albeit unreasonable, to break up with her.  Instead of being the jerk who broke up with poor poor Fatty Alice, youre now poor poor Bill who justifiably broke up with the cheating whore Alice.

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mrbojangles25

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#13 mrbojangles25
Member since 2005 • 60627 Posts

[QUOTE="g4m3add1ct"] i cant go to my dad n tell him " hey i want this new awesome game " n he will just get it for me, no freakin way.... [....] so we NEED pirated games...without em we'll be playin board n card games online for the rest of our lifes....n guess how lame that is...A-S_FM


would a working adult have the means to buy games for him or herself in your country?

because when i was young (i assume you are young, given that you go to your father for games), i had to make do with 2 or 3 games a year, christmas and birthday (and i'd do junk jobs for neighbours to maybe afford that third game) and that was about it for the year

at no point did i think my lack of personal funds somehow validated piracy

if your entire economy is screwy, and no adults can afford to buy games, then fair enough - do what you gotta do, but if you're young and don't have money because you don't work, but you feel justified in pirating games, then that really does make you little more than a... as you put it... brat

i want it now and i deserve it but because i can't afford it i'll steal it and that's okay, is what you're saying

Ya, I remember growing up.  I was lucky to get four games a year.  The rest of the time I was doing kid stuff; you know, baseball, soccer, swimming, harassing cootie-infested girls, and providing slave-labor for my parents by raking leaves and other stuff.

By the way, how does your dad not notice the computer is on for the hours and hours required to download a full game?

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SavageTrickster

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#14 SavageTrickster
Member since 2004 • 351 Posts
I reckon Microsoft will single handily beat piracy with Xbox/Windows Live.

Xbox Live is awesome and I reckon Vista's new Windows Live with features such as multiplayer achievements and friends list etc will make pirating games suck when everybody's using live and all you got is SP.
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naval

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#15 naval
Member since 2003 • 11108 Posts
u know man.....am from egypt, and down here to buy a new PC game would cost me abt 250-350 L.E ( egyptian currency), am not a rich brat, i cant go to my dad n tell him " hey i want this new awesome game " n he will just get it for me, no freakin way....for americans n europians i think its pretty cheap of them to get pirated game, cuz i think 50 bucks or 50 euros cant be a problem to them, but to thirld world countries money can be a gr8 obstacle to play games, so we NEED pirated games...without em we'll be playin board n card games online for the rest of our lifes....n guess how lame that is...g4m3add1ct
even so, you can aleast buy few of the games which you liked the best
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Shegevara

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#16 Shegevara
Member since 2005 • 2124 Posts
Sure, piracy is a problem but isn't that why they overcharge us in the first place?

Piracy is wrong, but its also being used as a scapegoat for the problems with PC games. Mostly that developers and publishers are rushing out crappy games that no one wants to put 50 bucks down on because they didn't want to spend the extra 2-3 months polishing there games.

How are we supposed to judge if we want to buy PC games anymore? Some developers don't even release demos, if they do they are so short, buggy, and void... you can't get a faithful opinion on it. Lets face it, we buy games on word of mouth or from borrowing it(which is also a form of piracy) from a friend. We effectivly have the choice to either become pirates or just blindly spend 50 bucks a game.

So its kinda insane that was actaully have to pirate games to see if we want to buy them. The industry really needs to figure out a better way to show off its game more than what they are doing now.


godofratz
I agree on that. They are pretty wrong with numbers about piracy. For example. I downloaded 50+ games. By their thinking, they think i'd really buy those 50 + games. So as me (1 person) did done more than 3000+$ damage to developers.. Well, that's false. Because in reallity i'd buy maximum of 6 games, not that realized that 80% of those games su*k, even if i didn't know that, i don't have that much money to buy even 10 games per year. Maximum of let's say 2-3 games. Even that's much.
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Spindry69

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#17 Spindry69
Member since 2006 • 284 Posts

[QUOTE="godofratz"]Sure, piracy is a problem but isn't that why they overcharge us in the first place?

Piracy is wrong, but its also being used as a scapegoat for the problems with PC games. Mostly that developers and publishers are rushing out crappy games that no one wants to put 50 bucks down on because they didn't want to spend the extra 2-3 months polishing there games.

How are we supposed to judge if we want to buy PC games anymore? Some developers don't even release demos, if they do they are so short, buggy, and void... you can't get a faithful opinion on it. Lets face it, we buy games on word of mouth or from borrowing it(which is also a form of piracy) from a friend. We effectivly have the choice to either become pirates or just blindly spend 50 bucks a game.

So its kinda insane that was actaully have to pirate games to see if we want to buy them. The industry really needs to figure out a better way to show off its game more than what they are doing now.


Shegevara
I agree on that. They are pretty wrong with numbers about piracy. For example. I downloaded 50+ games. By their thinking, they think i'd really buy those 50 + games. So as me (1 person) did done more than 3000+$ damage to developers.. Well, that's false. Because in reallity i'd buy maximum of 6 games, not that realized that 80% of those games su*k, even if i didn't know that, i don't have that much money to buy even 10 games per year. Maximum of let's say 2-3 games. Even that's much.

Good point, I only buy top line games that  I feel deserve my money for the effort they put in to make something special. The rest I pirate and if I couldn't do that I simply wouldn't play them.

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zayl99

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#18 zayl99
Member since 2007 • 614 Posts
I reckon Microsoft will single handily beat piracy with Xbox/Windows Live.

Xbox Live is awesome and I reckon Vista's new Windows Live with features such as multiplayer achievements and friends list etc will make pirating games suck when everybody's using live and all you got is SP.
SavageTrickster
You can't use multiplayer on pirated games anyway. If anything this Windows Live will make it easier to play online just like the Xbox
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luin_gunners

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#19 luin_gunners
Member since 2004 • 4038 Posts
[QUOTE="SavageTrickster"]I reckon Microsoft will single handily beat piracy with Xbox/Windows Live.

Xbox Live is awesome and I reckon Vista's new Windows Live with features such as multiplayer achievements and friends list etc will make pirating games suck when everybody's using live and all you got is SP.
zayl99
You can't use multiplayer on pirated games anyway. If anything this Windows Live will make it easier to play online just like the Xbox

Thats why we are seeing so many mmogs nowadays...won't be surprised if in the near future, all pc games will require internet access.
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Merovingin33

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#20 Merovingin33
Member since 2004 • 3877 Posts
this is a stupid answer. they are only given themselfs more work.
what it comes to piratcy it's always going to be a tug of war.
when people are hired to make walls there will always be someone hired to make holes in those walls.
plus it's not like the console seen isn't touchable to a pirate.

however i will say this. with how big harddrives are for pc i want to start ripen games on my drive to cut load times and to get rid of the disc.
*knows he can do this already but is lazy to look up the apps he needs to do it*
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bigmit37

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#21 bigmit37
Member since 2004 • 4043 Posts
right, so id is moving to consoles because of piracy and not because it's been totally outshined by valve, crytek and epic

right?

yeah, though, i'm strongly anti-piracy, i've (immorally) downloaded one game in my life - vice city - i downloaded it because there wasn't a demo and i wanted to know it'd run on my pc, it did, and i bought the game the next day

that aside, i strongly oppose piracy - but asking pirates to stop, telling them they're damaging the industry - it's like telling a smoker he's giving himself cancer - the reply is always so what?
A-S_FM



I agree...ID has been releasing so-so games...Doom 3 failed the hype..and Quake 4 was disappointing....

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ufopuller

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#22 ufopuller
Member since 2004 • 6054 Posts

Had a pirated game once - it did not work

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sj420

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#23 sj420
Member since 2003 • 626 Posts

the fact that id can't hold a candle to other devs these days is one problem.  piracy is a whole 'nother beast in itself.  although loosely related, they really are two separate problems.  i understand that they are tired of the double-whammy and want to focus on one problem (creating games).  let's stop blurring two issues into one.

the act of theft has been boiled down into a few mouse clicks.  this "my acts aren't harming anybody, it's the devs fault for making sub-par games" attitude among us is what's driving piracy.  driving devs away from pc.

300 million?  those numbers only appy to WoW.  you tell that to the devs of s.t.a.l.k.e.r. who'd be happy to see 10 million (250,000 copies sold).  and that ain't all profit.

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motrebhamboly1

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#24 motrebhamboly1
Member since 2005 • 131 Posts

to the man who said that in his country the games are really expensive

well, that will not be ur only problem ,ur main problem will be that u will

not find most of the intersting games sold in ur country ,most of games sold there

will be like "need for speed" and "fifa" series,things like that ,so u will have to go

and buy it online which will cost u even more

all im sayin is that "even so most of the pirates are not from the third world countries,i dont

even think they would care"

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ShotGunBunny

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#26 ShotGunBunny
Member since 2004 • 2184 Posts
Another reason, I think, is that most people pirate games just to "try them out" and if they're nothing, they just delete them and that's it, no money spilled on some horrible game.

However, I really feel that the quality of PC games these days is really bad, most games are plain shallow and over far too quickly, I can finish most modern games within a week, an multiplayer and replay value aren't always so great. That doen't really compel me to buy a "promising" game out of the blue, I only buy games that I've been following for a while and know of what to expect, and I haven't been interested in a lot of games lately.
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TryDaBeardON

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#28 TryDaBeardON
Member since 2004 • 642 Posts

I think piracy problem is made to look worse than it really is as an excuse. It's just an additional expense to be figured into the account books. Who burns games? Mostly kids who wouldn't be able to buy them anyway. If they can't buy games, can they buy crazy gaming rigs to run top of the line games? No. Then what games are burned? Mostly 3-4 year old titles, which have already sold their share anyway. I very much doubt piracy is that much of a factor in the PC market. High hardware cost and poor optimization seem to me much heavier.

And as for the industry's effort to combat it... How about Gamestop buying out EB Games and stopping PC game trading? Great, now I can buy HL2 Episode One for 20 bucks, play it for exactly 4 hours, then have it sitting on my shelf for ten years. Joy. Console games are traded.Why not PC games? I bet that would help with piracy some.

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XaosII

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#30 XaosII
Member since 2003 • 16705 Posts
If I didnt get to download games, then how would I know which games were a piece of trash and a waste of money?! For instance, Neverwinter Nights 2.biowulf


Does the word "Demo" mean anything to you? Or maybe, you know, the countless reviews found on web sites for the game.
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Gollum92

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#31 Gollum92
Member since 2006 • 35 Posts
a few games isn't gona hurt anyone... but piracy is getting out of hand
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naval

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#33 naval
Member since 2003 • 11108 Posts

I think piracy problem is made to look worse than it really is as an excuse. It's just an additional expense to be figured into the account books. Who burns games? Mostly kids who wouldn't be able to buy them anyway. If they can't buy games, can they buy crazy gaming rigs to run top of the line games? No. Then what games are burned? Mostly 3-4 year old titles, which have already sold their share anyway. I very much doubt piracy is that much of a factor in the PC market. High hardware cost and poor optimization seem to me much heavier.

And as for the industry's effort to combat it... How about Gamestop buying out EB Games and stopping PC game trading? Great, now I can buy HL2 Episode One for 20 bucks, play it for exactly 4 hours, then have it sitting on my shelf for ten years. Joy. Console games are traded.Why not PC games? I bet that would help with piracy some.

TryDaBeardON
It's not like that ...many people who can afford to buy games don't do so because it is so easy to download a game or buy it from the black market at 1/100 th of the original price. I would hate the day when i will have to start using consoles because of lack of games on the pc
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Krall

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#34 Krall
Member since 2002 • 16463 Posts
[QUOTE="Samulies"]then stop burning games everyone. if we buy them, devs get more money. we get better games. deal.



You know I don't think domestic piracy is the big problem. You take countries like China, Russia and a few others for example where they don't even observe US copyright laws and look onto the fact that most software sold there takes place in a black market and you'll see where the real damage is done. That's why the RIAA cracks me up, they love to prosecute their biggest purchasing market, the US while ignoring where the real problems are which is overseas.

I don't disagree that piracy is one factor in slower PC game sales, but it's not the only one. Hardware costs on the PC side of things is starting to hurt, new consoles have stolen a bit of thunder and forgive me for being bias, but producing games for most console owners who are 9-15 is easier then doing so for PC users who tend to be older if not more demanding.
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Gog

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#35 Gog
Member since 2002 • 16376 Posts

[QUOTE="Samulies"]then stop burning games everyone. if we buy them, devs get more money. we get better games. deal.Krall


You know I don't think domestic piracy is the big problem. You take countries like China, Russia and a few others for example where they don't even observe US copyright laws and look onto the fact that most software sold there takes place in a black market and you'll see where the real damage is done. That's why the RIAA cracks me up, they love to prosecute their biggest purchasing market, the US while ignoring where the real problems are which is overseas.

I don't disagree that piracy is one factor in slower PC game sales, but it's not the only one. Hardware costs on the PC side of things is starting to hurt, new consoles have stolen a bit of thunder and forgive me for being bias, but producing games for most console owners who are 9-15 is easier then doing so for PC users who tend to be older if not more demanding.

I don't quite agree with you there Krall. Piracy is more widespread than ever because everyone with a broadband connection can (and does) it easily these days. The fact that most of the software in counties like China or Russia is illegal does not really contribute since that has always been the case.

The price of PC games has remained virtually unchanged for the past 15 years so that's not a factor. A lot of people are using pirated software even though they have more than enough money to buy them. But why would you go out and spend money on something you can easily get for free without moving a step?

PC gamers being more demanding? The idea that console gamers are mostly young teens is also wrong. The typical console gamer is in their twenties and grew up with video games.

Piracy is a factor but not the main one. The real factor is that the development costs for developing games has increased exponentially over the last decade. The only way to cover the costs is to sell more games and it's easier to do so with console games because they have a higher installed user base.

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pepperman33

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#36 pepperman33
Member since 2005 • 494 Posts

I think that the more games come out, the harder the companys will have to push for it. The only way they'll do it is by restricting single player with a used CD key or something... creating an account with CD keys on that all companies use would be a good one... then making people sign in to play single player would prevent piracy

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J-Man725

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#37 J-Man725
Member since 2006 • 6786 Posts
I dont do it, but I certainly wouldnt feel guilty if I did.  ******'s make enough money off us anyways, we're not hurting their business...
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1Lonehawk

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#38 1Lonehawk
Member since 2005 • 873 Posts
What about piracy for the consoles? I know a friend, who has a friend, who's son is really into circuit boards and chips apparently. This guy has somehow managed to "mod" a chip so that he can burn full working copies of console games?. So she rents games, get's them copied if she likes 'em, then has the full version for the rental price. This really aggravates me as she "claims" to do what is right but still goes this route to get a lot of games which is wrong. It also is setting a bad example to her friend's son as by her selfish desire to have these games for free, she's encouraging this young lad to go down the wrong road in life. Anyways, I've heard of people like this getting arrested on the news several times too.

Piracy is wrong whether it be with PC games, console games, or any kind of software that is not shareware or freeware. From what i've seen and heard, it's not limited to the PC either. There are demos for almost ANY kind of software you can buy to try so that excuse is a bunch of hooey.

The problem is, I DO think one should have the ability to make a backup copy to store in a safe place to protect one's investment in their software; but how you do that while at the same time preventing piracy is beyond me.
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fieryfood_dude

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#40 fieryfood_dude
Member since 2002 • 253 Posts

I think that the more games come out, the harder the companys will have to push for it. The only way they'll do it is by restricting single player with a used CD key or something... creating an account with CD keys on that all companies use would be a good one... then making people sign in to play single player would prevent piracy

pepperman33

Hmm, you may be in the pc gamer minority. PC gamers scream foul when they're "forced" to do something. PC gamers want to play by their own rules. And if they don't like those rules then a lot of them whine and complain. Guess why most get their panty's knotted? It's hard to pirate a game when online authentification is required. IMO the pc communtiy is very negative and unappreciative towards their own platform. Anytime I see Vista in relation to gaming their is always a rant, griping and whining involved. If you want you're pc gaming experience to improve then support it. In my book a 3 year WoW subscription doesn't really quallify as support for pc gaming.
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Kodai_kun

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#41 Kodai_kun
Member since 2005 • 1413 Posts
Why do you think LucasArts is dumping their PC division? With consoles, it's exponentially harder to pirate games, because it involves extreme soldering skill to get the chips in there, and they can quickly be worked around because everyone has the same hardware With PCs, it's harder and harder because there are so many potential setups and new exploits that can be done in software Why did Battlefield sell 2 million? Because it's useless without the online segment, so they can check your key every time you log on. They're right, single player is on the way out on PCs. Consoles is where it's at because of the controlled environment to protect their games. Everytime SafeDisc or SecuROM changes, how many minutes does it take to crack the new one? On a console, it takes weeks or months for them to develop a new chip.
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Jack_Summersby

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#42 Jack_Summersby
Member since 2005 • 1444 Posts
id Software has been producing weak games lately and they try to blame piracy for their lack of cash flow.:roll: Is piracy a problem, of course, but for id to blame stealing when the fact is that they are making average shooters is lame. I am a fan of id and hope they will try this trend around. If Quake Wars is yet another average shooter, it will not sell well on the P.C. or any console.roulettethedog
True dat. But I still hate pirates. Kill em all, I say (and virus/malware creators, too).
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coblexkitten

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#43 coblexkitten
Member since 2006 • 210 Posts

Ya, the poor developers will only make 300 million off a game that cost them 50 million to develop/market instead of the 310 million they would make if people didnt pirate the games.

Piracy is a lame excuse so that developers feel justified in abandoning the PC market. Why did id say this? Cuz Wolfenstein 2 (the sequal to perhaps the father of the FPS genre) is coming out on console only. Anyone else feel betrayed?

Its like youre about to break up with youre girlfriend cuz she is too fat, then finding out she slept with your best friend before you even hooked up with her. Now you have an excuse, albeit unreasonable, to break up with her. Instead of being the jerk who broke up with poor poor Fatty Alice, youre now poor poor Bill who justifiably broke up with the cheating whore Alice.

mrbojangles25


Yeah, you wish game developers were that profitable.
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coblexkitten

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#44 coblexkitten
Member since 2006 • 210 Posts
One thing I hate more than anything, is the attitude of piraters. They're like: oh it's only one game, one person. If everyone has that attitude, then everyone would pirate. Not a smart idea people.
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OgreB

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#45 OgreB
Member since 2004 • 2523 Posts

I also hate pirates!

I also hate that the mods on these froums allow so much of it to go on.

I beleive any forum poster who supports or advocates piracy should be banned permenatly! But the only thing that happens is the post is locked or deleted.

Piracy hurts us all..

The revenue the game makers would make is lost so they have less to make another. Or they move to consoles to lessen the loss.

It hurts " Honest" PC gamers because games cost more, we get less of them..and we have to deal with Secur-Rom and other anit-piracy crap!

PC games didn't even break a billion dollars last year in sales....while consoles did almost 5 billion!

Is it any wonder PC gamers are hurting? And why game makers are moving to consoles!

Pirates are driviing the PC market out of business! For every game sold there are 2 or more illegal copies of it! Imagine the games that could be made with that money!

So what if you think game makers make enough money already? So what! So do banks... but I don't see any of you robbing them! Thats why they are in business...to make money!

Do you really want to waste all that money you spend on upgrading your rig because there is suddenly no more games to play on it?

If you see anyone talking about or advoacating piracy...report it to the mods. Lets get them out of here!

Pirates think..." Oh..it's onlly 1 or 2 games...they won't miss that" But then so does every other pirate...and the next thing you know you're talking millions of games.

Also many think " They'll never catch me or even find out!" Maybe not...then again maybe they will! The aninmity of the internet gives them that belief. And for the most part....Unfortunately... they are correct! Hopefully that will change someday and the " casual" pirate will realize how much trouble that they can get into.

Anything above 50 dollars is considered larceny...that's the average price of a game nowadays! Do you want that on your record....imagine the jobs you'll get..."Do you want fries with that?' LOL!!!

Piracy is illegal...it is also immoral ( I just had a debate with a bunch of losers about this on another post)

You can not justify it by " I'll D/L it and if I like it...then I'll buy it!" That is illegal.

Someone stated it is only illegal to upload it...not to dowload it. But you are condoning it because you just D/Led an illegal upload. In fact you are an accessory after the fact! And by law can be charged with the same crime!

I hate pirates! You are stealing from me...so don't let me find you. I will also report any post that even hints at piracy! The rest of you need to do this also...get the mods so worked up that they will just start banning them!

There is no excuse for torrenting/pirating games....nothing you can say can make me or any other "Honest" PC gamer make it allright.

I wasn't always a goody two shoe...I did time. But I also learned a lesson that stealing...even if you think the person wouldn't miss it...always hurts someone. You wouldn't want someone stealing from you...would you?

I didn't think so...

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mrbojangles25

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#46 mrbojangles25
Member since 2005 • 60627 Posts

I also hate pirates!

I also hate that the mods on these froums allow so much of it to go on.

I beleive any forum poster who supports or advocates piracy should be banned permenatly! But the only thing that happens is the post is locked or deleted.

Piracy hurts us all..

The revenue the game makers would make is lost so they have less to make another. Or they move to consoles to lessen the loss.

It hurts " Honest" PC gamers because games cost more, we get less of them..and we have to deal with Secur-Rom and other anit-piracy crap!

PC games didn't even break a billion dollars last year in sales....while consoles did almost 5 billion!

Is it any wonder PC gamers are hurting? And why game makers are moving to consoles!

Pirates are driviing the PC market out of business! For every game sold there are 2 or more illegal copies of it! Imagine the games that could be made with that money!

So what if you think game makers make enough money already? So what! So do banks... but I don't see any of you robbing them! Thats why they are in business...to make money!

Do you really want to waste all that money you spend on upgrading your rig because there is suddenly no more games to play on it?

If you see anyone talking about or advoacating piracy...report it to the mods. Lets get them out of here!

Pirates think..." Oh..it's onlly 1 or 2 games...they won't miss that" But then so does every other pirate...and the next thing you know you're talking millions of games.

Also many think " They'll never catch me or even find out!" Maybe not...then again maybe they will! The aninmity of the internet gives them that belief. And for the most part....Unfortunately... they are correct! Hopefully that will change someday and the " casual" pirate will realize how much trouble that they can get into.

Anything above 50 dollars is considered larceny...that's the average price of a game nowadays! Do you want that on your record....imagine the jobs you'll get..."Do you want fries with that?' LOL!!!

Piracy is illegal...it is also immoral ( I just had a debate with a bunch of losers about this on another post)

You can not justify it by " I'll D/L it and if I like it...then I'll buy it!" That is illegal.

Someone stated it is only illegal to upload it...not to dowload it. But you are condoning it because you just D/Led an illegal upload. In fact you are an accessory after the fact! And by law can be charged with the same crime!

I hate pirates! You are stealing from me...so don't let me find you. I will also report any post that even hints at piracy! The rest of you need to do this also...get the mods so worked up that they will just start banning them!

There is no excuse for torrenting/pirating games....nothing you can say can make me or any other "Honest" PC gamer make it allright.

I wasn't always a goody two shoe...I did time. But I also learned a lesson that stealing...even if you think the person wouldn't miss it...always hurts someone. You wouldn't want someone stealing from you...would you?

I didn't think so...

OgreB

For every game sold 2 pirated copies are made?

Are you honestly suggesting that piracy distributes more games than it sells?  I can see that internationally, but definately not in any first-world type countries like Western Europe, Canada, UK, United States, etc.

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mclazyj

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#47 mclazyj
Member since 2003 • 4391 Posts

[QUOTE="godofratz"]Sure, piracy is a problem but isn't that why they overcharge us in the first place?

Piracy is wrong, but its also being used as a scapegoat for the problems with PC games. Mostly that developers and publishers are rushing out crappy games that no one wants to put 50 bucks down on because they didn't want to spend the extra 2-3 months polishing there games.

How are we supposed to judge if we want to buy PC games anymore? Some developers don't even release demos, if they do they are so short, buggy, and void... you can't get a faithful opinion on it. Lets face it, we buy games on word of mouth or from borrowing it(which is also a form of piracy) from a friend. We effectivly have the choice to either become pirates or just blindly spend 50 bucks a game.

So its kinda insane that was actaully have to pirate games to see if we want to buy them. The industry really needs to figure out a better way to show off its game more than what they are doing now.


Shegevara
I agree on that. They are pretty wrong with numbers about piracy. For example. I downloaded 50+ games. By their thinking, they think i'd really buy those 50 + games. So as me (1 person) did done more than 3000+$ damage to developers.. Well, that's false. Because in reallity i'd buy maximum of 6 games, not that realized that 80% of those games su*k, even if i didn't know that, i don't have that much money to buy even 10 games per year. Maximum of let's say 2-3 games. Even that's much.

Your arguement is false.  You are still getting to play the game.  Doesn't matter if you would of bought it or not.  You are getting to play it.  You must of wanted to play it if you went through the time and effort to download it and burn it and install it and finally crack it.  Sorry, you fail in your arguement.

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NoRemnants

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#48 NoRemnants
Member since 2006 • 3351 Posts
[QUOTE="Samulies"]then stop burning games everyone. if we buy them, devs get more money. we get better games. deal.

not really... we buy a crappy game... they think they can just keep releasing crappy games... we get rehashes.
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mclazyj

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#49 mclazyj
Member since 2003 • 4391 Posts

Why do you think LucasArts is dumping their PC division? With consoles, it's exponentially harder to pirate games, because it involves extreme soldering skill to get the chips in there, and they can quickly be worked around because everyone has the same hardware With PCs, it's harder and harder because there are so many potential setups and new exploits that can be done in software Why did Battlefield sell 2 million? Because it's useless without the online segment, so they can check your key every time you log on. They're right, single player is on the way out on PCs. Consoles is where it's at because of the controlled environment to protect their games. Everytime SafeDisc or SecuROM changes, how many minutes does it take to crack the new one? On a console, it takes weeks or months for them to develop a new chip.Kodai_kun

If LucasArts was closing its PC division, why would they have just announced Mercenaries 2 for the PC as well as the consoles?

Games for the PC need to be a little friendlier to the buyer.  I go out and buy a game and install it only to find out it has all sorts of other stuff installing to stop me from copying it.  Even though my intent is to play it.  I support companies like Stardock that release their games sans protection.  They need to know that we appreciate what they are doing. 

And I would say that the way it will work in the future is that games will go console first and then PC to squeeze some extra cash out of the title.

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Krall

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#50 Krall
Member since 2002 • 16463 Posts

[QUOTE="Krall"][QUOTE="Samulies"]then stop burning games everyone. if we buy them, devs get more money. we get better games. deal.Gog



You know I don't think domestic piracy is the big problem. You take countries like China, Russia and a few others for example where they don't even observe US copyright laws and look onto the fact that most software sold there takes place in a black market and you'll see where the real damage is done. That's why the RIAA cracks me up, they love to prosecute their biggest purchasing market, the US while ignoring where the real problems are which is overseas.

I don't disagree that piracy is one factor in slower PC game sales, but it's not the only one. Hardware costs on the PC side of things is starting to hurt, new consoles have stolen a bit of thunder and forgive me for being bias, but producing games for most console owners who are 9-15 is easier then doing so for PC users who tend to be older if not more demanding.

I don't quite agree with you there Krall. Piracy is more widespread than ever because everyone with a broadband connection can (and does) it easily these days. The fact that most of the software in counties like China or Russia is illegal does not really contribute since that has always been the case.

The price of PC games has remained virtually unchanged for the past 15 years so that's not a factor. A lot of people are using pirated software even though they have more than enough money to buy them. But why would you go out and spend money on something you can easily get for free without moving a step?

PC gamers being more demanding? The idea that console gamers are mostly young teens is also wrong. The typical console gamer is in their twenties and grew up with video games.

Piracy is a factor but not the main one. The real factor is that the development costs for developing games has increased exponentially over the last decade. The only way to cover the costs is to sell more games and it's easier to do so with console games because they have a higher installed user base.



I don't disagree that broadband connections, the internet and P2P software has  made it a  lot easier for people to get pirated games. Though that doesn't mean more people are going that route, I think people who did that before are still doing it but now they have an easier means to get it.

My point about China and Russia even if it's been going on there for decades (which is has) is that they've always been a black hole of lost commerce. If it wasn't so widespread there then devs would at least have other markets that could be profitable and piracy wouldn't hurt so much.

Honestly though I've never seen an stats on this subject. If you want to see how many games have been sold in a month you look at the NPD charts. For piracy it's 'he said, she said"

Eh I don't have a problem going to the store to buy a game :) I do wait for demos & sales first though. I still don't think the ease of access makes more people do it, you still have the common Jill & Joes who can barely use a search engine.

By demanding I mean you typically find RTS, simulation  and adventure games on the PC and not on the console. I don't think I agree with the installed base point you brought up either. The installed base of PCs has got to be in the 700 million range. Granted those aren't all game boxes, but I don't think consoles can touch that number by even 10%.

I agree with you that piracy isn't the main reason the PC game market is hurting, but not on the other reasons :)