Played it until after you get to to the Lower Ward and that scene with Morte triggers.
Game was pretty boring.
Anyone here who thinks it's just not that amazing?
This topic is locked from further discussion.
There's most likely loads of people that do not enjoy Planescape. However, that could be said about any game. I myself have played the game a few times over since its release and it's still one of the most amazing games I've ever played. It's just quite sad that the combat isn't up to pair with other games that uses the same system.
Obvious troll is obvious...
marshbaboon
Contrary opinions constitute troll attempts now. I am glad binary people like you are not running this country (unfortunately, they already are!)
anyone who will be bored by the game still go on to play the game NOW only has him/herself to blame...
everything about the game can be found online and even on this forum: tons of texts to read, combat is not the focus of the game, it's based on dnd 2nd edition and on Infinity Egine.
if you cannot stand reading texts after texts, if you find dnd combat boring...and you still go on to try the game...being bored is inevitable and you deserve that necessary boredom.
anyone who will be bored by the game still go on to play the game NOW only has him/herself to blame...
everything about the game can be found online and even on this forum: tons of texts to read, combat is not the focus of the game, it's based on dnd 2nd edition and on Infinity Egine.
if you cannot stand reading texts after texts, if you find dnd combat boring...and you still go on to try the game...being bored is inevitable and you deserve that necessary boredom.
teardropmina
Okay... I think just about anyone knows that much about the game without having played it. Still, saying "it has text; the combat is specific to DnD games" isn't very enlightening. As for casting blame, I don't think I've mentioned anything in respect to that yet. I've done it on my own time and I ain't expecting some form of compensation one way or the other.
Lastly, the combat can be overlooked, but there's no way of knowing how you'll react to 'the text' or the game as a whole without trying it out first. Expecting and expressing disappointment for a game generally regarded as a classic before playing it would sound presumptuous, to say the least.
What about it is boring? Reading some fantastically written text? I guess in many ways the game more resembles a book than a game, but that shouldn't come as a surprise so people would know if it's for them or not going in.DJ_Lae
resemblance that may be, but Torment is game not novel...you cannot realize game narrative with book/printed literature medium.
through all these years, many those who've played the game don't play the game to the fullest to know the complete Ravel storyline.
it's a role-playing game, just like in AP, F:NV, TW2 or any good RPG, depends on how you play the game, varibales (choice-consequence) will determine your gaming experience.
It also depends A LOT on WHEN you played it. When Baldurs Gate and Icewind Dale and Torment came out, they were awesome because we didn't have RPGs like that... Now to go back to the old controls, lower graphics, lots of reading etc is very difficult....FelipeInside
The world in Planescape Torment is absolutely beautiful, and detailed, i've played it in HD using a modification. I can't see how anyone would have a problem with the visuals if they use a HD mod, i love the visuals. Far more detailed than in Baldur's Gate 2.
The combat is clunky and the focus is mostly on a interaction with the story, and that's exactly why it wouldn't potentially appeal to many people. I think its a CRPG with a adventure type of gameplay like in older point 'n click adventure titles (like Syberia for example).
If you dislike the story and the character, then you'll find the game boring, its understandable.
[QUOTE="FelipeInside"]It also depends A LOT on WHEN you played it. When Baldurs Gate and Icewind Dale and Torment came out, they were awesome because we didn't have RPGs like that... Now to go back to the old controls, lower graphics, lots of reading etc is very difficult....GeneralShowzerPlanescape Torment is the RPG you go for storytelling. Baldurs Gate 2 is the RPG you go for game-play. Nothing has surpassed them... I'm not even nostalgic, haven't played these games until recently.
Play Temple of Elemental Evil... That's the game were you go for real challenge, gameplay and combat in a DnD world.
Its universaly defined as the best DnD itteration on the PC, ever, it doesn't focus on story almost at all, it focuses on combat, the party and incredible challenge. The combat is fantasticly satisfying, and the world is very beautiful.
Planescape Torment is the RPG you go for storytelling. Baldurs Gate 2 is the RPG you go for game-play. Nothing has surpassed them... I'm not even nostalgic, haven't played these games until recently.[QUOTE="GeneralShowzer"][QUOTE="FelipeInside"]It also depends A LOT on WHEN you played it. When Baldurs Gate and Icewind Dale and Torment came out, they were awesome because we didn't have RPGs like that... Now to go back to the old controls, lower graphics, lots of reading etc is very difficult....Lucianu
Play Temple of Elemental Evil... That's the game were you go for real challenge, gameplay and combat in a DnD world.
Its universaly defined as the best DnD itteration on the PC, ever, it doesn't focus on story almost at all, it focuses on combat, the party and incredible challenge. The combat is fantasticly satisfying, and the world is very beautiful.
This is Troika too. Don't know how this game never got to my attention. Thanks man, I will definitely check that out.Planescape Torment is the RPG you go for storytelling. Baldurs Gate 2 is the RPG you go for game-play. Nothing has surpassed them... I'm not even nostalgic, haven't played these games until recently.[QUOTE="GeneralShowzer"][QUOTE="FelipeInside"]It also depends A LOT on WHEN you played it. When Baldurs Gate and Icewind Dale and Torment came out, they were awesome because we didn't have RPGs like that... Now to go back to the old controls, lower graphics, lots of reading etc is very difficult....Lucianu
Play Temple of Elemental Evil... That's the game were you go for real challenge, gameplay and combat in a DnD world.
Its universaly defined as the best DnD itteration on the PC, ever, it doesn't focus on story almost at all, it focuses on combat, the party and incredible challenge. The combat is fantasticly satisfying, and the world is very beautiful.
ToEE is the most faithful computer translation of dnd game no doubt. however, part because of different rule sets and part because of the dnd llore implementation, I do enjoy BG2's combat more.
my personal preference of the 2nd edition aside, BG2's complex arcane combat aspect is simply unparalleled. also, BG2 puts out the most impressive monster gallery of any dnd games (I'd actually go as far to say of any game period).
gameplay as I consider, isn't just about combat, BG2 has a perfect balance between combat and story/character role-playing, offering a more complete role-playing package than ToEE does.
I miss these type of games :( Planescape Torment quest: [Convince a person to trust you with their problem] [Ask if you can help] [Get background information about what / why they were doing something] [Get the quest information (kill x / collect y and so on)] ----- [Ask about rewards based on your characters stats] Compared to [Opening line] [Get quest in 2 lines of description] [Get a map mark it dont mater what kind of quest it is. Even if the quest is about how the npc lost a item on the road behind a bush] [Reward (some times you can pick a reward 1 or 2 or 3)] KalDurenik
my sentiment exact
It also depends A LOT on WHEN you played it. When Baldurs Gate and Icewind Dale and Torment came out, they were awesome because we didn't have RPGs like that... Now to go back to the old controls, lower graphics, lots of reading etc is very difficult....FelipeInside
when it comes to quest design and convoluting game narrative, we still don't have a game like Torment even today. The Witcher (the original) is the closest, but still not quite.
[QUOTE="KalDurenik"] I miss these type of games :( Planescape Torment quest: [Convince a person to trust you with their problem] [Ask if you can help] [Get background information about what / why they were doing something] [Get the quest information (kill x / collect y and so on)] ----- [Ask about rewards based on your characters stats] Compared to [Opening line] [Get quest in 2 lines of description] [Get a map mark it dont mater what kind of quest it is. Even if the quest is about how the npc lost a item on the road behind a bush] [Reward (some times you can pick a reward 1 or 2 or 3)] teardropmina
my sentiment exact
It also depends A LOT on WHEN you played it. When Baldurs Gate and Icewind Dale and Torment came out, they were awesome because we didn't have RPGs like that... Now to go back to the old controls, lower graphics, lots of reading etc is very difficult....FelipeInside
when it comes to quest design and convoluting game narrative, we still don't have a game like Torment even today. The Witcher (the original) is the closest, but still not quite.
What exactly was so great and convoluted about the quest design and narrative respectively?This is Troika too. Don't know how this game never got to my attention. Thanks man, I will definitely check that out.GeneralShowzer
Its a fantastic game, but its excruciatingly hard, that's what i love about it, it's extremely satisfying once you use your party (in a recommended smart way) to defeat the diverse enemies in the game. It's a cult classic between RPG fans, and once you have the time to get it (i think its a mear 5 or 6$ on gog.com) be sure to get the Circle of Eight Mod Pack, which adds heaps of new content.
I think it's also ageless in terms of visuals, because the izometric detail is great, the game is beautiful.
ToEE is the most faithful computer translation of dnd game no doubt. however, part because of different rule sets and part because of the dnd llore implementation, I do enjoy BG2's combat more.
my personal preference of the 2nd edition aside, BG2's complex arcane combat aspect is simply unparalleled. also, BG2 puts out the most impressive monster gallery of any dnd games (I'd actually go as far to say of any game period).
gameplay as I consider, isn't just about combat, BG2 has a perfect balance between combat and story/character role-playing, offering a more complete role-playing package than ToEE does.
teardropmina
Yes, BG2 has a perfect balance far more so than Temple, and this includes far more diverse environments ( i did dislike it at first because most of the action takes place in the temple itself), much more fleshed out dialogue and overall a better roleplaying experience, just like you said.
But i really didn't feel like replaying it as much as i did with ToEE (3 times and counting), because though the environments are lacking in diversity, there's plenty of diversity in the temple, the combat options are very impressive (people really need to play it, to understand what i mean), huge number of skills to choose from, very detailed weapons that affect your combat in many ways more so that most RPGs, and fueled by the difficulty to make it replayable (needing tactics, etc.). The monster list is also impressive.
I think its a perfect game for one that wants a action D&D experience in which, with your party, you go into dungeons and have a wonderful adventure. Ofcourse this is after you die countless times, until you learn required info. and know how to approach each situation.
[QUOTE="marshbaboon"]
Obvious troll is obvious...
The_Capitalist
Contrary opinions constitute troll attempts now. I am glad binary people like you are not running this country (unfortunately, they already are!)
hes a big fan of the new style rpg. fallout 3 etc.it's unsuprising he dislikes torment.
But i really didn't feel like replaying it as much as i did with ToEE (3 times and counting), because though the environments are lacking in diversity, there's plenty of diversity in the temple, the combat options are very impressive (people really need to play it, to understand what i mean), huge number of skills to choose from, very detailed weapons that affect your combat in many ways more so that most RPGs, and fueled by the difficulty to make it replayable (needing tactics, etc.). The monster list is also impressive.
I think its a perfect game for one that wants a action D&D experience in which, with your party, you go into dungeons and have a wonderful adventure. Ofcourse this is after you die countless times, until you learn required info. and know how to approach each situation.
Lucianu
like I said, ToEE is the most faithful dnd CRPG ever, and there's no arguement here.
it's just that when it comes to CRPG, I'd put story/character role-playing over combat. as in my sig, I consider Torment as the best while BG2 my favorite (perfect blending of combat and story/character).
for vanilla BG2(SoA->ToB) I probably wouldn't have played through the game so many times (more than any game)...all thanks to the various mods.
I've tried to bring myself to play that game and Baldur's Gate, but I just can't. It takes forever to do something and I'm not interested in reading the story (I'll get a book if I want to read a story). The only exception to the rule seems to be Fallout 1+2 when it comes to old school RPG.
To me, Planescape was too much story and not enough gameplay/combat. I felt the 2e D&D ruleset was a hinderance (although, the Planescape setting will always be my fav, god I love the planes and Sigil). Icewind Dale on the otherhand was too much gameplay/combat with hardly any story at all. Considering how D&D 2e was built, Icewind Dale was too much a gauntlet for the 2e rules to keep up. It felt like I was doing 1-minute adventuring days (i.e. resting constantly to refresh spells). Baldur's Gate, to me, had a nice balance between the two. A good mix of story and smart use of the 2e D&D rules to keep my D&D geekness satisfied.
[QUOTE="marshbaboon"]
Obvious troll is obvious...
The_Capitalist
Contrary opinions constitute troll attempts now. I am glad binary people like you are not running this country (unfortunately, they already are!)
I agree, too many prople scream Troll! when they don't like the subject. To me trolling is like offensive holding in football, could be called every play, but shouldn't unless it directly effects the play. I'd rather see a spirited debate until it degrades to name calling and idea bashing for the sake of bashing, then it gets ugly and nasty. Just sayin'.
The game is slow paced, if you don't like it that is your preference. Just like I find Morrowind to be a bore, and many people on this board strongly disagree.
Obvious troll is obvious...
So now anybody who doesn't like a game is a troll? He gave a clear point of where he is in the game and he didn't like it, don't see why you think that's trolling. He stated briefly where he was and just that the game was boring, giving no specifics about anything, really. It's not hard to read that as trolling.Obvious troll is obvious...
So now anybody who doesn't like a game is a troll? He gave a clear point of where he is in the game and he didn't like it, don't see why you think that's trolling. He stated briefly where he was and just that the game was boring, giving no specifics about anything, really. It's not hard to read that as trolling. So? A lot of people praise Metal Gear Solid to the sky too, if I call it a boring cut scene festival and I didn't like it, is it then trolling too? I've bought plenty of "must have" games only to later out finding out they sucked. The thread starter thought the game was boring and asked if others felt the same, I don't see anything in it that can justify him calling it trolling. Trolling is more like "Lol Nintendo are copying Little Big Planet with their new game New Super Mario Bros. Wii"And it will certainly feel different when you play the game YEARS after release. Had you played the game when it released or a few years from its release, things might have felt different for the TC. Personally, I can still play Planescape: Torment today and enjoy it almost as much as I did the first time I played it.It's not for everbody.
bussinrounds
[QUOTE="The_Capitalist"]
[QUOTE="marshbaboon"]
Obvious troll is obvious...
Rickylee
Contrary opinions constitute troll attempts now. I am glad binary people like you are not running this country (unfortunately, they already are!)
I agree, too many prople scream Troll! when they don't like the subject. To me trolling is like offensive holding in football, could be called every play, but shouldn't unless it directly effects the play. I'd rather see a spirited debate until it degrades to name calling and idea bashing for the sake of bashing, then it gets ugly and nasty. Just sayin'.
Yes in some cases, But the TC is Skyward.... :P[QUOTE="Evz0rz"][QUOTE="marshbaboon"]So now anybody who doesn't like a game is a troll? He gave a clear point of where he is in the game and he didn't like it, don't see why you think that's trolling. He stated briefly where he was and just that the game was boring, giving no specifics about anything, really. It's not hard to read that as trolling.Obvious troll is obvious...
DJ_Lae
It was a long time since I've played it and as I decided to try and give it another go more recently, I remembered that my experience with it was... unremarkable before... hence this thread, though I'm still gonna try to get through it again regardless, and see if I might think differently this time around. Maybe my time with it just wasn't enough. I know I'm not too keen on revisiting one of the most boring party members I've seen in a long time, Dak'kon, and his stupid puzzle artifact. I just love text puzzles, did you know that?
As for other complaints, maybe I felt the game was more of a text adventure as a whole with little questing between it. With not enough substance in terms of gameplay, no clear direction to hold it together between the last persuasion attempt and the next intelligence check ( pretty much how everyone plays their character, I'd wager ). Or maybe I just forgot why I found the game boring and I'm wrong, could be that.
Despite that, I still believe the game has a lot of depth, thanks to Avell0ne.
It was a long time since I've played it and as I decided to try and give it another go more recently, I remembered that my experience with it was... unremarkable before... hence this thread, though I'm still gonna try to get through it again regardless, and see if I might think differently this time around. Maybe my time with it just wasn't enough. I know I'm not too keen on revisiting one of the most boring party members I've seen in a long time, Dak'kon, and his stupid puzzle artifact. I just love text puzzles, did you know that?
As for other complaints, maybe I felt the game was more of a text adventure as a whole with little questing between it. With not enough substance in terms of gameplay, no clear direction to hold it together between the last persuasion attempt and the next intelligence check ( pretty much how everyone plays their character, I'd wager ). Or maybe I just forgot why I found the game boring and I'm wrong, could be that.
Despite that, I still believe the game has a lot of depth, thanks to Avell0ne.
The game definitely has some problems in and around its greatness. Keeping your other party members healed up is obnoxious, and my first playthrough I basically just brute forced my way through with the Nameless one until he died, then walked back and finished off the rest of the enemies, rinse and repeat. They didn't really deal with the immortal/mortal balance with your party very well, and somehow managed to make what little combat there was worse than any other Infinity Engine game. I kind of wish they'd gone with an adventure game rather than RPG as the base, as it never really becomes useful. As you mentioned, who plays the game without cranking intelligence and wisdom and talking your way through everything? If you don't the game is significantly less fun to play.[QUOTE="KleptoZ"]Please don't compare books with video games. Why not?I suppose it's boring in the same way that a good book is "boring". I find it fascinating and relaxing to play, but it's definitley not for everyone.
m25105
[QUOTE="m25105"][QUOTE="KleptoZ"]Please don't compare books with video games. Why not? Because the story telling of a book relies on your imagination to visualise what the text tries to tell you. In a video game you have everything visualised already.I suppose it's boring in the same way that a good book is "boring". I find it fascinating and relaxing to play, but it's definitley not for everyone.
FelipeInside
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