Quantum Break (PC)

  • 84 results
  • 1
  • 2
Avatar image for Nick3306
Nick3306

3429

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 Nick3306
Member since 2007 • 3429 Posts

@dxmcat said:
@FelipeInside said:
@dxmcat said:

"Quantum Break runs like crap, what went wrong?"

Microsoft still does not care about PC games.

Every PC "port" they have done recently runs like dogshit.

Microsoft didn't create Quantum Break, it's a Remedy game.

Congrats on nitpicking at BS. MS has never really created anything other than windows and office.

Point being. all the ":games" they have published as of late are dogshit on PC.

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

Avatar image for R4gn4r0k
R4gn4r0k

49158

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52  Edited By R4gn4r0k
Member since 2004 • 49158 Posts

Has there been a patch for this or any word from Remedy/MS that they are working to fix issues ?

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 FelipeInside
Member since 2003 • 28548 Posts

@Nick3306 said:
@dxmcat said:
@FelipeInside said:
@dxmcat said:

"Quantum Break runs like crap, what went wrong?"

Microsoft still does not care about PC games.

Every PC "port" they have done recently runs like dogshit.

Microsoft didn't create Quantum Break, it's a Remedy game.

Congrats on nitpicking at BS. MS has never really created anything other than windows and office.

Point being. all the ":games" they have published as of late are dogshit on PC.

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

As Nick said, it's not nitpicking. Microsoft just published Quantum Break, Remedy should have tested the port before release.

Microsoft HAS made games in the past with Microsoft Studios (like the Flight Simulators), but they rarely develop games these days.

Avatar image for KHAndAnime
KHAndAnime

17565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#54  Edited By KHAndAnime
Member since 2009 • 17565 Posts
@Nick3306 said:

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

Eh, DXMcat is definitely right. The publishers set the guidelines, timelines, provide the resources, funding, and tell Remedy specifically what to do. Are you guys completely clueless how the gaming industry works?

I mean...yikes. After a certain time on a gaming forum you should at least know a few things...

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55  Edited By FelipeInside
Member since 2003 • 28548 Posts

@KHAndAnime said:
@Nick3306 said:

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

Eh, DXMcat is definitely right. The publishers set the guidelines, timelines, provide the resources, funding, and tell Remedy specifically what to do. Are you guys completely clueless how the gaming industry works?

I mean...yikes. After a certain time on a gaming forum you should at least know a few things...

Depends on the publisher though. Some give the developer more time to polish their games than others.

In this case I think both publisher and developer are at fault here since Quantum Break was the main title to launch the Windows Store for AAA Gaming. Both should have made sure the port worked well.

Your last line and clueless comment is uncalled for.

Avatar image for KHAndAnime
KHAndAnime

17565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#56  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@FelipeInside said:

Your last line and clueless comment is uncalled for.

I'm sorry, but it's one of the silliest things I've read here lately; to deny that a publisher has any part in the quality of a port, or that the developers are automatically to blame when a port goes wrong. Usually once the details diverge, it's hard to blame the developers (remember Arkham Knight?). As you stated, these games are created by a relationship between the publisher and developer. The fault could potentially lean one way or other, but in the end, it's a hierarchy. In this relationship the publishers are the bosses, writing the paychecks - and responsibility goes up the chain. Microsoft aren't short on resources, they are perfectly capable of judging if a game is suitable for released and delaying the project if need by. Sack off Remedy later if they're incompetent. But at least do it right: it's their investment after all - not Remedy's. Call me crazy but I don't think it's all that far fetched that Microsoft wanted to save a buck here and there by creating efficient deadlines, rather than giving Remedy additional time to fix whatever issues existed.

Remedy isn't incompetent, they've proven time and time again that they are more-than-capable developers. They've never released a "Kinect", for example...

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 FelipeInside
Member since 2003 • 28548 Posts

@KHAndAnime said:
@FelipeInside said:

I'm sorry, but it's one of the silliest things I've read here lately;

You know the feeling then when everyone reads most of your posts ;-)

Avatar image for dxmcat
dxmcat

3385

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 dxmcat
Member since 2007 • 3385 Posts

@KHAndAnime said:
@Nick3306 said:

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

Eh, DXMcat is definitely right. The publishers set the guidelines, timelines, provide the resources, funding, and tell Remedy specifically what to do. Are you guys completely clueless how the gaming industry works?

I mean...yikes. After a certain time on a gaming forum you should at least know a few things...

Put 2 n 2 together. MS published games = Crap port.

Or by your logic, Epic and Remedy are lazy assholes.

We already know 343 & Coalition are a joke. Can't port / remaster to save their lives. AND are Microsoft development studios.

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59  Edited By FelipeInside
Member since 2003 • 28548 Posts

@dxmcat said:
@KHAndAnime said:
@Nick3306 said:

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

Eh, DXMcat is definitely right. The publishers set the guidelines, timelines, provide the resources, funding, and tell Remedy specifically what to do. Are you guys completely clueless how the gaming industry works?

I mean...yikes. After a certain time on a gaming forum you should at least know a few things...

Put 2 n 2 together. MS published games = Crap port.

Or by your logic, Epic and Remedy are lazy assholes.

We already know 343 & Coalition are a joke. Can't port / remaster to save their lives. AND are Microsoft development studios.

No one said Remedy are lazy.

But developers need to put their foot down as well and make sure their product is good to go before it's released. (it's their baby at the end of the day).

Like KH said, some of the time it's both the devs and publisher's fault, but sometimes it's more one than the other.

It's weird that the port is bad coming from Remedy since Alan Wake was perfect. Saying that, this is a brand new engine so maybe that's the issue.

Avatar image for Nick3306
Nick3306

3429

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60  Edited By Nick3306
Member since 2007 • 3429 Posts

@KHAndAnime said:
@Nick3306 said:

That's not nitpicking, that's a huge distinction. They don't port the games, the developer does. You could argue that microsoft may have not given them enough time to do a good port, but you can't prove that so your critique is baseless.

Eh, DXMcat is definitely right. The publishers set the guidelines, timelines, provide the resources, funding, and tell Remedy specifically what to do. Are you guys completely clueless how the gaming industry works?

I mean...yikes. After a certain time on a gaming forum you should at least know a few things...

I know all about how software development works(which is good since I am a software developer). My point simply was that you have no proof of those claims at all and acting like a know-it-all douche bag isn't going to change that.

I mean... yikes, after reading the last sentence of my post you should at least know that I acknowledged your argument and gave my input on why it isn't relevant....

Avatar image for deactivated-579f651eab962
deactivated-579f651eab962

5404

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#61 deactivated-579f651eab962
Member since 2003 • 5404 Posts

Nobody should be buying these games from the windows store with these ridiculous restrictions. All that do are just supporting said restrictions same as the pre-order crowd. Shame on you.

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62  Edited By FelipeInside
Member since 2003 • 28548 Posts

@klunt_bumskrint: I agree about the Windows Store, but some pre-orders aren't that bad. (I generally don't pre-order myself, but there are some cool things with some pre-orders at times)

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#63  Edited By BassMan
Member since 2002 • 18755 Posts

The publisher has the final say and decides when the game will be released to the public. MS could have delayed it if they wanted, but they felt it was alright to release it as is. So, the blame lies on the publisher. I doubt Remedy is happy with the port going out the way it did. Obviously Remedy was not given enough time. MS has to respect the consumer more and not release half baked products. Sadly, broken games and unfinished products seems to be a trend with the big publishers over the least few years. Ubishit is now feeling the effect of not respecting the consumer. AC Syndicate performed poorly due to the backlash caused by Unity. They have now taken the franchise off of the annual release cycle and are adjusting their development and release strategy.

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#64  Edited By BassMan
Member since 2002 • 18755 Posts

Fixes are on the way. They are giving the option to remove film grain, fixing frame pacing issues and some other stuff. Multi-GPU users are fucked as they have no plans to support it and the game will continue to use the temporal reconstruction method. Full details in the article:

http://www.gamespot.com/articles/quantum-break-dev-apologizes-for-bugs-details-all-/1100-6438789/

Personally, I am not touching this game until it is patched and the G-Sync fix for UWP is in place.

Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#65  Edited By KBFloYd
Member since 2009 • 22714 Posts
@BassMan said:

Fixes are on the way. They are giving the option to remove film grain, fixing frame pacing issues and some other stuff. Multi-GPU users are fucked as they have no plans to support it and the game will continue to use the temporal reconstruction method. Full details in the article:

http://www.gamespot.com/articles/quantum-break-dev-apologizes-for-bugs-details-all-/1100-6438789/

Personally, I am not touching this game until it is patched and the G-Sync fix for UWP is in place.

im glad they are going to actually try and fix it as best as they can!

this plus the UWP May update will greatly improve microsoft store games.

Avatar image for deactivated-5cf0a2e13dbde
deactivated-5cf0a2e13dbde

12935

Forum Posts

0

Wiki Points

0

Followers

Reviews: 82

User Lists: 0

#66 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts

Microsoft deserves no sales for making us use their stupid platform. It was the same with GFWL. It's always a mess, and they need to just let devs make damn games, publish them if they want, and leave it out of their hands. The mess with everything they touch for the worse.

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#67 BassMan
Member since 2002 • 18755 Posts

I just bought one of the PC codes from an Xbox user for less than half of what MS is charging on their Windows Store. No way I was paying full price for that shit. I am downloading now. I will report back on how broken it is. lol.

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 FelipeInside
Member since 2003 • 28548 Posts

@BassMan said:

I just bought one of the PC codes from an Xbox user for less than half of what MS is charging on their Windows Store. No way I was paying full price for that shit. I am downloading now. I will report back on how broken it is. lol.

You can't call something shit and then go out and buy it and use it, that's hypocritical. (discount or not)

Hopefully Remedy can fix this game because the concept sounds cool.

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#69  Edited By BassMan
Member since 2002 • 18755 Posts

@FelipeInside said:
@BassMan said:

I just bought one of the PC codes from an Xbox user for less than half of what MS is charging on their Windows Store. No way I was paying full price for that shit. I am downloading now. I will report back on how broken it is. lol.

You can't call something shit and then go out and buy it and use it, that's hypocritical. (discount or not)

Hopefully Remedy can fix this game because the concept sounds cool.

I am not actually going to play it through until the patch and G-Sync support. I just want to test it out to see the poor state that it is in. I got a very nice price for it and can patiently wait for the fixes.

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 FelipeInside
Member since 2003 • 28548 Posts

@BassMan said:
@FelipeInside said:
@BassMan said:

I just bought one of the PC codes from an Xbox user for less than half of what MS is charging on their Windows Store. No way I was paying full price for that shit. I am downloading now. I will report back on how broken it is. lol.

You can't call something shit and then go out and buy it and use it, that's hypocritical. (discount or not)

Hopefully Remedy can fix this game because the concept sounds cool.

I am not actually going to play it through until the patch and G-Sync support. I just want to test it out to see the poor state that it is in. I got a very nice price for it and can patiently wait for the fixes.

That's cool. Like you said, I think it just needs a patch or two (what big game doesn't these days?). It's in a playable state now but it will improve with updates (fingers crossed).

The full PC price is ridiculous though. Will wait for a discount myself too.

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#71  Edited By BassMan
Member since 2002 • 18755 Posts

I just played it for a bit. It is pretty bad. Frame pacing issues, blurry graphics, LOD pop-in, graphical artifacts, weird shimmering and dithering on shaders and reflections. This game needs a patch bad. I would not recommend anybody buy QB in its current state unless you are getting a huge discount like I did. Definitely wait for the fixes.

Avatar image for skipper847
skipper847

7334

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#72 skipper847
Member since 2006 • 7334 Posts

Still installing episodes taking for ever. It takes 45 minutes to install 3% on xbox one wired internet as well. Got my code for PC version but not installing that yet. Not downloading all at once either. Download speed is a joke. I will try windows 10 store just to see what speed I get. On steam and if downloading from internet I get 1.3mb per sec. Fallout 4 say takes around 5 hour on steam to download. This is first time using xbox one market place and downloading a full game as other been disc and first time using windows 10 store too.

Avatar image for KHAndAnime
KHAndAnime

17565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#73 KHAndAnime
Member since 2009 • 17565 Posts

So is it true that this game simply has no multi-GPU support? Pretty sad

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 FelipeInside
Member since 2003 • 28548 Posts

@KHAndAnime said:

So is it true that this game simply has no multi-GPU support? Pretty sad

Don't most games these days not have multi-GPU support or don't work correctly with multi-GPU?

Avatar image for howmakewood
Howmakewood

7840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75  Edited By Howmakewood
Member since 2015 • 7840 Posts

@FelipeInside said:
@KHAndAnime said:

So is it true that this game simply has no multi-GPU support? Pretty sad

Don't most games these days not have multi-GPU support or don't work correctly with multi-GPU?

Think most of them do? Just needs an sli driver from nvidia/amd. DX12 needs developers to implement support and seeing as QB was most likely quite rushed PC port it's not surprising they havent gotten the multigpu support in

Avatar image for skipper847
skipper847

7334

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#76 skipper847
Member since 2006 • 7334 Posts

I no this is for PC version but just started it for Xbox One as already downloaded all game and episodes. How the hell do you watch these episodes any way. Is it me been thick or is any one else confused by these episodes?.

Avatar image for FelipeInside
FelipeInside

28548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 FelipeInside
Member since 2003 • 28548 Posts

@skipper847 said:

How the hell do you watch these episodes any way. Is it me been thick or is any one else confused by these episodes?.

I believe the episodes run throughout the game and they change depending on what you choose in the game (they filmed different scenes)

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#78  Edited By BassMan
Member since 2002 • 18755 Posts

I downloaded the new patch. Frame pacing issues have been fixed from what I can tell. You can now run the game at a set resolution without upscaling. Here is a break down of the performance I experienced:

---

1080p w/ temporal upscaling = solid 60fps

1080p native = dips below 60fps

1440p w/ temporal upscaling = dips below 60fps. Runs decent, but I am missing my G-Sync. :(

1440p native = forget about it.

---

This game does not look very good. Even at 1440p native, it is still blurry and unimpressive. The graphics get bumped up a notch in the cut-scenes (30fps), but the graphics during actual gameplay are disappointing. This is even sadder considering how demanding this game is. At least the game is now playable and much better than the XB1 version. However, it remains a technical and graphical disappointment.

Avatar image for Ross_the_Boss6
Ross_the_Boss6

4056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79  Edited By Ross_the_Boss6
Member since 2009 • 4056 Posts

I'm glad to hear they've done some major fixes. I've already beat the game, but I'd like to play through it again on hard.

I think the game is quite good actually. I found myself pretty invested in most of the characters (aside from those in the live-action episodes). I'd love a sequel, but with the mixed reception, rumors of Alan Wake 2, and the slow rate Remedy puts out games, I don't think we'll be seeing one.

Avatar image for deactivated-5bda06edf37ee
deactivated-5bda06edf37ee

4675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#80  Edited By deactivated-5bda06edf37ee
Member since 2010 • 4675 Posts

Weird how low scores this game has received. It looks kinda fun. I like wrecking physics-based mayhem in games, and this one seems to have it. PC version has 67/100 Metacritic score, and 3.2 user score...

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#81 ronvalencia
Member since 2008 • 29612 Posts

@howmakewood:

Avatar image for howmakewood
Howmakewood

7840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#82 Howmakewood
Member since 2015 • 7840 Posts

@ronvalencia: Yes I've seen those many times already and the later one especially seems quite dubious, as I own the game and 40fps avg is not something I'd get on 1080p as I get better on 1440p(with the reconstruction that is, haven't tried after the update)

Avatar image for Puggy301
Puggy301

202

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#83 Puggy301
Member since 2003 • 202 Posts

@groowagon said:

Weird how low scores this game has received. It looks kinda fun. I like wrecking physics-based mayhem in games, and this one seems to have it. PC version has 67/100 Metacritic score, and 3.2 user score...

It's not a bad game at all. The graphics are superb and the story line is actually pretty decent (If you're a GoT fan, Aidan Gillen stars in it) . Pre-patch, the PC version was kind of a mess. There was no exit button in the menu, and some people reported having frame-rate issues (I didn't experience any). However, I ended up finishing it on my X1.

Avatar image for BassMan
BassMan

18755

Forum Posts

0

Wiki Points

0

Followers

Reviews: 233

User Lists: 0

#84  Edited By BassMan
Member since 2002 • 18755 Posts

The G-Sync/FreeSync patch has now been released for those who have been waiting. You can now disable V-Sync for regular monitors too.