[QUOTE="JimmyJumpy"][QUOTE="lowe0"] He asked what the game would use. Unless they've done something unusual architecturally, such as multiple processes with IPC, that's the per-process limit.lowe0
The OP didn't ask what the game would use, he asked if the game would be able to us all of his RAM, which is a bit of a trick question, because, first of all, the game would never use all of the RAM, unless it has a leak. Secondly, yes, the game would be able to access all of the RAM, meaning that the game can choose which parts of the total RAM to access and not just which part of 4GB of RAM (should more than 4GB be installed).
No. That's the whole point of virtual memory access; the program neither knows nor cares where in physical memory its allocations lie.Okay, I should have said it differently: the game will have access to any part of the amount of RAM installed, regardless of there being 4, 8, 16 or 32GB RAM installed.
If I were you, I'd better check once more about 32-bits operating systems and the max amount of RAM they can use, because it's 4GB... not 2. Now, since a topic has once more turned into a 'yes-no' discussion, I'm outta here. Ciao baby...
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