Im gonna be running it on a Macbook pro so i duno if border lands will work, the other two will though (boot camp it baby)
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Im gonna be running it on a Macbook pro so i duno if border lands will work, the other two will though (boot camp it baby)
Batman AA all the way....awesome graphics, great gameplay and beautifully presented. Borderlands seems boring after the initial thing wears off....Im gonna be running it on a Macbook pro so i duno if border lands will work, the other two will though (boot camp it baby)
alastor_vj
I believe biggest loser posted a video of the boys at giantbomb.com doing a 30 minute playthrough of the game, all which discussing the gameplay etc. I was VERY hyped for this game, and upon watching the first 5 minutes of their video, was still very hyped. However, after those 5 minutes, the game looks extremely dull... in 30 minutes of this fantasy land, they fought only 3 types of monsters, also, how the gameplay works, you can solo the entire thing, but when you group with people, the games methods is just "Ima throw more stuff at you to kill mwahahaha!" Mobs arn't harder or anything, to me seems they coulda been a wee bit more creative. Also, they adressed the "bazillion" guns the game is advertising, they stated they get new guns all the time, but they usually stick with 1 forever just because...the guns they get suck. Idk, to me, looks like about a week or month *max* of entertainment. Just gonna have to wait and see though (Oh, and lemme throw in the worst part I saw from the video, to hit max level, you play through the SAME content twice, as in, you play once to..maybe 30ish or w/e, and then the game runs out of new zones, you play the SAME thing again to hit 50)
[QUOTE="alastor_vj"]Batman AA all the way....awesome graphics, great gameplay and beautifully presented. Borderlands seems boring after the initial thing wears off....Im gonna be running it on a Macbook pro so i duno if border lands will work, the other two will though (boot camp it baby)
FelipeInside
this
depends on which kind of game you like and Borderlands isn't out yet.
between the two already released, I like RFG much more than Batman:AA; however, Batman is indeed *much* better optimised and overall better looking. but RFG has far superior gameplay.
get borderlands. it looks great and will probably be great. it's such a unique game. also to the guy saying that the people stuck with only one gun, that has happened in nearly every action rpg ever. like in diablo 2, you would find an awesome sword or axe and then do about 2-3 dungeons before you found something even close in value and quality of the one you had before. seriously it's not like every gun you find will be better than the one you just picked up because that would be just ridiculous.
I won't buy anymore games from Violation ever since that whole Saints Row 2 debacle. kilaan
Volition didn't port Saints Row 2, CD Projekt did. And they don't patch it anymore because THQ doesn't fund them.
RFG was ported by another team, ex-Volition employees I think, and it's nowhere near the disaster of SR2.
[QUOTE="kilaan"]I won't buy anymore games from Violation ever since that whole Saints Row 2 debacle. Baranga
Volition didn't port Saints Row 2, CD Projekt did. And they don't patch it anymore because THQ doesn't fund them.
RFG was ported by another team, ex-Volition employees I think, and it's nowhere near the disaster of SR2.
Kind of derailing the topic... So they make a broken product and won't fix it because they aren't getting paid too? Wow, I am in the wrong business. When my company screws up not only do we have to fix the screwup but we also get backcharged depending on how long it takes to fix the problem and how many other trades we hold up in doing so (construction) No wonder why games come out with so many bugs if developers get paid to release patches.[QUOTE="Baranga"][QUOTE="kilaan"]I won't buy anymore games from Violation ever since that whole Saints Row 2 debacle. kilaan
Volition didn't port Saints Row 2, CD Projekt did. And they don't patch it anymore because THQ doesn't fund them.
RFG was ported by another team, ex-Volition employees I think, and it's nowhere near the disaster of SR2.
Kind of derailing the topic... So they make a broken product and won't fix it because they aren't getting paid too? Wow, I am in the wrong business. When my company screws up not only do we have to fix the screwup but we also get backcharged depending on how long it takes to fix the problem and how many other trades we hold up in doing so (construction) No wonder why games come out with so many bugs if developers get paid to release patches.It's not their fault. They're not an independent dev, nor a legendary one that can afford acting against the publisher's wishes. Volition has only 30 "core" employees. They're working on Red Faction and SR3. How can they support SR2? CD Projekt simply screwed up the port job and everything backfired at Volition.
Funny how people say it's the developer's fault for SR2's lack of support, but somehow they blame EA instead of Visceral for abandoning Dead Space... I guess hating THQ isn't yet cool?
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