What is it?
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EVE Online, it's so complex and involved it doesn't even feel like a game from this generation, it's like a genre of its own. On the other hand, the disparity between players and the hands-off approach of the developers make this game about as balanced and fair as RL.
Counter Strike and anything else by Valve.
As overhyped as it is you can't deny CODMW2 is pretty fire.
The first year of Asheron's Call. It had monthly updates, an ongoing story, live events, spells that you actually had to figure out and not just buy, it was more skill based than level based, and it also had a pretty good community to boot. Eventually, like all things I guess, it went down hill. The first year of SWG would be a very close second or maybe even tied.
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