Star Wars: The Old Republic revealed

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kdsns

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#51 kdsns
Member since 2006 • 329 Posts

Im still against the whole idea of making it an MMO. I mean, dont they even know what made the original games so great? It was the STORYTELLING. The incredibly deep and thought out characters, excellent writing, great plot... all that. This seems like a cash in to me and a bad one at that.

I know theyre calling it a KOTOR sequel but I seriously dont even look at this as another KOTOR game. Its just a sequel to the other star wars MMO they did with the "old republic" tag slapped on their as far as im concerned. It may have some character cameos or be set in the same timeline as the original games, but the similarities end there.

That said, I wont say that Im not going to check this out at all because I still think it could be fun. But hey, its no KOTOR 3.

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comstrikeiscool

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#52 comstrikeiscool
Member since 2004 • 3616 Posts
Does anyone know if this will be like the original star wars galaxies? or is it going to be the way they ruined it? Please tell me its the original.
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Astaroth2k

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#53 Astaroth2k
Member since 2006 • 877 Posts

:( Just when i thought things couldnt get any worse.Please Mr Game Makers,stop making MMO's.

Thankyou

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Lach0121

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#54 Lach0121
Member since 2007 • 11815 Posts

im extremely hopeful with this game, AND IM GLAD THEY MADE A KOTOR MMO.

though im sure that kotor 3 will come some day.

knights of the old republic, is a good era, from a great universe..

great potential for mmo...

cant wait to play it.

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dunnedlor

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#55 dunnedlor
Member since 2005 • 255 Posts
Great EA will now have many MMO's arggh
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mrbojangles25

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#56 mrbojangles25
Member since 2005 • 60723 Posts

Bioware has not made a bad game from my experience.

This will be one of the greatest MMOs ever made. Period.

For the haters, I can sympathize, but comeon...if you were to have faith in one developer to make a great MMO, wouldn't it be Bioware?

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Cherub_Rock

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#57 Cherub_Rock
Member since 2008 • 215 Posts

Hmm I can't recall anything bad that Bioware is produced. But then again, they've never made an MMO either.

KOTOR's storyline was better then the prequel movies. I can't fathom them extending that to an MMO format. I'm not saying it's totally impossible, but MMOs bring immersion in a different way then more linear (story-driven) games do.

Many posters have stated it already; it may very well be another "fast text" mmo. However, Bioware isn't known for that at all. I hope they stay close to their roots, though that seems even more unlikely with the whole EA deal on the surface.

I'm anxious yet cautious. If anything, I'll still play Bioware's single player games.

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mrbojangles25

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#58 mrbojangles25
Member since 2005 • 60723 Posts

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

Why is that concept so hard to grasp?

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OkuLaris

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#59 OkuLaris
Member since 2003 • 803 Posts
Go Bioware! This game has the potential to be superb. Can't wait to hear more. :)
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wackys

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#60 wackys
Member since 2005 • 1315 Posts
I am so sad now...this news has certainly destroyed,raped and bucherd my day.Now I have lost faith in BioWare and LucasArts.
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FelipeInside

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#61 FelipeInside
Member since 2003 • 28548 Posts

I hope Bioware bring out an awesome MMO with GREAT STORYTELLING, so all the idiots who bring the game down and dont give them a chance will shut up.

For once. FOR ONCE there's a company who's interested MORE in storytelling in an MMO than PvP, or Quests or etc....

I vote for Bioware...they have never let me down before

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Elann2008

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#62 Elann2008
Member since 2007 • 33028 Posts
I expected the graphics to be close to this, if not better. It's an MMORPG so they're very limited in what they can push in terms of graphics. Again, it will come down to subscriptions so the average MMO gamer will not have a beefy rig.
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kozzy1234

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#63 kozzy1234
Member since 2005 • 35966 Posts

I was upset at first about not getting a singleplayer KOTOR game, but after seeing that quote about the game having mroe content then KOTOR 3,4,5,6,7 and 8 combined, i have a bit more faith.

Plus ive never played a bad bioware game.

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shakmaster13

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#64 shakmaster13
Member since 2007 • 7138 Posts

can...not..wait...any...longer!

/head explodes

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Hewkii

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#65 Hewkii
Member since 2006 • 26339 Posts

Kotor revolves mainly around good & evil choices though; it's not about the endless amount of choices in a given situation, but the radical difference and meaningfulness with which the options you have available influence the story. Having more choices at your disposal doesn't mean it will bake a better story.

vlin1108

that's it, though. Nothing influences the story at all, aside from that one choice at the end of the game. you can be a bastard for 90% of the game and go lightside and you still get the "good" ending just as easily as the guy who was good the entire game, and vice versa with the evil side. the only thing your choices did was give you points so you could learn different powers, which does not influence story at all.

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06m1r3m86

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#66 06m1r3m86
Member since 2005 • 438 Posts

I hope Bioware bring out an awesome MMO with GREAT STORYTELLING, so all the idiots who bring the game down and dont give them a chance will shut up.

For once. FOR ONCE there's a company who's interested MORE in storytelling in an MMO than PvP, or Quests or etc....

I vote for Bioware...they have never let me down before

FelipeInside

Wait a second, you're not understanding, it's not that we're shooting the game and it's true as everyone is saying that Bioware has never really made a bad game, it's the fact that it's an MMO and most of us don't want to play an MMO. Sure we want better interaction with NPCs but normally the characters that give quests in MMOs are NPCs anyway, so what's that matter? I don't care if they're going to make it much more story driven than any other MMO, I just don't want to have to deal with all the hassles of playing an MMO, I want a single player game, and so do alot of others out there.

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Amigro

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#67 Amigro
Member since 2003 • 737 Posts

I'm really looking forward to it.

I'm not a huge fan of MMOs myself because of monthly fees and time involved and whatnot, but it looks like this is going to be a great game. If they stick to some of the things they want to do they really could make this a much more story driven game and have a lot of single player RPG elements. Although it may not work at all, the idea of making quests a one time deal (if you die, you can't try again) may be really interesting.

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doyousmellthat

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#68 doyousmellthat
Member since 2007 • 193 Posts
MMO is the worst thing to ever happen to gaming, terrible. Look at those PS2 graphics to, ugh. Not touching it with a ten foot pole.
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zomglolcats

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#69 zomglolcats
Member since 2008 • 4335 Posts

I'm not too much into graphics but this one's seems really outdated for a (potentially) 2009 MMORPG.Erlkoenig

It's not so much that it's outdated, it's just too cartoony for any sort of "serious" storyline. IMHO it looks more cartoony than WoW, giving it a kiddish feel. Fine, if that's what they wanted, but don't call this KOTOR or have it make up for not making a single player KOTOR. Would have preferred a more serious approach to the art direction of the game. It's like they were going for the CGI Clone Wars movie art.

I'm not completely writing the game off, I'll most likely try to get in to beta assuming I don't have to pay fileplanet to do so, which seems to be the norm nowadays. The class based system though is getting MIGHTY tiresome considering just about every recent MMO under the sun used it. You want to be different? Here's an idea, ditch the class system, and make it profession/skill based.

/end rant

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zomglolcats

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#70 zomglolcats
Member since 2008 • 4335 Posts

Plus ive never played a bad bioware game.

kozzy1234

But nobody has played a Bioware MMO because they've never made one. And with MMO saturation, they are going to have to get it perfect for anybody to switch from WoW or WAR. People aren't patient nowadays, they'll give the game a few months to get things going, after that, they walk. Look at AoC. Funcom still hasn't fixed the game. And most people don't even care anymore if they do.

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doyousmellthat

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#71 doyousmellthat
Member since 2007 • 193 Posts
[QUOTE="kozzy1234"]

Plus ive never played a bad bioware game.

zomglolcats

But nobody has played a Bioware MMO because they've never made one. And with MMO saturation, they are going to have to get it perfect for anybody to switch from WoW or WAR. People aren't patient nowadays, they'll give the game a few months to get things going, after that, they walk. Look at AoC. Funcom still hasn't fixed the game. And most people don't even care anymore if they do.

Don't forget Conan, is a fine MMO now to, its early issues have been fixed, and combat is the best out of any MMO.

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zomglolcats

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#72 zomglolcats
Member since 2008 • 4335 Posts
[QUOTE="zomglolcats"][QUOTE="kozzy1234"]

Plus ive never played a bad bioware game.

doyousmellthat

But nobody has played a Bioware MMO because they've never made one. And with MMO saturation, they are going to have to get it perfect for anybody to switch from WoW or WAR. People aren't patient nowadays, they'll give the game a few months to get things going, after that, they walk. Look at AoC. Funcom still hasn't fixed the game. And most people don't even care anymore if they do.

Don't forget Conan, is a fine MMO now to, its early issues have been fixed, and combat is the best out of any MMO.

Well last I heard it's still lacking end game content. Which means the game isn't fixed in my book.

And even if they did, as I said, most people have moved on to WAR. People aren't buying the "It's a new MMO, give it time" reasoning anymore. If it's broke, they have to fix it fast, or people lose interest and move on. Especially since there are more alternatives in the MMO market now than ever before.

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doyousmellthat

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#73 doyousmellthat
Member since 2007 • 193 Posts
[QUOTE="doyousmellthat"][QUOTE="zomglolcats"][QUOTE="kozzy1234"]

Plus ive never played a bad bioware game.

zomglolcats

But nobody has played a Bioware MMO because they've never made one. And with MMO saturation, they are going to have to get it perfect for anybody to switch from WoW or WAR. People aren't patient nowadays, they'll give the game a few months to get things going, after that, they walk. Look at AoC. Funcom still hasn't fixed the game. And most people don't even care anymore if they do.

Don't forget Conan, is a fine MMO now to, its early issues have been fixed, and combat is the best out of any MMO.

Well last I heard it's still lacking end game content. Which means the game isn't fixed in my book.

By the time Biowares MMO comes out, i think it will, lol.

Actually, they have added a lot of end game content.

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Gooeykat

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#74 Gooeykat
Member since 2006 • 3412 Posts

Didn't SWG have the problem of everyone wanting to be a jedi, so you had thousands of jedi running around the game which people said killed it (among other things from what I hear). Won't this game have the same problem? Any SWG players want to comment? What challenges does Bioware face in making this MMO?

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zomglolcats

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#75 zomglolcats
Member since 2008 • 4335 Posts

Didn't SWG have the problem of everyone wanting to be a jedi, so you had thousands of jedi running around the game which people said killed it (among other things from what I hear). Won't this game have the same problem? Any SWG players want to comment? What challenges does Bioware face in making this MMO?

Gooeykat

SWG started out as something where you had to unlock being a jedi. It was very hard to do, took lots of time, and when the game launched nobody even knew how to become a jedi. It took a long time for people to even figure out how to do it. I don't remember if they ever actually implemented this, but I recall them discussing Jedi also having permanent death. I stopped playing before the jedi actually started popping up in the game, so I can't comment on that feature.

But what happened was, everybody was complaining that it was too hard, and wanted to have the option of being a jedi from the get go, so SOE threw out the skill/profession system, and made it class based so people could be a jedi from the get go. Which destroyed everything unique and fun about SWG in the first place. The setting of SWG though was during the original Trilogy time frame with Luke Skywalker etc, so having Jedi all over wasn't appropriate because there wasn't in that timeline. In the KOTOR MMO though, it's set in a period where there are a lot of jedi running around, so at least in terms of continuity, it won't be broken. But I still imagine Jedi will far outweigh any other class. It will be like the Hunter issue in WoW, where everybody plays a Hunter and those who do are viewed as being "noobs" because there are more people playing the class which equals more terrible players playing that class giving it a bad rep. Are there good Hunters in WoW? Yes, but they didn't earn the name "Huntard" for no reason.

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LTZH

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#76 LTZH
Member since 2003 • 2704 Posts
SWG player here- if they do the class system like SWG NGE, wow and every other MMO it will fail, they have to stick to a complex proffesion system like the original swg.
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Gooeykat

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#77 Gooeykat
Member since 2006 • 3412 Posts

In the KOTOR MMO though, it's set in a period where there are a lot of jedi running around, so at least in terms of continuity, it won't be broken. But I still imagine Jedi will far outweigh any other class.

zomglolcats

Good point, I think they can alleviate this a bit by making some really cool other classes. I would imagine Bounty Hunter would be one, especially SW die-hards would want to play. But beyond that, I can't think of any other classes that would be really popular. I imagine Bioware will use the same three classes of jedi they used in KOTOR, so you will probably see many jedi not even wielding a lightsaber but instead relying on their force powers, which could mix things up.

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Lonelynight

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#78 Lonelynight
Member since 2006 • 30051 Posts

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

Why is that concept so hard to grasp?

mrbojangles25

I don't want to pay mothly fees for playing a SP game.

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deactivated-59d151f079814

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#79 deactivated-59d151f079814
Member since 2003 • 47239 Posts

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

You have no idea what your talking about.. A MMORPG is not a single player rpg with 10 times the depth.. A mmo cuts out numerous things such as deep story, narrative, and dynamic dialogue systems with consquences.. For size, interaction, action and team work.. They are not the same thing.. To me this is like saying WoW is really Warcraft 4.. Just no.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

You have no clue what your talking about.. Every one will agree that WoW is not like Baldur's Gate 2.. They are completely two different types of game.. You don't have intereaction like you do in WoW like you did in Baldur's Gate 2..

Why is that concept so hard to grasp?

Perhapes because you are completely wrong and seem to know little of how vastly different they are.

mrbojangles25

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comstrikeiscool

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#80 comstrikeiscool
Member since 2004 • 3616 Posts

SWG player here- if they do the class system like SWG NGE, wow and every other MMO it will fail, they have to stick to a complex proffesion system like the original swg.LTZH

Thank you! I asked earlier if anyone knows if its going to be like the orignial SWG, but no one answered. Anyone know yet? By the way, there is a mod community who has been working on converting the entire game back to the orginal if you're interested. i think they've been working on it for the past 2 years or so.

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Flashthought

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#81 Flashthought
Member since 2008 • 31 Posts

I really dont get why there's so much hate about this game when we don't know much about it at all yet.

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) Why should this be any different.

Have a little faith.

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deactivated-59d151f079814

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#82 deactivated-59d151f079814
Member since 2003 • 47239 Posts

I really dont get why there's so much hate about this game when we don't know much about it at all yet.

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) Why should this be any different.

Have a little faith.

Flashthought

Maybe because we have a oversupply of MMORPG's the market is flooded with them.. Some are very good.. And we lack signle player rpgs, games that are completely different from the MMO varients..

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Lonelynight

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#83 Lonelynight
Member since 2006 • 30051 Posts

I really dont get why there's so much hate about this game when we don't know much about it at all yet.

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) Why should this be any different.

Have a little faith.

Flashthought

Its not that we think that its going to be a bad game, but the fact that it is a MMO.

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Lach0121

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#84 Lach0121
Member since 2007 • 11815 Posts
[QUOTE="FelipeInside"]

I hope Bioware bring out an awesome MMO with GREAT STORYTELLING, so all the idiots who bring the game down and dont give them a chance will shut up.

For once. FOR ONCE there's a company who's interested MORE in storytelling in an MMO than PvP, or Quests or etc....

I vote for Bioware...they have never let me down before

06m1r3m86

Wait a second, you're not understanding, it's not that we're shooting the game and it's true as everyone is saying that Bioware has never really made a bad game, it's the fact that it's an MMO and most of us don't want to play an MMO. Sure we want better interaction with NPCs but normally the characters that give quests in MMOs are NPCs anyway, so what's that matter? I don't care if they're going to make it much more story driven than any other MMO, I just don't want to have to deal with all the hassles of playing an MMO, I want a single player game, and so do alot of others out there.

lmao, then dont play the old republic, just wait for kotor 3, no one is making you play anything.
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Lach0121

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#85 Lach0121
Member since 2007 • 11815 Posts
[QUOTE="mrbojangles25"]

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

Why is that concept so hard to grasp?

Lonelynight

I don't want to pay mothly fees for playing a SP game.

i find it funny that people say things like this on the games official announcement-day

when no one knows how it will be in the end product... the devs dont even know, they can just hope just like us. until they finish it.

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ImmortalWrath12

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#86 ImmortalWrath12
Member since 2005 • 1834 Posts
Cool, I just hope they change the graphics. :X
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Supafly1

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#87 Supafly1
Member since 2003 • 4441 Posts
[QUOTE="Flashthought"]

I really dont get why there's so much hate about this game when we don't know much about it at all yet.

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) Why should this be any different.

Have a little faith.

sSubZerOo

Maybe because we have a oversupply of MMORPG's the market is flooded with them.. Some are very good.. And we lack signle player rpgs, games that are completely different from the MMO varients..

Yes but at least Bioware can replace Star Wars Galaxy with the KOTOR MMORPG.

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Lach0121

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#88 Lach0121
Member since 2007 • 11815 Posts
[QUOTE="sSubZerOo"][QUOTE="Flashthought"]

I really dont get why there's so much hate about this game when we don't know much about it at all yet.

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) Why should this be any different.

Have a little faith.

Supafly1

Maybe because we have a oversupply of MMORPG's the market is flooded with them.. Some are very good.. And we lack signle player rpgs, games that are completely different from the MMO varients..

Yes but at least Bioware can replace Star Wars Galaxy with the KOTOR MMORPG.

exactly, and not only that, just because there is The Old Republic as an mmorpg.... does not mean that they wont make a kotor3 later on...
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dan-rofl-copter

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#89 dan-rofl-copter
Member since 2008 • 2702 Posts
i am not going to judge it just yet its too early a stage for an mmo and i want to see it pan out more etc before i love it or hate it
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tanerb

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#90 tanerb
Member since 2003 • 1300 Posts

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) Flashthought

Yes, Mass Effect!

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shakmaster13

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#91 shakmaster13
Member since 2007 • 7138 Posts
this game will dethrone wow with good marketing. all they need is a few ads on tv and EVERYONE will buy it. its star wars for gods sake. and its gonna rock, this game is now on the top of my most anticipated games list
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mrbojangles25

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#92 mrbojangles25
Member since 2005 • 60723 Posts
[QUOTE="mrbojangles25"]

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

1. You have no idea what your talking about.. A MMORPG is not a single player rpg with 10 times the depth.. A mmo cuts out numerous things such as deep story, narrative, and dynamic dialogue systems with consquences.. For size, interaction, action and team work.. They are not the same thing.. To me this is like saying WoW is really Warcraft 4.. Just no.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

2. You have no clue what your talking about.. Every one will agree that WoW is not like Baldur's Gate 2.. They are completely two different types of game.. You don't have intereaction like you do in WoW like you did in Baldur's Gate 2..

Why is that concept so hard to grasp?

3. Perhapes because you are completely wrong and seem to know little of how vastly different they are.

sSubZerOo

First, no need to get testy. I do indeed have a good idea what I have been talking about; I have been PC gaming for about 17 years now; while I am no expert, I definately know a thing or two :) Wit hthat said, let me counter the points above:

1. Really? World of Warcraft actually has a really deep story to it. No, there are no voiceovers (that would require a good hundred gigabytes I am sure), but there are thousands of pages of text in the game to read that give you story, history, and a great experience.

WoW, and other MMOs (namely LOTRO), feature familiar places to anyone versed in the lore of the respective franchise. Star Wars has a huge depth to it, so I see no reason why the lore should not be even better than current, high-quality MMOs.

The problem arises not with the game, but with the player. They turn on instant-quest text, click accept, and go searching for that yellow question mark or that elusive mob after reading thottbot. What they dont realize is they just missed out on two pages of backstory.

2. Of course WoW is not like BG2. Did I say that? But we are already starting to see multiple conversation paths in MMOs; just look at Age of Conan. What I did say (or what I meant), however, is that it could be done with a great developer behind it, such as Bioware.

3. How can I be wrong about a concept that has not been proven yet? ANd yes, I know they are different, please dont put words in my mouth...next you will accuse me of saying Freelancer is the same as X3 :P

In conclusion, the intent of my post is to have faith, or at least a positive outlook on the future. You dont like the idea of MMOs, fine...I can relate; I remember the day I bought my first MMO (WoW). I felt ashamed, and when I got home I actually put it in my backpack so my roommates didnt see the box as I snuck into my room. And I remember when I took the plunge to enter my credit card info for the subscription *shiver*. But I am an MMO fan now, and when faced with the quality and length the games provide, I find them a cheaper alternative than my prior one-game-a-month habit. MMOs allow me to play online with friends, and they allow me to bide my time for that one excellent game that comes out every couple months or so, as opposed to settling for a mediocre game.

But I digress; the point I am trying to make is that just because an MMO with multiple dialogue paths, thorough NPC interaction, and an excellent story has not been made yet, it does not mean it can't be made.

So, have a little faith PC Gamer Brother o' mine...it might just be that this is the first MMO that could appeal to everyone but the most ignorant and anti-subscription folks out there.

At worst, well, we still get Dragon Age :D

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zomglolcats

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#93 zomglolcats
Member since 2008 • 4335 Posts

[QUOTE="LTZH"]SWG player here- if they do the class system like SWG NGE, wow and every other MMO it will fail, they have to stick to a complex proffesion system like the original swg.comstrikeiscool

Thank you! I asked earlier if anyone knows if its going to be like the orignial SWG, but no one answered. Anyone know yet? By the way, there is a mod community who has been working on converting the entire game back to the orginal if you're interested. i think they've been working on it for the past 2 years or so.

In the original news item on Gamespot it specifically mentioned the Jedi "Class". Nope, no profession/skill system here like pre-NGE SWG.

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Lach0121

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#94 Lach0121
Member since 2007 • 11815 Posts
[QUOTE="Flashthought"]

Bioware don't make bad games! (At least, I've not played a bad Bioware game, have you?) tanerb

Yes, Mass Effect!

opinionated, i liked mass effect, it had mood.

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OoSuperMarioO

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#95 OoSuperMarioO
Member since 2005 • 6539 Posts
[QUOTE="sSubZerOo"][QUOTE="mrbojangles25"]

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

1. You have no idea what your talking about.. A MMORPG is not a single player rpg with 10 times the depth.. A mmo cuts out numerous things such as deep story, narrative, and dynamic dialogue systems with consquences.. For size, interaction, action and team work.. They are not the same thing.. To me this is like saying WoW is really Warcraft 4.. Just no.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

2. You have no clue what your talking about.. Every one will agree that WoW is not like Baldur's Gate 2.. They are completely two different types of game.. You don't have intereaction like you do in WoW like you did in Baldur's Gate 2..

Why is that concept so hard to grasp?

3. Perhapes because you are completely wrong and seem to know little of how vastly different they are.

mrbojangles25

First, no need to get testy. I do indeed have a good idea what I have been talking about; I have been PC gaming for about 17 years now; while I am no expert, I definately know a thing or two :) Wit hthat said, let me counter the points above:

1. Really? World of Warcraft actually has a really deep story to it. No, there are no voiceovers (that would require a good hundred gigabytes I am sure), but there are thousands of pages of text in the game to read that give you story, history, and a great experience.

WoW, and other MMOs (namely LOTRO), feature familiar places to anyone versed in the lore of the respective franchise. Star Wars has a huge depth to it, so I see no reason why the lore should not be even better than current, high-quality MMOs.

The problem arises not with the game, but with the player. They turn on instant-quest text, click accept, and go searching for that yellow question mark or that elusive mob after reading thottbot. What they dont realize is they just missed out on two pages of backstory.

2. Of course WoW is not like BG2. Did I say that? But we are already starting to see multiple conversation paths in MMOs; just look at Age of Conan. What I did say (or what I meant), however, is that it could be done with a great developer behind it, such as Bioware.

3. How can I be wrong about a concept that has not been proven yet? ANd yes, I know they are different, please dont put words in my mouth...next you will accuse me of saying Freelancer is the same as X3 :P

In conclusion, the intent of my post is to have faith, or at least a positive outlook on the future. You dont like the idea of MMOs, fine...I can relate; I remember the day I bought my first MMO (WoW). I felt ashamed, and when I got home I actually put it in my backpack so my roommates didnt see the box as I snuck into my room. And I remember when I took the plunge to enter my credit card info for the subscription *shiver*. But I am an MMO fan now, and when faced with the quality and length the games provide, I find them a cheaper alternative than my prior one-game-a-month habit. MMOs allow me to play online with friends, and they allow me to bide my time for that one excellent game that comes out every couple months or so, as opposed to settling for a mediocre game.

But I digress; the point I am trying to make is that just because an MMO with multiple dialogue paths, thorough NPC interaction, and an excellent story has not been made yet, it does not mean it can't be made.

So, have a little faith PC Gamer Brother o' mine...it might just be that this is the first MMO that could appeal to everyone but the most ignorant and anti-subscription folks out there.

At worst, well, we still get Dragon Age :D

I'm OoSupermarioO and I approve of this message...
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deactivated-59d151f079814

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#96 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="sSubZerOo"][QUOTE="mrbojangles25"]

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

1. You have no idea what your talking about.. A MMORPG is not a single player rpg with 10 times the depth.. A mmo cuts out numerous things such as deep story, narrative, and dynamic dialogue systems with consquences.. For size, interaction, action and team work.. They are not the same thing.. To me this is like saying WoW is really Warcraft 4.. Just no.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

2. You have no clue what your talking about.. Every one will agree that WoW is not like Baldur's Gate 2.. They are completely two different types of game.. You don't have intereaction like you do in WoW like you did in Baldur's Gate 2..

Why is that concept so hard to grasp?

3. Perhapes because you are completely wrong and seem to know little of how vastly different they are.

mrbojangles25

First, no need to get testy. I do indeed have a good idea what I have been talking about; I have been PC gaming for about 17 years now; while I am no expert, I definately know a thing or two :) Wit hthat said, let me counter the points above:

1. Really? World of Warcraft actually has a really deep story to it. No, there are no voiceovers (that would require a good hundred gigabytes I am sure), but there are thousands of pages of text in the game to read that give you story, history, and a great experience.

WoW, and other MMOs (namely LOTRO), feature familiar places to anyone versed in the lore of the respective franchise. Star Wars has a huge depth to it, so I see no reason why the lore should not be even better than current, high-quality MMOs.

The problem arises not with the game, but with the player. They turn on instant-quest text, click accept, and go searching for that yellow question mark or that elusive mob after reading thottbot. What they dont realize is they just missed out on two pages of backstory.

2. Of course WoW is not like BG2. Did I say that? But we are already starting to see multiple conversation paths in MMOs; just look at Age of Conan. What I did say (or what I meant), however, is that it could be done with a great developer behind it, such as Bioware.

3. How can I be wrong about a concept that has not been proven yet? ANd yes, I know they are different, please dont put words in my mouth...next you will accuse me of saying Freelancer is the same as X3 :P

In conclusion, the intent of my post is to have faith, or at least a positive outlook on the future. You dont like the idea of MMOs, fine...I can relate; I remember the day I bought my first MMO (WoW). I felt ashamed, and when I got home I actually put it in my backpack so my roommates didnt see the box as I snuck into my room. And I remember when I took the plunge to enter my credit card info for the subscription *shiver*. But I am an MMO fan now, and when faced with the quality and length the games provide, I find them a cheaper alternative than my prior one-game-a-month habit. MMOs allow me to play online with friends, and they allow me to bide my time for that one excellent game that comes out every couple months or so, as opposed to settling for a mediocre game.

But I digress; the point I am trying to make is that just because an MMO with multiple dialogue paths, thorough NPC interaction, and an excellent story has not been made yet, it does not mean it can't be made.

So, have a little faith PC Gamer Brother o' mine...it might just be that this is the first MMO that could appeal to everyone but the most ignorant and anti-subscription folks out there.

At worst, well, we still get Dragon Age :D

I am a vet and a fan of MMORPG's that is not the problem.. The problem is there is just TOO DAMN MANY, and now Bioware is turning one of their best series KOTOR, to a MMO.. I guess you guys just can't realize this.. And no WoW may have good lore, and backstory, it has hardly any narrative, and it shouldn't be hard to comprehend the differences between a MMO and a singleplayer rpg. I played WoW fervently for quite a while, I played EQ2 for alogn time, same goes with original EQ, and other MMOs.. THE POINT BEING IS TOO MANY ARE BEING RELEASED.. And they are the EXACT same experience, I don't have a PROBLEM with this except that single player rpgs are becoming a rarity..

If we were to call this KOTOR3, it would be KOTOR3 by name only.. See what I mean? This can be seen as the exact same complaints of Fallout 3.. It is Fallout 3 by NAME only, it hold no similarities to the others..

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Johnny_Rock

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#97 Johnny_Rock
Member since 2002 • 40314 Posts

Discusscomstrikeiscool

If it's like Biowares other games, it'll suck.

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mrbojangles25

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#98 mrbojangles25
Member since 2005 • 60723 Posts
[QUOTE="mrbojangles25"][QUOTE="sSubZerOo"][QUOTE="mrbojangles25"]

I dont understand the problem. The way I see it, Bioware will go about it this way:

They will make a KOTOR game with the depth of like ten KOTOR games.

1. You have no idea what your talking about.. A MMORPG is not a single player rpg with 10 times the depth.. A mmo cuts out numerous things such as deep story, narrative, and dynamic dialogue systems with consquences.. For size, interaction, action and team work.. They are not the same thing.. To me this is like saying WoW is really Warcraft 4.. Just no.

Write a netcode for it

And let people logon.

Simple. You want NPC interaction, story, and stuff, you got it. Its just online now.

2. You have no clue what your talking about.. Every one will agree that WoW is not like Baldur's Gate 2.. They are completely two different types of game.. You don't have intereaction like you do in WoW like you did in Baldur's Gate 2..

Why is that concept so hard to grasp?

3. Perhapes because you are completely wrong and seem to know little of how vastly different they are.

sSubZerOo

First, no need to get testy. I do indeed have a good idea what I have been talking about; I have been PC gaming for about 17 years now; while I am no expert, I definately know a thing or two :) Wit hthat said, let me counter the points above:

1. Really? World of Warcraft actually has a really deep story to it. No, there are no voiceovers (that would require a good hundred gigabytes I am sure), but there are thousands of pages of text in the game to read that give you story, history, and a great experience.

WoW, and other MMOs (namely LOTRO), feature familiar places to anyone versed in the lore of the respective franchise. Star Wars has a huge depth to it, so I see no reason why the lore should not be even better than current, high-quality MMOs.

The problem arises not with the game, but with the player. They turn on instant-quest text, click accept, and go searching for that yellow question mark or that elusive mob after reading thottbot. What they dont realize is they just missed out on two pages of backstory.

2. Of course WoW is not like BG2. Did I say that? But we are already starting to see multiple conversation paths in MMOs; just look at Age of Conan. What I did say (or what I meant), however, is that it could be done with a great developer behind it, such as Bioware.

3. How can I be wrong about a concept that has not been proven yet? ANd yes, I know they are different, please dont put words in my mouth...next you will accuse me of saying Freelancer is the same as X3 :P

In conclusion, the intent of my post is to have faith, or at least a positive outlook on the future. You dont like the idea of MMOs, fine...I can relate; I remember the day I bought my first MMO (WoW). I felt ashamed, and when I got home I actually put it in my backpack so my roommates didnt see the box as I snuck into my room. And I remember when I took the plunge to enter my credit card info for the subscription *shiver*. But I am an MMO fan now, and when faced with the quality and length the games provide, I find them a cheaper alternative than my prior one-game-a-month habit. MMOs allow me to play online with friends, and they allow me to bide my time for that one excellent game that comes out every couple months or so, as opposed to settling for a mediocre game.

But I digress; the point I am trying to make is that just because an MMO with multiple dialogue paths, thorough NPC interaction, and an excellent story has not been made yet, it does not mean it can't be made.

So, have a little faith PC Gamer Brother o' mine...it might just be that this is the first MMO that could appeal to everyone but the most ignorant and anti-subscription folks out there.

At worst, well, we still get Dragon Age :D

I am a vet and a fan of MMORPG's that is not the problem.. The problem is there is just TOO DAMN MANY, and now Bioware is turning one of their best series KOTOR, to a MMO.. I guess you guys just can't realize this.. And no WoW may have good lore, and backstory, it has hardly any narrative, and it shouldn't be hard to comprehend the differences between a MMO and a singleplayer rpg. I played WoW fervently for quite a while, I played EQ2 for alogn time, same goes with original EQ, and other MMOs.. THE POINT BEING IS TOO MANY ARE BEING RELEASED.. And they are the EXACT same experience, I don't have a PROBLEM with this except that single player rpgs are becoming a rarity..

If we were to call this KOTOR3, it would be KOTOR3 by name only.. See what I mean? This can be seen as the exact same complaints of Fallout 3.. It is Fallout 3 by NAME only, it hold no similarities to the others..

now why couldnt you just say that the first time instead of saying, in so many words, that I was an idiot?

Dont get me wrong, if there is a genre to hate on it would be the MMO genre. But for the 70% of t he crap ones out there, there are about 30% good ones.

Lords of the Rings Online
Everquest 1 and 2
World of Warcraft
EVE Online
Pirates
Auto Assault, arguably the most underrated MMO of all time imo
That Superhero One
etc..

I agree that there are too many, but it is a trend and to be honest it seems to be tapering off. About a year ago everyone was making an MMO; now it seems the industry is less ambitious and developers that would otherwise make a bad MMO know their place. Are there still crappy ones to be made? of course, and we will always have to endure the F2P crap and stuff, but I think its more streamlined now.

So long as Bioware does not try to be the next WoW, and makes quality games like they always do, I think it will be a good game.

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THGarrett

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#99 THGarrett
Member since 2003 • 2574 Posts
Even though I would have liked to see the next KOTOR game a single player like the last two I'm happy that a new Star Wars MMO is finally coming out. Finally a new Star Wars MMO that will put Sony's POS Galaxies to rest.
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Lach0121

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#100 Lach0121
Member since 2007 • 11815 Posts
Even though I would have liked to see the next KOTOR game a single player like the last two I'm happy that a new Star Wars MMO is finally coming out. Finally a new Star Wars MMO that will put Sony's POS Galaxies to rest.THGarrett
yes but dont forget they can still make a kotor3, and im super excited for The Old Republic myself.