StarCraft 2 - All your content are belong to us

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kilerchese

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#1 kilerchese
Member since 2008 • 831 Posts

http://us.blizzard.com/en-us/company/about/termsofuse-new.html

12. RESTRICTIONS AND CONDITIONS OF USE

D: "User Content" means any communications, images, sounds, and all the material and information that you upload or transmit through a Game client or the Service, or that other users upload or transmit, including without limitation any chat text. You hereby grant Blizzard a perpetual, irrevocable, worldwide, paid-up, non-exclusive, license, including the right to sublicense to third parties, and right to reproduce, fix, adapt, modify, translate, reformat, create derivative works from, manufacture, introduce into circulation, publish, distribute, sell, license, sublicense, transfer, rent, lease, transmit, publicly display, publicly perform, or provide access to electronically, broadcast, communicate to the public by telecommunication, display, perform, enter into computer memory, and use and practice such User Content as well as all modified and derivative works thereof. To the extent permitted by applicable laws, you hereby waive any moral rights you may have in any User Content.

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adv_tr00per

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#2 adv_tr00per
Member since 2006 • 2605 Posts

Ruh-roh

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gamer620

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#3 gamer620
Member since 2004 • 3367 Posts

http://us.blizzard.com/en-us/company/about/termsofuse-new.html

12. RESTRICTIONS AND CONDITIONS OF USE

D: "User Content" means any communications, images, sounds, and all the material and information that you upload or transmit through a Game client or the Service, or that other users upload or transmit, including without limitation any chat text. You hereby grant Blizzard a perpetual, irrevocable, worldwide, paid-up, non-exclusive, license, including the right to sublicense to third parties, and right to reproduce, fix, adapt, modify, translate, reformat, create derivative works from, manufacture, introduce into circulation, publish, distribute, sell, license, sublicense, transfer, rent, lease, transmit, publicly display, publicly perform, or provide access to electronically, broadcast, communicate to the public by telecommunication, display, perform, enter into computer memory, and use and practice such User Content as well as all modified and derivative works thereof. To the extent permitted by applicable laws, you hereby waive any moral rights you may have in any User Content.

kilerchese

There is an easy way to cover your bases if you create something that is amazing. It is this great thing thats been around for years called COPYRIGHTS (patents don't hurt either should you happen to create something never seen before). While that content may belong to Blizzard, if someone wants to make money off of it, they have to pay you.

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Ondoval

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#4 Ondoval
Member since 2005 • 3103 Posts

The whole new "premium" per-pay content system available in Battle.net 2.0 is due the success of Defense Of The Ancients mod in Warcraft III, which represents the 80% of the online matching time of the game.

Blizzard will let you to share custom free contents and maps, but at the same time wants that if another mod achieve the same degree of success as DotA they will be able to corrupt the modder "hiring" His loyalty with money while they milk the phenomenon. The promem started after the huge success of WoW and wars worse after the Activision merge, due the Kotik politics. The good news are that probably this will not hurt Starcraft II itself, but I suspect that the game maybe will fall far away from the expected sales in the long term.

This isn't 1998, and probably the hardcore market is not as big as before.

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Gamesterpheonix

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#5 Gamesterpheonix
Member since 2005 • 3676 Posts
lol so they basically saying you can have fun in their playground but cant take anything from it? Yes? Are they basically saying that if anything is created in SC2 like that of DotA we cant make spin off games like LoL or Demigods or HoN? lol Well I guess their realizing they need a new IP and cant lose it to indi developers again. lol. I dont mod myself so Im alright just as long as I can play without any issues or fees. As for Premium content - well of course there are going to be those who want to make a million in a day (like those on the Apple App store) but there are also going to be those who want to stick it to those charging for their content by releasing better content for free. *shrug*. Its a dynamic that now exists.
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denter21

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#6 denter21
Member since 2003 • 1283 Posts
^^ Blizzard does not *need* anything. Their employees choose what to work on.
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N30F3N1X

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#7 N30F3N1X
Member since 2009 • 8923 Posts

lol so they basically saying you can have fun in their playground but cant take anything from it? Yes? Are they basically saying that if anything is created in SC2 like that of DotA we cant make spin off games like LoL or Demigods or HoN? lol Well I guess their realizing they need a new IP and cant lose it to indi developers again. lol. I dont mod myself so Im alright just as long as I can play without any issues or fees. As for Premium content - well of course there are going to be those who want to make a million in a day (like those on the Apple App store) but there are also going to be those who want to stick it to those charging for their content by releasing better content for free. *shrug*. Its a dynamic that now exists. Gamesterpheonix

No, they're saying everything you make with their galaxy editor tool belongs to them.

I'm surprised that you sound shocked and TC decided this was thread worthy. That's a policy 90% of the games with an editor have.

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Lach0121

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#8 Lach0121
Member since 2007 • 11815 Posts

Business as usual.................................................

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KalDurenik

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#9 KalDurenik
Member since 2004 • 3736 Posts

Dont Warcraft and starcraft have something close to the same?

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LordRork

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#10 LordRork
Member since 2004 • 2692 Posts

Companies have been doing this sort of thing for years. Often any submission to a company results in them gaining some form of control over it.

I don't find it particularly surprising.

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N30F3N1X

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#11 N30F3N1X
Member since 2009 • 8923 Posts

Companies have been doing this sort of thing for years. Often any submission to a company results in them gaining some form of control over it.

I don't find it particularly surprising.

LordRork

Apparently people learns new things only when they are used to criticize something popular. Isn't our sheep behavior amazing?

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snared04

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#12 snared04
Member since 2009 • 455 Posts

OP: Does this surprise you at all? Just wondering why you felt the need to post this.

I mean, people don't even "own" their WoW accounts, if you read the fine print carefully you rent the service from them so bottom line is, they can yank it out from under you at any time for no reason.

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MaxGamer

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#13 MaxGamer
Member since 2002 • 16500 Posts

You can look at it in an evil way like how you implied in the thread title, or it's probably just to create a better experience for the end user. How ridiculous would it be if someone were to publish their map on Bnet, and later turn around and say that it's their property and that they demand Blizzard to remove it from the servers? More likely than not, that will be more trouble than what it's worth, so this fine print protects them from the drama side of things. It also gives them the ability to post featured UMS maps on their website without having to get permission from the original author. You'll never be able to play UMS maps outside of Bnet anyway, so it's not like anyone's going to notice that their rights are limited. The authors will still be able to modify and update their maps as they wish.

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Agent_Kaliaver

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#14 Agent_Kaliaver
Member since 2004 • 4722 Posts

OP: Does this surprise you at all? Just wondering why you felt the need to post this.

I mean, people don't even "own" their WoW accounts, if you read the fine print carefully you rent the service from them so bottom line is, they can yank it out from under you at any time for no reason.

snared04
This. Along with this, say you work from some company (say Apple) you could end up inventing something (while working their and using their stuff) and then later (after you quit) just to bring it to the public. Well since you created it using things from Apple, they could (and most likely would) fight for ownership (and probably win depending on how much of their stuff you used). Hell in reality we don't even actually own the games we buy so this should come as no surprise.
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kilerchese

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#15 kilerchese
Member since 2008 • 831 Posts

[QUOTE="snared04"]

OP: Does this surprise you at all? Just wondering why you felt the need to post this.

I mean, people don't even "own" their WoW accounts, if you read the fine print carefully you rent the service from them so bottom line is, they can yank it out from under you at any time for no reason.

Agent_Kaliaver

This. Along with this, say you work from some company (say Apple) you could end up inventing something (while working their and using their stuff) and then later (after you quit) just to bring it to the public. Well since you created it using things from Apple, they could (and most likely would) fight for ownership (and probably win depending on how much of their stuff you used). Hell in reality we don't even actually own the games we buy so this should come as no surprise.

I know this, which bugs me a little...

What bother me though is that any content you run through BNet belongs to Blizzard there after. Meaning, any music you make, voice acting you record or any stories you create belong to Blizzard once ran through BNet even if it wasn't created using the campaign creator.

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MaxGamer

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#16 MaxGamer
Member since 2002 • 16500 Posts

One bad outcome that I see out of this is if Blizzard were to take something and make it their own.

For example, Blizzard took the concept of the QuestHelper mod and built it into WoW. Wouldn't you feel cheated if you poured a lot of time and effort into making a custom map, only to have Blizzard put their own little spin on it and sell it for profit? Blizzard has already mentioned that they might charge for premium custom maps, so this scenario is very much a possibility...

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KalDurenik

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#17 KalDurenik
Member since 2004 • 3736 Posts

One bad outcome that I see out of this is if Blizzard were to take something and make it their own.

For example, Blizzard took the concept of the QuestHelper mod and built it into WoW. Wouldn't you feel cheated if you poured a lot of time and effort into making a custom map, only to have Blizzard put their own little spin on it and sell it for profit? Blizzard has already mentioned that they might charge for premium custom maps, so this scenario is very much a possibility...

MaxGamer

Its not something you would win at court with against blizzard if i put it like that... And if you read the 500 pages long ToA you will see that it basicly say that any mod / addon you make is owned by blizzard and you are not allowed to charge for it (thats why they hit some sites with mails telling them to stop asking money for addons). That is how things are and have been for a long time...

Also premium maps are most likely going to be very few... And if i understand it correctly blizzard will ask if a map dev want his map to be premium... (Dont be shocked if most people say no here).