It's unrealistic and the interface is intentionally designed to limit you.
There is no whether effect, no terrain deformation.
Objects don't hit units and damage them.
There is no gravity system when playing on space platform map, like Scrapstation. The gravity there should have been lower.
The unit/building scale are not correct. How could a factory produce a Thor (which is huge)?
There are many more examples.
By the way, Starcraft 2 is a superbly made game and extremely polished and fun.
But it is just pure fun, there is not a whole other level of depth in it.
It's not a simulative RTS, rather, it is an Arcade RTS.
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