It cracks me up how Blizzard haters can only come up with this "nostalgia", "reskinned SC1" and "not innovative" crap.
It gives away the fact that they don't have a clue about Blizzard games, or about strategy depth, in such a colorful and painfully obvious manner.
And hearing a "some people wonder PC gaming is dying" especially makes me roll on the floor laughing. We're talking about a Blizzard game, if anything Blizzard games are what keep PC gaming always headstrong and stalwart, neck-deep in competitiveness.
Take a look at any youtube match with Jaedong, Bisu, SlayerS_BoxerS, Savior name in it. There's your "strategy depth". 10 matches of DoW2 put together wouldn't be as deep as early scouting in one of these matches, let alone strategy and battling.
Mograine
We are by no means Blizzard 'haters,' I, and i'm pretty sure whats his face who's been quoting danieldust, think Starcraft 2 is a good game. I'd just like to say that the game feels very dated to play compared to more recent Relic games, especially the depth of the combat.
Games like Company of Heroes take front-lines, cover, changing terrain, and territorial control into account so that you need to be thinking about a lot more than just destroying the enemy base and farming enough resources. just because the game is more combat focused doesn't mean its any less of a strategy game, its just faster paced and more frantic.
polish isn't everything. I personally think Relic is a better dev because each game they release, apart from Homeworld 2, has been significantly different from every other game released by the company. Even when they had wild success with CoH they changed up the formula a LOT with Dawn of War II, then changed it again with Chaos Rising. There is more to a sequel than the continuation of the story and a few new units and shinier graphics. A sequel needs to do more than address the obvious problems of the original.
After 12 years, we get a sequel that feels like it was developed in 1 or 2.
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